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''Deus Ex: Invisible War'' is a FirstPersonShooter[=/=]ImmersiveSim with RPGElements developed by Creator/IonStorm and published by Eidos. Released simultaneously for UsefulNotes/MicrosoftWindows and UsefulNotes/{{Xbox}} in December 2003 in the United States, ''Invisible War'' is a sequel to the critically acclaimed ''VideoGame/DeusEx''.
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''Deus Ex: Invisible War'' is a FirstPersonShooter[=/=]ImmersiveSim with RPGElements developed by Creator/IonStorm and published by Eidos. Released simultaneously for UsefulNotes/MicrosoftWindows Platform/MicrosoftWindows and UsefulNotes/{{Xbox}} Platform/{{Xbox}} in December 2003 in the United States, ''Invisible War'' is a sequel to the critically acclaimed ''VideoGame/DeusEx''.
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** The pistol is less effective too due to headshots dealing much less of a damage increase than in the first game.
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** The pistol is less effective too due to headshots dealing giving much less of a damage increase than in the first game.
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Fixed it a bit, headshots DO make a difference but they aren't instant-kills with the pistol.
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** The pistol is far less effective too due to headshots no longer dealing increased damage like in the first game.
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** The pistol is far less effective too due to headshots no longer dealing increased much less of a damage like increase than in the first game.
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Authority Equals Asskicking has been renamed.
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* AuthorityEqualsAsskicking: All of the faction leaders are tougher than a normal human enemy, even though none of them (other than the Dentons) are explicitly augmented. The Dumiers and Tracer Tong are all as tough as an [[EliteMooks Elite Mook]], while Saman can withstand as much damage as a nano-augmented Tarsus Cadet or Paul Denton despite being explicitly a non-augmented [[{{Muggles}} Muggle]]. J.C. Denton himself has the (second) most health of any character in the game, being about on par with a Heavy Combat Bot in terms of durability.
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* RankScalesWithAsskicking: All of the faction leaders are tougher than a normal human enemy, even though none of them (other than the Dentons) are explicitly augmented. The Dumiers and Tracer Tong are all as tough as an [[EliteMooks Elite Mook]], while Saman can withstand as much damage as a nano-augmented Tarsus Cadet or Paul Denton despite being explicitly a non-augmented [[{{Muggles}} Muggle]]. J.C. Denton himself has the (second) most health of any character in the game, being about on par with a Heavy Combat Bot in terms of durability.
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* PunnyName: The unique Widowmaker submachinegun. It's not a "widowmaker" in the usual meaning that it kills men and makes widows out of their wives. The secondary fire is a grenade launcher which launches spiderbot grenades. A black widow is a type of spider. It's a "widowmaker" in that is literally creates spiders.
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Better to remove that disambiged ZCE; commenting-out others and removing chained sinkholes
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* BigBadEnsemble: [[spoiler:Saman, Nicolette [=DuClare=] and Chad Dumier, or JC and Paul Denton]]. It all depends on who you side with, but at the end of the game [[spoiler: you can have multiple factions and their leaders coming after you]]. However, [[spoiler:Saman]] is truly THE BigBad, since [[spoiler:his]] organization has been pretty much pulling the strings from within all the others throughout the game. You can still side with [[spoiler:him]] of course, but this would be the equivalent to siding with Bob Page from the original.
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* BigBadEnsemble: [[spoiler:Saman, Nicolette [=DuClare=] and Chad Dumier, or JC and Paul Denton]]. Denton.]] It all depends on who you side with, but at the end of the game [[spoiler: you [[spoiler:you can have multiple factions and their leaders coming after you]]. you.]] However, [[spoiler:Saman]] is truly THE BigBad, since [[spoiler:his]] organization [[spoiler:his organization]] has been pretty much pulling the strings from within all the others throughout the game. You can still side with [[spoiler:him]] [[spoiler:him, of course, course]], but this would be the equivalent to siding with Bob Page from the original.
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* BlackMarket: The Omar.
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* TheDragon: Billie Adams for Saman.
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* TheDragon: Billie Adams is the dragon for Saman.
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* EasilyForgiven: Right after the initial level of the game, you've given two choices for who to seek out in the name of pursuing your objectives. The local friendly law enforcement, or the church that just spent the opening level trying to murder you. While you do discover that those responsible for the attack [[FaceHeelTurn aren't part of the main group anymore,]] you don't really have a lot of reasons to immediately trust them.
* EliteMooks: The Illuminati commandos and PoweredArmor Templars.
