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Video Ga Me: I Wanna Be The Guy Gaiden
"I Wanna Be the Guy: One of the most legendary, ridiculously awful platformers ever created by man. It is not a game so much as it is a torture device. It is designed to reduce grown, burly men to tears; tears of blood. It's a a fairly horrendously difficult game. It's a cruel game. It's an evil game. And they released a sequel. This game should be against the Geneva Convention. But it isn't, so I guess we're playing it!"

I Wanna Be The Guy Gaiden is the sequel to the notorious indie platformer I Wanna Be the Guy, released on July 14, 2012. Despite its name, it is not really a Gaiden Game, but a proper sequel.

The plot, which is even more bare-bones than the first game, revolves around The Lad attempting to find The Kid, who is now The Guy. (Yeah, it's kind of confusing.) The Lad has a slightly more versatile arsenal than The (new) Kid - in addition to the jump and normal gun, he can fire charged shots and use a Grappling-Hook Pistol. In addition, the game runs on a new engine, and in general looks nicer.

During a preview by EG Floe at EVO 2012, Kayin had a lot of fun screwing him over, and this will be incorporated into a public release at some point in the future.

Find it here.

This game contains examples of:

  • Background Boss: Like Mike Tyson in the previous game, Bald Bull, or Mr. Sandman on the hardest difficulty, fulfills this role.
  • Charged Attack: The Lad can charge his gun into a more spectacular and large bullet, much like The (former) Guy's.
  • Call Back: The FAQ page claims Gaiden is a ROM hack of Cheetahmen.
    • In the game itself, at the end of the second level you meet the boss over a bridge with an axe on the other side. If you played the first game, you should know what happens if you jump on the axe… if you don't, you get a trophy called "No pattern recognition".
  • Easy-Mode Mockery: Unlike the original game, there's an Easy option here. Selecting it closes the game and opens a Barbie flash game in your browser.
  • Everything Trying to Kill You: Even the world map gets in on the action!
  • Follow the Leader: A reversal of sorts happens in 1-3 Sweet Grave, a revisit to the beginning of IWBTG starts right where The Life-Ending Adventure starts its rendition of IWBTG, complete with some of the same traps, such as a suddenly-double-sided spike platform. Kayin himself, in a Skype call on Gaiden's release, stated that the correlation was purposeful.
  • Gaiden Game: Despite the use of the word "Gaiden" in the title, it's not an example.
  • GAME OVER: Press 'Retry' to try again.
  • Grappling-Hook Pistol: The Lad can use one.
  • Gratuitous Japanese: On the title screen.
  • High-Pressure Blood: Unsurprisingly.
  • Hitbox Dissonance: The grappling hook often grabs nothing but air, but works anyway. Despite how this might sound, it's almost never to your benefit.
  • Homage: While the previous game had a lot of Shout Outs, Gaiden has a noticeable Bionic Commando vibe to it - the new protagonist is named The Lad (ala Ladd Spencer) and is colored green, and has a grappling hook. The first two levels are based off the game as well.
  • Interface Screw: If your version of the game's out of date, the screen is flipped upside-down, with reminders on the top and bottom of the screen telling you to update. Which are also upside-down.
  • In-Universe Game Clock: The traps change their patterns or increase in number when you play at night, and the title screen noticeably darkens as well.
  • Kid Hero: Well, he ain't called The Lad for nothing!
  • Ludicrous Gibs
  • Nostalgia Level: Stage 1-3 takes place in an early area of the first game, recreated in full with a Background Boss taken from Punch-Out!!... but it's got some new tricks up its sleeve.
  • Overworld Not to Scale: Directly based off of Super Mario World... and it has traps as well.
  • Platform Hell: Duh.
  • Sequential Boss: The fight with Bald Bull/Mr. Sandman runs through several screens, and on each one he has a different attack pattern and requires a different way of damaging him.
  • Unskippable Cutscene: Averted entirely: just press Z, X, and C. This can skip Bald Bull/Mr. Sandman's intro as well as the outro after defeating said boss.
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