Video Game: BlazBlue

"The Wheel of Fate is Turning... REBEL 1..."
The Announcer, starting a match

BlazBlue is a Fighting Game series by Arc System Works, and a Spiritual Successor to Guilty Gear. This series has about as large a fandom, if not more, as its technical daddy.

The games of the series are the following

Side games

  • BlazBlue: Battle X Battle: features Super-Deformed characters and gameplay similar to Power Stone. A North American version was released under the title BlayzBloo: Super Melee Brawlers Battle Royale.
  • BlayzBloo: Clone Phantasma: Based on Chronophantasma, a sequel of the above, released on the Nintendo eShop for Nintendo 3DS.
  • Eat Beat Dead Spike-san: A Rhythm Game for the iOS and Android, starring Ragna's "pet" Dead Spike. Eat food while beating to the tune of Blazblue music!

Aside from those, the franchise also has side stories in other media. Listed below:

Light novels

  • BlazBlue: Phase 0: written by Komao Mako, illustrated by BlazBlue's lead artist Katou Yuuki and based on a story from BlazBlue creator Mori Toshimichi was published by Fujimi Shobo on August 20, 2010 (see here). The story begins when Ragna has a chance encounter with Celica, a young lady harboring a mysterious power, and involves the mysteries of the BlazBlue world.
  • BlazBlue: Phase Shift 1: The first sequel was released in April 2011. This time the focus shifts to Yuuki Terumi and a boy named Kazuma Kvar, while also elaborating more on Nine and Trinity before she became Platinum.
  • BlazBlue: Phase Shift 2: Released January 2012, this sequel focuses on Jin Kisaragi's exploits during the Dark War.
  • BlazBlue: Phase Shift 3: Released May 2012 the focal point character is Konoe A. Mercury, better known as Nine of the Six Heroes, and tells her dealings with the Magic Guild and their involvements in the Dark War.
  • BlazBlue: Phase Shift 4: The fifth novel, released in late September of 2012, this time placing the spotlight on Celica yet again, all the while setting the stage (in a rather major way at that) for later iterations of the series, Chronophantasma in particular.
  • Bloodedge Experience: In June 2014, another prequel story was released, following a new cast that bears quite a few resemblances to the main story cast, though younger versions of a few of them appear too.

Visual novels

  • X Blaze Code Embryo: released in July 25th, 2013 on Playstation 3 and Playstation Vita. The story takes place 150 years before Calamity Trigger. It stars Touya Kagari, an Ordinary High-School Student who lives peacefully until a mysterious girl named Es comes to his life. From there, the story explores the hidden mysteries of the world.
  • XBlaze Lost: Memories: Sequel to the above, released in 9th April 2015 in Japan (and summer 2015 worldwide), stars "Watashi" ("Me") in her journey inside a strange dimension named "Phantom Field", along with the mysterious girl Nobody, to find pieces of her lost memories and her missing sister. The story will also explain what happens with the cast of the previous game.

Drama CDs

  • BlazBlue: The Wheel of Fortune: Released September 8, 2010, this story takes place in the original timeline (before all of the time loops happened) and stars Tsubaki Yayoi, who's appointed as the secretary for Major Jin Kisaragi (instead of Noel in the games, who doesn't exist here). It retells the "old man's tale" of Hakumen in the second game.
  • BlazBlue: Happy Trigger: The first, Blue Drama Rebel One, released July 2009, and the second, Blue Drama 2 Rebel Two, released December 2009. Both are mostly gag stories involving the Blazblue cast.

Other

  • An official monthly webcomic entitled BlazBlue: Chimelical Complex by Haruyoshi Kob began on August 6 on Famitsu's Comic Clear website. It can be viewed here. Too bad it's written in Japanese.
  • A manga written by Mori himself and drawn by doujinshi artist Sumeragi was also made called BlazBlue: Remix Heart, which is set in the NOL Military Academy Days and stars a new character named Mai Natsume, who, by the power of the Grimoire, has been changed from a man to a woman.
  • Bururaji (BlueRadio): A radio show that airs in Nico Nico Douga with the purpose of promoting the franchise. It is hosted by Tomokazu Sugita, Kanako Kondo and Asami Imai with several guests (mainly other Blazblue voice actors) coming and going, and they're partaking in various fun activities throughout the show.

Aside from those, the games also have been adapted to various media.

  • Calamity Trigger light novel comes in 2 parts, the first released January 2013 in Japan and the second in May 2013.
  • Continuum Shift light novel also comes in 2 parts, the first released Semptember 2013 in Japan and the second in January 2014.
  • BlazBlue: Alter Memory: Anime of the Game based on the first 2 games, ran in the Fall 2013 season.

This series has character sheets for each sub-series. Please place all character-specific tropes there.

Page is currently undergoing a revamp.


ACTION!

