Big things are happening on TV Tropes! New admins, new designs, fewer ads, mobile versions, beta testing opportunities, thematic discovery engine, fun trope tools and toys, and much more - Learn how to help here and discuss here.
Godzilla: Destroy All Monsters Melee is a part of a 3D Fighting Game series produced by Pipeworks Software, Inc. and published by Atari.The game's plot involves an alien race known as the Vortaak invading the Earth and assuming control of the planet's giant monsters, sending them to attack cities across the globe. One monster breaks free from the Vortaak's control, and battles the other monsters in order to drive off the Vortaak.The game was followed by two others, Godzilla: Save the Earth and Godzilla: Unleashed. In Save The Earth, the Vortaak return to harvest Godzilla's cells, but are driven off when SpaceGodzilla is sucked into a black hole. In Unleashed, which takes place 20 years later, the Vortaak's second return is thrown awry by a meteor shower that causes the appearance of bizarre crystals that emit a strange radiation that powers monsters up and cause a series of natural (and unnatural) disasters. The Mutant and Vortaak-allied Alien monsters attempt to utilize these crystals to conquer the earth, while the Earth Defender and Global Defense Force factions attempt to destroy them. The crystals are revealed to be created by SpaceGodzilla, who is trying to escape the alternate dimension he was trapped in at the end of Save The Earth.
Canon Immigrant: Toho considers Krystallak and Obsidious to be official Monsters, though they have yet to appear in any movies. On the other hand, attacks developed for the series for Gigan and Anguirus both get used by their respective monsters in Godzilla Final Wars.
Climax Boss: Critical Mass King Ghidorah in Unleashed, unless of course you're playing on the Alien side. The Atoragon is also this unless you're allied the GDF. To a lesser extent, Biollante, despite being a normal foe, often winds up with its own boss mission simply titled "Biollante".
Dark Is Not Evil: Any monster you pick will be the hero at the end of the game. Played straight, inverted, and averted in Unleashed; "Alien" monsters can do a Heel-Face Turn, the "Earth Defender" and "Global Defence Force" monsters can become corrupted, and "Mutant" monsters are locked into being evil at the end even if you try to ally yourself with the Earth Defenders or GDF.
Destructive Savior: Whoever you use in the first two games, and if you don't get the "Tyrant" ending Unleashed, you will also play this a monster from the "Earth Defender" and "GDF" factions. In all the above, you're trying to thwart the Alien Invasion, and in Unleashed, also prevent The Endofthe Worldas We Know It , but since the game revolves around fights between giant monsters, you are inevitably going to be causing a lot of collateral damage and destroy a number of buildings.
Difficulty Spike: Taking the difficulty off the easy setting in Save the Earth, which causes the AI to go from a pushover to being able to outright destroy you.
Fighting Series: Godzilla: Destroy All Monsters Melee was followed by Godzilla: Save the Earth and Godzilla: Unleashed.
Final Boss: Mechagodzilla (Or Mecha King Ghidorah if you are Mechagodzilla) in Destroy All Monsters Melee, Orga on Easy and Normal and SpaceGodzilla on Hard in Save the Earth, and SpaceGodzilla again in Unleashed's regular ending.
Giant Flyer: Quite a few of the monsters, both organic and mechanical. Subverted with several monsters who could fly in the films but can't fly in the games (Gigan, Destoroyah, MOGUERA).
Good Old Fisticuffs: When you aren't using ranged attacks, odds are you're punching or kicking your opponent into submission.
Humongous Mecha: The GDF faction in Unleashed consists of Mechagodzilla (2), Kiryu (Mechagodzilla 3), MOGUERA, Mecha-King Ghidorah, and Jet Jaguar. The Aliens get Mechagodzilla (1).
Insane Troll Logic: The army will attack which monster is doing the most damage, and when a building is brought down by a monster getting thrown into it, they count the monster that hit the building as doing the damage, not the monster that threw it into the building.
Promoted to Playable: Mothra went from being an Assist Character to playable between Destroy All Monsters Melee and Save The Earth, and her replacement Battra made the same transition in the PS2 version of Unleashed.
Serious Business: The story is about the monsters saving the world. Doesn't mean you can't have a little fun smashing stuff first.
Superpowered Evil Side: Critical Mass in Unleashed. Getting all the Power Surges in Story mode also counts, as that results in the Tyrant ending regardless of allegiance.
Tempting Fate: The Vortaak announcer in the original game, where after pointing the Vortaak have mind-controlled Earth's giant monsters and turned them lose to threaten humans into surrendering, boasts that "Not even your strongest monster can break free and defeat the others." Later in "Alien" opening of Unleashed, Vorticia is seen presiding over a new invasion fleet and boasts Nothing Can Stop Us Now, only for her fleet to
Video Game Cruelty Potential: OH GOD YES! The developers knew how much causing damage to the cities would be so they included the "Destruction Mod" where two players compete to see how causes the most damage.
Video Game Cruelty Punishment: The army will start attacking whichever monster does more damage, and while army vehicles can be destroyed simply by walking into them, unlike in movies, they can hurt you, and the Mazers with the freezing beams can also freeze you in place and render you and easy target for your opponent. Fights will do damage, but the army is still something to take into account.