Rallying[[note]]This page refers to the motorsport of rallying, rather than other uses of the word rallying that may appear in the English language, a list of which can be found [[http://en.wikipedia.org/wiki/Rally here]][[/note]] is a motorsport in which drivers and co-drivers compete against the clock to be the fastest from point A to point B. By 'against the clock' we mean that each car is sent out at spaced intervals; you're not going to see a NASCAR-style Big One.

Courses are practically never purpose built. Instead, they're laid out along normal roads closed to traffic. Note that these need not be ''paved''. Or dry. Asphalt, dirt, gravel, rain, snow, whatever. This leads to one of the more popular images, a rally car exiting the intended route -- and depending on drainage ditches, roadside obstructions, and the mood of the racing gods, landing on a side other than the one with wheels. This goes back to the roots of rallying, which are around the roots of the automobile itself--after all, no-one was building superspeedways or elaborate road course tracks in 1890.

The co-driver is more than just a passenger, mechanic, or a guy to help roll your car back on its wheels when you dump it in a creek. In-car video and audio will often feature the co-driver looking over a detailed set of notes and reading instructions to the driver regarding what's coming up. In most professional rally events, the notes are provided by the organising staff well in advance, or even by the driver having taken a dry run along the course ... but in older or lower-division rallys, the course itself may be kept secret until the end.

The UsefulNotes/WorldRallyChampionship has done much to popularise the sport around the world, with its distinct driving style; the low-grip road surfaces encourage drifting to the point that some fans have joked about rally drivers never looking out the windshield of their cars. Fans at rally stage events can have another unique experience ... safety allowing, they can go out and aid a driver! This is usually not frowned upon, as the usual case where a fan would have any way of aiding the driver is the position of a car being 'off track' and likely 'on lid'.

The cars themselves tend to be what Americans might consider 'compact'. Ford's Escort (and later Focus), Subaru's Imprezza, and Toyota's Yaris and Corolla are things most Yanks can find around town. Other marques participate, too: watching WRC footage may be the first exposure of a North American fan to Citroen, or Seat, or Skoda.

In TheEighties, rallying used cars that had significantly loosened restrictions compared to the rally cars of TheSeventies in terms of power output and use of materials, leading to the development of exceptionally powerful and fast [[NoOSHACompliance (as well as unsafe)]] rally cars. This Category of cars was known as Group B. Major manufacturers like Audi, Peugeot, Lancia, Ford, MG Metro, and many more competed for dominance in an attempt to create the ultimate AWD rally car. The cars were so fast that the drivers were known to frequently experience tunnel vision while driving them. The class was disbanded after a series of deaths in 1986, but Group B is still recognized today as the GoldenAge of Rallying.

Typical modern rally will last around 3 days and feature somewhere between 12 and 30 stages, linked by untimed sections driven on open roads at regular, legal speeds, and service stops, often held overnight and / or in the middle of the day.

'Rallycross' events are different: these are lap races, head to head, without co-driver, on often purpose-built tracks. The cars are similar, though, and many techniques are too (although blocking is something a rally driver would have to learn).

!!Fictional works based on rally racing
* VideoGame/RichardBurnsRally
* VideoGame/ColinMcRaeRally
* VideoGame/{{DIRT}}
* VideoGame/RallyTrophy
* VideoGame/SEGARally a much more [[DrivingGame Arcady]] take on the genre.
* [[VideoGame/GrandTheftAutoV GTA Online]] a race can be set to the "Rally" mode where one player is the pilot (Without a map or minimap) while a copilot has to guide him. The mode is notably NintendoHard if the copilot doesn't have a headset, the pilots will have to rely on direction arrows the copilot puts.