[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/deathrallyposter.jpg]]
[[caption-width-right:350:[[TagLine Death on the fast lane]]]]

->''"The race is on, in '''Death Rally''', where life is short & hot, fast & deadly. Watch the road, hear the rumble. '''Start out easy''', get the feel of it. But remember: by the rules or fry the rules, '''play to win'''. 'Nuff said. Now ride your machine, your motor-war-chariot."''
-->-- '''True Tom Rhymer'''

''Death Rally'' is a DrivingGame developed by Finnish studio Creator/RemedyEntertainment and published by Apogee Software in 1996. It was one of the last titles to be published under the Apogee name.

The game's menus are all 640* 480, 256-colour graphics, but the actual races are only at the standard 320* 200, 256-colour resolution.

The actual races use the classic top-down viewpoint; if you've played the ''MicroMachines'' games, you'll know what to expect. The cars are sprites but some elements of the track are in 3D. The player can drive under street lamps and signs, see parallax on rock formations and buildings and drive through tunnels.

The game can be played with or without weapons (although weapons make things much more interesting) and the player can even run over the bystanders on the side of the track, although it shouldn't be done intentionally as it slows the player down and damages their car.

The original game supports up to 4 players over an IPX network, along with two-player modem and serial-link multiplayer which was standard at the time of development.

In October 2009, Remedy [[http://www.joystiq.com/game/death-rally/download/death-rally-for-windows-full-game/ released]] the game as [[FreewareGame freeware]], and also ported it to run on Windows, Vista and Windows 7 included. If the player wants to play multiplayer, they have to use the DOS version and make use of UsefulNotes/DOSBox's IPX over TCP/IP emulation.

A [[VideoGame/DeathRally2011 reboot]] of the game was later created, first for mobile consoles, then for PC.
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!!Get ready to go!