  • The Abridged Series: It can be found here.
  • After the End: The "end" in question being the Black Beast's apocalyptic rampage, which shaped what used to be our future world into what we see in the present timeline of the games.
  • Added Alliterative Appeal: You did read the title, right?
  • Adorable Evil Minion: The cute, Victreebel-esque squid-thingy Arakune summons.
  • Aerith and Bob: This game can't decide whether it wants to be Japanese or not. The NOL would certainly appear to be, if it weren't for all the Gratuitous Latin thrown in. While most RPGs have a decent amount of mixing, it still makes no sense why Jin is meant to be English but has a completely Japanese name (though his 'Kisaragi' surname is justified by being adopted, it doesn't explain his first name), or why he and Saya have Japanese names while their brother Ragna doesn't. Bang comes from the so-far most traditionally Japanese part of the world, even referring to himself in eastern order, but has a western first name. Konoe A. Mercury is the other way around. Also, normal names like Noel, Carl and Rachel are joined by completely made up ones like Litchi, Tager, and Valkenhayn. For the DLCs, we also have Makoto Nanaya right next to Platinum the Trinity, who has personalities that go by "Sena" and "Luna". And let's not forget: Hazama/Terumi Yuuki is working next to a man named Relius Clover. Then everything goes to hell once it's implied that the BlazBlue world is actually supposed to be modelled after this one.
    • The English dub makes things a little more confusing. The NOL uses Latin, Jin and Hakumen use Japanese words, Bang uses English words but keeps translated prefixes (Ninja Style Art:) for his distortions, Carl and Relius use Italian, and it just becomes one big mess of Gratuitous Foreign Language mixed with translation issues.
    • The Japanese makes even less sense when you find out NONE of the cast come from there (with the exception of Jubei), and the entire region was nuked into oblivion in a (failed) attempt to destroy the Black Beast.
  • Alignment-Based Endings: Both Continuum Shift and Calamity Trigger, (And to a degree, Chronophantasma) have alternate endings based upon player decisions during each character story.
  • All There in the Manual: There is so much of the background information available in the side materials that you can somewhat predict what will happen in the next game if you are up to date with the side materials. Unfortunately, none of them are officially translated.
  • Anime Theme Song: "ao-iconoclast" by KOTOKO.
    • Continuum Shift continues this by bringing back KOTOKO with the song "Hekira no Sora e Izanaedo"
    • The Updated Re-release Continuum Shift II has "Shinsou", now by Asami Imai (ie Tsubaki).
    • The second updated rerelease, Continuum Shift Extend, features "Sōkyū no Hikari" by Faylan.
    • Chronophantasma uses another Faylan's song, this time named "Blue sanction". CPEX has "Blue desire", by Faylan yet again.
  • Anyone Can Die: Characters can and will be killed during Story Mode playthroughs. Although subverted by the fact that thanks to the "Groundhog Day" Loop, characters killed will return to life when the loop resets itself. The sole exception is Lambda-11, who was permanently killed off in the finale of Continuum Shift, at least until she came back in Chronophantasma's Updated Re Release. Speaking of Chronophantasma though, Terumi can be added to the list, while Hazama and Trinity's fates are ambiguous.
  • Apocalypse How: A variant on a Class 1, thanks to the Black Beast. Most of the Earth (at the lower elevations, at least) is still inhospitable to most forms of life, thanks to the high concentrations of seithr. However, unlike most Class 1's, humanity came out with a little extra something: the Ars Magus.
    • Hazama's plan is to bring about a Class 5. Later on Izanami's goal also has the similar scale.
  • Arc Words: "The Wheel Of Fate Is Turning" hints at the "Groundhog Day" Loop.
  • Artifact of Doom: The titular BlazBlue, aka Azure Grimoire and various Nox Nyctores and Armagus. The only characters who aren't confirmed to possess one or be an Eldritch Abomination are Taokaka, Makoto, Amane, Azrael and Kagura.
  • Artificial Stupidity: The AI has no idea how to fight Arakune. This leads to stupid things such as the AI blocking his Drive attacks note  despite the bar filling if the attack hits, blocked or not, or his Astral Heat going from the worst in the gamenote  to being arguably the best in the game, due to the AI chasing it down and trying to attack it, very often resulting in being hit by the Astral.
  • Ascended Meme: The vocalist for Okkusenman posted a vocal version of Bang's theme on Nico Nico Douga. It was revealed that on the Continuum Shift OST, Bang's voice actor is singing a vocal version of the theme with the very same lyrics as the original version.
    • Continuum Shift's English translation has an achievement called BEES, referencing the "BEEEEEEEEEEEEEES" meme.
  • Autobots, Rock Out!: Daisuke Ishiwatari did the soundtrack, are you surprised in the slightest? Subverted in the occasion of a Theme Music Power-Up, where the music goes from the rest of the soundtrack's metal to Kotoko's vocal J-Pop.
  • Awesome but Impractical: Most Astral Heats. To perform the Astral Heat, you must have 100% Heat, a Burst Node (no longer the case as of Chronophantasma), having won one round, and your target must have less than 35% Health (i.e, their health bar must be red). Many of them are easily countered or blocked with good timing or strategy. However, there is no more stylish way to finish off your opponent. Every Astral is unique to the character you play as, and all of them are awesome. Observe.
  • Background Magic Field: The seithr is described as this; it is found everywhere in the atmosphere and then used for Ars Magus. In a variation, there's only so much seithr in a given area; once they're all used up, no one can use Ars Magus there until the seithr recovers itself in the area. Also thick concentrations of seithr is harmful to humans. This magic field was originated from the Black Beast and was spread out throughout the Dark War until it covers the whole world.
  • Badass: Pretty much everyone.
  • Beauty, Brains and Brawn: Noel, Tsubaki, and Makoto respectively.
  • BFS: Absolutely egregious. Ragna's sword is described as a "massive slab of metal" and is not only positively huge but capable of transforming into a scythe, Hakumen uses a Japanese-styled two-handed sword that's as long as he is tall, Kagura's is so large that it's at least twice as long as he his tall and he can realistically plant it into the ground and lean against it, Bang uses a 55-inch long nail as easily as a cheerleader's baton, and don't get us started on the Murakumo units, who summon swords the size of skyscrapers in their Astrals. Even Jin's Yukianesa counts, as it's far longer than any regular Japanese katana.
  • Big Bad: Izanami the Imperator Librarius and the Goddess of Death
  • Big Bad Duumvirate: Everything bad that's happened within this series can be traced back to Yuuki Terumi and Relius Clover. Although as of the third game they're Demoted To Co-Dragons.
  • Big Screwed-Up Family: Ragna, Jin, and Saya lived in an orphanage. Jin's neediness led to depraved insanity, Ragna turned into a half vampire Sociopathic Hero after the fateful incident in their church, and Saya was kidnapped to be used as a template for androids of mass destruction. Eventually, we find out that Ragna is the reincarnation of a beast that once went unto destroying the world, labeling him as the destroyer of worlds, Jin being the world's "antibody" and Saya being the Imperator of the NOL although in her defense being Possessed by the Goddess of Death would do that to you and your siblings.
    • As of Continuum Shift, the Clover family can also be put in this category. There's the father, Relius Clover, who is obsessed with creating the perfect puppet, going as far as turning his daughter Ada and his wife to puppets, along with being one of the series' two Big Bads. Carl, Ada's younger brother, gets tempted and self-manipulated into performing acts of violence for his sister and does some pretty messed up things at times, all to turn his sister back and to find his father to get revenge.
    • Makoto's family is heavily implied... in fact, scratch that, they're very obviously this, although it's mostly limited to the gag reels and played for Comedic Sociopathy.
    Narration: Mommy ends Mikoto's rant with a wicked right cross to the mouth - a textbook example of the famous Nanaya "tough love".
  • Black and Gray Morality: The world of Blazblue is very cynical to say the least, with very few unambiguously good characters. The world was ravaged in the past by an Eldritch Abomination that nearly drove humanity to extinction, and even after it was defeated it left most of the world poisoned and uninhabitable. Humanity was forced to create cities high above the ground to avoid being poisoned and governed by an organization that quickly went oppressive and started subjugating any and all opposition. The heads of said organization are an insane psychopath bent on plunging the world into chaos, a Mad Scientist only interested in creating the perfect being, and a Godof Death. The only ones willing to oppose said organization are The Protagonist, who has his own personal issues to sort out, and doesn't really give a damn about the world at large, a second organization with its own dirty laundry, and a small number of vigilantes.
  • Blonde, Brunette, Redhead: Noel, Makoto, and Tsubaki, respectively.
  • Bondage Is Bad: Relius. His Astral Heat tends to put the losing opponent in rather compromising positions.
  • Bounty Hunter: Referred to as "vigilantes" in-game.
  • Break Meter: The Guard Libra/Guard Primer system in the first 2 games, replaced with Barrier Gauge in the third.
  • Breaking the Fourth Wall: Happens in several episodes of "Teach Me, Ms. Litchi" and "Help Me, Professor Kokonoe", as well as the gag reels.
  • Butterfly of Doom: This is pretty much the whole basis of the story. Hence "The Wheel of Fate is Turning".
  • Buxom Is Better: Many comments flying around the game are about aggrandizing big boobs and girls who have them, and either having the flat-chested ones belittling themselves or other people belittling them.
    • Lampshaded by Taokaka. Hilarity Ensues when she names Litchi "booby lady" and Noel "Lacking Lady".
      • Some of her battle quotes enhance the hilarious effect.
    Taokaka: [To Litchi] Hey Booby Lady!
    Taokaka: [To Noel] Are you sure you're a lady?
    • Lampshaded to a hilarious, gut-busting degree in Continuum Shift during the new "Teach Me Ms. Litchi" episodes.
    Litchi: Tao! Are you alright?!
    Taokaka: [After being electrocuted in front of Litchi, Makoto, Tsubaki, and Noel] Uh... I see three sets of boobies and... one cutting board.
    Noel: [Utterly embarrassed, sobbing] A ... A cutting board? She compared me to a... a cutting board!?
    • Makoto's section of "Help Me! Professor Kokonoe!" confirms this trope to be in play. Kokonoe is, let's just say, very pissed off and jealous at Makoto's boob size... and the latter is number two as shown in the chartnote .
