Video Game / Futurama

Futurama: The Game is a 3D Platform Game/Third-Person Shooter created by Unique Development Studios, for PlayStation 2 and Xbox, released in August 2003.

The story, written by J. Stewart Burns of the TV series, opens with Professor Farnsworth informing the Planet Express crew that, due to his poor business plan and their incompetence, he's had to sell the company to Mom. This immediately backfires when Mom, now owning 51% of Earth, is declared its supreme ruler, and promptly enslaves humanity. Now the crew must escape into space and find a way to undo the Professor's mistake.

The cutscenes from the game were later edited together into an DVD bonus feature on the Futurama movie "The Beast With a Billion Backs", entitled "The Lost Adventure".

Futurama: The Game contains examples of:

  • Action Girl: Leela gets to show off her Arcturan Kung Fu training.
  • Adaptational Villainy: The sewer mutants in Fry's early levels.
  • Book-Ends: "Good news everyone! I've sold Planet Express to Mom!"
  • Brick Joke: The sombrero.
  • The Cameo:
    • Hermes can be found in the first level his office with a brain slug on his head.
    • Zoidberg describes his (completely unexplained) appearance on Bogad as such.
  • Chaos Architecture: The Planet Express hanger is not normally big enough to fit two copies of the delivery ship.
  • Chicken Walker: Fry steals one during the New New York level.
  • Coincidentalt Broadcast: Lampshaded during the opening cutscene:
    Morbo: With her recent purchase of Planet Express, evil entrepreneur Mom now owns over 51% of the Earth, making her its supreme ruler.
    Bender: Has anyone noticed how Fry always seems to turn on the TV at just the right moment?
  • Down the Drain: Fry's second level, travelling underground to get to the pawn shop because the streets are filled with hover-bot death troopers.
  • Easing into the Adventure: Fry's first level consists of him walking around the Planet Express office to find ship parts. his only weapon being a hammer.
  • The End of the World as We Know It: Farnsworth assumes that this isn't the case. In an Ironic Echo Cut, Morbo tells him otherwise.
  • Evil Laugh: Mom, who rather foolishly starts doing this before she gets Farnsworth to sign the contract.
    Farnsworth: Did I do something funny?
    Mom''': No, I'm sorry; I should save my evil laugh 'til after you sign.
  • Final Boss: The robot Destructor, previously seen in the episode "Raging Bender".
  • Fission Mailed: In the first playable section, Fry tries to get a hammer out from under a two-tonne pile of dangerous rubble, which gets him crushed. GAME OVER. Cut to him waking up on top of the Reanimator.
    Leela: So what was death like Fry?
    Fry: Well, first everything went dark, then this bright light appeared, and it said, "Game over".
  • Heal Thyself: The playable characters use Slurm (Fry), Old Fortran or Mom's Old Fashioned Robot Oil (Bender), and Vitamins (Leela).
  • Hypocritical Heartwarming: Professor Farnsworth. "Damn it Mom! No one kills my crew except for me!"
  • Inadvertent Entrance Cue: Aftr arriving on Bogad:
    Fry: I can't imagine what kind of disgusting foul creatures we'll find here.
    Zoidberg: Hello.
  • Kent Brockman News: Morbo and Linda, as usual.
    Morbo: At the risk of editorialising, this reporter applauds the demise of the pathetic human species.
  • Medium Awareness: Several of these jokes, mainly involving characters becoming playable.
  • Not Me This Time: Bender at the start of the game, when they see the damaged Planet Express ship.
  • Percussive Maintenance: When supervising the repair of the ship, Farnsworth tells Leela to start banging on the control panel.
  • Pluralses: Sal's dialogue, to the point of "correcting" himself when he doesn't use it:
    Sal: Don't worries, I've gots an idea, I mean, an ideas.
  • Press X to Die: During the New New York levels, you can walk into a suicide booth and activate it.
  • Quirky Miniboss Squad: Walt, Larry and Ignar in Bender's levels.
  • Shoot the Shaggy Dog: The reanimator gets destroyed, the crew get crushed by Destructor, and despite their warnings, Professor Fanrsworth is talked into selling the company anyway with the offer of a sombrero. Return to the opening scene.
  • Spin Attack: Bender's combat style.
  • Stable Time Loop: The crew travel back in time to just before the Professor sold the company, swapping their damaged ship for the older one unnoticed (thus explaining why it was damaged at the start of the game).
    Bender: Now, if I understand time paradoxes, we're supposed to take the good ship, and leave the bad ship behind for the original us, right?
  • Take Over the World: Mom accomplishes this by buying Planet Express, then turns Earth into a spaceship and sets off to take over the universe.
  • Tempting Fate: After the reanimator is destroyed:
    Leela: Bummer. We'll just have to be careful not to die from now on.
    Bender: ...You had to say that!
    (Destructor falls on them.)
  • Third-Person Shooter: Fry's levels.
  • Wacky Wayside Tribe: Leela's levels involving the Sun Temple, which ends with the crew earning enough dark matter to get to Bogad, but otherwise has nothing to do with Mom's plan.
  • Wouldn't Hit a Girl: The Professor, which doesn't stop him kicking Mom in the hip.