* AerithAndBob: The AI opponents get names such as (Iron) John, (Diesel) Joe, (Nasty) Nick, Clint (West), Liz (Arden, short for Elizabeth) Sam (Speed)... and also Mic (Dair), and Cher (Stone).
* TheAggressiveDrugDealer: Occasionally, he offers the player a mission. Pick up some drugs on the side of the track and then come in first to get a cash bonus.
* AIBreaker:
** One of the few reasonable ways to beat The Adversary is to place mines in the right place so he crashes trying to avoid it every lap. This also counts for normal races.
** In the normal tracks, the player can push opponents to the outer-centric areas. They would go on loops until they find a way to get out of it.
* {{Animesque}}: The GUI's faces are drawn in this style. The only exception is, of course, VideoGame/DukeNukem.
* AWinnerIsYou: The freeware release of the original has the final cutscene replaced with nothing.
* AlliterativeName: Bogus Bill, Mad Mac, Matt Miler, Motor Mary, Nasty Nick, Sam Speed and Suzy Stock.
* AKA47: Except with cars instead of guns. The Vagabond (Volkswagen Beetle), Shrieker (Pontiac Trans-Am), and Wraith (Porsche 911) are all recognizable real cars, and the [[Literature/SnowCrash Deliverator]] is based on the [[Anime/SpeedRacer Mach 5]].
* AwesomeMcCoolname: Several of the opponent drivers, some with XtremeKoolLetterz, and all the available vehicles. There aren't many things that can describe a man racing in a muscle car as gloriously as Dark Ryder and his Shrieker, for example.
* BadassDriver: ''[[NamesToRunAwayFromReallyFast The Flame-Crowned Demon King of the Race]] - [[FinalBoss The Adversary]]''. Or the player, if the player beat him. The other drivers to an extent, especially VideoGame/DukeNukem.
* BigBad: The Adversary is alternately spoken of as either [[DemonLordsAndArchdevils the demonic ruler]] of the [[{{Hell}} "road-hell purgatory"]] [[MaybeMagicMaybeMundane or just]] [[JerkAss a really,]] [[TryingToCatchMeFightingDirty really nasty driver.]] [[SpiritAdvisor True Tom]]'s [[UnreliableNarrator usually cryptical speeches about him doesn't help.]] He does tell the player straight out, however, that the player should be afraid of him.
* CarFu: The player's machine gun has very limited ammunition, so the player's other primary weapon is ramming the opposing cars into obstacles, mines, {{innocent bystander}}s, and each other, preferably with spiked bumpers on.
* CoolCar:
** The Deliverator, the so-called "Prince of the Race", visually inspired by the [[Anime/SpeedRacer Mach 5]] and bearing a visual resemblance to the real life [[http://www.lotusespritturbo.com/Alfa_Romeo_33-2.htm Alfa Romeo 33.2]].
--> "''Cybernetic roadwarrior, the player's car is the player's body. And this is not just any body, it is ''[[CoolCar some]]'' body.''"
** The unplayable Adversary's car in the original game, which is a modified Deliverator with a huge jet engine attached to the back.
* CoolShades: The assassination contractor wears a visor, and several drivers wear shades such as Diesel Joe, Dark Ryder and of course, VideoGame/DukeNukem.
* CriticalExistenceFailure: In the main race, cars do not show any damage in the race or suffer reduced performance until damage hits 100%, at which point they become flaming wrecks... which can be restored with a bit of luck at the right time, and an opponent bumping the player to touch a nearby item. However, provided that the player play with the extended GUI instead of the reduced one, the picture of the car on the left does show increasing amounts of damage, and the player can see the [[LifeMeter damage meter]] of other cars.
* {{Determinator}}: [[SpiritAdvisor True Tom]] sees the player as one, when he's not patronizing the player as the YoungGun.
* DevelopersForesight: Taking many shortcuts in order to save time not only slows your car down, but also gets you penalized.
* DifficultButAwesome: The Utopia/Complex and Holocaust/Toxic Dump tracks are the most intricate tracks of the game, but once the player knows the valid shortcuts and the quick steers, and knows how to manage Nitro usage, they become really easy, to the point where the player can even ''lap'' some cars.
* DrivingGame
* DudeWheresMyReward: If the player ends the race in fourth place or gets lapped, they receive no bonus money collected from the race. And if they accepted the offers of TheAggressiveDrugDealer or the ProfessionalKiller beforehand...[[TooDumbToLive well...]]
* EarlyGameHell: You can be piited, in the Easy tier, with the complex track Holocaust/Toxic Dump.
* EasterEgg: It is possible to play as VideoGame/DukeNukem simply by selecting his portrait. But if the player then goes so far as to actually enter "Duke Nukem" as their player name, the player will hear some of his various one-liners throughout the game ''and'' gain his armor.
* EveryCarIsAPinto: The vehicles burst into flames when destroyed. They remain as burning wrecks on the track for the rest of the race. Oddly enough, it is possible for a wreck to come BackFromTheDead if it is nudged into a repair powerup.
* [[GuestFighter Guest Driver:]] VideoGame/DukeNukem.
--> ''Hail to the king, baby!''
* HealThyself: In the form of wrench powerups that occasionally spawn on the track.
* IdiosyncraticDifficultyLevels: "Speed Makes Me Dizzy", "I Live To Ride" and "Petrol In My Veins".
* InterfaceScrew: Picking up the {{Mushroom|Samba}} will distort the playable area as if the driver is under drug effects.
* LandMineGoesClick: Available from the Underground Market. There is little that causes more damage, and nothing that knocks someone off course faster.
* LoanShark: Once the player gets a Dervish or better, they can borrow money from him. If they don't have enough money to pay him back after 3 races, he'll take one of their upgrades. If the player don't have any upgrades, he'll damage the player's car. And if the player's car is already totalled, [[GameOver well...]] In the end, the alternatives (such as playing a race in Medium or Easy when the player has a "Hard" ranked car) often end up much ''cheaper'' than just paying the guy back.
* MadeOfIron: As an AI opponent, VideoGame/DukeNukem drives a dark red Deliverator that can take more damage than the Deliverator purchasable by the player and driven by other opponents.
* MirrorWorld: Half of the tracks in the original are simply mirrored from the other half and given [[PaletteSwap alternate color schemes]].