  • Card-Carrying Villain: Justified Trope. Terumi's presence in the world is maintained by the protagonists' (mainly Ragna's) hatred of him, so keeping a puppy just for kicking is actually how he keeps himself from simply going poof. Double Subverted in that he goes about his malicious deeds without a hint of remorse or justification, and instead takes genuine enjoyment out of the atrocities he commits. Even if he didn't need to make people suffer to survive, he would still do it because he finds it all fun.
  • The Cameo: The Bururaji Radio (BlazBlue radio show) features a cameo by of all people... SOL BADGUY. Drawn in chibi like other BlazBlue chibi characters.
    • In a later one, Ishiwatari one-ups Sugita's recurring segment with "Scold Me More, Badguy! (Heart Symbol)"
    • And later there's also cameos of Heart Aino and Yosuke Hanamura. Usually when to promote an ASW collab.
  • Call Back: In Tager's Story Mode, when you go to meet the NOL Reverse Mole, you're given a password to initiate the meeting. The password is "Gnu", but you're given a second password, "Baa", that initiate the Gag Reel. In Makoto's Story Mode, where she falls into the alternate timeline, she bumps into Tager, who's looking for her. Guess what the real password is?
  • Cast of Snowflakes: Not just in terms of the characters themselves, but also in gameplay: every character has a unique game mechanic that no other character has access to.
  • Cat Girl: People from the Kaka Clan are generally composed of these, with males being a rarity. Kokonoe, on the other hand, is a half-nekomata.
  • Censored for Comedy:
    • Kokonoe wanted to put something on Tager's GIGANTIC TAGER, but she didn't think it was practical.
    • Well, first, Kokonoe intended to take Ragna's INFERNO DIVIDER and put it in a CARNAGE SCISSORS. Maybe a little GAUNTLET HADES, to go with. We can only imagine what his HELL'S FANG will DEAD SPIKE... No, really, that was pretty much word for word.
  • Character Development: Quite a bit of it too, particularly in Continuum Shift and Chronophantasma. CP in particular is a good source for this for most of the cast. Ragna becomes more heroic, vowing to find a way to use his Azure to protect people as opposed to using it to destroy (Which makes what happens to him at the end even more tragic), Jin is less of a Jerk Ass to others (Even around Noel he's simmered down a bit) and Noel herself is far more confident than before, even being able to harness her Mu-12 form at will. Even Hakumen seems to have cooled down as he speaks less harshly to others, and isn't as hostile to Ragna as he was before.
    • On the other hand, Litchi goes from a normally nice lady into a rather pitiful Tragic Heroine with several, but severe, dark elements and flaws that could bring her downfall, though still retaining her sympathy. Carl also went from a murderous kid who'd remorselessly kill anyone for information into an upstanding boy that re-discovered and uses his humanity more. More importantly, Bang Shishigami goes from your typical Joke Character into a serious, respectable but still occasionally boisterous man.
  • Chekhov's Armoury: Shows up in the fifth episode of Teach Me Miss Litchi Reloaded in Continuum Shift. The missing Nox Nyctores will undoubtedly show up in the sequel.
  • Color Motif: Word of God states that red represents rebellion, while blue represents order.
  • Combo Breaker: Barrier/Break Burst. Every character also has a counter command usable while blocking, but it uses up 50 Heat.
  • Comic Trio: Makoto’s the idiot that comes up with stupid plans, Noel blindly follows, and Tsubaki can't do anything to stop them. Even more so in the Teach Me, Miss Litchi segments.
  • Crapsack World: Go read the Black and Gray Morality entry, then come back and see if you want to say otherwise...
  • Critical Hit Class: Hitting the opponent with Azrael's Drive attacks exposes weakpoints on their person, either high or low depending on the attack. If Azrael hits the opponent with a corresponding Drive attack (or certain special attacks) while these weakpoints are exposed, it becomes a critical attack with different properties, such as causing a groundbounce or being unblockable. One of Azrael's Distortion Drives, as well as his Overdrive, make these weakpoints permanently exposed for a set amount of time.
  • Damn You, Muscle Memory: If you came here from Guilty Gear, pressing all four face buttons sets up an Instant Kill. Try that here and you get Barrier Burst (in the first game), Gold Burst (in the second game), and Overdrive (in the third game).
  • Devil but No God: Terumi is the closest you can get for a Satan Expy who's pretty active in ruining everyone's lives. A benevolent God? Don't even think about it (Takamagahara is quite the Jerkass God).
    • The Amaterasu Unit might come close to being a benevolent God, due to it looping time constantly to prevent the end of the world...
  • Disc One Final Boss: Nu-13 is pretty much the closest thing Calamity Trigger has to a Big Bad, but it turns out in the end that she's just one of Hazama's pawns, and she is quickly discarded. Ironically, Hazama (and Relius as well) are revealed to be mere pawns for Izanami/Saya, as of Chronophantasma, and she discards them just as easily.
  • Divine Chessboard: Everyone seems controlled by Jubei and Rachel (and Kokonoe to a smaller extent) on the protagonists' side. Just about everything else in the story is being controlled by Hazama and Relius. Except Saya, or rather Izanami.
  • Double Jump: Everyone can do this. Some characters have Triple Jump and/or other mobility options that let them be suspended in midair for long.
  • Downer Ending: Both games' true routes and the arcade endings for the first two games — every single one ends with the character in question ultimately failing to make a difference, except for Hazama. This is zig-zagged in the third game.
  • Dramatic Irony: Goes a lot, especially in Continuum Shift. For instance, Carl gets calmed down and regained his trust of adults thanks to Litchi... not knowing that Litchi is on the NOL's side and sided with Relius... WITHOUT knowing the reasons for her doing so. And on the other hand, Litchi didn't know there's a certain Boundary-rending Nox Nyctores called "Phoenix Rettenjou" which may be the key to her problems... and it's in Bang's possession, and he wasn't even aware at first. Bang was at least told about its function by Platinum eventually... and then he doesn't even know Litchi's problems. All these informations were known by the audience, leading to things from speculations, assumptions, etc.
    • In the same game, Hakumen's little story that he tells Tsubaki is full of this once you've listened Wheel of Fortune. Especially when Tsubaki said that she envies the woman who inspired Hakumen and gives him the will he needs to fight the Black Beast; that woman turns out to be herself from another timeline. And of course, she never realizes who Hakumen really is.
  • Dude Looks Like a Lady: Newcomer Amane.
  • Dungeon Punk: Although it also has it's share of Post Cyber Punk and general anime tropes (especially when it comes to Sector Seven), the setting fits squarely into this. Most of civilisation has been destroyed, and what's left is controlled by a very dictatorial and almost feudal world government that maintains power by having a monopoly on a sort of artificially engineered magic that is powered by toxic Eldritch Abomination fumes.
  • Dysfunction Junction: Easily one of the most screwed up casts of fighters ever.
    • Let's see... Jin's either a sociopath or an (incestuous) Yandere. Carl's walking around with the living corpse of his sister and is scarred for life; his father murdered his wife and daughter. Tao's hyperactive and is, well, an idiot; Bang is the Super Hero version of this combined with Testosterone Poisoning. Litchi's got a severe case of Guilt Complex. Arakune lost his mind. Kokonoe comes off as mad at the world. Hazama's a thoroughly despicable being who finds joys in being a malicious Troll to everyone. Platinum has DID and a Guilt Complex. Hakumen's an entirely different level of sociopath. Noel is WAY too emotionally unstable to be serving in ANY military capacity, and Tsubaki is at least crazy enough to off her best friend for a chance with Jin... and then there are the Murakumo Units. Valkenhayn is weighed down with the guilt of his past failings and his duties to Madame Rachel, who comes off as bored and depressed at the world. Ragna has just about broken from all the crap he had to go through, and also comes off as mad at the world due to all of Terumi's shenanigans. And Makoto, who seems well-adjusted compared to the others, is a Pandora's Box of racism issues she's trying to keep shut. Newcomers involve a girl who's Raised by Dudes as a mercenary and thus always have a mercenary mindset when dealing with everything (Bullet), a fight-happy beast of a man (Azrael), and a dude that looks like a lady and too obsessed with doing his own things (Amane). Arguably the most normal of them is Kagura Mutsuki, the extent of whose emotional dilemma (the nature of the Ikaruga Civil War) is concealed behind his lechery. And this is just the top of the barrel!
      Ragna: Dear god, why me? Why do I always seem to attract the who's who of mental illness...?
    • Although almost all of them get better as of the third game. Even then, there is Izanami, The Goddess of Death who is possessing Saya, Ragna and Jin's younger sister and the Murakumo template. She's obsessed with creating a world of death.
  • Ensemble Cast: While the first game focused mainly on a handful of characters who had any impact on the plot, the second game gave so much development to the extended cast that it has become this; everyone has some ties to the main conflict as of the True Ending. Subverted again in the third game, however.
  • Even Evil Has Standards: Despite Terumi working with Relius and Izanami, neither of them like him particularly much because of his scheming and unpredictable behavior, and she leaves both of them to their fates when she has no more use for them, noting that Saya might have rubbed off on her when it comes to her contempt for Terumi.
  • Fanservice: The tie-in manga are made of it; if one of the females is even vaguely pretty, then take it as read that she'll appear in a shot that leaves little to the imagination, and some that leave absolutely ''nothing'' to the imagination.
    • The games themselves have Fanservice in spades as well. Mostly provided by the female characters for male players, but female players are fortunate enough to get some from male characters on occasion. The presence of blatant fanservice is enough to get a Lampshade Hanging on occasion as well.
      • And that's not even mentioning the material collections where not even Rachel is safe from scantily-clad scenarios, various states of undress, or suggestive shots of her and Noel dripping with les yay.
  • Fantastic Racism: Beastkin are typically seen in a derogatory light by humanity in general, with the known cast being amongst the majority of the exceptions. It's telling that, given all the problems Terumi and/or Relius instigated as part of their plans, this isn't one of them!
    • Kagutsuchi was built on top of Lost Town, where the Kaka clan lives, depriving it of sunlight and contributing to their decline, and nobody saw a problem with this a hundred years later. The Kaka kittens all praise Bang as a hero for bringing the sun back.
