Video Game: Captain America: Super Soldier

"You have inspired me, Captain. Your powerful symbolism. How your inferiors follow you like sheep..."
Arnim Zola

A 2011 video game adaptation based off the Marvel Studios film Captain America: The First Avenger. It takes place during the film, expanding on the adventures of Captain America against HYDRA. The gameplay is deliberately styled after Batman: Arkham Asylum. Despite this (or, possibly, because of it), the game is generally decent, with most of the fun relying on the fact that you play as the shield-slinging Captain.

Notably, Chris Evans, Sebastian Stan, and Hayley Atwell reprised their roles for the game. Evans was so impressed by the gameplay that it inspired him and Joe and Anthony Russo to give Cap a more dynamic fighting style in Captain America: The Winter Soldier.

The game contains examples of the following tropes:

  • Absurdly Spacious Sewer: Though perhaps justified as they are an intentionally built underground method of getting around.
  • All Germans Are Nazis: Played with. Zemo works with Hitler but finds the idea repugnant. Oddly, the film's subversion where the Red Skull was an independent power from Hitler is absent here. Here, Hydra is clearly still working for the Third Reich and Hitler. See Continuity Snarl.
  • Aristocrats Are Evil: Von Strucker.
  • Badass: The Captain himself. Every punch and hit of the shield is pretty damn satisfying.
  • Badass in Distress: Falsworth.
  • The Baroness: Madam Hydra.
  • Bash Brothers: Steve and Bucky. Tandem punching.
  • Big Bad: Zola.
  • Continuity Snarl: A mild one. The Red Skull has broken with Hitler in the movies and formed a third faction in World War 2. Here, he's shown to be a member of the Nazis still.
    • The events of the game cannot be canon with the films, since Baron von Strucker is alive by the events of Avengers: Age of Ultron and it's never implied that he ever met Captain America before.
  • Cool House: Baron Zemo lived in a castle which was also refitted to be a massive Nazi military base.
  • Dark Action Girl: Viper is one of the harder villains in the game to fight. Armin Zola lampshades how formidable she is, only for Steve Rogers to say, "You haven't met Peggy."
  • Elaborate Underground Base: Baron Zemo's Castle is built over one of these.
  • Elite Mooks: The enemies Captain America faces have backstories as Zola created them in order to be this for the Third Reich.
  • Five-Man Band
  • Five-Bad Band:
  • Foreshadowing: The game sets up a number of plot points related to Captain America: The Winter Soldier without meaning to. First Zola is able to synthesize the Super Soldier Serum from Rogers' blood. This explains how he's able to treat Barnes with his own version of the Super Soldier Serum which allows Barnes to go toe to toe with Rogers in the second film. Second, the helicopters that Hydra uses at the end of the game are reminiscent of the Quinjets Shield uses. They can both hover in a stationary position and their primary armament is a minigun supplemented with rockets, which hints at how Hydra infiltrates Shield over time. Finally, Zola's plan to use Falsworth as a brainwashed weapon against the allies is exactly what he ends up doing to Barnes's character. Using him as a weapon in the service of hydra. Also Zola in the games has started to experiment with technology that allows him to transfer his mind into machines. Something that he does successfully 40 years later at Camp Leheigh.
  • Gameplay and Story Segregation: The extra combat challenges are set up as the antagonists rounding up Cap and various combinations of enemies and making them fight for everyone's amusement and/or research benefit, gladiatorial-arena style, somewhere in the castle. Obviously this never happens in-game, but the fun part is in listening to them comment on Cap's performance.
  • Gas Mask Mooks: Nearly every enemy in the game. Perhaps only justified in the Madam Hydra fight, as she tosses gas canisters around the arena.
  • Gun Fu: Madam Hydra's martial art involves a lot of fancy shooting and gymnastics.
  • Herr Doktor: Zola, much more than he is in the movie.
  • Humongous Mecha: The fruit of all of Zola's plans and the last boss of the game. It really is humongous. Also, The Sleeper.
  • I Can Still Fight: Falsworth, after getting tortured by Zola.
  • Last Name Basis: Falsworth is on it with everyone.
  • Large Ham: Everyone, but Zola takes the cake. Falsworth also has this gem;
    "Rogers. Carter. This is Falsworth. We heard your transmission. Are you certain you took out '''aaaaall' the long range guns?"
  • Mad Scientist: Armin Zola is shown to be one of these. Notably, he's a lot more vicious and sadistic in his notes than he appeared in the movie.
  • Mission Control: Peggy and Howard.
  • More Hero Than Thou: When it comes time to decide who stays with Cap and who falls back.
  • Mythology Gag:
    • A primitive 1940's version of Zola's robot body from the comics appears (complete with monochrome face-chest-screen!). It eventually turns out that the real Zola has not, in fact, put his mind into this body (after all, he was still human at the end of the movie!); it's just remote control.
    • Both the classic and Ultimate versions of Cap's costume are unlockable.
    • Pretty much every single early-era Captain America foe is mentioned or shows up in this game, including The Sleeper, a giant robot built by a prehistoric civilization!
    • When Falsworth is captured by Zola, he plans on turning Falsworth into a brainwashed version of Union Jack. The name is never said, but it's heavily implied.
  • Nazi Gold: Uncharacteristically, Captain America can steal this. Maybe he intends to return it to its rightful owners.
  • Nazi Nobleman: Baron Strucker and Baron Zemo make an appearance, or at least the former does with the latter appearing in diaries. Notably, the game subverts the usual portrayal of these as it's shown both men are weird for being both nobleman and Nazis. Baron Strucker is derided by Baron Zemo for betraying his class by joining the Nazis and deferring to the Red Skull. Baron Zemo, by contrast, can barely stomach working for the Nazis, who he considers inferior. He's only doing so because, otherwise, they'll kick him out of his castle when he's close to recovering an alien artifact buried underneath.
  • No One Could Survive That: Said by Falsworth.
  • Putting on the Reich: HYDRA's troops look much more German than they do in the movie.
  • Role Reprisal: As stated above some of the actors from the movie return to voice their characters.
  • Shout-Out: Just about every one of the chapter titles is this to several WWII films.
  • The Stinger: Zola removes himself from one of his Zola bots and the Skull commands him to get back to work, that they'll soon be facing off with Captain America once again.
  • Superhero Packing Heat: Captain America doesn't carry a gun by default, but he's got no problem briefly grabbing someone else's rifle during a "weaponizing" attack and shooting other HYDRA goons.
  • Super Soldier: Well, duh.
  • Surrounded by Idiots: Halfway during the Iron Cross fight, the Red Skull nearly yells this out. "I'm surrounded by incompetence!"
  • Villainous Valor: Baron Zemo finds his own castle appropriated by HYDRA and is mutilated in an accident with Adhesive X in the logs you find. He struggles to find a way to get revenge on the Red Skull and HYDRA and settles on a daring plan involving a fencing match; when that fails, he urges the reader to sabotage HYDRA and get revenge on his behalf.
  • We Have Reserves: HYDRA's motto ("One head is cut off, two more will rise") seems to indicate this.
  • Would Hit a Girl: Steve would, provided the girl is The Baroness.
  • You Gotta Have Blue Hair: Madam Hydra's got a green hairdo, of course, though it's a dark muted green rather than bright.