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Video Game: Elite Beat Agents
aka: Elitebeat Agents
"Agents are... GO!"

"ARE YOU READY? THREE, TWO, ONE, GO!!"

Elite Beat Agents (an Americanized version of Japanese rhythm game Osu! Tatakae! Ouendan) is a Rhythm Game for the Nintendo DS that makes extensive and exclusive use of the stylus. It stars the EBA, Men In Black who solve the world's problems through music and dance, as opposed to the uniquely-Japanese male cheerleaders from its Japanese progenitor.

Known primarily for its weird Japanese charm and unique control scheme, Ouendan became a hit among import gamers, prompting Nintendo and its developer to bring the game to North America under its alternate name, retaining most of the visual charm of the original, but (understandably) replacing the J-Pop music with various popular American songs to create a uniquely "American" atmosphere. Elite Beat Agents was also treated as a genuine sequel to Ouendan and featured many gameplay upgrades over its Japanese predecessor and even a few cameos from Ouendan characters as an Easter Egg for the import fanbase.

The game sold reasonably well, though despite Ouendan receiving a Japanese sequel, a sequel to Elite Beat Agents hasn't been forthcoming. Many of the mechanics upgrades from Elite Beat Agents found their way into Ouendan 2 anyway, and a special promotion in Japan allowed players to download a special "EBA Mode" that replaced the Japanese Ouendan with the Elite Beat Agents.


These games provide examples of:

  • Abusive Parent: The mother from "ABC". She entrusts her 1-year-old baby with $10,000 china, then leaves it alone with a cat. So, she's either a total idiot, or is aware the cat is smarter than it looks.
  • Acme Products: The ABCD company makes many sports goods, ranging from footballs to track outfits.
  • Air Guitar: The agents in "I Was Born to Love You".
  • All Men Are Perverts: In "La La", Cap White aims to defeat Mr. Virus. Mr. Virus intends to rip off her clothes.
  • Amplified Animal Aptitude: The animals in "September".
  • Amusement Park: The agents have their own amusement park, for some reason. That, or they got away with painting stars on a roller coaster car and teacup. Could go either way, really.
  • Anime Hair: J. His hairstyle was proved possible by singer Eleanor Jackson of La Roux.
  • Attack of the 50-Foot Whatever: "Meowzilla" the extremely adorable giant killer cat monster in the movie "Romancing Meowzilla"
  • Autobots, Rock Out!: Two songs in the final level.
  • Badass Beard: Agent Chieftain.
  • Badass Driver: Jack in "Sk8er Boi". Such feats of his include skimming the surface of a lake and driving up the side of a building.
  • Badly Battered Babysitter:
    • "ABC", where a cat tries to save a baby from a dangerous construction site.
    • Could also describe Jane from "Walkie Talkie Man", depending on how poorly you perform.
  • Bare Your Midriff: The Elite Beat Divas. As well as the Carrington sisters in "Material Girl".
  • The Beastmaster: The Carrington Sisters.
  • Battle Aura: "Jumpin' Jack Flash", which combines it with a Combined Energy Attack.
  • Big Rock Ending: "Highway Star" has one originally, while "Jumpin' Jack Flash" is given one.
    • "Walkie Talkie Man" also has one of these.
  • Big Word Shout: "GO!", "HELP!"
  • Blank White Eyes: Everyone, in every level. At least four times per level, even. Sometimes more. (The "HEEEAAALLLP!" before each stage, as well as during each segment of each song if you're doing well.) Except for "You're the Inspiration", where such cartoonishness would have utterly destroyed the mood. Still happens if you bomb the first stage, but the mood will have been pretty well wrecked by then anyway.
  • Bowdlerise: Parodied in the "Survivor" level, where it takes zombie lore and makes it fit into an E-10 rated game. The zombies don't bite, they kiss, and the protagonist uses peanuts as ammo! Considering the tone of the game, it fits.
  • Brainless Beauty: The Carrington sisters.