    • Dark and Troubled Past / Noodle Incident: Makoto's pre-Academy backstory has never been explored to this day, and this problem plagued her even during her tenure. Given how she refuses to remember it, how she was a much nastier person in Heart to Heart, and how being forced to relive it outright shattered her during the bad ending to Slight Hope, the possibilities lead the mind to very dark places.
  • Fantasy Kitchen Sink: Just looking at the playable characters, we have normal humans, vampires, a cyborg, magic-wielding robot girls, an insect-filled Eldritch Abomination, a cat girl, a squirrel girl, a Highly Visible Ninja, a Magical Girl with 3 personalities inhabiting one body, a samurai whose sword is longer than is physically possible to unsheath, and a werewolf butler.
  • Fighter, Mage, Thief: While none fit the trope fully, Makoto is undoubtedly the fighter with the greatest offensive potential, Tsubaki fits the mage best, though her Unlimited version is the toughest of the three (15,000 HP to the other two's 14,000HP according to The Other Wiki; in normal mode they all get 11,000 according to Dustloop), and Noel the thief noted for her speed, though her reliance on her magic guns leans towards the mage a little.
    • It's switched around for Mu-12 and Izayoi (Noel and Tsubaki's alter egos respectively): Mu is the mage with her powerful zoning capabilities and low health, while Izayoi is the thief with her quick attacks and high mobility.
    • Also to some extent with Bang's three "apprentices" Carl, Platinum and Taokaka (respectively). Carl is mainly the brute fighter with the help of Nirvana, although he's not without some intricate tactics of his own. Platinum is the mage, being a Magical Girl, although her playstyle involves a lot of powerful smashing. Taokaka is the thief, with weak attacks and multiple mobility options.
  • Finishing Move: Known as Astral Heats, these moves can only be used during the final round, when the opponent has less than 25% life remaining. In the arcade version of Calamity Trigger, only Ragna, Rachel, and Nu -13- have Astral Heats, a fact which, according to Word of God, was related to the game's plot. That is, Astral Heats are only unlocked in the console versions when a character completes their Arcade Mode; with each Arcade Mode being one iteration of the "Groundhog Day" Loop. At the time of the arcade game, only Ragna, Rachel and Nu -13- have completed their "loops" and gained the Astral Heat power. Continuum Shift has raised the maximum health to 35% and allowed their usage in the match point round, but in return you need to burn a Burst. Chronophantasma leaves out the Burst (since it doesn't exist in that game) while keeping the "having win one round" restriction.
  • Five-Bad Band: As of Chronophantasma, the antagonist side (NOL mainly) eventually forms this.
  • Five-Man Band: The characters form groups for a limited purpose from time to time, but all have inevitably dissolved.
    • Temporarily in Continuum Shift's True End:
    • The vigilantes all travel together in Bang's CS story, and temporarily form their own Five-Man Band of sorts for its duration.
      • The Leader: Bang Shishigami
      • The Lancer: Taokaka (probably left the position to join Ragna in the end)
      • The Smart Guy: Carl Clover (split up with Bang and is traveling on his own)
      • The Big Guy: Nirvana/Ada (went with Carl after CS)
      • The Chick: Platinum The Trinity. Even though she isn't technically a vigilante, she travels with the group enough to be considered a part of it. She is still traveling with Bang after CS.
    • The Six Heroes in the past:
    • Remix Heart has its own Five Girl Band of sorts, called "Remix Heart".
  • Fixed Floor Fighting
  • Flawless Victory: "Perfect!"
  • Foregone Conclusion: The prequel novel, BlazBlue Phase 0. If you've played the games, you already know what's going to happen. The Black Beast will be unleashed and nearly cause the end of the world. A group of people whom will be known as the Six Heroes will rise up and lead the remnants of humanity to challenge and eventually slay the beast. Hakumen is Jin. Bloodedge will sacrifice himself to save Jubei. Celica will watch over the Black Beast's remains. However, while we know what will happen, we don't know how it happened, which the novel will explain. There are also stuff that foreshadow things to come in the games, particularly for the third.
  • Foreshadowing: Hakumen's Shipuu (Squall) Distortion Drive is a slower, stronger version of Jin's Touga Hyojin (Arctic Dagger) Distortion Drive.
    • Amazingly, the two different Japanese covers for the PS3/360 ver of CT. PS3 = Ragna/Jin/Noel 360 = Ragna/Hakumen/Nu-13. It's technically the same three people on the cover.
    • Lambda plays her "Nox Nyctores detected..." intro against Badass Normal Bang. That can't be right?
    • A fake (but still made by AKSYS) trailer for a BlazBlue movie had Litchi end up turning evil. Guess what happened in Continuum Shift...
    • There's a reason why Bang's Nox Nyctores has Lord Tenjou's name in it.
  • Forgotten First Meeting: The second game reveals that as a student, Ragna met Taokaka while she was still a kitten (although he might remember, she doesn't). In this case, however, their relationship is strictly platonic.
  • Four-Temperament Ensemble: Makoto is Sanguine, Jin is Choleric, Tsubaki is Melancholic, and Noel is Supine.
  • Fourth Wall Mail Slot: Each character who reaches a bad ending in story mode in the second game is treated to an episode of "Help Me, Professor Kokonoe!", where she gives you advice on what you did wrong and how to avoid it the next time around. She's not afraid to berate the player for it, either.
    "If you're one of those players who are like "I don't need help", or "I just want to unlock hidden stuff", or "I'll just look up a Flowchart online", then you can PISS OFF!"
    • There's also the "Teach Me, Miss Litchi!" segments that help explain the story to the player by elaborating some of the backstory of the characters, and what certain things are like seithr, the Boundary, Ars Magus, Nox Nyctores, etc. Despite Litchi being on the opposing side by the end of Continuum Shift... this segment is back in Chronophantasma, and still with Litchi being the host.
  • Freudian Trio: Makoto is the Id and Tsubaki is definitely the Superego. Noel, however, is the Ego by way of trying to balance between the two.
    • Also between the three main characters: Ragna as the Id, Jin as the Superego and Noel (especially after Character Development) as the Ego.
    • The three main villains: Hazama as the Id, Relius as Superego and Izanami as the Ego.
    • Also applies to the other half of the team in Remix Heart: Mai as the Ego, Kajun as the Superego and Shiori as the Id.
  • Gameplay and Story Segregation: In-game, it's possible for anyone to beat anyone else, and the chance of you winning (theoretically) has more to do with your skill than with a character you're playing. Meanwhile, the story is riddled with moments where you win fights in-game and lose them (often very badly) in-story.
    • Gameplay and Story Integration: In Story Mode during some fights: Ragna can't use any of his D attacks against Unlimited Hazama when he claims his Soul Eater doesn't work on him and pressing the button just stuns him briefly. Jin can only use A and B attacks normally, no special attacks, and his D attacks have a much shorter range and obviously don't freeze when Yukianesa refuses to activate, but he fights the next battle in Unlimited mode when his willpower causes it to reactivate. For more miscellaneous examples, rounded characters start the match with only half health, some fights end when you reduce your opponent's life to 20% or less instead of depleting it completely to emphasize their strength, and so on. These are also subversions of Power-Up Letdown.
  • Gainaxing Jiggle Physics: Any girl with above-average breasts, namely Boobie Lady Litchi and Squirrel Girl Makoto.
  • Genre Relaunch: Along with Street Fighter IV, it's responsible for reviving the 2D Fighting Game genre.
  • Go Mad from the Revelation: Arakune's research tapes reveal that his research into the Boundary and the nature of seithr led him to slowly lose his mind, as well as his original (humanoid) physical form. Or so we are meant to believe. In reality, it wasn't the Boundary that made him lose his form, but his experiments on himself to turn him into an Azure Grimoire, of sorts. He failed. Big time. Hazama/Terumi makes fun of him for it.
  • Government Conspiracy: The Ikaruga Civil War turns out to be this. The Ikaruga Federation was indeed going to separate themselves from the NOL... but through peaceful diplomatic talks. Then the NOL makes them look like the bad guys so that they can launch an all-out war on them. Before that, there's also how Saya usurped the Imperator title from its previous holder, Lord Tenjo, who later became the head of the Ikaruga Federation and led to the whole conflict in the first place. Jin Kisaragi also got to be the one to assassinate Lord Tenjo because the other troops who could potentially do so were sentenced with false crimes. This is all done through Hazama's manipulation. Jin himself came to put the two and two together right after the deed... but then Hazama ate his memories.
  • Grapple Move: All characters can do some grab commands on their own that can lead to combos. Some characters have these as their specials, with Tager and Bullet specializing in these.
  • The Greatest Story Never Told: Only the Six Heroes seem to know that the only reason the Black Beast didn't make any moves against the world for a year (which bought the Six Heroes the time they needed to teach people the Ars Magus that would eventually defeat the Black Beast) was because it was too busy fighting against the original Bloodedge. The rest of the world has probably never even heard of the name "Bloodedge" — until Ragna started using it, of course. This story is eventually told in Phase 0, which also reveals that Ragna and the original Bloodedge are one and the same.
  • Guide Dang It: Unlocked a shiny new Unlimited Character through blood and tears (or bribery)? You'll have to figure out their new moves on your own, as Unlimited Characters do not have movelists depicting their new attacks.
    • Also on how to proceed through the Story Mode and especially getting the characters' various endings.
  • Hand-Hiding Sleeves: The Kaka clan all wear Hoodie-like outfits with sleeves that extend past their arms. They're sealed at the end, apart from slots for their claws.
  • Heads I Win, Tails You Lose: Done a lot in story mode, most notoriously in fights against Hazama.
    • Nu has a bad habit of performing her Astral Heat in cutscenes after losing a story mode match.
  • High Heel-Face Turn: By the end of Chronophantasma, the only former villains that finally stops being Heel are all female. Tsubaki is fully on the good side again, while Litchi did not officially join, she's freed from her manipulator, making her more 'neutral' in stance. However, Saya is revealed to be Izanami and took over as the Big Bad, still taking Phantom with her. And the two evil men, Hazama and Relius? The former is dead, the latter suffered massive breakdown he couldn't even function as a villain anymore.
