(AKA Dance Evolution
outside of America) combines the songs of the Dance Dance Revolution
series, with the general movements of Para Para dancers, and announcers that must commentate on everything. Dance Masters
's foray with using the Xbox 360
's new Kinect device. The game is deceptively simple: follow the on-screen commands using your whole body. But like DDR
, simple does not mean easy.
While it may have been eclipsed in popularity in North America by its competition (the highly-established Just Dance
, and Harmonix's Dance Central
), Dance Masters
was popular enough on the Xbox 360 in Japan to spawn an updated arcade version in 2012, Dance Evolution Arcade
(which is played pretty much like the Xbox 360 version, right down to its use of Kinect, though connected to a PC instead of course)
Prepare... for tropes:
- Announcer Chatter: Still around.
- Bonus Boss: Some of the secret songs.
- Downloadable Content: Alt. Clothing packs and a Master mode Difficulty.
- Dueling Games: With both Just Dance and Dance Central; motion control dance game franchises that are quite popular in the U.S. Its more of a direct competitor with Dance Central as it was also a Kinect launch title.
- Fanservice: The mirrored mini dress.
- Follow the Leader: Made in the wake of the runaway success of Just Dance.
- Harder Than Hard: Stealth mode. No markers are shown at all: instead, you must match the on-screen model the whole way in fear of missing a judgment.
- Market-Based Title: Known as Dance Evolution outside North America.
- Nintendo Hard: The harder difficulties can feel this way.
- Recycled Soundtrack: Much of the game's soundtrack came from other Dance Dance Revolution games (particularly the Hottest Party games and X in most cases). The Arcade version carries on with this, but also adds more J-pop licenses and a few more crossovers.
- Rhythm Game
- Self-Imposed Challenge: The aforementioned Stealth mode.
- Sexy Whatever Outfit: The mirrored dress looks like it's based on a disco ball.
- Spiritual Successor: Primarily to Para Para Paradise, a similarly motion-based, but short-lived dance game that used an array of 5 infrared beams for sensing. The game was ahead of its time, given its use of the "mirror the on-screen dancer" concept that most motion-controlled dance games use (but combined with the arrow paradigm of DDR). A few songs from Para Para Paradise ("Yesterday", "Night of Fire", and "CAN'T STOP FALLIN' IN LOVE (super euro version)") made it to Dance Masters and/or Evolution, with Para Para-esque routines too.
- In 2012, Konami released "Rhythm Party" (a.k.a. "Boom Boom Dance" in Japan) as an Xbox Live Arcade title. While still using Kinect, this game however, has more of a "freestyle" feel, as the goal is to simply hit targets when balls fly into them to the music.
- The game is this to Dance Dance Revolution, according to Naoki, since you actually dance.