  • Butt Monkey: Almost everyone can qualify if you fail at their songs, but Colonel Bob in "Let's Dance" gets this treatment no matter what you do. (Arguably, though, he brings it on himself.)
  • Call On Me
  • Calling Your Attacks: Hulk in "The Anthem" named his pitches and plate stealing maneuvers..
  • Catchphrase: Several, including Leo's "Si!" and Hulk's "You bet, kid!"
    • AGENTS ARE GO!!
    • ARE YOU READY? THREE, TWO, ONE, GO!
    • VULCAAANNOOOOOOO!!!!!
    • Hey guys! *boing* HI GUYZ!
    • "Next scene, Chris!"
    • At this rate, we're DOOMED!
  • Charm People: The Carringtons. See Favors for the Sexy below.
  • Chekhov's Gunman: Lucy from Episode 12 refuses to give up at a critical moment, indirectly saving the world by starting the crowd chant that de-fossilizes the EBA.
  • Christmas Episode: Episode 12: A Christmas Gift.
  • Circle of Friendship: The game's ending.
  • Clap Your Hands If You Believe: "Jumpin' Jack Flash", where everybody claps and shouts out the names of the agents to free them from the aliens' petrifying beam.
  • Climactic Elevator Ride: In the "Just A Peanut Matter" (song: "Survivor") stage, the main character takes the freight elevator to the top of the peanut warehouse where the evil alien queen is.
  • Clothing Damage: Happens to Cap White (the Anthropomorphic Personification of a white blood cell) if you fail a section on the "La La" stage, and to the ninja during "Canned Heat" for a similar failure. Sexy for the former, amusing and vaguely gross for the latter.
  • Continuity Cavalcade: "Jumpin' Jack Flash" has every character from the previous episodes helping you out.
  • Cooking Duel: The multiplayer part of the games of some songs. It's an Iron Chef-like duel with Leonardo Da Vinci as Chairman Kaga.
  • Cool Car: The agents have one. They also have a cool dune buggy. And a sub. And a chopper. And a blimp. And a merry-go-round teacup.
  • Cool Shades: Comes standard with the uniform. Commander Khan has a pair of shades as well.
  • Couch Gag: The way Kahn sends the agents out, and how the agents enter the situations.
  • Cover Version: All the songs are covers, likely to save development costs and help prolong the licenses to use them. It also allowed for changes to the songs for gameplay purposes. For one example, if they had used the original version of "Jumpin' Jack Flash" for the final story mission, it would have been easier to complete as its tempo is slower than the cover used in the game.
  • Cross Counter: Happens in the Space Battle multiplayer scenario if the match ends in a draw.
  • Crowd Chant: "E! B! A!" in the last level.
  • Culture Police: The Rhombulan aliens from "Without a Fight" and "Jumpin' Jack Flash", who hate music (which is also their Achilles' Heel).
  • Damn You, Muscle Memory:
    • The version of "Rock This Town" used in the game is a shortened cover of the swing version by Brian Setzer, not the rock version done when he was with the Stray Cats. The changed tempo can wreck your pattern if you're more familiar with the rock version. Similarly, the version of "I Was Born to Love You" used is not a cover of Freddie Mercury's original version, but the remade version by Queen, which is structurally very different in some parts. The version of "Jumpin' Jack Flash" could be a case if you're expecting it to sound like the Rolling Stones' original version, as the version in the game is a complete rearrangement of the song.
    • More commonly, (nearly every stage, in fact) during the chorus of most songs the pattern repeats. If you aren't careful (or fail the same stage often enough to get the first pattern ingrained) when you reach the finale of the song and the pattern changes, this will cause you to miss notes.
    • Near the end of "Material Girl", hearing the bridge that leads to the ending fadeout may cause players to relax. Not a good idea, as it is shortened to two measures and the chorus is promptly repeated again.
  • Dancing Is Serious Business: In some levels, people can die if the agents do not dance well.