* EndOfTheWorldSpecial: Transhumanist AssimilationPlot, [[BigBrotherIsWatching benevolent dictatorship]], extremist theocracy, or 200 years of war leading to a ruined planet and the remainder of humanity becoming a [[HiveMind hive mind]].
* {{Flanderization}}: The Knights Templar of this game share the same name as those from ''VideoGame/DeusEx'', but they are an extreme exaggeration of one detail about the previous Knights. Where the Templars of ''VideoGame/DeusEx'' were religious bankers [[spoiler: related to the Illuminati]], the Templars of ''Invisible War'' are [[TheFundamentalist extremist]] [[LuddWasRight Luddite]] {{Church Militant}}s. It's not fully clear if the Knights Templar of ''Invisible War'' are a continuation of the few surviving members from ''Deus Ex'', or if they organized independently.
* EliteMooks: The Illuminati commandos and PoweredArmor Templars.
* EndOfTheWorldSpecial: Transhumanist AssimilationPlot, [[BigBrotherIsWatching benevolent dictatorship]], extremist theocracy, or 200 years of war leading to a ruined planet and the remainder of humanity becoming a [[HiveMind hive mind]].
* {{Flanderization}}: The Knights Templar of this game share the same name as those from ''VideoGame/DeusEx'', but they are an extreme exaggeration of one detail about the previous Knights. Where the Templars of ''VideoGame/DeusEx'' were religious bankers [[spoiler: related to the Illuminati]], the Templars of ''Invisible War'' are [[TheFundamentalist extremist]] [[LuddWasRight Luddite]] {{Church Militant}}s. It's not fully clear if the Knights Templar of ''Invisible War'' are a continuation of the few surviving members from ''Deus Ex'', or if they organized independently.
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* EasilyForgiven: Right after the initial level of the game, you've given two choices for who to seek out in the name of pursuing your objectives. The local friendly law enforcement, or the church that just spent the opening level trying to murder you. While you do discover that those responsible for the attack [[FaceHeelTurn aren't part of the main group anymore,]] anymore]], you don't really have a lot of reasons to immediately trust them.
* %%* EliteMooks: The Illuminati commandos and PoweredArmor Templars.
* EndOfTheWorldSpecial: Transhumanist AssimilationPlot, [[BigBrotherIsWatching benevolent dictatorship]], extremist theocracy, or 200 years of war leading to a ruined planet and the remainder of humanity becoming a[[HiveMind hive mind]].
HiveMind.
* {{Flanderization}}: The Knights Templar of this game share the same name as those from ''VideoGame/DeusEx'', but they are an extreme exaggeration of one detail about the previous Knights. Where the Templars of ''VideoGame/DeusEx'' were religious bankers [[spoiler: related to the Illuminati]], the Templars of ''Invisible War'' are[[TheFundamentalist extremist]] [[LuddWasRight extremist Luddite]] {{Church Militant}}s. It's not fully clear if the Knights Templar of ''Invisible War'' are a continuation of the few surviving members from ''Deus Ex'', or if they organized independently.
* EndOfTheWorldSpecial: Transhumanist AssimilationPlot, [[BigBrotherIsWatching benevolent dictatorship]], extremist theocracy, or 200 years of war leading to a ruined planet and the remainder of humanity becoming a
* {{Flanderization}}: The Knights Templar of this game share the same name as those from ''VideoGame/DeusEx'', but they are an extreme exaggeration of one detail about the previous Knights. Where the Templars of ''VideoGame/DeusEx'' were religious bankers [[spoiler: related to the Illuminati]], the Templars of ''Invisible War'' are
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* GenderIsNoObject: See MenAreTheExpendableGender below; the gender ratio for the various armed forces in this game is pretty much dead even, shockingly.
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* GenderIsNoObject: See MenAreTheExpendableGender below; the The gender ratio for the various armed forces in this game is pretty much dead even, shockingly.
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* GunsInChurch: Bars and other establishments have "weapons-free zones" that require patrons to submit to having their weapons deactivated--ostensibly this just keeps guns, heavy weapons, and combat-based augmentations from being used, but it also prevents the use of melee weapons. [[ImprobableWeaponUser Fire extinguishers make a handy replacement]].
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* GunsInChurch: Bars and other establishments have "weapons-free zones" that require patrons to submit to having their weapons deactivated--ostensibly this just keeps guns, heavy weapons, and combat-based augmentations from being used, but it also prevents the use of melee weapons. [[ImprobableWeaponUser Fire extinguishers make a handy replacement]].replacement.]]
