Video Game: Board Game Online

Just your average inventory...
"BG Online is a board game. Online. Without a board, really. But on a website. Seriously though, it is! Just like all your classic board games you play this game with a bunch of other people and the first to cross the finish line wins!" - BG Online FAQ, What kind of game is this?

Board Game Online is an interactive, HTML-based board game with a ridiculous premise and a slew of references. Gameplay is a mixture of pure luck and experienced strategy, and the developers have really thought of everything.

The site was relaunched on June 27, 2014, giving it fancier site graphics, a better chat system and a way to tell what was all in a game before you joined in. They also added a friends and foes system, Personal Messages, and Presets to save for games. It also features the donation thermometer being animated, filling up with coins as people donate and the stretch goals explode. More features will be added as time goes on.
Relevant tropes:
  • Academy of Adventure: An expansion is literally all about the Academy of Adventure - it's very aptly named.
  • Anachronism Stew: Teleporters, lassoes and a hookshot? Just your run of the mill inventory. Nobody raises an eyebrow.
  • Ancient Tomb
  • And Your Reward Is Clothes: The horn is rather fun to honk!
    • Subverted by the fact you can pick up horns normally in the game anyway if one of the players is a donator.
    • And don't forget the titles, or the fonts, or the in-game text color choices, or the taunts, or the dice...
  • At the Crossroads: An event in the game is an actual crossroads, where you can pick between four and five events.
    • The item Cards of Fate also have this effect.
  • Baa Bomb: You can buy exploding sheep.
  • Badass Santa: In the Christmas-special event, you can gain a buff called "Nice" which will cause you to receive a gift of your choice from Santa. This gift can include a pogo-stick, a tractor beam, or a goddamn lightsaber. Where does Santa get all those wonderful toys?
  • Bears Are Bad News: Sometimes, a bear will break out of a zoo and become a randomly-encountered hazard that forces you to run backward a few spaces (unless you have an item capable of placating it).
  • Board Game: The game is BOARD GAME ONLINE, after all.
  • Butterfly of Doom: One possible outcome of time-traveling to prehistoric times is that you step on and kill a fly. When you come back, everyone's names are replaced with random celebrity names, e.g. Oprah Winfrey or Saddam Hussein. Sometimes the finishing line moves slightly too.
  • Catapult to Glory: One of the random events. You can even survive it.
  • Cosmetic Award: You can win awards for drinking beer and winning in particular ways. They don't do anything, naturally.
    • And, as of 2012, actual achievements, all cosmetic.
  • Death Is Cheap: Players usually die at least three times every 150 spaces. If you don't, it was either a short game or played very safe.
  • The Disease That Shall Not Be Named: Horribly, horribly averted.
  • Duel to the Death: Specifically. A shootout to the death. The loser dies, the winner keeps walking. Nobody gets shot? They both die.
  • Extreme Omnivore: Getting the Pac-Man skill allows you to eat other players and a few of the living hazards like the bear. Eating people rewards you with Rupees, and eating enough gives you a rare item.
  • Fantasy Kitchen Sink: Plus pop-cultural kitchen sink.
  • Frankenstein's Monster: Can be slept with the Dark Room. (Yeah.)
  • The Future: One of several locations you can visit with the Time Machine.
  • Gay Cowboy: There are a couple in the Wild West, of the more "stereotypically flamboyant" variety.
  • Genre Roulette: The jukebox, especially considering there are no song/genre filtering options available, and aside from muting the YouTube player or sound card, no way of just skipping a song.
  • Hilarity Sues: The point of the premium class Lawyer.
  • Hoist by His Own Petard: All the freaking time. Having this happen to you several times is likely how you'll learn to play the game.
    • A common example is when one player pulls a gun on another player. If the target has Hypno Goggles, they can use them during the target selection phase and make the shooter shoot himself instead.
    • Illusionists are tricky bastards who like to sneak fake items into other players inventories, causing instant death if they're used. If the burdened player has Blessing of Vengeance active however, using the fake item results in both the target and the Illusionist dying, with the Blessing reviving the target immediately afterward.