  • Darkest Hour: After "Without A Fight" - the aliens had subjugated everyone, and the EBA had just come back after a long absence... and then the aliens hit the Agents (or Divas) with a beam that petrifies them , removing the only hope everyone had. Until Lucy, the girl who lost her father, begins the Crowd Chant that saves the EBA.
  • Defeat by Modesty: Mr. Virus to Cap White in "La La".
  • The Determinator: The agents when they're losing in "Jumpin' Jack Flash".
    • "We can still do it! DON'T GIVE UP!"
  • The Dev Team Thinks of Everything:
    • Try closing your DS during the tutorial.
    • In a strange story example, you can see a small cameo by what looks like Tsuyoshi Hanada from the first Ouendan game in the New-York themed "Sk8er Boi" level. The dev team then decided to make an entire scenario in the sequel that explained how he could have gotten there. It would be The Producer Thinks Of Everything if 1. it wasn't a game, and 2. the developers were even expecting a sequel to Ouendan at all.
  • Digging to China: During the last pass/fail cutscene in "Let's Dance". If you fail, you get arrested by Dan and Joe.
  • The Ditz: Missy fits this criteria, though she's a class A genius compared to the Carrington sisters.
  • Distaff Counterpart: The Divas.
  • Distracted by the Sexy: The Carringtons are experts at creating this reaction.
  • Double Standard: Abuse, Female on Male:
    • Inverted, if you fail "La La", the viruses (males) stomp, punch, prick with a fork and, in general, beat the crap out of the (female) white blood cell. Itīs totally hilarious to watch.
    • Played straight with Angelina in a classic Tsundere manner.
  • Do Well, But Not Perfect: Once a bonus mission has been unlocked it becomes mandatory for all future playthroughs. Do you really want to face Survivor on Hard Rock mode? Additionally, if you unlock Hard Rock mode, but not the highest rank (Lovin' Machine), you can play as Mr. X instead of Commander Kahn. Who wouldn't want want to play as a seemingly drunken old man in a cat mask?
  • Downer Ending: If you mess up on any level, your character will either die, be badly injured or flat out give up on everything. Even completing the level, but getting an X on all the cutscenes isn't likely going to end well.
  • Drives Like Crazy: Jack, but only when he starts his taxi meter. Once he's at his destination, he reverts back to his meek self.
  • Eagleland: A mixed flavor, complete with crazy stereotypes. While Colonel Bob, his wife and the Carringtons aren't exactly the greatest people around, everyone else seems to be reasonably nice and hard-working. And even they aren't that bad.
  • Early-Bird Cameo: Happens all through the game: Amanda and Tex from "Believe" make a cameo in "Sk8er Boi"; Max the cat from "ABC" appears in "Rock This Town" (as well as the opening cutscene for "Without a Fight"); baby Alden and his mom, also from "ABC", appear in the second part of "Highway Star", and the Carrington sisters give Sam a ride in the first part; and finally, Colonel Bob from "Let's Dance" shows up in the intro for the Carrington's song, "Material Girl". Phew! Also, unless you've been purposely replaying levels to rack your score up just for this purpose, the first time you see any of the characters from the bonus levels will likely be in the group shots at the end.
  • Eiffel Tower Effect: During the last level, people from around the world dance around various famous landmarks.
  • Emotionless Girl: Lisa, to the point where Leo's entire mission is to get her to smile for a picture. Her response to an oncoming herd of bulls? "BULLS."
  • Epic Hail: "HEEEAAALP!"
  • Everything's Better With Sparkles: Especially at the end of missions.
  • Everything's Deader with Zombies: A bonus level.
  • Excited Title! Two-Part Episode Name!: Titles tend to be "Shorter Phrase! Longer Phrase!!"
  • Expo Label: The signs that Sam follows home, which may not be literal. There are also humorous signs in "Y.M.C.A." labeled "Mysterous rock", "Enchanted rays", "Beautiful cave", and "Treasure ship".
  • Eyepatch of Power: Captain Brooke has one.
