Video Game: Aggressors Of Dark Kombat
Developed for the Neo Geo by ADK, Aggressors of Dark Kombat is a fighting game set in a semi-isometric view, a la a Beat 'em Up, allowing players to move in eight directions as well as picking up weapons and using them.
This game provides examples of:
- Childhood Marriage Promise: Kisarah goes after Joe because, as children, he promised to date her. And now she's willing to fight him, if that means she'll get him to keep it. She succeeds only in her own ending.
- Crossover: Kotaro Fuuma is one of the game's characters. He even explained about the broken time machine.
- Damn You, Muscle Memory: Gently pressing the punch or kick button results in a weak attack whereas pressing and holding it triggers a stronger attack. The third and other button is for jumping.
- Finishing Move: Your character can perform one once your opponent's life meter has its last layer remaining and your Crazy Meter is full.
- Fun with Acronyms: The Western title of the game is meant to spell out ADK, rather than being a take on Mortal Kombat (though it wasn't really coincidental, given that MK was all the rage back then).
- Kick Them While They Are Down
- Kid-Appeal Character: Bobby Nelson.
- Life Meter: Four layers per fighter. You can slightly get some back with every attack landed on your opponent.
- Market-Based Title: Released in Japan as Tsukai Gangan Koushinkyoku.
- No Final Boss for You: Depending on the character you're playing as, your last opponent will be his/her rival.
- The Smurfette Principle: Kisarah Westfield.
- Surname's The Same: Jo Kusanagi is not related to Kyo.
- Wrestler in All of Us: Every character has a special throw.