  • High School A.U.: Carl's Gag Reel in Continuum Shift. It doesn't just feature the cast who were former students of the NOL Academy (i.e. Carl, Jin, Noel, Makoto, and Tsubaki), but also Valkenhayn as a Music Teacher, Bang as a Special Ed PE Teacher, Litchi as the School Nurse, Taokaka as a stray cat, Rachel as the vice principal, and Ragna as the principal.
  • Hoist Hero Over Head: Nu, Lambda, and Mu's throws and Tager's Astral Heat.
  • Homage: Word of God states that the general setting of BlazBlue draws inspiration from Trigun.
  • Hypnotize the Princess: Litchi. To Noel. With a chibi-panda.
    • What Hazama does to her in Continuum Shift is a much more sinister version.
  • Idle Animation: And your character will likely spout a unique line for each opponent.
  • Inconsistent Dub: At several points in Continuum Shift story mode, the English dub track switches from using "Azure Grimoire" to its original name, "BlazBlue," particularly with scenes with Terumi. The written script still uses "Azure Grimoire" during these instances. There are several other scenes in Continuum Shift where the spoken dialogue doesn't match the subtitles. Annoying especially because this was not a problem in Calamity Trigger.
    • One of the biggest examples would be one scene in Arakune's Story Mode when he meets Nu-13 in a sort of Battle in the Center of the Mind and she speaks in her yandere voice but the text is written as she's speaking in the usual emotionless-robot-voice. This is a subversion, as this was intentional.
    • No one can seem to agree on how Arakune's name is pronounced. The English track seems to use "arak-nee" (like the Greek monster Arachne) and the announcer uses "ara-KOO-nay".
      • This may be because the English version seems to have the former as the intended pronunciation, whereas the announcer is never redubbed from the original Japanese, where all the names are pronounced slightly different.
    • Makoto's last name is pronounced in a couple of different ways. Makoto and Noel say "na-nie-ah," but Hazama and the rest in the english dub says "nan-ee-ah."
    • Chrono Phantasma takes this whole thing even further. There are more scenes than ever before where what the characters are saying doesn't match up with what their subtitled dialogue says that they are.
  • Injured Vulnerability: Astral Heats can only be used when the opponent has low HP (in addition to a whole slew of other things).
  • In the Hood: Taokaka and the Kaka Clan's method of being The Faceless. In Teach Me Ms. Litchi during the discussion of the "Wings of Justice"; Tsubaki brings up the masks of the order. Jin makes a reference to Taokaka's face why she wears a mask.
    • Also in Continuum Shift, the new story mode Character Platinum the Trinity is always shown almost completely obscured by a hooded cloak. Although as her playable appearance she stopped wearing it.
  • I Read That As: Similarly to the confusion around the title of Jam's theme from Guilty Gear ("Babel Nose" vs. "Babel Noise"), Taokaka's theme is spelled as "Catus Carnival" in the soundtrack, but often mistakenly referred to as "Cactus Carnival" by fans.
  • It Is Pronounced Tro PAY: The overseas version pronounces the title as BLAZE-blue, while the Japanese version goes BLAY-blue.
    • And while we're at it, it's Nu-13, not Vee-13. While the symbol in front of her number is officially the Greek "Nu", not the letter "V", even characters in the storyline sometimes call her by what it initially looks like. There are a couple of instances when she is referred to as "VEE-thirteen", spoken out-loud. It specifically yet inexplicably happens only one time in EXTEND, but is pronounced as "Nu" from then on afterward. Even the main characters apparently can initially get confused when they see her "name" on paper, or the VA just slipped and no one bothered to fix it. Also, it can sometimes be pronounced as "Noo" when it should've been "New".
  • Jigsaw Puzzle Plot: The first game asks a lot of questions, and leaves most of them hanging. While CS and other material does reveal a great deal, enough to help make sense of past events and the time-skips (along with solidifying the overarching plot of the series), it also creates even more unanswered questions. CP, naturally, does a similar thing, although the plot structure is somewhat more streamlined this time.
  • Kill Sat: Take-Mikazuchi, fuelled by magic power for extra destruction, but apparently nothing that Rachel can't handle thanks to the Tsukuyomi Unit, with almost no visible exertion.
  • Knockback Evasion: By pressing an attack button and a direction after you fall, you can quickly roll away from where you fell off.
  • Late-Arrival Spoiler: Ragna and Jin are brothers, Kokonoe's a Cat Girl and Tager's creator/boss, Hakumen is The Cybernetic Ghost of Jin's Future from The Past. They barely even count as spoilers, since they're casually mentioned several times in the story and the Fourth Wall Mail Slot.
    • The Continuum Shift trailers give away that Hazama isn't what he seems. His Arcade Mode opening wall of text casually drops the fact that he's the one pulling the strings.
    • If you bothered looking at the voice list, Jin and Hakumen have the same voice actor. The extended credits played after the True Ending do list them, when The Reveal is done. Same goes for Continuum Shift's credits, which also point out that Hazama is Terumi. The credits in the console version do try to avert this though, by replacing the names of Hakumen's and Nu's voice actors with question marks.
    • As of Chronophantasma, Ragna and Jin's sister Saya being the Imperator of the NOL. Of course, the twist came later... And even Jin comes to realize that Hakumen is himself from another timeline.
    • The Continuum Shift 2 opening FMV shows Noel turning into Mu-12.
  • Laughing Mad: Arakune. He was even prone to fits of this before his transformation when he was still Lotte Carmine, due to the side effects of experimenting on the Boundary.
  • Lag Cancel: Per Fighting Game standards, normal moves' recovery times can be canceled into another normal move (so long as it is stronger than the first) or a special move, then a Distortion Drive or an Astral Heat; you can also sneak in some Gold Burst or Overdrive in between. Some attacks can also be canceled into a jump (Launcher Moves especially), or a dash. Finally there's Rapid Cancel, which instantly reverts you to an idle position and lets you free to do something else, but it costs some Heat meter to perform.
  • Law of Chromatic Superiority: Distortion Drives have a blue background with the character emblem in white. Astral Heats have a black one with the character's crest briefly overlaid in red. In Chronophantasma, the background goes monotone with the emblem in blue when a character goes into Overdrive.
  • Leitmotif: Like Guilty Gear, every character has one, in addition to the rivalry/relationship leitmotifs for Ragna vs. Jin, Jin vs. Noel, Rachel vs. Ragna, and Litchi vs. Arakune, as well as one for the Mirror Match. Unlimited Ragna also has an unique leitmotif of his own.
    • Continuum Shift adds Ragna vs. Hazama and Noel vs. Tsubaki to the list of rivalry themes. Also for Unlimited Hazama.
    • Extend further adds Carl vs. Relius and Jin vs. Tsubaki.
    • Chrono Phantasma adds Valkenhayn vs. Relius, Ragna vs. Hakumen, Hakumen vs. Izayoi, and universal themes for when members of Sector Seven or members of the Six Heroes fight each other. Take-Mikazuchi also gets one.
  • Lethal Chef: Noel in her Continuum Shift gag reel. Ironically the only person able to stomach her cooking was Hazama. Also appears in Remix Heart where her cooking becomes infamous to her whole academy; Mai, however, comes to like them due to her unique sense of taste.
  • The Lifestream: The Azure is hinted repeatedly to be this; apparently souls, upon the bodies' death, will return to the Abyss of the Azure. It is also a source of energy that can be tapped into, whether indirectly (with Azure Grimoire) or directly (only possible with the Successor of the Azure).
  • Magitek: The Ars Magus uses the seithr in the atmosphere and invented man-made machinations (such as the Grimoires) to be used in everyday life. Ars Armagus are them used as weapons. True magic, such as that wielded by Phantom, is much more powerful.
  • The Magic Goes Away: By the end of Chronophantasma's story mode, the flow of seithr is gone, and the world is reeling from the rapid loss of Magitek.
  • Mana Meter: The Heat Gauge. Hakumen's own is different (see Mechanically Unusual Fighter below)
  • McNinja: Bang, to some extent. His birth city of Wadatsumi is apparently located near Poland and Ukraine.
  • Meaningful Name: The subtitles for the games are all meaningful in context; see Title Drop below. Aside from that, some characters' names are meaningful: Ragna is the short of Ragnarok (the apocalyptic event in the Norse myth) and refers to the danger that he poses, while Hakumen means "White Face". And so on.
  • Mechanically Unusual Fighter: Hakumen replaces his heat gauge with a magatama gauge which automatically fills (with his drive ability accelerating the fill) and can store up to 8 stocks. While other characters can perform their specials at will, each of Hakumen's specials uses a certain number of magatama stocks. On the other hand, as his specials and Distortions run off the same gauge, he can use his distortions more often on average than the rest. He's also the only character capable of chaining one special into another freely, unlike others who would need to do a Rapid Cancel.
    • Kind of Fridge Brilliance, when you consider Hakumen = Jin, as the latter's heat gauge depletes when he uses his drive attacks and specials too.
  • Mind-Control Eyes: Subtle, but visible in Story Mode when a character is under the influence of a Nox Nyctores. How much they're Not Themselves at the time varies.
    • Jin, when under the control of Yukianesa, sports a Slasher Smile and gets extremely wide-eyed.
    • Noel's expression becomes completely blank and empty when under Bolverk's influence.
    • And Carl's eyes get shifty when Nirvana controls him.
    • Tsubaki's mind manipulation by the Imperator causes her and Izayoi's eyes to turn red.
    • Mu-12's formerly green eyes glow bright blue.
    • Worth noting that Imperator Saya seems to have these. Last time anyone saw her, she was Ragna and Jin's nice little sister. Then Terumi kidnaps her. Flash forward to today, she shows up as the Imperator, red-eyed and sans pupils (unless you zoom in really, really close. Then they're tiny dots). In Calamity Trigger, Terumi took over Jin's mind and tried to kill Ragna. Which is what has happened with Saya and Tsubaki. But at the end, Tsubaki quietly says "....Noel" when she was at Kagatsuchi port, which suggests that she is fighting Terumi's influence.
  • Mood Whiplash: In Continuum Shift, after the bad ending, there are some comedic hijinks with Professor Kokonoe!
  • My Future Self and Me: Depending on the friends you have and how much they like spoilers, it can be strangely unsurprising or Mind Screw when you find out that Hakumen is the future Jin Kisaragi, but he's renounced his Jerk Ass past to become a different kind of jerk ass. In Hakumen's story, it is revealed that the original Jin, the one that was kind to Saya, was in love with Tsubaki. Tsubaki, however, ended up sacrificing herself to save Jin.
  • Named Weapons:
    • Ragna's sword/scythe Blood-Scythe, special among all the other Named Weapons in that it is merely a very good sword/scythe, rather than an Artifact of Doom.