  • Eye Pop: A few times, but most noticeably Max when the baby wanders into danger, and Jake when he sees zombies behind him (since it's only time his eyes are visible).
  • Faceless Goons: The guards in "Canned Heat", whose eyes are all hidden by the shadows of their caps.
  • Fake Difficulty: Unlike other difficulty levels, which, among other differences, scale the difficulty by varying how complicated and intricate the note layouts are, Hard Rock difficulty simply takes the note layout of Sweatin' and flips them over into a "mirrored" version of the Sweatin' layouts, on top of smaller notes (requiring more precision to hit) and a much smaller window of time to hit them.
  • Fanservice:
    • Could there be any other reason the Divas' butts feature so prominently in their dancing? Then there's their Stripperific outfits.
    • The Carrington Sisters in the "Material Girl" scenario display Gainaxing to woo over the wildlife.
    • Cap White in "La La", who milks the Hospital Hottie trope for all it's worth.
  • Fan Disservice: The 60-something Commander Kahn buttdancing.
  • "Fantastic Voyage" Plot: "La La".
  • Fat, Sweaty Southerner in a White Suit: Colonel Bob in "Let's Dance".
  • Favors for the Sexy: When the Carrington Sisters are stranded on a deserted island, they charm the fauna to provide their needs, from fire, to food, to shelter. For the entire song, both of them don't do a damn thing for themselves.
  • Follow the Leader: The easy to pick up interface made it a prime target of this from licensed games on the DS, like Looney Tunes Cartoon Conductor, some of the High School Musical games, and a new Michael Jackson game. It was even the basis for the magic system in Sonic Chronicles. Even Theatrhythm Final Fantasy for 3DS is rumoured to have been inspired by this.
    • This game also caused the creation of a fan-made game for the PC replicating the mechanics of EBA.
  • Funny Afro: Agent Derek. Morris also has an afro, but it's less noticeable because of his fedora.
  • Funny Background Event: If the markers are the foreground, the agents' dancing in some levels would count.
  • Gainaxing: The Carrington sisters. And the Elite Beat Divas during certain dances.
  • The Gambler: The Full House Bandits in "Rock This Town" use a playing card motif, being Captain Ersatzes of the Royal Flush Gang.
  • Getting Crap Past the Radar: See the previous entry. Also some of the songs used, if you pay attention to the lyrics. Also if you fail the first part of "La La", Cap White gets the top part of her dress ripped off!
  • Giant Space Flea from Nowhere: In "The Anthem", you have to save a bunch of kids in an amusement park from a fire-breathing golem.
  • Girls Love Stuffed Animals: Lucy's stuffed bear, Freddie, in "You're the Inspiration".
  • Giving Someone the Pointer Finger: Commander Khan before each stage, with the exception of "You're the Inspiration", "Without a Fight", and "Jumpin' Jack Flash". The agents and divas give the viewer the pointer finger when they ask, "Are you ready?" Cap White first challenges Mr. Virus this way.
  • Gold Digger: Colonel Bob's wife turns this Up to Eleven.
  • Goofy Print Underwear: The pirate skeleton that Captain Brooke fights in "Y.M.C.A." has a pair of heart boxers and a wife beater.
  • Groin Attack: Hulk Bryman gives the golem one by returning a boulder Tennis Boss style.
  • Heads I Win, Tails You Lose: The first part of the final stage. Die? Entire world turns to stone. Finish the song? The Agents get turned to stone anyway.
  • Hemisphere Bias: The results screen of the final level is a globe centered on North America. In the Japanese games, it's on Asia and Japan.
  • Henohenomoheji: Can briefly be seen at the beginning of "I Was Born to Love You".
  • Historical-Domain Character: Leonardo Da Vinci is some Bishōnen lady killer, but when he finds Lisa del Giocondo, the woman of his dreams, the agents help him woo her, and when she smiles, he models her for the Mona Lisa. Not historically accurate (Lisa was married already), but that's clearly not the point.