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* PlotParallel: The rivalry between two coffee chains, Queequeg's and Pequod's, mirrors the rivalry between The Order and the WTO. [[spoiler:They both turn out to be artificial rivals run by the same organization. And come on, both coffee chains should have clued you in by both being references to Literature/MobyDick (and Starbuck's)]]
%%* PolarPenguins: The Antarctica levels.
%%* PolarPenguins: The Antarctica levels.
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* PlotParallel: The rivalry between two coffee chains, Queequeg's and Pequod's, mirrors the rivalry between The Order and the WTO. [[spoiler:They both turn out to be artificial rivals run by the same organization. And come on, both coffee chains should have clued you in by both being references to Literature/MobyDick (and Starbuck's)]]
%%* PolarPenguins: The Antarctica levels.Starbuck's).]]
%%* PolarPenguins: The Antarctica levels.
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* RecurringBoss: Billie.
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* ReligionIsWrong: One of the most glaring changes in tone and theme from the previous game is that the world's religions are not only subsumed into The Order, but that The Order [[spoiler:is just a method of control for the Illuminati]]. One of the truly "black" factions in the game, an offshoot of The Order, plunges the world into an [[TheFundamentalist extremist theocratic]] [[BeliefMakesYouStupid dark age]] if they win. In the previous game, spirituality and religion were themes which ran parallel to the setting, but never outright depicted to be "right" or "wrong."
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* ReligionIsWrong: One of the most glaring changes in tone and theme from the previous game is that the world's religions are not only subsumed into The Order, but that The Order [[spoiler:is just a method of control for the Illuminati]]. One of the truly "black" factions in the game, an offshoot of The Order, plunges the world into an [[TheFundamentalist extremist theocratic]] [[BeliefMakesYouStupid theocratic dark age]] if they win. In the previous game, spirituality and religion were themes which ran parallel to the setting, but never outright depicted to be "right" or "wrong."
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* SapientSteed: [[spoiler:Ava Johnson, the "pilot" of the helicopter, is actually an AI construct]].
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* SapientSteed: [[spoiler:Ava Johnson, the "pilot" of the helicopter, is actually an AI construct]].construct.]]
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* TrashcanBonfire: A common sight in the various slums.
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Everythings Better With Penguins is no longer a trope
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* EverythingsBetterWithPenguins: The Antarctica levels.
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%%* PolarPenguins: The Antarctica levels.
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''Deus Ex: Invisible War'' is a FirstPersonShooter[=/=]ImmersiveSim with RPGElements developed by Creator/IonStorm and published by Eidos. Released simultaneously for UsefulNotes/MicrosoftWindows and UsefulNotes/{{XBox}} in December 2003 in the United States, ''Invisible War'' is a sequel to the critically acclaimed ''VideoGame/DeusEx''.
''Invisible War'' takes place in 2072, twenty years after the original, in a world being rebuilt after the destruction of global infrastructure at the hands of the first game's protagonist, JC Denton. The World Trade Organization somehow forms a [[OneWorldOrder global government]], creating modern city-states, known as enclaves, in which the majority of the game takes place. All the world's major religions are united into a monolithic fanatical cult strongly opposing the [=WTO=]'s policies. Following a [[GreyGoo terrorist attack]] by an [[UsefulNotes/TheKnightsTemplar unknown group]] which destroys most of Chicago, the player assumes the role of Alex D (who can, in a first for the series, be female), a trainee at the prestigious Tarsus Academy whose support as a mercenary is sought by several factions during the course of the game.
''Invisible War'' takes place in 2072, twenty years after the original, in a world being rebuilt after the destruction of global infrastructure at the hands of the first game's protagonist, JC Denton. The World Trade Organization somehow forms a [[OneWorldOrder global government]], creating modern city-states, known as enclaves, in which the majority of the game takes place. All the world's major religions are united into a monolithic fanatical cult strongly opposing the [=WTO=]'s policies. Following a [[GreyGoo terrorist attack]] by an [[UsefulNotes/TheKnightsTemplar unknown group]] which destroys most of Chicago, the player assumes the role of Alex D (who can, in a first for the series, be female), a trainee at the prestigious Tarsus Academy whose support as a mercenary is sought by several factions during the course of the game.