    • Litchi's staff Matenbou, is a normal pole... with shape-shifting abilities.
    • Jin's katana Hyouken / Mucro Algesco (Ice Sword): Yukianesa (Snow Woman); it has the ability to form ice, at the price of sanity.
    • Noel's guns Majuu (Demon Beasts) / Arcus Diabolus (Devil's Arc): Bolverk. It can blast through barriers of any kind and serve as a seal for Noel's emotions that aren't past A-Cup Angst.
    • Carl's puppet Kishin / Deus Machina (God Machine): Nirvana; an automated guardian originally designed as Celica Mercury's custodian. While it was decommissioned after the Dark War by having its core (that is, its soul) extracted, Relius restored it to working order using some motivators acquired via Sector Seven and, later, Ada's soul. Carl has never forgiven him for this.
    • Hakumen's sword Zanma (Evil Slayer) / Interfectum Malus: Ookami (Howling God). It can negate Ars and magical powers, which is how it can easily kill Ragna and Arakune despite their Healing Factor.
    • Murakumo Units' armor/sword dispenser Lux Sanctus (Holy Light): Murakumo (Gathering Clouds). It's just the unit's true form in a BFS.
    • Jubei's sword Mujin (Nothing Blade) / Mucro Somnio: Musashi - Jubei explains that Musashi's ability is that it can cut through objects that can't be normally cut — almost anything.
    • Hazama's Jasou / Geminus Anguium (Twin Snakes): Ouroboros, which takes the form of snake-headed chains. It, apparently, is a Mind Rape in weaponized form; it can break the psyche of anyone it hits.
    • Tsubaki's uniform, book, and sword are her Ars Magus Fuuin Heishou (Sealed Soldier's Garb): Izayoi (Sixteenth Moon). It's a dangerous Ars Magus which steals the light (read: makes you blind and lowers your life) of the wielder who uses it over time. The process is sped up if the Izayoi's power's used in battle a lot. And it's actually a prototype to the Murakumo Units that, once released, gives the user armor and weaponry eerily similar to one as well, referred to now as Zero-shiki Heiki (Zero-Weave Weapon): Izayoi (Sixteenth Moon). The back of the portable unsealed Izayoi, in the form of a big shield with a pike encased, even has the numerals '00' to reflect its prototype status. It also grants the user the power of the Immortal Breaker, able to slay the likes of Observers (Rachel Alucard) though unable to damage those with the Power of Order (Hakumen and Jin).
    • Platinum's and formerly Trinity's wand Raigou (Roaring Thunder) / Arma Reboare: Muchourin (Untolled Bell). It can control and reconfigure matter, but apparently it steals the memories of its user in the process.
    • Bang's... something Houyoku (Phoenix Wing): Rettenjou (Violent Heavenly Summit) Bang's Nox Nyctores is an anti-Nox Nyctores weapon, which means Rettenjou has the ability to destroy other Nox Nyctores. It was only mentioned by Platinum herself once, and it takes the form of his nail. It is also the "key" to the anti-seithr unit known as Kushinada's Lynchpin.
    • Mu-12's Kamigoroshi no Tsurugi: Kusanagi (Sword of the Godslayer Kusanagi) - an improved version of the Murakumo with Noel's power of the Azure.
    • Nine's and later Takamagahara's Gigant (Highlander): Take-Mikazuchi. It is a Kill Sat in form of a gigantic android who can fire a concentrated seithr laser from its mouth, among other things. It needs to recharge every 4 years after it fires a full-power shot. Later Izanami seizes it.
    • Relius' puppet Detonator Fluctus Redactum: Ignis. An automated guardian of Relius' own design, based off of Nirvana, powered by the soul of Relius' wife of the same name.
    • In the same vein of Carl and Relius, Celica has her own puppet - Ex Machina (In Machine): Minerva. Made by Kokonoe using Nirvana as template.
  • Never the Selves Shall Meet: Whether it's the truth or just Hazama messing with her head, it's implied that Noel does not, and is not supposed to exist in the world. In Lambda-11's story, V-11 briefly makes physical contact with her, who starts remembering everything that has happened to her in the past. That's a very bad thing.
  • Nintendo Hard: SCORE ATTACK MODE. To elaborate, you must face 10 opponents on a single continue, with the last 4 being "Unlimited" characters. Oh, and did I mention that the difficulty is even higher than the hardest selectable difficulty in the game? Even if you have a 2P controller to buzz in when you're low on health and save you from certain death, you might not survive this without having an aneurysm.
    • By EXTEND, Score Attack Mode gets lighter in that the AI is just very high and you don't fight any Unlimited characters. On the other hand, say hi to UNLIMITED MARS, where you fight a series of all-Unlimited, all-High AI. Good luck with that, mate!
  • Noble Male, Roguish Male: between the protagonist brothers, Jin is the noble one - being adopted to a noble family, taught in refined culture and became a Teen Genius of the Military Academy, and has a refined fighting style with his katana, while Ragna is the roguish one - he never receives proper education, is only thought ways of fighting by Jubei, grew up to become a criminal and fights brutishly with a big sword. Although both share a certain trait: they care little for the world and they're both assholes (although Ragna shows his heart of gold more than Jin does).
    • Chronophantasma also gives Kagura as the alternative noble to Ragna's rogue - like Jin, he's a member of the Duodecim nobles, and the head of his family. Unlike the two, Kagura is a rather Nice Guy who thinks of the people, although he often went overboard with women.
  • Obviously Evil: In the beginning, it's really easy to deem NOL as one, but it turns out that it's another thing. On the other hand, after Continuum Shift, Hazama becomes one so easily. Look at him: Snake Motif, eyes constantly shut, gentlemanly but shady personality who offers Deal with the Devil for poor Unwitting Pawn (poor Tsubaki and Litchi), not to mention a nickname meaning like "otherworldly", openly admitting about the only truth being despair. Need we say more?
  • Off Model: The anime cutscenes in Continuum Shift were produced by Studio DEEN. Considering what they have already done to Fate/stay night and Umineko no Naku Koro ni at that time, the whole Off Model case suddenly becomes nothing more than a Dull Surprise. Needless to say, these received flak for this.
  • Order Versus Chaos: A major recurring theme.
  • Personality Blood Types: Most characters official blood types are:
    • Type A: Jin, Noel, Tsubaki, Valkenhayn, Azrael, Celica, Relius (NOL members, mostly)
    • Type B: Ragna, Bang, Kokonoe (Impulsive People)
    • Type AB: Carl, Litchi, Hazama, Platinum (Intellectuals, for the most part)
    • Type O: Taokaka, Makoto, Jubei (Beastmen). And Bullet, Amane and Kagura.
    • Unknown/Other: Rachel, Tager, Arakune, Hakumen, Terumi
  • Phlebotinum Overload: Arakune got too much exposure to the power of the Boundary along with a heavy dose of extra experimentation a la Terumi and got turned into... well, that. Hazama tells Arakune *arcade story* that he was a failed cauldron experiment, a partial Black Beast. "You only know how to devour souls, nothing more." Kokonoe's extra story in CP EXTEND shows how Lotte becomes what he is, with the "help" of Terumi.
    • In her bad ending in CS, Litchi also takes too much of the power of the Boundary in and begins to lose her memories and sense of identity.
    • More generally, seithr addiction is a major problem among soldiers in the NOL, as they overuse their Ars Magus and end up manifesting some... unpleasant symptoms. If you're lucky, death is one of the ones that comes quickly.
      • Outright physical collapse is invoked if the body processes way too much seithr at once. Terumi liquidates the Kagutsuchi branch in this fashion in Continuum Shift, while Chronophantasma has every cauldron opened in the climax to do this on a worldwide scale. The activation of Kushinada's Lynchpin prevents further corruption, but those already corrupted are still beyond salvation.
  • Orochi: The Black Beast bears a heavy resemblance to Orochi when seen in Hakumen's Arcade mode ending. Its core is The Murakumo Unit (Nu-13), and there was considered a sacrifice for stopping the beast in the name of Kushinada (Celica with the Kushinada Lynchpin) before it was defeated by the wielder of The Susanooh Unit (Hakumen). It was a failed attempt to create The Kusanagi Unit, and destroy The Master Unit Amaterasu.
    • And the guy who made it has an entire snake motif. Ironically, he used to be in the Susanooh Unit.
  • Out of Focus: A number of fans say that certain characters in the first game, mainly Carl and Bang, "aren't important" to the overall plot, and neither show up in either game's true ending. Averted in Continuum Shift, as Bang's Phoenix Nox is now known to him, and Carl's Archnemesis Dad Relius is half of the game's Big Bad Duumvirate. On the other hand, none of the cast's newly introduced characters (sans Izayoi and Kagura) show up in the ending of Chronophantasma.
  • Pervert Revenge Mode: Putting Kagura anywhere near Makoto for any length of time invariably results in this. And hilarity.
  • Pinball Scoring: A typical one-round score will start in the low billions of points.
  • Poor Communication Kills: With a generous helping of What an Idiot; basically, a lot of the bad things that happened could have been easily avoided if the more knowledgeable people didn't decide at inopportune moments to grab the Idiot Ball (Kokonoe & Rachel are probably the two biggest offenders), or you know, take head and stick out of their own asses and actually tell people who need to know important information. For instance, Kokonoe, though Lambda, telling Noel she's the eye, but follows up with "I don't have time to explain". It could've prevented the whole Mu-12 thing, but no, she resorts to type. Again. How thoroughly this continues into Chronophantasma remains to be seen.
    • This works for misinterpretation on the receiving end, too. "Try to stay away from Captain Hazama" does not mean "charge Captain Hazama with guns blazing", Noellie.
    Makoto: This is all your fault, you know?!
    • Partially justified: Takamagahara wanted Mu to destroy the Master Unit, and would reset if this became impossible. Even Terumi had to play along until he could lobotomize them.
    • Outright defied in Slight Hope, where Makoto learns and gathers information from those around her and uses it to reshape her plans (at least, in the true ending path). Terumi had to throw everything out as a result of Makoto not knowing the most vital fact and his own underestimation of her abilities.
    • A running trend is that a number of these logic-defying errors are typically used to further Terumi's plans outside of the timeline depicted in Slight Hope.
    • Both Jubei and Rachel tell Ragna not to fight Hazama but don't tell him why, with Rachel claiming that it's "difficult to explain." "He has a blaz blue, and it cancels out yours" doesn't seem like a particularly tricky explanation.
  • Powered by a Forsaken Child: The Nox Nyctores were each made from thousands of human souls used in Nine's human transmutation technique. She was going to release those souls some time after the Dark War as she deemed that they all have done their jobs... but then Terumi killed her before she can do that.