  • Hit Flash: Sure, they could have shown the Agents' horse-drawn carriage flying through the air dramatically... but why do that when they can enter with speed lines and the written sound effect "Clappity-SWOOSH!"?
  • Hot Pursuit: Jack the cab driver partakes in a few while driving a woman in labor to the hospital.
  • Idiosyncratic Difficulty Levels: "Breezin'", "Cruisin'", "Sweatin'", and "Hard Rock!". Clearing every song on the last one and reaching the highest point rank allows you to use Commander Kahn in Versus Mode.
  • I Know Madden Kombat: Hulk, who beats up a fire golem with baseball skills (and cheers from the Agents, of course).
  • Indy Escape: Part of Chris Silverscreen's blockbuster movie in "Makes No Difference" involves the hero outrunning a giant boulder in a tunnel.
  • Interspecies Friendship: The Carrington sisters and the animals on the island, thanks to their charm.
  • Intertwined Fingers: The ending picture of "Walkie Talkie Man", and a (one would hope) non-romantic use by the Carringtons in their intro.
  • Informed Ability: The profiles you see before you enter a level have a small tidbit of information about the target. These have no impact on the plot, though some are related to the mission.
  • It's a Wonderful Failure: You ran out of life? Now you get to watch the person you're helping be reduced to a sobbing wreck if they aren't dead. Failed to keep the minimum life for the good cutscenes? You get to watch failure and keep playing and if you fail them all you get to see just how much you screwed up. Fail completely on either part of the two parter end mission and you get to watch the destruction of the entire human race.
  • Isn't It Ironic?:
    • A retired baseball player saves an amusement park from a giant golem and earns the adoration of one of his biggest fans, leading to a successful comeback. Set to an upbeat cover of "The Anthem", a song about how the singer doesn't want success or role models.
    • "Material Girl", if you take it as a satire of what the Carrington sisters play straight.
  • Jet Pack: The Agents enter the "Makes No Difference" stage wearing them.
  • Karma Houdini: The Colonel's wife, who is Easily Forgiven by the Colonel after losing his vast fortune and then breaking up with him because he's poor. Though Colonel Bob did offer one of the Carringtons a diamond (and his oil fields). Guess a Rich Bitch wife gets a Rich Bitch husband.
  • Large Ham: The agents. ("Music LIVES!!!!!")
  • Lazy Artist: In the last stage, when everybody is doing the arm waving thing, sure they bothered to update Colonel Bob and Bill's sprites (so that they are in their formal wear and tracksuit, respectively), but for some reason, not Captain Brooke and Ken. Also, in several cutscenes, the people in the background are mirrored. The car show scene in "Canned Heat" and the beginning of the last section in "Sk8er Boi", for example.
  • Life Meter
  • Lighter and Softer: The Elite Beat Agents are a shadowy organization with worldwide surveillance that dispatches teams of well-equipped, trained operatives on missions around the globe. Their principal weapon? The power of dance. Their goal? Inspire people into overcoming their own problems.
  • Live Mink Coat: The Carrington sisters get some animals to lay around their necks to get them warm.
  • Lovely Assistant: Thomas The Magician has one.
  • Mars Needs Women: The Carrington sisters. List of things they've won over via Gainaxing: raccoons, a gorilla, a lion, a bear, an elephant, a parrot, a crab, and an airplane (although it may have been more attracted to their credit card), in "Material Girl", Sam the pug in "Highway Star", and a team of Rhombulan alien soldiers sent specifically to destroy anyone singing, dancing, or enjoying the music in "Jumpin' Jack Flash".
  • Meaningful Name:
    • The virus that athlete Bill Mitchell receives is named... Mr. Virus.
    • The equally subtle name of the aliens. They're called the Rhombulans... and their leader happens to be a giant eye inside a rhombus. Also, a rhombus is a skewed square, and "square" is/was a slang word for uncool. Probably why they dislike - and die from exposure to - good music.
