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* DependingOnTheArtist: There are two official designs for Ardy, a simple, cartoony design used by the game and cover art, and a more complex, manga-esque design used by the manual and the comic in the Super Famicom version.



* MoodWhiplash: For the first few levels of the game, it's fairly cartoony and upbeat. Then suddenly, [[spoiler:you get eaten by a giant worm and your opponent is digested, door-nail dead. ]])

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* MoodWhiplash: For the first few levels of the game, it's fairly cartoony and upbeat. Then suddenly, [[spoiler:you get eaten by a giant worm and your opponent is digested, door-nail dead. ]])
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* TokenHuman: Nina and the old man are the only humans seen in this game.


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* WouldHarmASenior: Beecroft knocks the old man unconscious before kidnapping Nina. Thankfully he does not kill him.
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* ToBeContinued: The phrase appears at the end of the credits.

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* ToBeContinued: The phrase appears verbatim at the end of the credits.
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''Ardy Lightfoot'' is a PlatformGame developed for the UsefulNotes/SuperNintendoEntertainmentSystem, published by ASCII in Japan in 1993 and in the Western world by Creator/TitusSoftware a year later.

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''Ardy Lightfoot'' is a PlatformGame developed for the UsefulNotes/SuperNintendoEntertainmentSystem, Platform/SuperNintendoEntertainmentSystem, published by ASCII in Japan in 1993 and in the Western world by Creator/TitusSoftware a year later.
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* {{Bowdlerize}}: The U.S. version scrubs out one of the characters smoking, and edits Catry's death (see below).
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ardy_lightfoot.jpg]]

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[[quoteright:350:https://static.[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/ardy_lightfoot.jpg]]jpg]]

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* OhCrap: Ardy when the mining town is set on fire by Grounder.

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* OhCrap: OhCrap:
**
Ardy when the mining town is set on fire by Grounder.Grounder.
** Ardy again in Scene 17 when [[spoiler:Nina]] is killed.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ardy_lightfoot.jpg]]
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''Ardy Lightfoot'' is a PlatformGame developed for the SuperNintendoEntertainmentSystem, published by ASCII in Japan in 1993 and in the Western world by Creator/TitusSoftware a year later.

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''Ardy Lightfoot'' is a PlatformGame developed for the SuperNintendoEntertainmentSystem, UsefulNotes/SuperNintendoEntertainmentSystem, published by ASCII in Japan in 1993 and in the Western world by Creator/TitusSoftware a year later.

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* AbortedArc: The [[spoiler:"To Be Continued..." phrase]] at the end implies that there's supposed to be a sequel. There never was.



* HeroicSacrifice: Don Jacoby covers for Ardy's escape when the exit is collapsing after the latter recovers the third fragment. Though it turns out to be a DisneyDeath. In Scene 17, [[spoiler:Jacoby intervenes to help Ardy defeat Visconti but at the cost of being knocked down into a wall]].

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* HeroicSacrifice: Don Jacoby covers for Ardy's escape when the exit is collapsing after the latter recovers the third fragment. Though it turns out to be a DisneyDeath. In Scene 17, [[spoiler:Jacoby intervenes to help Ardy defeat Visconti but at the cost of being knocked down into a wall]].wall. Like the previous scene, he survives]].



* {{Pirates}}

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* {{Pirates}}{{Pirates}}: Gilson leads a group of pirates who are in possession of the fourth fragment. They ally with Ardy once Gilson is defeated and redeemed.


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* SilenceIsGolden: There's no dialogue in this game.
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* CartoonCreature: It's a little unclear what species Ardy is exactly, but he looks mostly like a cat.

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A sacred rainbow is shattered into seven {{Mineral MacGuffin}}s which, when collected, can grant a person one wish. With one of the crystals in possession, Visconti searches for the remaining six. Our hero [[TheHero Ardy Lightfoot]] and his RidiculouslyCuteCritter Pec find a tablet containing the history of the sacred rainbow. Afterwards, they set out on a quest to retrieve the pieces of the rainbow and must stop Visconti from his tyrannical reign. Though the game has a plot and cutscenes, there's no dialogue.