  • Practical Taunt: Taunting in story or arcade mode completely fills your heat meter (useful in story mode if you have to end a fight with a special move to unlock a given ending, like Tsubaki requiring a Distortion or Astral Finish to unlock her bad ending).
  • Purposefully Overpowered: The Unlimited characters, which increase the characters' stats and take away a LOT of their weaknesses.
  • Quantum Mechanics Can Do Anything: The basis of many elements of the plot revolve around principles of Quantum Theory, including the concept of Observers, parallel events converging into a single reality, the uncertainty principle, and components of string theory that make the current in-universe world "incorrectly arranged." The rest of them (Nox Nyctores for one) are outright magic.
  • Rage Quit: In online multiplayer, the game tries to alleviate this behavior by slapping a "Disconnected" counter on anyone who quits in the middle of a ranked match. However, the counter goes up for both the quitter and the non-quitter of the match, no matter the reason.
  • Ragtag Bunch of Misfits: The Six Heroes: One robot-samurai, one bipedal cat, one ghost/spirit-thingie, one witch, one werewolf butler, and to top it off, a magical girl with a personality disorder (well, that's what she is now).
    • The whole playable cast could count as this.
  • Rapunzel Hair: A lot. Litchi keeps hers up in a bun outside combat; during combat she styles it into a ponytail. Platinum keeps hers hidden in that cloak. In general, a quick glance reveals that every woman has hair that goes at least down to the middle of their backs, with most extending past their waists or beyond. See those enormous rope-like things hanging off of Tao? Those are braids.
  • Razor Wings: The Murakumo units have "wings" made of blades that are used for their heavy attacks.
  • Red Eyes, Take Warning: Averted with the Kaka clan; shining red eyes from their otherwise obscured face, yet they're mostly friendly and harmless. Played straight with most other red-eyed characters; especially Nu-13.
  • Red Oni, Blue Oni: In case you didn't catch on before, the game will even kindly poetically refer to a clash between Ragna and Jin as a fight of "red against blue" in Story Mode.
    • The series' dual Big Bads later Co-Dragons, Terumi and Relius act as a Red Oni and Blue Oni to each other. One the more talkative and active guy, the other the more composed and non-confrontational (but still strong) guy.
    • In the past, Nine and Trinity (respectively) goes with this dynamic. The former being an impulsive witch with a mean streak, while the latter is a kinder, more soft-spoken witch.
    • Also with old friends/Tenjo's disciples Bang and Kagura. One a Large Ham Highly Visible Ninja, the other a laid-back guy who tends to keep his cool most of the time.
  • Reincarnation: Ragna is believed to be the reincarnation of the Black Beast. They're technically right; his Azure Grimoire has the danger of turning him into something similar to one.
  • Ridiculously Cute Critter: The Kaka kittens. So. Cute.
  • Rivals Team Up: The second game's true ending, which has Ragna, Jin, and Hakumen all attempting to work together. Hakumen holds his own until Jin shows up, interrupts the fight, and proceeds to fail miserably. The story was phrased as such that Hakumen wasn't beaten when Jin initially arrived, and before he had a chance to resume, Ragna showed up and defeated Mu, keeping Terumi's Plan alive.
  • Robot Hair: Nirvana has a crest on "her" head in the shape of her hair when she was still Ada Clover. Occasional joke character Mecha Tao has a metal version of Taokaka's hair. The Prime Field Devices including Noel Vermilion all have normal looking blonde to white hair (although as they're actually clones of normal humans wearing robotic armor, it's justified).
  • Rock Trio: In some official merchandise, but altered; Noel is the singer, Tsubaki the bass, and Makoto drums (with Jin on guitar).
  • Rotoscoping: BlazBlue's sprites are drawn over 3D models. Not to the same extent as The King of Fighters XII & XIII though, Arc only uses the un-textured 3D models for the outlines unlike SNK which uses the 3D models for colour and shadowing.
  • Rummage Sale Reject: Much like its predecessor Guilty Gear. Comparatively, however, this series comes off as milder; the only characters with "extreme" clothes are Ragna, Jin, Noel (especially as Mu-12, but no longer the case for the third game), Litchi and Amane (and arguably Relius, Kokonoe and Terumi), the rest are either weird, stylish but simple, or even outright mundane (looking at you, Celica).
  • Saved for the Sequel: The series runs on this. Calamity Trigger does not explain what exactly happened to Arakune, why Litchi is so bent on rescuing him, what Hazama is up to, who he works for, why Carl is looking for his father, what "Amaterasu" is, who the other five of the Six Heroes are, among many other plot details, creating a Mind Screw in general. Continuum Shift answers these questions, but brings up more. For instance, now that we know Carl is looking for his father because he's an absolute scumbag, we learn that he is a Chessmaster villain but nothing about what he wants or what he intends to do. Arakune is regaining sentience, but Litchi is about to do to herself what Arakune did before. Bang has the power to close portals to The Edge but has yet to have an opportunity to use it. And so forth. See also Sequel Hook below.
  • Screw Destiny: A major underlying theme. Ragna is destined to be the destroyer of the world but seeks to become the protector of the Azure instead. Rachel is defying Takamagahara by trying to stop the time loops. Noel is actually the Murakumo unit Mu-12 but renounces the reason for her creation and instead wishes to be a normal human girl; in fact, by the ending of Calamity Trigger, Noel has already told destiny to screw itself. Litchi wishes to save Arakune from his current physical state even though everyone else categorically tells her he's beyond saving. Tsubaki is falsely led to believe that she was meant to be with Jin but Noel is stopping her. Even Terumi, the Big Bad, his motivation boils down to trying to destroy Amaterasu's meddling within the world. There's a good reason why the announcer's opening quote is "the Wheel of Fate is turning! Rebel 1!"
  • Sealed Evil in a Can: The Black Beast. Ragna is the can. Nu-13 is the can opener.
  • Sealed Evil in a Duel: The reason the Black Beast goes dormant, allowing the Six Heroes to slay it is because Ragna is trapped, who then fought the beast endlessly for a year, until his death.
  • Self-Deprecation: One of the Quick Messages you can send in to online players in an Online Match is "Anyway, let's go play some Arcana"
  • Sequel Hook: The true ending of the first game, and by extension the rest of story mode, is almost nothing but a sequel hook, up to including obvious picks for future playable characters. And little more than a year later, a sequel was indeed announced. The sequel itself also ends in one, with everyone going to Ikaruga as the next stage of the eventual battle. The third one follows suit.
  • Serial Escalation:
    • Calamity Trigger, the first game, starts with being a rather standard fighting game, except for its overly absurd Pinball Scoring: You pick a character, go through 10 fights and have to beat an Unlimited character (essentially an SNK Boss) to win the game. But the game has a bonus boss, which is absurd even for Unlimited standards. Story-wise, the story is unclear on many things and the main "villain" (Nu-13) doesn't seem to have much personality or background other than wanting to destroy the world and be with Ragna.
    • Then you can try going through the Score Attack mode, which pits you against all 12 playable characters in the game, all at the highest AI difficulty, with the last four bosses being Unlimited characters.
    • Then Continuum Shift, the sequel, adds two more characters to the roster, one of which comes with an Unlimited mode as a final boss, and thus adding them to the Score Attack mode. That means 14 characters in a row, with the last five being SNK Bosses. Story-wise, the story now elaborates a lot about the characters' tribulations and relationships, the main characters in particular going to face bigger threats than before, and now you can see how Hazama is a dangerous villain.
    • Then Continuum Shift II adds even more characters, but surprisingly its Score Attack mode is reduced to fighting 10 normal characters. The reason for this is (unfortunately) simple: CS II has a second Score Attack mode named Unlimited Mars mode, where every enemy you fight is in Unlimited mode. To rephrase: that's almost a dozen characters, all of which are SNK Bosses.
    • Continuum Shift Extend downsizes the escalation by merely adding one additional character as well as adding more moves to the already-broken Unlimited characters.
    • The final boss of Chronophantasma's story mode is Gigant: Take-Mikazuchi, a colossal Nox Nyctores which fires laser beams capable of leveling cities. Completing the story mode will unlock "Highlander Assault Mode", which will allow you to face the final boss again with other characters. Story-wise, the story is now focuses more on the plot at large, with its story structure changed to follow the timelines better. The story also sees more event than before, and the main characters have shown their growth. Finally we're treated to a very powerful villain surpassing even Hazama: Goddess of Death, Hades Izanami.
  • Serpent of Immortality: Hazama, who is always associated with snakes, turns out to be very old.
  • Shout-Out: Has its own page.
  • Significant Birth Date:
  • Silliness Switch: The joke ending for each character's story mode.
  • Simultaneous Arcs: Continuum Shift's canon paths. Chronophantasma's as well.
  • Sinister Scythe: Ragna's sword, Blood-Scythe, lives up to its name during his Astral Heat by turning into a scythe with red energy for its blade.
  • Sink-or-Swim Mentor: Kokonoe's preferred method of instruction in the "Help me, Professor Kokonoe!" segments. She borders on not helping at all. Due to the nature of the advice room these take place in, this comes to haunt her with a few characters that she HAS to give advice to or they cannot leave. She ends up having a very odd session with Jin, argues with Hakumen, has to yell at Hazama, and only seemed to like about four or five of all of them total.
  • Sliding Scale of Idealism Versus Cynicism: Pretty damn cynical. The characters all live in a Crapsack World ruled by an oppressive government, the only person who can actually get any shit done about it accomplishes this by slaughtering almost all of the government employees he sees (and yes, he's the good guy; this is a Crapsack World), and the most idealistic characters either exist for mockery or have so much piled on them that they can barely function. Bastards are abound and always get the upper hand (for now). Bits of idealism occasionally shimmer through here and there via the characters' true/joke endings. Although Chronphantasma makes some good guys mostly Ragna, Jin, and Noel plus their allies get better and more Heroic thanks to Kagura and Celica making almost all of them evolve in Black and White Morality section.
  • Sliding Scale of Villain Effectiveness: High. Terumi and Relius are borderline Infinite levels with the amount of victories they've achieved. And it is not going down anytime soon.