    • Chris Silverscreen, Hollywood director.
    • The archaeologist who buys the rights for Atlantis is called Dr. Archie Logist.
  • Meganekko: Agent Missy.
  • Mega Neko: The cat from the "Romancing Meowzilla" level.
  • The Men in Black: The Agents themselves.
  • Mickey Mousing: The dogs' barking in the "Canned Heat" level and the "HEEALLLLPS" in the second to last level.
  • Misplaced Wildlife: Foxes, gorillas, bears and cows apparently live in the wild together, and there are parrots, monkeys, lions and elephants on a nearby deserted island.
  • Mondegreen: What the heck is that high-pitched voice saying in "Highway Star"? (In the original version, the lyrics were quite obvious, but in the game, it sounds more like, "I drive it! Argh, need it! Ah bleed it the same!" The correct lyrics are actually, "I LOVE IT! I NEED IT! I BLEED IT!")
  • Mood Whiplash: After eleven levels of rescuing cartoon caricatures from wacky, off-the-wall scenarios, "You're the Inspiration" gives us a little girl still waiting for her beloved, recently deceased father to come home for Christmas.
    • Played for Laughs in Hulk Bryman's stage. After seeing a depressing montage of his career declining to the point where he's working as a custodian, a fire-breathing golem suddenly appears!
  • Multiple Endings: Every level has a "Good End" (cleared all stages), "Normal End" (cleared level, but failed two or more stages), and "Bad End" (total failure).
  • Mundane Made Awesome: In the first three levels alone, baby-sitting, filmmaking, and taxi driving are all cranked up until the knob snaps. It only gets better from there.
  • Mundane Utility: Don Tanner using his star football skills to help babysit.
  • Musicalis Interruptus: The ending of "Without a Fight", to go with the Agents (or Divas) being Taken for Granite.
  • Must Make Her Laugh: Leo's goal is to get Lisa to smile.
  • Nice Hat:
    • Agent Morris and Agent Chieftan.
    • The Divas also have sweet hats, as seen at the end of "Jumpin' Jack Flash".
  • Ninja: Ken Ozu. Initially subverted in that he's a Lovable Coward son of an auto dealer, but if you play the level the right way, he becomes very formidable.
  • Nightmare Fetishist: The Carringtons are just a little too enthusiastic about being shipwrecked. If you play poorly, there's one point where they're enjoying the fact that an alligator is chasing them.
  • Nintendo Hard: One almost can't beat "Jumping Jack Flash" without a perfect score.
    • Seemingly ironically, the easiest mode of EBA seems at times to be the hardest, due to the lower density of beats, making it harder to keep one's rhythm.
    • Part of the problem is that on higher levels you react to the mere appearance of buttons, whereas on lower levels the buttons appear long before you need to tap them and you need to hit them when the closing circle hits the button's outer rim.
  • No Celebrities Were Harmed: Chris Silverscreen is more or less a lawyer friendly version of George Lucas.
  • No Flow in CGI: Chieftain's and the divas' hair never move while they dance.
  • Non-Standard Character Design: Tex's horse (In the bonus level with "Believe") has cartoonier eyes than the horses in the rest of the levels.
  • Oh Crap: The Faceless Eye leader of the Rhombulans upon seeing the massive Combined Energy Attack about to blow it up, and getting bigger, and bigger, and bigger...
  • Our Monsters Are Different: "Survivor" has giggling zombies, controlled by some kind of mushroom spider thing, that can only be defeated by bad tasting peanuts (and dance). You heard me.
  • Paper-Thin Disguise: Nearly everyone knows that Mr. X is really Commander Kahn. And according to Fanon, he's a drunken Kahn at that.
  • Pep Talk Song: Due to the "plot" of the game, every song is used as one.
  • Perpetual Frowner:
    • The guy from the aforementioned "giggling zombie" level has a permanent angry scowl on his face, except in the Good Ending where he sort-of smiles in an advertisement for peanuts, or when you lose and he gets turned into a zombie.
