Follow TV Tropes

Following

History VideoGame / GarfieldCaughtInTheAct

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UnintentionallyUnwinnable: In the Genesis version, if the prehistoric Odie boss jumps offscreen, he will never return, and the boss fight becomes unwinnable. The only way out is to restart the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GuideDangIt: Stuck at Count Slobula? You have to wait until he swoops into one of the coffins, jump on the coffin, and then jump straight up, which will cause Garfield to open the blinds on the windows above.
Is there an issue? Send a MessageReason:
Per TRS, Feelies is now Trivia.


* {{Feelies}}: The game (at least the Genesis version) came with a free booklet of Garfield cartoons.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FlameSpewerObstacle: Holes in the ground mean that flames are coming out of them.
Is there an issue? Send a MessageReason:
None


* DownloadableContent: Possibly one of the earliest examples in gaming. ''Garfield: The Lost Levels'', a pack of downloadable extra levels, was available through the Genesis online service, called the Sega Channel. It featured versions of the Game Gear levels and even the Alien Landscape that appeared on PC. Chances of seeing them again [[MissingEpisode are dim by now]], sadly.

to:

* DownloadableContent: Possibly one of the earliest examples in gaming. ''Garfield: The Lost Levels'', a pack of downloadable extra levels, was available through the Genesis online service, called the Sega Channel. It featured versions of the Game Gear levels and even the Alien Landscape that appeared on PC. Chances of seeing them again [[MissingEpisode [[KeepCirculatingTheTapes are dim by now]], sadly.
Is there an issue? Send a MessageReason:
None


* Slobbin Hood (Game Gear version exclusive): TheLostWoods with references to RobinHood.

to:

* Slobbin Hood (Game Gear version exclusive): TheLostWoods with references to RobinHood.Myth/RobinHood.
Is there an issue? Send a MessageReason:
"It's not apparent at first that..." is by far not enough for this trope, also using sunlight in a fight with a vampire is not as far-fetched that you couldn't figure that out for yourself.


* GuideDangIt: It's not apparent at first that you have to open the blinds to cast sunlight on Count Slobula after forcing him into one of the coffins.
Is there an issue? Send a MessageReason:


* OffModel: The comic cutscenes at the beginning of the game have a few coloring errors, including giving Garfield a blue nose and Odie yellow ears for some odd reason.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ContinueCountdown: Upon running out of lives, Garfield is seen trapped in the TV screen with a terrified expression, and the game counts down from 9 as you are given the option to either continue or quit. If you run out of time or select "no", the TV [[EatenAlive eats him alive]] and [[EvilLaugh laughs cruelly]].
Is there an issue? Send a MessageReason:
Rewrote the paragraph detailing the game's plot, it didn't flow too smoothly at first.


''ComicStrip/{{Garfield}}: Caught in the Act'' is a PlatformGame was released by Creator/{{Sega}} in 1995 for the UsefulNotes/SegaGenesis to [[CashCowFranchise cash in]] on the success of Creator/JimDavis' comic strip, ''ComicStrip/{{Garfield}}''. The sprites were hand-drawn by Davis and his group of artists. Which is quite impressive considering the hardware of the Genesis.

{{Backstory}}: Odie sneaks up and scares ComicStrip/{{Garfield}} while he is watching television, causing him to break it. They work together to fix it before they face the wrath of Jon. What is left is definitely NOT a television. Garfield throws away the 'spare parts' that were left upon completion. These parts come to life, becoming The Glitch, which [[TrappedInTVLand throws Garfield into the world of television]]. Each level is a different TV genre. Collecting TV remote pieces lead you to win the game.

to:

''ComicStrip/{{Garfield}}: Caught in the Act'' is a PlatformGame was released by Creator/{{Sega}} in 1995 for the UsefulNotes/SegaGenesis UsefulNotes/SegaGenesis, PC, and UsefulNotes/GameGear to [[CashCowFranchise cash in]] on the success of Creator/JimDavis' comic strip, ''ComicStrip/{{Garfield}}''. The sprites were hand-drawn by Davis and his group of artists. Which artists, which is quite impressive considering the hardware of the Genesis.Genesis and Game Gear.

{{Backstory}}: The plot of the game involves Odie sneaks sneaking up and scares scaring ComicStrip/{{Garfield}} while he is watching television, causing him to break it. jump in fear and land on the TV. They work together to fix it before they face the wrath of Jon. What is left Jon, though what they manage to cobble up is definitely NOT a television. Garfield throws away the 'spare parts' that were left upon completion. These parts come to life, becoming The Glitch, completion, which turn into the monstrous [[BigBad Glitch]] who gets his hands on the fat cat and [[TrappedInTVLand throws Garfield sends him into the world of television]]. Each level is a different In order to escape, Garfield must traverse through several stages themed around various TV genre. Collecting TV remote pieces lead you to win the game.
genres, such as Main/{{Horror}}, FilmNoir, and ScienceFiction.
Is there an issue? Send a MessageReason:
None


* ReformulatedGame: The Game Gear version features eight levels and removes several features. The PC version has a different version of the Alien Landscape level, and the levels are in a different order, creating less of a DifficultySpike towards the beginning.