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''Deus Ex: Invisible War'' is a FirstPersonShooter[=/=]ImmersiveSim with RPGElements developed by Creator/IonStorm and published by Eidos. Released simultaneously for UsefulNotes/MicrosoftWindows and UsefulNotes/{{XBox}} UsefulNotes/{{Xbox}} in December 2003 in the United States, ''Invisible War'' is a sequel to the critically acclaimed ''VideoGame/DeusEx''.
''Invisible War'' takes place in 2072, twenty years after the original, in a world being rebuilt after the destruction of global infrastructure at the hands of the first game's protagonist, JC Denton. The World Trade Organization somehow forms a [[OneWorldOrder global government]], creating modern city-states, known as enclaves, in which the majority of the game takes place. All the world's major religions are united into a monolithic fanatical cult strongly opposing the [=WTO=]'s policies. Following a [[GreyGoo terrorist attack]] by an [[UsefulNotes/TheKnightsTemplar unknown group]] which destroys most of Chicago, the player assumes the role of Alex D (who can, ina the first for and only time in the series, be female), a trainee at the prestigious Tarsus Academy whose support as a mercenary is sought by several factions during the course of the game.
''Invisible War'' takes place in 2072, twenty years after the original, in a world being rebuilt after the destruction of global infrastructure at the hands of the first game's protagonist, JC Denton. The World Trade Organization somehow forms a [[OneWorldOrder global government]], creating modern city-states, known as enclaves, in which the majority of the game takes place. All the world's major religions are united into a monolithic fanatical cult strongly opposing the [=WTO=]'s policies. Following a [[GreyGoo terrorist attack]] by an [[UsefulNotes/TheKnightsTemplar unknown group]] which destroys most of Chicago, the player assumes the role of Alex D (who can, in
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* BackFromTheDead: [[strike: Paul Denton, assuming he dies in the first game.]] The game's canon assumes Paul lived, as the original game gave you the choice. [[spoiler: You can kill him anyway here.]]
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* DeathOfAChild: You can kill little schoolgirls in this (and in the first game, [[MenAreTheExpendableGender you could kill only boys]]).
* DawnOfAnEra: The opposite of the original Deus Ex which was set "5 minutes before a new dark age", this time you are 5 minutes away from Humanity's rebirth.
* DawnOfAnEra: The opposite of the original Deus Ex which was set "5 minutes before a new dark age", this time you are 5 minutes away from Humanity's rebirth.
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* DeathOfAChild: You can kill little schoolgirls in this (and in (compared to the first game, where [[MenAreTheExpendableGender you could only kill only boys]]).
* DawnOfAnEra:The opposite of Whereas the original Deus Ex ''Deus Ex'' which was set "5 minutes before a new dark age", this time you are 5 minutes away from Humanity's rebirth.
* DawnOfAnEra:
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* DistantFinale: The Illuminati, JC&Helios and Omar endings all take place in the distant future in the years 2172., 2197. and 2272. respectively.
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* DistantFinale: The Illuminati, JC&Helios JC & Helios and Omar endings all take place in the distant future in the years 2172., 2197. 2172, 2197 and 2272. 2272 respectively.
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* DoesThisRemindYouOfAnything: An organization that frowns upon technology, wants to destroy all augmented humans for being impure, has Knights and Paladins in its ranks and wears PoweredArmor. Are we talking about the Knights Templar or the [[VideoGame/Fallout4 East Coast Brotherhood of Steel]]? Add to the fact that their PoweredArmor’s AchillesHeel is in the back - just like fusion cores.
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* KillEmAll: This is done by [[spoiler: Alex if the player decides the world would be better off without ''any'' of the possible factions Alex can side with in the end.]] It backfires spectacularly. [[spoiler: Turns out the world really ''does'' need one of them.]]
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* AmericanKirbyIsHardcore: Both the American and European covers show male Alex D aiming his pistol GangstaStyle [[SeanConneryIsAboutToShootYou at the viewer]]. The Japanese [[https://web.archive.org/web/20220826162511/https://i.redd.it/920nisokprm51.png cover on the other hand]] has as its centerpiece the silhouette of a person curled up in fetal position with his shins hanging down, resembling the shape of the human brain.
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* AmericanKirbyIsHardcore: Both the American and European covers show male Alex D aiming his pistol GangstaStyle [[SeanConneryIsAboutToShootYou at the viewer]].viewer]] while making a DreamWorksFace. The Japanese [[https://web.archive.org/web/20220826162511/https://i.redd.it/920nisokprm51.png cover on the other hand]] has as its centerpiece the silhouette of a person curled up in fetal position with his shins hanging down, resembling the shape of the human brain.