    • Agent Derek. The reason why his afro is funny. He does smile if you do well in "Jumpin' Jack Flash", though.
    • Agent Chieftain doesn't smile that often, either, but he can still be spotted smiling in one of the splash arts (between unlocking new songs).
  • Phrase Catcher: Sam seems to get called a dumb mutt fairly often in his cameos or in some of his failure scenes.
  • Pose of Supplication: Seen whenever a mission is failed.
  • The Power of Rock
  • Punctuated! For! Emphasis!: Commander Kahn's rallying cry, as noted above.
  • Rapid-Fire Fisticuffs: Sam the pug channels Kenshiro to defeat a group of gangster dogs.
  • Rebus Bubble: Star high school wide receiver Don Tanner views all problems as (diaper/hot dog/skateboard) = Football. (Except Jane in the Good ending, who = a goal post.)
  • Refuge in Audacity: The game couldn't get away with half its stuff otherwise.
  • Required Spinoff Crossover: Inverted; the Elite Beat Agents are playable in Ouendan 2, rather than the other way around.
  • Rich Bitch:
    • Colonel Bob (the oil tycoon from the "Let's Dance" level) is married to one.
    • The Carringtons may come across as this, but they're more vapid than shrill, in any case.
  • Rich in Dollars, Poor in Sense: The Carrington sisters, who did at least have their bouncy breasts to get them through trouble.
  • Rule of Cool: The powers of dance and pop music are able to inspire a washed-up Major League Baseball player to great feats of Baseball capable of protecting a whole amusement park from a rampaging lava golem. At one point he knocks a large, flaming boulder that had just been shot at him away using a wooden bat.
  • Rule of Funny and Rule of Cool: It's hard to determine where one stops and the other starts, really.
    • Both rules stop dead in their tracks for Episode 12. Unless you fail a few select times in it, where Rule of Funny sneaks back in.
  • Saved by the Fans: This happens to the agents in universe
  • Secret Level: There are bonus levels unlocked as you go up in high score rank.
  • Serial Escalation: The scenarios start off ridiculous and ramp it up from there.
  • Shout-Out / Reference Overdosed: The top screen during "Survivor" is quite reminiscent of survival-horror Light Gun Games such as The House of the Dead. (Or, Resident Evil: Survivor. ) And if you fail the second section, the cutscene has the protagonist out of ammo, with "RELOAD!" flashing on the screen as zombies creep towards him.
    • Said level is also a glorified Shout-Out to another blond-haired-buzzcut hero, complete with freakish "end boss" looking similar to an Octobrain.
    • Also, one of the agents is named Agent J.
    • The "ABC" level is an obvious homage to Tom and Jerry (minus the mouse). Specifically the episode where the two have to protect a baby that crawls onto a construction site. It's worth noting that Tom and Jerry is quite popular in both America and Japan.
    • One of the game's titular Men In Black wears a fedora and sunglasses.
    • What about Khan and the R(h)om(b)ulans?
    • An alien invasion thwarted by music? Where have we heard that before?
    • Agents are GO!note 
    • A Pug's Life.
    • The "Sk8er Boi" level is actually a reference to The Tuxedo. Especially noticeable when Linda asks Jack "Hey, is your name James?"
    • The Divas having double consonants in their names may be a reference to another girl trio.
    • There are exactly two animals whom you will help throughout the game. Make a note of their names, if you will.
    • The hardest difficulty level is played with the Divas, the only female playable characters, and the difference between it and the second-hardest difficulty is that the note maps are identical but reversed, life meter drains faster, and the note markers are smaller. Recall the old quote: "Ginger Rogers did everything [Fred Astaire] did...backwards and in high heels!"
    • "Let's Dance" has "You (do some stuff)!" messages that are reminiscent of old text adventure games.
  • Show Within a Show: "Romancing Meowzilla." From what we see of it, it involves a wedding, an Indy Escape, and the titular beast rampaging throughout the city.
