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Final Fantasy XV
aka: Final Fantasy Versus XIII
Final Fantasy XV
, formerly known as
Final Fantasy Versus XIII
, is the fifteenth
body-poppingly popular Final Fantasy
series. It is also the fifth entry in the
Fabula Nova Crystallis Final Fantasy
series, which shares a common mythology with
Final Fantasy XIII
but no direct connection.
Noctis Lucis Caelum is the
of Lucis, a kingdom whose royal family patterns themselves after
. For generations, his family has been tasked with protecting the
which grants their kingdom prosperity. But now, Lucis is being invaded by its neighbouring countries, who lost their own
to warfare and see Lucis' crystal as either the key to saving their own countries...or a weapon that will conquer the others.
Standing against Noctis is Stella Nox Fleuret, a young woman from his past and an unwilling enemy who has likewise been granted magical powers by Etro, the goddess of death.
The gameplay of
mechanics along the lines of
, such as
Implausible Fencing Powers
Spontaneous Weapon Creation
video game setpieces
. It will also use Square Enix's next-generation development platform,
, which is being developed alongside the game.
is currently planned for simultaneous release on the
This game provides examples of: Actionized Sequel: Final Fantasy XV is an Action RPG, unlike the previous Final Fantasy games, which used turn based battle systems. Actor Allusion: One of the antagonists has red hair because his Japanese voice actor Keiji Fujiwara voiced similarly red haired characters in (Axel) and Kingdom Hearts II (Reno). Final Fantasy VII Action Girl: Stella will be this; there's no female protagonist in an FF game that hasn't been badass in some way. Art Evolution: Both character art and the model designs became cleaner and softer over the game's transition from Versus XIII to XV. Arc Symbol: Etro, the goddess of the dead, appears in paintings, legends and backstory throughout XV. Further, she serves as the Arc Symbol of the entire Fabula Nova Crystallis series. note BFS: Gladiolus uses oversized greatswords. Noctis' also has access to greatswords through his Hyperspace Arsenal. Monsters like Iron Giant carry 20-foot-tall swords bigger than they are. Bishōnen: Noctis, an attractive young man with a tall, slender figure and beautiful blue eyes. The chocobo-blond-haired Prompto has a similarly svelte build and delicate features. The pair of them are frequently compared to members of a boy band by fans. Black and Gray Morality: Despite fighting an invasion of your country, you're essentially the heir to a family of crime lords. Although a lot of the scenes shown to date with Regis make it more "Black-And-Light-Grey"; Regis himself is clearly shown to be the very opposite of a ruthless crime lord (going so far as to help young Noctis enjoy some bad soup so that the chef isn't fired), despite what his family history may be. Blade Brake: Noctis has no problem stabbing his swords through concrete, and uses his warp powers to climb buildings this way. Bloodier and Gorier: You can draw blood from enemies in XV, something unseen in other Final Fantasy games. Your party will similarly have cuts and other wounds on their body when their Hit Points are low. Cool Car: The shiny black business car Noctis and his friends ride around in. In game, you actually control that car as one of the modes of transportation. Crapsack World: The world is at war over resources, with the land outside the cities apparently consisting of barren wastelands. Dark Action Girl: The armor-clad female mooks. Dark Is Not Evil: Noctis wears all black, but is the friendly and affable hero of XV. Empathic Weapon: Noctis' powers partially respond to his emotional state. Expository Theme Tune: The lyrics of the main theme, "Somnus", talk about a sleeping god in a city of eternal night guarded by children, and how even if tragedy destroys everything, eventually the dawn will come. Faceless Mooks: Many of the human enemies you face wear armored helmets that cover their faces. Fighting Your Friend: Childhood Friends Noctis and Stella are destined to do battle due to hostility between their families. This interview implies that Stella will join the party at some point, being a "main character." God Is Good: The people of Tenebrae believe Etro is a compassionate goddess who greets troubled souls on their journey to the afterlife. Good Bad Translation: Some of the trailers have random, amusingly nonsensical Italian phrases flash on the screen. The Grim Reaper/ Shinigami: Etro, XV's goddess of the dead, who incorporates elements of both Western and Japanese death gods. Imperial Stormtrooper Marksmanship Academy: In spades, if the 2013 E3 Trailer is to be believed. Impossibly Cool Clothes: Noctis and his friends wear boots with glowing red soles for some reason. Instant Runes: Noctis and Stella create huge glowing crests when they summon weapons. In the Hood: The currently unnamed character in white robes from the roll call. He looks like he just came out of the universe. Coincidentally, Assassin's Creed is taking this approach gameplay-wise. Lightning Returns: Final Fantasy XIII Light Is Not Good: Idola and some of the other villains wear white clothing, in opposition to the heroes' black outfits. Lonely Piano