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A sacred rainbow is shattered into seven {{Mineral MacGuffin}}s MacGuffin}} fragments which, when collected, can grant a person one wish. With one of the crystals fragments in possession, Visconti searches for the remaining six. Our hero [[TheHero Ardy Lightfoot]] and his RidiculouslyCuteCritter Pec find a tablet containing the history of the sacred rainbow. Afterwards, they set out on a quest to retrieve the pieces of the rainbow and must stop Visconti from his tyrannical reign. Though the game has a plot and cutscenes, there's no dialogue.



* AutoScrollingLevel: The Hall of Mirrors
* BackFromTheDead: At the end of the game, [[spoiler:Nina]] is revived thanks to the power of the crystals.

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* AutoScrollingLevel: The Hall Scene 15, which takes place on the fourth gate of Mirrors
the castle where Ardy has to avoid electrified arrows.
* BackFromTheDead: At the end of the game, [[spoiler:Nina]] is revived thanks to the power of the crystals.fragments.



* BigDamnHeroes: In the final level, [[spoiler:Don Jacoby]] intervenes to stop Visconti's attacks but gets knocked out.

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* BigDamnHeroes: In the final level, [[spoiler:Don Jacoby]] intervenes to stop Visconti's attacks but gets knocked out. He survives, however.



* EatenAlive: After Catry escapes from Ardy, she is eaten alive by a giant worm. Ardy and Pec are eaten as well, but they make it out alive.

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* EatenAlive: After Catry escapes from Ardy, with the second fragment, she is eaten alive by a giant worm. Ardy and Pec are eaten as well, but they make it out alive.



* HeroicSacrifice: Don Jacoby covers for Ardy's escape when the Pyramid collapses. He gets better. [[spoiler: And then does it again at the very end to save Ardy from Visconti, but he survives after Visconti is defeated to]].

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* HeelFaceTurn: Once Gilson is defeated, he hands over the fourth fragment and helps Ardy recover the remaining fragments and confront Visconti.
* HeroicSacrifice: Don Jacoby covers for Ardy's escape when the Pyramid collapses. He gets better. [[spoiler: And then does it again at the very end to save Ardy from Visconti, but he survives exit is collapsing after the latter recovers the third fragment. Though it turns out to be a DisneyDeath. In Scene 17, [[spoiler:Jacoby intervenes to help Ardy defeat Visconti is defeated to]].but at the cost of being knocked down into a wall]].



* ISurrenderSuckers: After Ardy beats Catry in "Catry's Tree Fortress", she kneels down in defeat, but it turns out to be a trick so that she can escape.
* MineralMacGuffin: The seven crystal pieces.

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* ISurrenderSuckers: After Ardy beats Catry in "Catry's Tree Fortress", Stage 5, she kneels down in defeat, but it turns out to be a trick so that she can escape.
* MineralMacGuffin: The seven crystal pieces.fragments of the sacred rainbow.



* NintendoHard

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* NintendoHardNintendoHard: Given that it was made for the Super Nintendo, the game is difficult.



* OhCrap: Ardy when the mining town is set on fire.

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* OhCrap: Ardy when the mining town is set on fire.fire by Grounder.



* ToBeContinued: Appears at the end of the credits.

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* ToBeContinued: Appears The phrase appears at the end of the credits.



* WeaponizedHeadgear: Grounder uses his spiked hat as a weapon in "Tunnel Chase".

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* WeaponizedHeadgear: Grounder uses his spiked hat as a weapon in "Tunnel Chase".Scene 3.

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A sacred rainbow is shattered into seven {{Mineral MacGuffin}}s which, when collected, can grant a person one wish. With one of the crystals in possession, Visconti searches for the remaining six. Our hero [[TheHero Ardy Lightfoot]] and his RidiculouslyCuteCritter Pec set out on a quest to retrieve the pieces of the rainbow and must stop Visconti at any cost. Though the game has a plot and cutscenes, there's no dialogue.