to:

* ReformulatedGame: The Game Gear version features eight levels and removes several features. The PC version has a different version of the Alien Landscape level, and the levels are in a different order, creating less of a DifficultySpike difficulty spike towards the beginning.
Is there an issue? Send a MessageReason:
None


''ComicStrip/{{Garfield}}: Caught in the Act'' is a PlatformGame was released by Creator/{{Sega}} in 1995 for the UsefulNotes/SegaGenesis to [[CashCowFranchise cash in]] on the success of Jim Davis's comic strip, ''ComicStrip/{{Garfield}}''. The sprites were hand-drawn by Davis and his group of artists. Which is quite impressive considering the hardware of the Genesis.

to:

''ComicStrip/{{Garfield}}: Caught in the Act'' is a PlatformGame was released by Creator/{{Sega}} in 1995 for the UsefulNotes/SegaGenesis to [[CashCowFranchise cash in]] on the success of Jim Davis's Creator/JimDavis' comic strip, ''ComicStrip/{{Garfield}}''. The sprites were hand-drawn by Davis and his group of artists. Which is quite impressive considering the hardware of the Genesis.
Is there an issue? Send a MessageReason:
None


* OffModel: The comic cutscenes at the beginning of the game have a few coloring errors, including giving Garfield a blue nose for some odd reason.

to:

* OffModel: The comic cutscenes at the beginning of the game have a few coloring errors, including giving Garfield a blue nose and Odie yellow ears for some odd reason.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OldTimeyCinemaCountdown: Used to introduce each level, starting at 3 and ending at 1.
Is there an issue? Send a MessageReason:
Trying to make it seem a bit less complain-y (in the main page, to boot!).


* Count Slobula's Castle: A [[BigBoosHaunt haunted graveyard]] {{Dracula}}-inspired level. Particularly annoying are the [[GoddamnedBats bats]] that you can. [[PunctuatedForEmphasis Not. Hit. Even. If. You. Try.]]

to:

* Count Slobula's Castle: A [[BigBoosHaunt haunted graveyard]] {{Dracula}}-inspired level. Particularly annoying are the [[GoddamnedBats bats]] bats that you can. [[PunctuatedForEmphasis Not. Hit. Even. If. You. Try.]] cannot hit even if you try.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PowerUpFood: Hamburgers and pizza restore lost health, and coffee makes Garfield temporarily invincible.


Added DiffLines:

* WhackAMonster: If you find the hammer, you get to play this mini-game after clearing the stage. The game has six holes and thus requires the six-button Genesis controller to play.[[note]] If using the three-button controller, you have to hold "up" on the D-pad in order to access the upper row.[[/note]] You must hit every character ''except'' the one shown at the beginning in order to win a continue.
Is there an issue? Send a MessageReason:
None


* BottomlessPitRescueService: Exclusive to the Game Gear version, a butterfly would carry Garfield back to land at the cost of 2 health points. If he had less than that, it wouldn't save him. How a butterfly can carry Garfield is something only TV could explain.

to:

* BottomlessPitRescueService: Exclusive to the Game Gear version, a butterfly would carry Garfield back to land at the cost of 2 health points. If he had less than that, it wouldn't save him. [[HugeRiderTinyMount How a butterfly can carry Garfield is something only TV could explain.explain]].
Is there an issue? Send a MessageReason:
None


* Alien Landscapes (PC version exclusive): Sci-fi level set in outer space.

to:

* Alien Landscapes (PC version exclusive): [[SpaceZone Sci-fi level set in outer space.space]].
Is there an issue? Send a MessageReason:
None


* The Revenge of [[CaptainColorbeard Orangebeard]]: [[GangplankGalleon Pirate themed]], this level contains many references to ''Ride/PiratesOfTheCaribbean'' (the ride, silly - the movie came out eight years later).

to:

* The Revenge of [[CaptainColorbeard Orangebeard]]: [[GangplankGalleon Pirate themed]], this level contains many references to ''Ride/PiratesOfTheCaribbean'' (the ride, silly - the movie came out eight years later). Arguably inspired by the ''Garfield's Halloween Adventure'' special.


Added DiffLines:

* SeesawCatapult: The boss of "Cave Cat 3,000,000 B.C." is the Odiesaurus, who jumps across the ledge above, causing boulders to rain down. When the boulder is on the ground, Garfield must push it onto one end of a seesaw so he can jump on the other end and launch it into the air, at which point it can bring the Odiesaurus down so Garfield can attack him.
Is there an issue? Send a MessageReason:
I'm pretty sure a game about Garfield getting zapped into TV shows wasn't intended to be scientifically accurate


The game is filled with plenty of HollywoodScience. Whether it was intentional or not could be debatable.
Is there an issue? Send a MessageReason:
None


* GameBreakingBug: Occasionally, the third boss would walk offscreen and never return, forcing the player to start the game over.

to:

* GameBreakingBug: Occasionally, the third boss (prehistoric Odie) would walk offscreen and never return, forcing the player to start the game over.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GuideDangIt: It's not apparent at first that you have to open the blinds to cast sunlight on Count Slobula after forcing him into one of the coffins.

Top