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this is not an inversion, the english version is the foreign version of the game...


* TheForeignSubtitle: A rare inversion for the game's [=PlayStation=] port, as it was subtitled ''The First Fear'' to distinguish itself from its internationally released sequel.

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* TheForeignSubtitle: A rare inversion for the game's [=PlayStation=] port, as it was subtitled ''The First Fear'' in the west, to distinguish itself it from its internationally the sequel which was released sequel.here first as just ''Clock Tower''.

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* InconsistentSpelling: Is it Barrows or Burroughs?[[labelnote:*]][[WordOfGod Hifumi Kouno]] once used ''Burrows'' in a response to a fan's e-mail, although that might have just been his translator.[[/labelnote]] Laura or Rolla? Ann or Anne?



* SpellMyNameWithAnS: Is it Barrows or Burroughs?[[labelnote:*]][[WordOfGod Hifumi Kouno]] once used ''Burrows'' in a response to a fan's e-mail, although that might have just been his translator.[[/labelnote]] Laura or Rolla? Ann or Anne?

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* AnachronismStew: Despite being in Romsdal, Norway, very few names actually sound Norwegian at all. Lotte is the most Norwegian, Jennifer is uncommon, but used (though her last name definitely doesn't pass).


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* AsLongAsItSoundsForeign: Despite being in Romsdal, Norway, very few names actually sound Norwegian at all. Lotte is the most Norwegian, Jennifer is uncommon, but used (though her last name definitely doesn't pass).
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* MightyGlacier: Thanks to the size of those scissors, Bobby can end up moving hilariously slow.

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* MightyGlacier: Thanks On one hand, thanks to the size of those scissors, Bobby can end up moving hilariously slow.slow; on the other, it's not helped much by the fact that Jennifer herself really isn't a marathon athlete either.
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* UnbuiltTrope:
** This game is credited as being the first SurvivalHorror game that made a lot of tropes for the genre, but it also gave the player even less to work with than most games under that label do. Jennifer is an ordinary girl who is in way over her head, and has no way to fight back against the horrors she encounters, a style that wouldn't become popular in the genre until the 2010s. The controls are also intentionally awkward and clunky to emphasize how little experience Jennifer has with combat, and the most you can do to escape a threat is to run and hide. The few times Jennifer actually does neutralize a threat, it's either due to sheer dumb luck, or because someone else already figured out how to do it, and all Jennifer had to do was flip a proverbial switch. Finally, the game's MultipleEndings are also used in a way to highlight the tragedy of the situation: [[spoiler:not only is it impossible to save everyone, but the canon ending is ''not'' the GoldenEnding. Almost all the characters are DoomedByCanon, and it's only possible to save a few of them. Even then, the canon ending is [[SoleSurvivor where everyone except Jennifer, ally and enemy, ends up dead at the game's conclusion]]]].
** It also codified the PressXToNotDie trope into mainstream video game media. However, what people didn't realize that the whole point of it being included in the first place was to keep the player on edge; to have it so even in the cutscenes, the player remained tense from the constant threat of death instead of the cutscenes providing a moment for the player to breathe and set down their controller. The trope played into the game's SurvivalHorror nature, instead of being included just for the heck of it.
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[[https://twitter.com/WayForward/status/1679227897913942016 On July 12, 2023]], Wayforward in collaboration with Limited Run Games have confirmed that ''Clock Tower'' will be remastered for modern systems and PC using the Carbon Engine, while including new features such as redrawn artwork, a fully animated intro and motion-comic cutscenes, and an original song performed by Creator/MaryElizabethMcGlynn. It will be planned to be released in early 2024.

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[[https://twitter.com/WayForward/status/1679227897913942016 On July 12, 2023]], Wayforward Creator/WayForwardTechnologies in collaboration with Limited Run Games have confirmed that ''Clock Tower'' will be remastered for modern systems and PC using the Carbon Engine, while including new features such as redrawn artwork, a fully animated intro and motion-comic cutscenes, and an original song performed by Creator/MaryElizabethMcGlynn. It will be planned to be released in early 2024.
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* ShoutOut: One of the way Bobby can make his entrance, is by crashing through the stained glass skylight in the stairwell, alongside Anne, who he has impaled with his scissors. This is a direct reference to the opening of ''Film/{{Suspiria|1977}}'', where the character Pat Hingle is killed and her corpse is dropped through a prominent stained glass skylight in a stairwell.