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A sacred rainbow is shattered into seven {{Mineral MacGuffin}}s which, when collected, can grant a person one wish. With one of the crystals in possession, Visconti searches for the remaining six. Our hero [[TheHero Ardy Lightfoot]] and his RidiculouslyCuteCritter Pec find a tablet containing the history of the sacred rainbow. Afterwards, they set out on a quest to retrieve the pieces of the rainbow and must stop Visconti at any cost.from his tyrannical reign. Though the game has a plot and cutscenes, there's no dialogue.



* ActionPrologue: The game opens with Ardy and Pec finding the tablet in a cave.



* BackFromTheDead: At the end of the game, [[spoiler:Nina]] is revived thanks to the power of the crystals.



* BigDamnHeroes: Towards the end of the game, [[spoiler:Don Jacoby]] intervenes to stop Visconti's attack.

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* BigDamnHeroes: Towards In the end of the game, final level, [[spoiler:Don Jacoby]] intervenes to stop Visconti's attack.attacks but gets knocked out.
* DamselInDistress: Nina gets kidnapped by Beecroft on Visconti's orders towards the end of the game.



* HeroicSacrifice: Don Jacoby covers for Ardy's escape when the Pyramid collapses. He gets better. [[spoiler: And then does it again at the very end, but he survives to help Ardy reform the sacred rainbow]].

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* HeroicSacrifice: Don Jacoby covers for Ardy's escape when the Pyramid collapses. He gets better. [[spoiler: And then does it again at the very end, end to save Ardy from Visconti, but he survives to help Ardy reform the sacred rainbow]].after Visconti is defeated to]].


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* NoBodyLeftBehind: After [[spoiler:Visconti]] is defeated, his body disappears into nothing.


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* ToBeContinued: Appears at the end of the credits.

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* EatenAlive: After Catry escapes from Ardy, she is eaten alive by a giant worm.

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* EatenAlive: After Catry escapes from Ardy, she is eaten alive by a giant worm. Ardy and Pec are eaten as well, but they make it out alive.



* ISurrenderSuckers: After Ardy beats Catry, she kneels down in defeat, but it turns out to be a trick so that she can escape.

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* ISurrenderSuckers: After Ardy beats Catry, Catry in "Catry's Tree Fortress", she kneels down in defeat, but it turns out to be a trick so that she can escape.



* WombLevel: Level 6 - 'Eaten!', which is [[ExactlyWhatItSaysOnTheTin exactly what it sounds like]].

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* WeaponizedHeadgear: Grounder uses his spiked hat as a weapon in "Tunnel Chase".
* WombLevel: Level 6 - 'Eaten!', Scene 6, "Eaten!", which is [[ExactlyWhatItSaysOnTheTin exactly what it sounds like]].
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* EatenAlive: After Catry escapes from Ardy, she is eaten alive by a giant worm.
* FamilyUnfriendlyDeath: A beta version has Catry, the vulpine boss of the fourth level, sporting a ninja costume (and a slightly more pronounced bustline). On the flip side, her final fate in the bowels of the next level's giant worm is as a half-digested corpse (as opposed to a skeleton in the final Japanese version and just lying prone on the ground in the U.S. version).

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Eponymous hero Ardy Lightfoot and RidiculouslyCuteCritter Pec are on a quest to retrieve a set of [[MineralMacGuffin Mineral MacGuffins]] because... uh... well, we're not sure. Though the game has a plot and cutscenes, there's no written dialogue whatsoever. If Wikipedia is to believed, said [=MacGuffins=] are the shattered pieces of the sacred rainbow, and whoever obtains them gets one wish.