    • Inexperienced players will drop mines or TNT into a group of opponents and then use other items to escape from the pack before detonating them. More often than not this results in a Genre Savvy player using a Lasso or Tractor Beam to drag him back, either saving everyone's bacon or not noticing his re-positioning fast enough.
  • Holiday Mode: Santa, snow and shenanigans for Christmas. Fireworks for New Year's Day. Love pacts for Valentine's Day. Scary shit for Halloween. Et cetera. (And all with achievements.)
  • Horny Devils: The Incubus/Succubus class.
  • Instant Awesome, Just Add Dragons: How did the devs make the cave event more awesome? Add a dragon!
  • Instant-Win Condition: Escaping the pyramid with the Pharaoh's Treasure or combining Sausage, Eggs, Spam, and Bacon to make the English breakfast will allow a player to win the game instantly.
  • Interface Screw: The spell Blind blacks out the entire interface for a few seconds. Hopefully you don't need to get rid of a bomb.
  • Karmic Death: Inverted in that you must sometimes gather enough karma to recincarnate after you die.
    • Played straight with the spells Living Bomb, which will most likely explode your attacker along with any other unfortunate sap close to you, and Blessing of Vengeance, which kills your murderer and revives you on the spot.
  • Laser Blade: Lightsabers are genuine items in the game, commonly found in the Future Shop. They function the same was as Swords, just with a battery instead of a static three uses and cutting through Shields easily. The color of lightsaber you get is decided at random.
    • Infinity–1 Sword: Rarely a purchased lightsaber will be purple, which kills everything on your space and within one space of you with a single swing. Murdering people is much easier when you don't have to be directly on top of them.
  • Moment Killer: Non-romantic example, this is an ability of the Lawyer class called "Objection!", and they are hated for it. When used, the current turn ends immediately and all actions current happening in that turn cease, no exceptions.
  • N-Word Privileges: Averted. The game's policy on potentially offensive content is an anti-censorship one.
  • No, I Am Behind You: The Illusionist's passive skill has a chance of invoking this, causing the player to dodge backward one space if he's targeted with a melee weapon.
  • No Sell: The "No." skill lets you do this when shot at.
  • Optional Sexual Encounter: The brothel, though it's a crapshoot whether you get someone like Alizee or someone like the World's Ugliest Dog. Wearing Night-Vision Goggles or having Arcane Vision, however, will reveal who it is before you decide to sleep with them.
  • Psychic-Assisted Suicide: An easy way to stop a potential shooting, if you have a pair of Hypno-Glasses handy.
  • Rasputinian Death: Try using an Improbability Device inside the Pyramid.
  • Reference Overdosed: More than half of the game is a reference to, well, everything.
  • Russian Roulette: You can challenge an opponent to this in the Indian Casino.
  • Take That: One event has the player entering a bar in Indiana, and beating up the bartender. This is a reference to Indiana's Religious Freedom Restoration Act, passed in late March 2015, which allows business owners to ignore anti-discrimination laws on religious grounds.
  • Tempting Fate: If you click on your rupees to brag about how many you have, there's a chance you'll lose some.
  • Thanatos Gambit: There are actually a few perks to being dead at the right time; explosive items don't move you upon detonation, and Guns and Arrows won't cause you to run backward, to name a few. A well-timed suicide when you're nearing the finish and everyone is getting ready to shoot you is a good way to secure a win.
    • If you're really lucky you can get an FSM Afterlife, which allows you to keep rolling the dice to move even while dead and revive whenever you want. The only way to stop this is to be forcibly resurrected by another player, which is very uncommon if none of them is a Priest.
  • Time Machine: Another one of the random events. It can take you to the far past or hundreds of years into the future, but never into the The Wild West.
  • Where's the Kaboom?: Sometimes, the time bomb doesn't explode. It is even accompanied with the trope-naming quote.
  • The Wild West: You can fight bandits for reputation, or visit the Indian tribe and learn to shoot arrows.
  • Unlockable Content: Averted, for the most part. Almost all of the content is immediately available to free players. Six classes (Illusionist, Lawyer, Druid, Time Twister, Enchanter, and Warlock), however, require you to either play with someone who's donated or donate some euros yourself.
  • United Nations: A common instigator of random events. Defy their demands to move back 10 spaces at your own risk; often Hilarity Ensues if you do.