"Hey! I heard about you! Some new idiota thinking he can compete with the rest of us. Put your crystite where your mouth is, little one. You can find me at the bar."
— El Terremoto
Firefall is a shooter made by Red 5 studios. Features jetpacks, The End of the World as We Know It, aliens that came from a sentient radiation storm, and cartoony Cel Shading.The main premise of the story is that after a tragic cataclysm, the titular "Firefall", the world shatters, continents are rearranged, and countries are broken and fragmented. To top it all off a giant spaceship explodes and crashes on earth, unleashing a giant storm called The Melding which starts to cover the Earth leaving only New Eden, a piece of land in Brazil that survives only because the aforementioned starship CRASHED THERE and is repelling The Melding somehow. (At the front page of the website their is mention of repulsor technology that pushes back The Melding but it hasn't shown up in leaked lore yet.)From this storm rises a new species called themselves the Chosen. They seek to eradicate the human race and eventually conquer the world.The game is touted to be in an open persistent world in which "hundreds" of players can play together and try to defend themselves from the Melding.The main website for the game can be found here. Signing up for Forums is equal to signing up for Beta.Has an ongoing tie in comic, Affinity being written by Orson Scott Card, yes THAT Orson Scott Card.
Firefall provides examples of
Advancing Wallof Doom: Melding repulsors push back the melding temporarily. Emphasis on temporarily. After activating a repulsor, you have less than 5 minutes before you have to have to worry about the wall of doom coming back.
After the End: After both of them. Surprisingly, humanity hasn't lost its technology; they've just lost population. A lot of it. In fact humanity has moved on and created even better tech.
Applied Phlebotinum: Crystite, a substance first brought to earth by the Firefall event. It's essentially used for super-power generators, and these days everything runs off it. It also is a form of currency. New lore indicates that actual pure crystite is rare. Most crystite is flawed in some way and mixed with other elements.
Artistic License - Biology: Arsenal Battleframe passive ability is described as triggering Electromagnetic Pulse discharges upon ability use. Without much in the ways of visualization, it does the same AoE damage to anything from robotic "Chosen Drones" or turrets to organic-matter fauna or human bandits. EMP should be near-harmless to organics.
Awesome Backpack: Everybody gets a backpack and jet boots/packs (Except for the engineer who has the pack in their left arm.) The backpack holds class specific abilities (Such as Crater for Assault or Healing Wave for Medic)
The Battlestar: The Arclight, the largest spaceship built by man. Technically meant for 'research and colony aid,' its primary purpose was as a military ship to keep control of the faraway Alpha Prime colony and its vital crystite deposits. First ship to use arcfolding technology. Unfortunately, it exploded and crashed when humanity attempted their first arcfolding launch. The resulting crash created a rift to an alternate dimension which allowed the Melding to reach earth.
Beehive Barrier: The Dreadnaught can put up a small one on the end of his minigun to block some incoming damage.
BFG: The Plasma Cannon for the Assault and the Minigun for the Dreadnaught count. The Chosen also carry Cannons and Miniguns.
Boom, Headshot: Only some weapons deal extra damage on headshots. Signature sniping rifles of Nighthawk and Raptor battleframes, however, — among other things, will immediately grant a bonus of experience points for scoring a headshot (even if it weren't lethal). If killing a humanoid normally would net some 8 to 10 XP, these sniper rifles send it up to 100 XP with bonuses for one-shot-headshotting.
Bug War: Especially when thumping, as well as certain missions, you will find yourself fighting swarms of Aranha, giant alien bugs, which someone for some reason brought back from Alpha Prime. Like you do.
Though they were developed separately. The devs have said that they were already leaning towards cell shading even before Borderlands came out. One version of the story even has a collective groan from everyone in the studio as the new design for Borderlands was shown.
Chainmail Bikini: The female Assault Armor is best described as armored Daisy Dukes... that weigh in at 8 tons.
At least it's better than the female Engineer which has one pant leg completely missing.
Chainsaw-Grip BFG: The rotary weapons of Dreadnaught battleframes (mimicked by if not identical to some bandit weaponry) and Chosen Executioners.
Colony Drop: The titular Firefall. Originally one massive asteroid, it shattered for unknown reasons into a swarm of smaller ones. As a result, humanity was not wiped out, just severely fucked up. It also deposited the first crystite samples, though those weren't discovered until some time after.
The crash of the Arclight also counts as this. The biggest space ship ever built by man lands on Brazil and proceeds to wipe out an entire city.