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Eponymous A sacred rainbow is shattered into seven {{Mineral MacGuffin}}s which, when collected, can grant a person one wish. With one of the crystals in possession, Visconti searches for the remaining six. Our hero [[TheHero Ardy Lightfoot Lightfoot]] and his RidiculouslyCuteCritter Pec are set out on a quest to retrieve a set the pieces of [[MineralMacGuffin Mineral MacGuffins]] because... uh... well, we're not sure. the rainbow and must stop Visconti at any cost. Though the game has a plot and cutscenes, there's no written dialogue whatsoever. If Wikipedia is to believed, said [=MacGuffins=] are the shattered pieces of the sacred rainbow, and whoever obtains them gets one wish.
no dialogue.



!!'''This game provides examples of:'''

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!!'''This !!This game provides examples of:'''
of:



* DefeatMeansFriendship (Gilson the pirate owl, who becomes your ally as soon as you defeat him)

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* DefeatMeansFriendship (Gilson DefeatMeansFriendship: Gilson the pirate owl, who becomes your ally as soon as you defeat him)him.



* HeroicSacrifice (Don Jacoby [[spoiler: He gets better. And then does it again at the very end.]])
* InterfaceScrew: The potions in the Mouse Trap level, which reverse left and right-- the only way to remedy them is to get the other potion a screen or so away. Over spikes of doom.)
* MineralMacGuffin

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* HeroicSacrifice (Don FinalBoss: Visconti is the last enemy Ardy has to encounter [[spoiler:after infiltrating the castle]].
* HeroicSacrifice: Don
Jacoby [[spoiler: covers for Ardy's escape when the Pyramid collapses. He gets better. [[spoiler: And then does it again at the very end.]])
end, but he survives to help Ardy reform the sacred rainbow]].
* InterfaceScrew: The potions in the Mouse Trap level, which reverse left and right-- the only way to remedy them is to get the other potion a screen or so away. Over spikes of doom.)
doom.
* MineralMacGuffinISurrenderSuckers: After Ardy beats Catry, she kneels down in defeat, but it turns out to be a trick so that she can escape.
* MineralMacGuffin: The seven crystal pieces.



* NonHumanSidekick : Although Ardy himself isn't human, Pec is a super-deformed animal.

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* NonHumanSidekick : NonHumanSidekick: Although Ardy himself isn't human, Pec is a super-deformed animal.



* TurnsRed: Every boss turns red in the final stages
* ViewersAreGoldfish: After Don Jacoby's heroic sacrifice to help Ardy escape the pyramid it flashes back to it.

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* TurnsRed: Every boss turns red in the final stages
* ViewersAreGoldfish: After Don Jacoby's heroic sacrifice
when they are close to help Ardy escape the pyramid it flashes back to it.being defeated, except for Beecroft.

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* TheAce (Don Jacoby)
* AutoScrollingLevel : The Hall of mirrors
* BigBad (Visconti)

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* TheAce (Don Jacoby)
TheAce: Don Jacoby
* AutoScrollingLevel : AutoScrollingLevel: The Hall of mirrors
Mirrors
* BigBad (Visconti)BigBad: Visconti is the main antagonist of the game.
* BigDamnHeroes: Towards the end of the game, [[spoiler:Don Jacoby]] intervenes to stop Visconti's attack.



* TheDragon (Beecroft)

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* TheDragon (Beecroft)TheDragon: Beecroft is Visconti's second-in-command.



* InterfaceScrew (the potions in the Mouse Trap level, which reverse left and right-- the only way to remedy them is to get the other potion a screen or so away. Over spikes of doom.)

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* InterfaceScrew (the InterfaceScrew: The potions in the Mouse Trap level, which reverse left and right-- the only way to remedy them is to get the other potion a screen or so away. Over spikes of doom.)



* MoodWhiplash (For the first few levels of the game, it's fairly cartoony and upbeat. Then suddenly, [[spoiler:you get eaten by a giant worm and your opponent is digested, door-nail dead. ]])
* MoreTeethThanTheOsmondFamily (Pec. No, really.)