    • Chronophantasma had this actually wane a little, as Terumi was killed by Hakumen, and then Saya, revealed as possessed by Izanami, ditches him and Relius while only taking Phantom, meaning that even alive, Relius will already lose access to what can supply his effectiveness (including the NOL now currently being run by the good guys.) Why a little? Because Izanami is a frikkin' Goddess and probably can be more effective than Terumi and Relius combined. She's even got the single most effective character on her team: Phantom. Only time will tell if she lives up to her words.
  • Something Something Leonard Bernstein: The lyrics to Black Onslaught go "barghlegarghlebla WHAT A BIG BIG MISTAKE"
  • Spontaneous Weapon Creation: It's implied that the Kaka Clan's claws are of this nature; that is, they have the ability to produce them, rather than them being retractable. Taokaka (the only playable example of the species so far) seems to be able to produce them in a number of shapes.
  • Sprite/Polygon Mix: The background uses mostly 3D models while the characters you play are sprites (rotoscoped sprites but still).
  • Story-Breaker Power: Many characters have broken powers that never show up in their gameplay. Terumi can Mind Rape anyone hit by his chain. Mu can create anything (including time and space) out of thin air. Hakumen and Jin can erase anything they want. Be glad they limit themselves most of the time.
  • Stripperific: First, we had Litchi, who always took the time to move the upper half of half of her dress out of the way so we could see her ample chest and legs better, as well as Noel. Then we got Mu-12, whose outfit consists of a metal thong, some shoulder pads, and a sort of Breast Plate that still allows for a bare midriff. Then there's Makoto, whose outfit is... well, just take a look. Really, if you're going to go that far, why bother putting clothes on the girl? (In Remix Heart, there's a couple of scenes where they don't bother.) And dear lord, let's not start on short shorts (I'm looking at you, Bullet!), and lolicons...
  • Super-Deformed: In Teach Me, Ms. Litchi! and Help Me, Professor Kokonoe! sections of the games.
  • Super-Powered Evil Side: Mu-12, the console exclusive character for Continuum Shift, is Noel after being turned back into her original Murakumo form by Terumi.
  • Super Mode: Several characters have a super mode as their super moves, such as Ragna, Bang, Hakumen, and Tsubaki. And in the third game, the Overdrive system makes everyone has a super mode.
  • Symbolic Wings: the Murakumo Units Lambda 11, and Nu 13 have flying swords as their main weapons; said swords generally float behind them in a winglike formation.
  • Take Our Word for It: Bloodedge (Ragna's namesake, not the protagonist) was such a badass, that he was the only person in the world who went to fight the Black Beast when it first awakened. He fought it for an entire year and bought enough time for the Six Heroes to mount a counterattack. Unfortunately, Jubei is the only source of this information, mentioning him once very briefly, and the game doesn't provide any kind of visual imagery for this inspiring event.
    • The prequel novel, Phase 0, reveals that Ragna WAS Bloodedge.
  • Technical Pacifist: Hazama insists to Noel that he's not really the fighting type.
  • Terminator Twosome: In the backstory (and, by extension, most of the endings), the Black Beast passes one hundred years into history and attempts to slaughter the world, only to be thwarted by Jin following it after getting upgraded into Hakumen.
  • Theme Music Power-Up: In most cases, this would be grouped with storytelling tropes; however, all instances occur in gameplay. Especially Bang's exclusive "Fu-Rin-Ka-Zan" theme that plays whenever he activates his Super Mode.
  • Theme Naming: Tsubaki and Jin's surnames (Yayoi and Kisaragi, respectively) are traditional Japanese names for months of the year. In Continuum Shift, it is revealed that the twelve families that serve the Imperator called "The Duodecim" all have surnames that are traditional Japanese months.
    • Everyone has a bit of this in their attacks: Litchi has attacks named after mahjongg hands (Thirteen Orphans, Four Winds, All Green), Carl's attacks are musically-themed (Cantata and Crescendo), Rachel has quite a few flowers (Baden Baden Lily and Sword Iris come to mind), Bang has his "Secret" and "Forbidden" techniques, etc.
    • The Murakumo Units are all named with one Greek letter and a number, with the number being the letter's position in the Greek alphabet.
    • Even the games themselves have subtitles which start with C (Calamity Trigger, Continuum Shift, Chrono Phantasma).
      • In addition, the last two games also have names regarding Time (Continuum Shift refers to both the Time Space Continuum and Paradigm Shifts. Chronophantasma as a whole means "the phantom of time".)
  • There Are No Therapists: The world of BlazBlue could benefit some therapists, really. Even Litchi, who would look like the closest to be the therapists, also needs one. Either NOL put a ban on therapist or there's just none...
  • There Is No Kill Like Overkill:
    "It's The Only Way To Be Sure: Complete a 20-hit combo after already winning the round."
    • Astral Heats. Flashy finishing moves that are by no means practical, but are fun to look at.
    • Go watch Arakune's "Help Me, Professer Kokonoe". They will tell you the sad truth.
    • Tager players love to attempt this.
  • Title Drop: All three games do it within the Story Mode, to describe a particular plot device.
    • BlazBlue: Also known as the Azure Grimoire, the power that Ragna inherited to defeat his enemies. The version he possesses is a fake created by Terumi, who also holds a fake Blazblue. The real Blazblue is owned by Noel Vermillion after she became Mu-12.
    • Calamity Trigger: Name-dropped to describe the event of Ragna and Nu falling into the Cauldron, recreating the Black Beast. Later, however, it also describes the "Successor of the Azure", i.e Mu-12 (aka Noel).
    • Continuum Shift: An endless time cycle created subconsciously by Noel and managed by Takamagahara, where every single possibility that could occur occurs parallel to each other, and the latter decides which possibility is canon by Observing it. The Continuum Shift ends when Hades hijacks Takamagahara.
    • Chrono Phantasma: A catch-all term to describe people or things that exist in a timeline where they shouldn't, prominently Celica.
  • Token Evil Teammate and Token Good Teammate: Just to make sure this doesn't fall into Black and White Morality, you'll find these at the end of the series. On the good guys, Jin and Kokonoe are still colossal self-serving assholes despite opposing Terumi, with Jin possibly getting a bit better to stop being a Token Evil one (thanks to Jubei) while Kokonoe gets even worse... On the bad guys, there's Litchi who still retained her sanity, her motivation being Forced Into Evil as well as still capable of (and will) acting kind and motherly. And Chrono Phantasma now adds Azrael for the Token Evil ones, for having too much lusting in fighting and would more than likely to do some friendly fire... even for Sector Seven.
  • Too Awesome to Use: It is possible to fall into this trap with Barrier Burst.
  • Town Girls: For the three "NOL girls": Noel is the femme, Tsubaki is neither and Makoto is the butch.
  • Trauma-Induced Amnesia: Jin Kisaragi and Noel Vermillion share this. Both cannot remember certain events before the Civil War, which causes some issues.
    • Justified in both cases; She was only five years old, and Terumi ate his memories.
  • Troperiffic: A big part of Blazblue's charm is that contains an absolute plethora of tropes and stereotypes common in Japanese media, especially Anime, and flips them, tosses them, turns them inside out, deconstructs and reconstructs them. It's also laden with shout-outs, homages and memes, near-constantly referencing other works. And it's wonderful for it.
  • Unblockable Attack: The Crush Trigger mechanic added in the third game. It breaks regular blocking as well as drains a lot of Barrier Gauge if blocked with Barrier, and with their different properties per character, can be used to continue combos. It consumes 25% Heat, however.
  • Unfortunate Name: Kaka. If you replace the two Ks with the letter C, be prepared to laugh yourself sick at what it really means. Especially if you understand Spanish.
  • Unlucky Childhood Friend: Tsubaki. Hazama's {partial} revelation that she wouldn't have been so unlucky had Noel never existed was the deciding factor in her Face-Heel Turn.
  • Unreliable Narrator: It's safe to say that, if the Narrator's talking, things have stopped being canon and a possible Funny Moment is about to ensue. For example, In one Taokaka ending, she ends up as the apprentice of Bang. That part is canon. What isn't, is when he says she'll become a great ninja, and then descriptions for an epic ninja movie starring Taokaka, complete with Jin as a mysterious man and boobie lady Litchi as the villain behind the entire plot. After this long description? "... Okay, that was a lie-nya."
    • Rachel gives an accurate, but Extremely Lemony account of Hakumen's history in his Arcade mode ending.
  • Unwitting Pawn: Poor, poor Tsubaki. And Litchi. Later Terumi and Relius for Izanami. Also, anyone Terumi and Relius talk to, save for Saya.
  • Vague Age: Despite the setting having a specific calendar, characters with stated birth dates, and the plot going forth and back in timeline events, none of the characters have canon ages (except Noel); one can make up which character is younger/older than the other, but even this isn't a safe assumption if there's no cemented ages to go by.
  • Visible Invisibility: One of Arakune's moves renders him a vague distortion of the background.
  • Wham Episode: Continuum Shift's True Ending is nothing but a non-stop marathon of Whams. Probably the biggest one is the revelation of the Imperator Librarius. It's Saya in case you were wondering.
    • Then Chronophantasma manages to top its previous installment; the biggest one being Ragna starting to lose his mind and turning into a Black Beast thanks to Izanami's machinations.
  • Widget Series: The game simply doesn't have the following and lineage Street Fighter does. It's also a popular reason that the game is more popular on Playstation 3 than Xbox 360.
  • With Great Power Comes Great Insanity: The Nox Nyctores amplify the psychoses in their users, turning them insane. Or, if you're less unlucky, just purging your memories and reverting you into an emotionless robot. Only those who has a great willpower can use it without facing the side-effects.
    • Unless you're Noel, in which case they suppress part of your emotions and keep your inner Omnicidal Maniac from getting out.
  • World of Badass: Well, this IS a Fighting Game, after all.
  • World of Ham: Nearly every character (except Rachel and Litchi, for the most part) gets the chance to partake of the scenery. Terumi goes back for seconds, and thirds, and fourths, and fifths... Oh yeah, and then there's Bang.
  • Your Brain Won't Be Much of a Meal: Arakune (sort of) says this when given the chance to consume Bang Shishigami when the former wins.

FINISH!

Alternative Title(s):

Blaz Blue