Video Game: Eternal Poison
This is the tale of a young witch, and her demonic entourage trying to locate the legendary Eternal Poison
Or is it the tale of a priestess seeking her lost mentor?
Or is it the tale of a knight trying to rescue his royal fiancee?
The truth is... complicated.
A Dark Fantasy Simulation RPG
developed by Flight-Plan
for the PlayStation 2
. It was released on 14th February 2008 in Japan (as Poison Pink
) distributed by Banpresto
and on 11th November 2008 in North America distributed by Atlus
This game is notable for two things. First, it is Flight-Plan's first and only Strategy RPG
to make it out of Japan, although only to North America. Secondly, it is a modernnote
Atlus game that does NOT contain the original Japanese voice acting. The latter was presumably due to the original game actually taking up most of the space on a single layer DVD and not having the room for two audio tracks.
This game provides examples of:
- Anti-Magic: Thage cannot take damage from magical sources, which means a lot of the most heavy-hitting things CANNOT hurt her. On the other hand, she also cannot be healed except with medical items, and there's a limited number you can carry.
- Big Bad: King Valdus, setting everything in motion by killing his own queen for her power and pursuing his daughter when she disappeared to stop him from sacrificing her to bring back Izel.
- Came Back Wrong: Thage
- Costume Porn
- Creepy Cool Crosses
- Dude Looks Like a Lady: Reyna is a man pretending to be a woman. Even though the masquerade is quickly dropped, many NPC's continue to be confused. His voice does not help.
- Elegant Gothic Lolita: Thage and Nena.
- Enemy Without: Ashley's Persona.
- Everything's Better with Princesses: Lenarshe also, her sister Ashley.
- Gameplay and Story Segregation: The player must make this assumption for a specific plot point in order to avoid a gameplay-induced plothole. In order to make his plan work, Duphaston/Morpheus gives the Librum Aurora to three of the other protagonists (Olifen, Ashley, and Rondemion) in separate timelines in order to complete it. Hence, the player is required to gather data on all the Majin before they unlock Duphaston's tale and the final boss. Thage, however, holds a different book, the Librum Vespera, meaning that her Majin encounters shouldn't contribute to Duphaston's plan. Regardless, the Majin the player encounters as Thage counts toward the final storyline requirements anyway.
- Glass Cannon: Thage, among others, but she's notable for being, you know, the main character.
- Gotta Catch 'Em All: You need to capture one of the varieties for each of the 55 species of Majin to unlock the fifth tale.
- "Groundhog Day" Loop: All scenarios are canon due to a time loop. It is also broken in Duphaston's story with the completed Librum Aurora, the death of Lenarshe, and the revival of Izel. The true ending culminates in a final battle between the five main leads from previous iterations of the timeline and Izel.
- Guide Dang It: The requirement for Thage's good ending isn't made clear or even mentioned until you enter the map with the boss you need to defeat (it's Arkanos,) which makes it a bit arcane to figure out.
- Half-Human Hybrid: Retica and the Valdian royal line.
- Hub Level: Isapolis.
- Incredibly Lame Pun: Fight Escha Gigas as Ashley's party. I'll wait. You have Glynne to thank for most of that.
- Large Ham: Alexei. He's hungry for action.
- Lightning Bruiser: Morpheus. Also Ashley.
- Luke, I Am Your Father: Thage was Lenarshe's mother. Thage is very specific on the past tense.
- Magically Binding Contract: Thage forces one on Retica.
- Man Behind the Man: Izel, in the form of Lenarshe, is revealed to be the one orchestrating everything. In the true ending, all the main protagonists assemble to beat her down and stop the Echo of Time.
- Market-Based Title: Poison Pink in Japan and Eternal Poison in North America.
- Merged Reality: It is what makes the fight against the True Final Boss possible, since the Echo of Time gathers iterations of the five protagonists that successfully reached the final stratum of Bezek in their respective timelines.
- Nintendo Hard: Yep.
- Optional Party Member: Up to ten of them, actually. All of the mercenaries are optional, and their levels don't carry over to repeat playthroughs.
- The Plan: Duphaston
- Pretty in Mink: Amelie's outfit has fur trim. Marie wears a white coat with a white fur collar.
- Public Domain Character: One of the refugees is obviously Alice.
- Punny Name: The special soundtrack bundled wtih the US version of the game is titled Thage Against the Majin.
- The Reveal: Several.
- Ashley is Lenarshe's younger sister.
- Reyna's not the real Reyna.
- Glynnis is a double agent, spying on the Pope for Leto.
- Count Duphaston is Morpheus.
- Thage is the reincarnation of Lenarshe's mother.
- Levatte was dispatched to join Olifen's group by the Pope as a spy.
- Ranunculus was using Thage all along, and Thage was using Ranunculus all along.
- The major Majin have the same names as major figures in Valdian religion, because they're one and the same.
- The Valdian royal family are part-Majin.
- Save Scumming: Are you a sane, rational person? If so, this is how you will fill out the information for the Majin you capture. This can also be done to sell all of your awesome passive-skill-equipped stuff and still have it, leaving you with copies for other tales.
- Split Personality: Retica. Also, Ashley, though hers eventually becomes an Enemy Without, and Logue.
- Superpowered Evil Side: Retica, especially, if he becomes a Cursed One.
- Tagalong Kid: Levatte for Olifen. Retica is an unwilling one for Thage, as well.
- Timey-Wimey Ball: Best demonstrated by the true ending. Each story is affected by the Echo of Time. They all happened at the same time, with small differences in each world.
- Some of the refugees demonstrate this, as well. Olifen meets a woman who is heavily implied to be one of his ancestors. He's not willing to confirm it.
- Too Awesome to Use: Averted with the Ancient Amulet, which nullifies all status ailments on the wearer. You get it by selling a certain boss to the Uzaporium. Sounds like it would be, right? Except the boss in question is Manti Gigas, who is ridiculously cheap by boss standards and pitifully easy to capture. A bit of crafty reloading later, you've got more immunity than your body has room for.
- Took a Level in Badass: A lot of characters—especially in the core party—start out relatively useless, but eventually become dangerously useful members as the game goes on—especially in a New Game+.
- Wake-Up Call Boss: Morpheus. No matter who you pick first, your first boss tends to be pretty easy, if somewhat difficult to capture. Then Morpheus shows up and shows you exactly how bosses in this game are going to be as a general rule of thumb.
- Morpheus' status as this is actually justified in-game. In his guise as Count Duphaston, he's been following your movements no matter what tale you choose, so he knows just what you're capable of.
- Warm-Up Boss: Otakuphant, Kaelrunis, or Moon Belator depending on which tale you pick first. Mars Belator has all the elements of this, but isn't since, you know, you have to beat a tale to fight him in the first place.
- We Cannot Go On Without You: The main character dies in battle, it's all over. Most of the time, that's fine, but play as Thage...
- What Happened to the Mouse?: The final ending does not elaborate at all on the secondary characters that were vital to the main protagonists' individual storylines, calling into question the fates of those whose life or death depended on the actions of the protagonists. This lack of elaboration is made more jarring due to the merging of timelines that makes the final battle possible in the first place, as it is unknown if the merge brought in anyone else into Duphaston's timeline outside of the other four protagonists.
- Wholesome Crossdresser: Reyna, at first.
- X Meets Y: It's Dragon Shadow Spell meets Dark Fantasy.
- Yandere: Ashley, though she doesn't seem to realize it.