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* MoodWhiplash (For MoodWhiplash: For the first few levels of the game, it's fairly cartoony and upbeat. Then suddenly, [[spoiler:you get eaten by a giant worm and your opponent is digested, door-nail dead. ]])
* MoreTeethThanTheOsmondFamily (Pec. No, really.)MoreTeethThanTheOsmondFamily: Pec has a lot of teeth in his mouth.



* NonHumanSidekick (though Ardy himself isn't human, Pec is a super-deformed... penguin thing?)

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* NonHumanSidekick (though : Although Ardy himself isn't human, Pec is a super-deformed... penguin thing?)super-deformed animal.
* OhCrap: Ardy when the mining town is set on fire.



* RidiculouslyCuteCritter (Pec)
* TurnsRed (Every boss save Beecroft)
* ViewersAreGoldfish (after Don Jacoby's heroic sacrifice, it flashes back to it. Roughly ten seconds after you see it. Oi.)
* WombLevel (Level 6 - 'Eaten!', which is [[ExactlyWhatItSaysOnTheTin exactly what it sounds like]])

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* RidiculouslyCuteCritter (Pec)
RidiculouslyCuteCritter: Pec.
* TurnsRed (Every TurnsRed: Every boss save Beecroft)
turns red in the final stages
* ViewersAreGoldfish (after ViewersAreGoldfish: After Don Jacoby's heroic sacrifice, sacrifice to help Ardy escape the pyramid it flashes back to it. Roughly ten seconds after you see it. Oi.)
it.
* WombLevel (Level WombLevel: Level 6 - 'Eaten!', which is [[ExactlyWhatItSaysOnTheTin exactly what it sounds like]])like]].
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'''This game provides examples of:'''

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'''This !!'''This game provides examples of:'''

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Eponymous hero Ardy Lightfoot and RidiculouslyCuteCritter Pec are on a quest to retrieve a set of [[MineralMacGuffin Mineral MacGuffins]] because... uh... well, we're not sure; though the game has a plot and cutscenes, there's no written dialogue, meaning it's easy to miss out on the plot. If Wikipedia is to believed, said [=MacGuffins=] are the shattered pieces of the sacred rainbow, and whoever obtains them gets one wish. It doesn't really matter, because who pays attention to the plot, anyway?

It's fairly standard platformer fare, but it's solid, well-made (if [[NintendoHard infuriatingly hard]]) stuff-- and the music is pretty cool, too.

to:

Eponymous hero Ardy Lightfoot and RidiculouslyCuteCritter Pec are on a quest to retrieve a set of [[MineralMacGuffin Mineral MacGuffins]] because... uh... well, we're not sure; though sure. Though the game has a plot and cutscenes, there's no written dialogue, meaning it's easy to miss out on the plot.dialogue whatsoever. If Wikipedia is to believed, said [=MacGuffins=] are the shattered pieces of the sacred rainbow, and whoever obtains them gets one wish. It doesn't really matter, because who pays attention to the plot, anyway?\n\nIt's fairly standard platformer fare, but it's solid, well-made (if [[NintendoHard infuriatingly hard]]) stuff-- and the music is pretty cool, too.\n



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* AutoScrollingLevel : The Hall of mirrors
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As the Tips Worksheet says: \"We are not interested in whether or not something is or was popular\"


Exceedingly obscure PlatformGame for the SuperNintendo, focusing around eponymous hero Ardy Lightfoot and RidiculouslyCuteCritter Pec on a quest to retrieve a set of [[MineralMacGuffin Mineral MacGuffins]] because... uh... well, we're not sure; though the game has a plot and cutscenes, there's no written dialogue, meaning it's easy to miss out on the plot. If Wikipedia is to believed, said [=MacGuffins=] are the shattered pieces of the sacred rainbow, and whoever obtains them gets one wish. It doesn't really matter, because who pays attention to the plot, anyway?