  • Single-Stroke Battle: The ending to the "Y.M.C.A." level. Also, Cap White vs Mr. Virus.
  • Socialite: The Carrington sisters, among others.
  • Speed Stripes
  • Split Personality: Jack from "Sk8er Boi" has one - it activates whenever he starts the meter for his taxi, and he reverts back to normal when he stops the meter. It seems that the act of pressing the button itself is what triggers the change. He also doesn't seem to remember anything he did after he changes back.
  • Stacy's Mom: Sofie, if the ending of "September" is any indication.
  • Sucking-In Lines: The Rhombulan mothership, when powering up its petrification ray.
  • Sunglasses at Night: All of the male agents have sunglasses that they never take off.
  • Surreal Theme Tune: Basically, the game involves helping people do stuff while playing unfitting music... that actually fits surprisingly well.
    • Jack drives a taxi around at insane speed while making impossibly cool maneuvers and acrobatics, to the sound of "Sk8er Boi".
    • Amanda's struggle to fulfill her dream of becoming a dancer couldn't have a more fitting music than "Believe".
    • Sofie goes to rid the sky of clouds to "September" ("Never was a cloudy day!").
    • "Survivor" is the song for the Zombie Apocalypse level.
    • The humanity's last stand against the Rhombulans, to the beat of (We're not going down) "Without a Fight"!
  • Taken for Granite: The Agents (or Divas) at the beginning of "Jumpin' Jack Flash".
  • Tetris Effect: Take care around polka-dots after playing this game.
  • Thirty Seconds Over Tokyo: The "Canned Heat" level, which is about the son of a Japanese auto dealer having to retrieve stolen car plans... by becoming a ninja.
  • Those Two Guys: Part of the Power Trio in each difficulty play, following up from Ouendan. Their names are Morris and Derek, by the way.
    • The Divas have Those Two Girls, Missy and Foxx.
  • Too Dumb to Live: The Carrington Sisters. If it weren't for their sex appeal they'd be long dead by now (literally).
    Carringtons: (holding an apple, pear and banana bunch) How do you, like, eat this?
  • Tropey Come Home: The "Highway Star" level, where Sam the pug falls asleep in a truck bed and wakes up 400 miles from home.
  • Tsundere: Thomas' assistant/girlfriend Angelina.
  • Unsound Effect: The beams that the Rombulans send out go "FLASH".
    • There's also gold going "GLEAM" in the good ending for the "Rock This Town".
  • Unusually Uninteresting Sight: That's right; don't mind the dancing FBI agents...
  • Upper-Class Twit: The Carrington sisters, who are definitely not modeled after similar real-life socialites.
  • Up to Eleven: The powers of dance and pop music are able to inspire people to feats of great prowess and skill.
  • Verbal Tic: I believe Thomas the magician has one!
  • Weaksauce Weakness: The Rhombulans hate music for good reason. Too bad they're in a game full of it.
  • Widget Series: Toned down from Ouendan, but not by much. All they really changed were the cultural cues.
  • World of Ham: Let's just put it this way: by the end of the game, the only people who aren't Large Hams are statues.
  • Wolverine Publicity:
    • Agent J is only playable on one difficulty (Cruisin'), but he's on all of the game's advertising, the box, the title screen, and a trophy in Super Smash Bros.. Brawl, most of which have him front and center as if to imply he's the leader.
    • Also, "Cruisin'" is the game's "normal" difficulty, so it was probably expected people would recognize the character they play as the most.
  • You Are Better Than You Think You Are: Arguably what the Elite Beat Agents do: Agents show up to convince people that they possess the strength to surpass their present obstacles without help from others.

Agents are... GOOOOOOOOO!
Elements Of DestructionEveryone Ten And Up RatingEther Vapor
    Creator/I Ni SGitaroo Man
Osu! Tatakae! OuendanCreator/NintendoPandora's Tower
Osu! Tatakae! OuendanRhythm Gameosu!

alternative title(s): Elite Beat Agents
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