Video Game: Crystal Castles
Atari released this isometric video game in 1983. The player uses a trackball and a jump button to control Bentley Bear as he collects gems along the paths of the castles. Wearing the magic hat allows Bentley to kill the Wicked Witch, Berthilda. Her gem eaters are vulnerable only while they are eating. Bentley can jump over the trees to stun them for a short time. Other enemies cannot be killed, so Bentley must avoid them. Secret warps take Bentley to higher levels.A level ends when all the gems are collected. If Bentley gets the last gem, the player gets bonus points. Unlike most video games of the time, Crystal Castles actually has an ending.
This game provides examples of:
- Bears Are Bad News: Inverted, as Bentley Bear is the hero of the game.
- Endless Game: Averted. In the early 1980s, when most games just went on until the difficulty outdid the player or the game went awry, its inclusion of a proper ending was quite unusual.
- Everything's Worse with Bees: If Bentley stands still too long, a swarm of bees will appear.
- Extreme Omnivore: The Gem Eaters very much do Exactly What It Says on the Tin.
- Invincibility Power-Up: The Magic Hat makes Bentley invulnerable for a few seconds.
- Isometric Projection: Specifically, this game uses trimetric projection.
- Species Surname
- Symbol Swearing: Die on your last life and Bentley shouts "#?!" before he rises off-screen.
- Warp Zone: The first, third, and fifth levels have a secret warp that takes the player to the next odd-numbered level, triggered by jumping in a specific corner of the level, sometimes while wearing the Magic Hat.
- When Trees Attack: The Nasty Tree enemy.
- A Winner Is You