Ardy was released during [[TheNineties the 90's]], the height of the MascotWithAttitude craze. However, it was released after consumers had grown wise to the genre flooding, and Ardy, despite being a good game, became ignored. It's also worth mentioning that Ardy Lightfoot was published by TitusSoftware.

to:

Exceedingly obscure ''Ardy Lightfoot'' is a PlatformGame developed for the SuperNintendo, focusing around eponymous SuperNintendoEntertainmentSystem, published by ASCII in Japan in 1993 and in the Western world by Creator/TitusSoftware a year later.

Eponymous
hero Ardy Lightfoot and RidiculouslyCuteCritter Pec are on a quest to retrieve a set of [[MineralMacGuffin Mineral MacGuffins]] because... uh... well, we're not sure; though the game has a plot and cutscenes, there's no written dialogue, meaning it's easy to miss out on the plot. If Wikipedia is to believed, said [=MacGuffins=] are the shattered pieces of the sacred rainbow, and whoever obtains them gets one wish. It doesn't really matter, because who pays attention to the plot, anyway?

Ardy was released during [[TheNineties the 90's]], the height of the MascotWithAttitude craze. However, it was released after consumers had grown wise to the genre flooding, and Ardy, despite being a good game, became ignored. It's also worth mentioning that Ardy Lightfoot was published by TitusSoftware.
anyway?
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* HeroicSacrifice (Don Jacoby [[spoiler: He gets better.]] And then does it again at the very end.]])

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* HeroicSacrifice (Don Jacoby [[spoiler: He gets better.]] And then does it again at the very end.]])
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* WhatCouldHaveBeen
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Added DiffLines:

Exceedingly obscure PlatformGame for the SuperNintendo, focusing around eponymous hero Ardy Lightfoot and RidiculouslyCuteCritter Pec on a quest to retrieve a set of [[MineralMacGuffin Mineral MacGuffins]] because... uh... well, we're not sure; though the game has a plot and cutscenes, there's no written dialogue, meaning it's easy to miss out on the plot. If Wikipedia is to believed, said [=MacGuffins=] are the shattered pieces of the sacred rainbow, and whoever obtains them gets one wish. It doesn't really matter, because who pays attention to the plot, anyway?

Ardy was released during [[TheNineties the 90's]], the height of the MascotWithAttitude craze. However, it was released after consumers had grown wise to the genre flooding, and Ardy, despite being a good game, became ignored. It's also worth mentioning that Ardy Lightfoot was published by TitusSoftware.

It's fairly standard platformer fare, but it's solid, well-made (if [[NintendoHard infuriatingly hard]]) stuff-- and the music is pretty cool, too.

----
'''This game provides examples of:'''


* TheAce (Don Jacoby)
* BigBad (Visconti)
* DefeatMeansFriendship (Gilson the pirate owl, who becomes your ally as soon as you defeat him)
* TheDragon (Beecroft)
* HeroicSacrifice (Don Jacoby [[spoiler: He gets better.]] And then does it again at the very end.]])
* InterfaceScrew (the potions in the Mouse Trap level, which reverse left and right-- the only way to remedy them is to get the other potion a screen or so away. Over spikes of doom.)
* MineralMacGuffin
* MoodWhiplash (For the first few levels of the game, it's fairly cartoony and upbeat. Then suddenly, [[spoiler:you get eaten by a giant worm and your opponent is digested, door-nail dead. ]])
* MoreTeethThanTheOsmondFamily (Pec. No, really.)
* NintendoHard
* NonHumanSidekick (though Ardy himself isn't human, Pec is a super-deformed... penguin thing?)
* {{Pirates}}
* ProjectilePlatforms
* RidiculouslyCuteCritter (Pec)
* TurnsRed (Every boss save Beecroft)
* ViewersAreGoldfish (after Don Jacoby's heroic sacrifice, it flashes back to it. Roughly ten seconds after you see it. Oi.)
* WhatCouldHaveBeen
* WombLevel (Level 6 - 'Eaten!', which is [[ExactlyWhatItSaysOnTheTin exactly what it sounds like]])
----

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