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* ShoutOut: One of the way ways Bobby can make his entrance, is [[DynamicEntry by crashing through the stained glass skylight in the stairwell, stairwell]], alongside Anne, who he has impaled with his scissors. This is a direct reference to the opening of ''Film/{{Suspiria|1977}}'', where the character Pat Hingle is killed and her corpse is dropped through a prominent stained glass skylight in a stairwell.
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Added DiffLines:

* ShoutOut: One of the way Bobby can make his entrance, is by crashing through the stained glass skylight in the stairwell, alongside Anne, who he has impaled with his scissors. This is a direct reference to the opening of ''Film/{{Suspiria|1977}}'', where the character Pat Hingle is killed and her corpse is dropped through a prominent stained glass skylight in a stairwell.
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The game is well-known for its effective [[JumpScare jump scares]]; every time you enter a room, there is a random chance you are either assaulted by Bobby or are faced with some environmental hazard. Sometimes, however, these events do not trigger straight away, [[NothingIsScarier or they might even not happen at all]], which serves to very effectively build up the tension. Notably, the game's director, Hifumi Kono, cited the works of film director Creator/DarioArgento, especially ''Film/{{Phenomena}}'', and to a lesser degree, ''Film/{{Suspiria|1977}}'', as the main inspirations for the game's visual style and atmosphere.

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The game is well-known for its effective [[JumpScare jump scares]]; every time you enter a room, there is a random chance you are either assaulted by Bobby or are faced with some environmental hazard. Sometimes, however, these events do not trigger straight away, [[NothingIsScarier or they might even not happen at all]], which serves to very effectively build up the tension. Notably, the game's director, Hifumi Kono, cited the works of film director Creator/DarioArgento, especially ''Film/{{Phenomena}}'', and and, to a lesser degree, ''Film/{{Suspiria|1977}}'', as the main inspirations for the game's visual style and atmosphere.
Is there an issue? Send a MessageReason:
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The game is well-known for its effective [[JumpScare jump scares]]; every time you enter a room, there is a random chance you are either assaulted by Bobby or are faced with some environmental hazard. Sometimes, however, these events do not trigger straight away, [[NothingIsScarier or they might even not happen at all]], which serves to very effectively build up the tension. Notably, the game's director, Hifumi Kono, cited the works of film director Creator/DarioArgento, especially ''Film/{{Suspiria|1977}}'' and ''Film/{{Phenomena}}'', as the main inspirations for the game's visual style and atmosphere.

to:

The game is well-known for its effective [[JumpScare jump scares]]; every time you enter a room, there is a random chance you are either assaulted by Bobby or are faced with some environmental hazard. Sometimes, however, these events do not trigger straight away, [[NothingIsScarier or they might even not happen at all]], which serves to very effectively build up the tension. Notably, the game's director, Hifumi Kono, cited the works of film director Creator/DarioArgento, especially ''Film/{{Suspiria|1977}}'' and ''Film/{{Phenomena}}'', and to a lesser degree, ''Film/{{Suspiria|1977}}'', as the main inspirations for the game's visual style and atmosphere.
Is there an issue? Send a MessageReason:
None


The game is well-known for its effective [[JumpScare jump scares]]; every time you enter a room, there is a random chance you are either assaulted by Bobby or are faced with some environmental hazard. Sometimes, however, these events do not trigger straight away, [[NothingIsScarier or they might even not happen at all]], which serves to very effectively build up the tension.

to:

The game is well-known for its effective [[JumpScare jump scares]]; every time you enter a room, there is a random chance you are either assaulted by Bobby or are faced with some environmental hazard. Sometimes, however, these events do not trigger straight away, [[NothingIsScarier or they might even not happen at all]], which serves to very effectively build up the tension.
tension. Notably, the game's director, Hifumi Kono, cited the works of film director Creator/DarioArgento, especially ''Film/{{Suspiria|1977}}'' and ''Film/{{Phenomena}}'', as the main inspirations for the game's visual style and atmosphere.
Is there an issue? Send a MessageReason:
None


[[https://twitter.com/WayForward/status/1679227897913942016 On July 12, 2023]], Wayforward in collaboration with Limited Run Games have confirmed that ''Clock Tower'' will be remastered for modern systems and PC using the Carbon Engine, while including new features such as redrawn artwork, a fully animated intro and motion-comic cutscenes, and an original song performed by Creator/MaryElizabethMcGlynn.

to:

[[https://twitter.com/WayForward/status/1679227897913942016 On July 12, 2023]], Wayforward in collaboration with Limited Run Games have confirmed that ''Clock Tower'' will be remastered for modern systems and PC using the Carbon Engine, while including new features such as redrawn artwork, a fully animated intro and motion-comic cutscenes, and an original song performed by Creator/MaryElizabethMcGlynn. It will be planned to be released in early 2024.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


[[https://twitter.com/WayForward/status/1679227897913942016 On July 12, 2023]], Wayforward in collaboration with Limited Run Games have confirmed that ''Clock Tower'' will be remastered for modern systems and PC using the Carbon Engine, while including new features such as redrawn artwork, a fully animated intro and motion-comic cutscenes, and an original song performed by Creator/MaryElizabethMcGlynn.

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