* UsefulNotes/{{MOD}}: The music in the game was composed by Jonne "Purple Motion" Valtonen in [=ScreamTracker=] 3 Module (.[=S3M=]) format. Valtonen is the lead composer of the now-defunct demoscene group Future Crew.
* MoneySink: In order to get a new paint job, the player has to buy an entirely new car. And vehicle upgrades don't carry over.
* MoreDakka: The first three cars (Vagabond, Dervish and Sentinel) have one machine gun, while the other three (Shrieker, Wraith, Deliverator) and the non-playable Adversary's car have two machine guns. Said guns have no purchasable upgrades, but better car = nastier guns.
* MushroomSamba: [[InterfaceScrew the player's screen goes all wavy]] if the player picks up a mushroom and [[StonersAreFunny the player hears a voice saying "Whoaaaaa maaaaannnnnn~"]] It's worth noting that this InterfaceScrew also affects the AI, and in some cases it affects them more than it does to human players.
* NitroBoost: If weapons are enabled, the player can buy the Rocket Fuel powerup before a race from the Underground Market, which replaces their regular boost for an entire race. The catch is that it damages their vehicle when it is used, although it does speed the player up much more than the regular boost. On the other hand, the player's regular boost isn't as powerful but does not damage the player.
** Two "Medium"/"Hard" level tracks, Velodrome and its mirror Eidolon, have "speed strips" the player can drive on to speed themselves up.
* NoCelebritiesWereHarmed: Some of the opponents in single player have names like [[GregoryPeck Greg Peck]], [[Creator/JaneFonda Jane Honda]], {{Cher}} [[Creator/SharonStone Stone]] and [[Creator/ClintEastwood Clint West]].
* NoDamageRun: Finishing the race with 2% or less damage with weapons enabled does give the player a nice bonus, with the sponsor claiming not a scratch on it. Players can fake out a pristine-quality car by picking up enough repair powerups to reduce their vehicle's damage to the required range, but as far as the sponsor is concerned, it was untouched.
--> ''"It was a snowball's chance in Hell. Through that BulletHell blitzkrieg, and '''not a shadow of a scratch on your paint job'''."''
* OhCrap:
--> ''"Oh this is no good, you've been lapped."''
* PacifistRun: The player may choose to disable weapons, making it a normal racing game. There're no bonuses for [[NoDamageRun 2% of damage]] or [[KillEmAll destroying all the cars]], no ProfessionalKiller, no [[TheAggressiveDrugDealer drug dealer]], and no LoanShark; and while the player can still ram opponents, it's only useful to slow them down rather than knock them out completely. The repair bills tend to be high, but the player can focus on improving their car instead of thinking about what to buy in the Underground Market. The good thing is that the bonus for winning streak is still there.
* PimpedOutCar: V8 Engine, super sticky tires, body armor, spiked bumpers, land mines, rocket fuel...
--> ''"Zillions more miles to go. [[TheAllegedCar That junk of yours is no juggernaut.]] She won't take you all the way... [[EvolvingWeapon Evolve, improve, better, best.]] BUY, and [[CoolCar be one shining perfection.]]"''
* {{Powerup}}: Pickups that can be found during races in the original include cash bonuses, repair kits, Nitro recharges, extra ammunition and...[[MushroomSamba mushrooms]].
* PreMortemOneLiner: Said by The Adversary to True Tom Rhymer:
--> ''Racer Boy, now I'm going to mow you dead.''
* ProfessionalKiller:
** Occasionally, a race sponsor will offer a cash reward if the player takes out a specific racer. The amount the player is rewarded with is based on the race difficulty.
** The GrimReaper himself will reward the player for destroying all the other racers.
* ScrewTheRulesIHaveMoney: One of the services of the underground market is for-pay sabotage. For the right price the player's highest-ranked opponent will start the next race with a damaged car (up to 50% worth, but usually somewhere around 35%). Fortunately for the player, this is the one service from the underground market the AI will never buy. However, sabotage is unavailable when the player go up against the Adversary.
--> ''"[[WhatTheHellPlayer What?]] [[TooDumbToLive you crazy, man?]] [[ThePreciousPreciousCar Nobody touches the]] [[BerserkButton Adversary's automobile and lives]], [[KilledOffForReal nobody.]]"''
* ShoutOut:
** Several of the drivers (barring VideoGame/DukeNukem) have names referencing other characters or [[NoCelebritiesWereHarmed real life people]]: [[Film/BillAndTed Bogus Bill, Farmer Ted]], [[Music/{{Cher}} Cher Stone]], [[Creator/GregoryPeck Greg Peck]], [[Creator/ClintEastwood Clint West]], [[Film/MadMax Mad Mac]] and [[Creator/JaneFonda Jane Honda]].
** From VideoGame/DukeNukem: the player can select him as the player's portrait, and there are various one-liners such as "Let's Rock" and "Hail To The King, Baby".
** If the player takes between 50% and 60% of damage during a race, (or, if the player took more, fix until reaching this range) the Repair option will invoke VideoGame/DukeNukem's "Uhoh, that's gotta hurt" one-liner.
** There's one to ''Franchise/StarTrek'' after the player buy the first tire upgrade:
--> ''"Warp 9, Captain. No problems with traction now. The finish line, she's closing fast."''
* SpiritAdvisor: In between races, the player can read messages from one True Tom Rhymer, a racer who was slain at the hands of the Adversary after he dared to challenge him to a race. He speaks to the player from his car-coffin grave, offering the player advice with a religious reverence for cars, racing and the long road that lies before the player.
--> ''"Things can get out of hand real speedy like, racer boy. Listen to True Tom. I tell no lies."''
* TooDumbToLive: The bystanders who can get shot down or ran over with your car or your rivals'.
* TopDownView: The default and only in-game camera in the game.
* VehicularCombat: Any time the player plays with weapons enabled in the original game. The GrimReaper himself hands the player a cash bonus for wiping out all three of the player's opponents by the end of the race. Don't try to take out VideoGame/DukeNukem though; he's got thicker armor then anybody else save The Adversary.
* WeaponizedCar: Every car comes equipped with machine guns, and the player can add mines and spiked bumpers into the mix.
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'''''Race over!'''''
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