Cool Bike: The Light Ground Vehicles. They come in two flavors; Standard, and Founders Only Locust chopper. Only the Founder LGVs are permanently available at the moment. While the standard ones can be found in single use call-downs by scavenging a damaged one.
The developers have stated everyone will be able to get their own at some point.
Deadpan Snarker: The Chosen, when you kill them. They sometimes say "Oh, you got me now," in a very sarcastic tone. Considering none of them are even remotely concerned about dying, there's either a Hive Mind involved or something else.
Drop the Hammer: The "Scanhammer" is a giant sledgehammer that players can slam onto the ground to find resources and minerals. It can also be used as a melee weapon in a pinch.
Fanservice: Some of the female Battleframes are a bit more... revealing, than the male counterparts.
Gatling Good: The vanilla Dreadnaught has a giant Minigun ("Heavy Machine Gun"). The offensive dreadnaught Rhino has a Hit Scan Laser HMG. The defensive dreadnaught Mammoth has a Plasma HMG with projectiles falling-off after some distance.
Glass Cannon: Recon classes have ludicrously high damage, but are also the most fragile of all the Battleframes.
Goomba Stomp: Land it right, and the assault class can deliver a rather awesome rocket powered one.
Hit Scan: A few of the weapons. Rhino battleframe signature weapon, the Laser HMG, combines this with Gatling Good. Other examples: Chosen Sniper charging rifle, Bastion battleframe signature Tesla Rifle.
Item Crafting: A heavy part of the game is gathering resources from thumping and then using them to craft your gear.
Kill It with Water: Inverted, in that it happens to *you*. While you can splash through shallow water and puddles, over a certain depth, and increasingly so with depth, being in water will kill you, sometimes near-instantly. May have something to do with the hundred-megawatt Crystite Reactor on your back.
Microtransactions: Firefall is getting some attention (for example, the Extra Credits team) for its commitment to the free to play model and using strictly microtransactions to fund the game. According to Extra Credits, this game is the first Triple-A quality game to be this committed to this model.
Non-Lethal K.O.: Friendly player can simply interact with downed player to revive. Bleeding out is possible. Dying to additional damage is possible. Opponents can be executed (not that you get to see many opponents with instanced pvp having been Put on a Bus).
One Nation Under Copyright: Sort of. Omnidyne controls the technology, controls most of the crystite, and, therefore, controls the governments. This is hinted not to be a bad thing; Omnidyne influence was implied to be the only thing stopping the various superpowers from going at each other's throats. Again. At least, until the Melding. And even then they retain most of their power as seen in the "Dreadnaught" trailer.
Powered Armor: Battleframes. Not much is known about them, other than the fact that most of them can fly somehow.
Is now known to be powered by Crystite Reactors.
Ranged Emergency Weapon: Each class has a remarkably useful 40-round-clip assault rifle/SMG for when you either want to conserve ammo or need more sustained fire.
They can be switched out later for two other secondaries, the grenade launcher and the shotgun. They don't count as an emergency weapon though and are better described as "Secondary Primary Weapons"
Spider Tank: More like Spider Battleships, but still. The Chosen war machines shown so far tend to be on the order or massive, multi-legged, and heavily armed. The small bits that we have seen. They also have a lot of Spiky Doom bits and are darker to contrast the lighter and more shiny parts of the Accord.
The Capital Of Brazil Is Buenos Aires: Mostly averted, however the game takes place in Brazil, and the main town is Copacabana, which is a Spanish, and not Portuguese, name. Most all other non-English (and non-Alpha Primean) terms are Portuguese, however.
Copacabana is the most famous beach in Rio De Janeiro.
The Merch: A more literal example. The Merch, or Merchai is a free unlockable pet you could get by doing the crystite challenge. True to the comic, it will turn into the Flesh Reaper if not fed crystite. And it shares the exact same type of "insight" as in the comic.
Tele-Frag: The Tier 2 Dreadnaught Mammoth frames have a skill "Teleport Shot" that is basically this, weaponized.
Tripod Terror: Titans. Word of God states that they're not controlled by the Chosen but usually show up when they invade cities anyways. You know. To hammer home the point that Shit just got worse.
Universal Ammunition: Heavy Laser Machine Gun, balls-of-plasma-firing Fusion Cannon, toxin-themed Bio-Rifle, delayed/at-will blast Sticky Grenade Launcher, all have ammo replenished by the universal powerups. When a battleframe is equipped with both the signature and secondary weapons, the two have separate clips/ammo pool, but an ammo pick up restores both.