Piece: The first half of "Somnus", which is a single melancholy piano melody playing slowly and softly. The Mafia/ Yakuza: Noctis and his enemies come from crime families with Italian names and stylings. However, elements of Japanese criminal organizations are featured as well. Man in White: Idola, the mysterious antagonist in white robes. Meaningful Name: Most of the characters' names relate to their roles or personalities: Noctis Lucis Caelum is an incorrectly translated Latin phrase for "light of the night sky." He's actually supposed to contrast both Sora and Cloud. Stella Nox means "night star" and Fleuret is French for a type of rapier, her weapon of choice. Ignis Scientia means "fire of knowledge", since he's The Smart Guy who uses fire magic. Gladiolus Amicitia means "little sword of friendship", ironically referencing his use of greatswords and his position as Noct's best friend. Idola is Latin for "idols", which speaks of heresy... and he's a villain out to steal the crystals. Tenebrae (Stella's home) is Latin for "darkness", and Lucis (Noctis' home) means "light." Other countries mentioned are Niflheim (a military dictatorship) and Solheim, which are Old Norse for "home of mist" and "home of sun." Mini Mecha: 12-foot-tall robots serve both as enemies and rides you can steal. Mr. Fanservice: Gladiolus, a muscular and attractive Walking Shirtless Scene. Mythology Gag: Near Death Experience: Noctis speculates he and Stella being able to see the "light" means they both had a near death experience in their past. Neck Snap: Noctis memorably breaks one soldier's neck with his legs in a cutscene. Obviously Evil: The elderly blond guy leading the soldiers in the E3 trailer. Doesn't help that he seems incapable of smiling. Ojou: Stella is the child of a well-respected rich family. Power Walk: An early promotional image of Noctis and his friends walking away from a smoking building. ◊ The Red Stapler: Noctis' clothes from the initial trailers were for sale years before the game even came out! Rule of Symbolism: Noctis and Stella are contrasting each other at Faux Symbolism levels: male and female, black and white clothes, blue aura and gold, and so on. Seer: Both Noctis and Stella are able to foretell people's deaths. This is the mystical 'gift' Etro gave to them. A trailer shows that their reactions to this vary; Stella is confident and wants to talk about it, Noctis shies away from the topic. Scenery Gorn: The empty and ruined landscapes outside the cities, such as crumbling desert highways that have sunk into the sea. Scenery Porn: Accordo features gorgeous Renaissance-style architecture based off Venice, and Lucis is a haunting neon cityscape based on the Shibuya district of Tokyo. Serial Escalation: One of the main reasons why the game was moved over to the next generation of consoles? The game was too big. Set pieces now involve fighting giant sea serpents, dozens of airships and entire armies, a far cry from self-contained turn based battles of earlier Final Fantasy titles. In addition, the "Luminous" next-gen rendering engine has made in-engine gameplay indistinguishable from the pre-rendered CG of earlier FF games. Shout-Out: Many characters sport elements of mob movie archetypes, such as one dressing similar to Al Capone. The game's first trailer quotes a line from William Shakespeare's , Act 2 Scene 2: "There is nothing either good or bad, but thinking makes it so." Hamlet Sliding Scale of Idealism Versus Cynicism: A running theme in the game. Stella for instance believes her powers make her Blessed with Suck, while Noctis believes he's Cursed with Awesome. According to , which shares the mythology, Final Fantasy XIII-2 Stella is correct. Serah Farron from XIII-2 is the perfect example of this. Soundtrack Dissonance: The first trailer was dark, violent and bloody, but set to a beautiful piece of music. Star-Crossed Lovers: Played with. Stella and Noctis are Childhood Friends with a fair amount of Ship Tease whose families are at opposite ends of a Mob War. Stepping-Stone Sword: Although he'll initially dangle helplessly after warping halfway up a building and stabbing his blade into the concrete, Noctis can also swing himself onto the sword and continue throwing weapons to create a sort of ladder. Stuff Blowing Up: The gameplay has as much of this as it does actual fighting. Throwing Your Sword Always Works: The blades Noctis throws, no matter how unwieldy, always land pointy side in. True Companions: Prompto is stated to be an "old school friend" of Noctis, while Ignis and Gladiolus are his childhood friends. They have such a close friendship that they informally advise Noctis that he's not strong enough to handle himself in a proper fight. Urban Fantasy: Mixes metropolitan cityscapes based on modern Shibuya with power crystals, magitek and sword fighting. Oh yeah, they have done all of this style of fighting before. Weaponized Teleportation: Noctis has the ability warp to weapons he's thrown at walls and enemies, allowing him to dodge gunfire or surprise opponents on the fly. We Cannot Go On Without You: Even though the player can switch between characters on the fly, it's an instant game-over if Noctis dies. You Can't Fight Fate: Noctis' relationship with Stella has been captioned: "A meeting predestined by the divine."