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* DawnOfAnEra: The opposite of the original Deus Ex which was set "5 minutes before a new dark age", this time you are 5 minutes away from Humanity's rebirth.
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* DistantFinale: The Illuminati, JC&Helios and Omar endings all take place in the distant future in the years 2172., 2197. and 2272. respectively.
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* MultiPlatform: Invisible War was an early example of a big-budget game being developed simultaneously for both the PC and [=XBox=], rather than ported after the fact.
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Up To Eleven is a defunct trope
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** The scientist at Mako Ballistics that shows you the Mag Rail closes the door behind him, if you take the weapon. However, you can block it with a crate and kill him afterwards. He has the highest HP in the game (even JC Denton looks like a weakling in comparison). Probably so you don't use your shiny new "shoots-through-walls" weapon on him. If you hack away for [[UpToEleven a few minutes]] with a sword, he eventually dies.
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** The scientist at Mako Ballistics that shows you the Mag Rail closes the door behind him, if you take the weapon. However, you can block it with a crate and kill him afterwards. He has the highest HP in the game (even JC Denton looks like a weakling in comparison). Probably so you don't use your shiny new "shoots-through-walls" weapon on him. If you hack away for [[UpToEleven a few minutes]] minutes with a sword, he eventually dies.
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* AmericanKirbyIsHardcore: Both the American and European covers show male Alex D aiming his pistol GangstaStyle [[SeanConneryIsAboutToShootYou at the viewer]]. The Japanese cover on the other hand has as its centerpiece the silhouette of a person curled up in fetal position with his shins hanging down, resembling the shape of the human brain.
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* AmericanKirbyIsHardcore: Both the American and European covers show male Alex D aiming his pistol GangstaStyle [[SeanConneryIsAboutToShootYou at the viewer]]. The Japanese [[https://web.archive.org/web/20220826162511/https://i.redd.it/920nisokprm51.png cover on the other hand hand]] has as its centerpiece the silhouette of a person curled up in fetal position with his shins hanging down, resembling the shape of the human brain.
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* RePower: Changing augmentations falls short of a SkillPointReset, instead replacing one augmentation with another. It still consumes an augmentation, and the new biomod is at level 1.
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* UnwinnableByDesign: Because of the limited amount of medkits, energy cells, universal ammo, and biomods, if you are not careful with all those things (and don't create mutiple saves), you can by endgame [[spoiler: be stuck at the bottom of UNATCO's headquarters with no health, energy, ammo, and no way to sneak past the guards that will spawn nearby when you make the final decision and reach the ending cinematic. The only way to win without cheating is to activate the "Disco" ending.]]
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* UnwinnableByDesign: Because of the limited amount of medkits, energy cells, universal ammo, and biomods, if you are not careful with all those things (and don't create mutiple multiple saves), you can by endgame [[spoiler: be stuck at the bottom of UNATCO's headquarters with no health, energy, ammo, and no way to sneak past the guards that will spawn nearby when you make the final decision and reach the ending cinematic. The only way to win without cheating is to activate the "Disco" ending.]]
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* AmericanKirbyIsHardcore: Both American and European covers show male Alex D aiming his pistol GangstaStyle [[SeanConneryIsAboutToShootYou at the viewer]]. Japanese cover on the other hand has as its centerpiece the silhouette of a person curled up in fetal position with his shins hanging down, resembling the shape of the human brain.
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* AmericanKirbyIsHardcore: Both the American and European covers show male Alex D aiming his pistol GangstaStyle [[SeanConneryIsAboutToShootYou at the viewer]]. The Japanese cover on the other hand has as its centerpiece the silhouette of a person curled up in fetal position with his shins hanging down, resembling the shape of the human brain.
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** The pistol gets nerfed pretty bad too.
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** The pistol gets nerfed pretty bad too.is far less effective too due to headshots no longer dealing increased damage like in the first game.
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* UselessUsefulStealth: Playing stealthily is only viable if you're trying to avoid the enemies completely, as going for a sneak attack will result in the enemies exploding, releasing gas, or shrugging it off and attacking you.
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* GameplayAllyImmortality: The game has several immortal [=NPCs=] as well, but it also de-emphasized the issue by segregating the player from them. A lot of conversations with plot-relevant characters took place over video screens and across unbreakable walls. There was also areas where all your weapons are deactivated, thereby preventing you from attacking plot important characters prematurely. However, even if you glitch your way through and have your weapons still active, everybody in the area is still invincible anyway.