"Look how huge it is! It looks like one of those old VCRs. It is the biggest videogame console I've ever seen. Literally, you can fit two of these inside it. (The Nerds stacks the smaller CD-i console on top of the giant one) If you remember my Atari 5200 video where I commented how big it was, (cut to the CD-i and the Atari 5200 side-by-side) well, both consoles are ridiculously huge, but the CD-i just barely wins."The CD-i (short for Compact Disc Interactive) was an attempt by Philips to create a multimedia CD player standard, released in 1991. Development was originally started in 1986 by Philips in cooperation with Sony. Since the system was barely aimed at traditional gamers, its library mostly consisted of educational titles, reference works, and board games like Clue or Axis And Allies. Philips tried to capitalize on its gaming capabilities when the edutainment titles failed to sell, but the arrival of more powerful systems, like Sony's PlayStation, the Sega Saturn and Nintendo 64, made the change of direction too little, too late. The format did find some success as a kiosk application and remained in production up until 1998: where game-focused multimedia systems such as the 3DO were eventually made obsolete by more powerful dedicated game consoles, the CD-i was the only one to cover the electronic self-help niche. Like the aforementioned 3DO, the CD-i was conceived as a standard and thus several manufacturers produced their own versions, like Magnavox and Sony. The system is best known today for its four Nintendo-licensed games (the The Legend of Zelda CDi Games and Hotel Mario), the result of a deal between Philips and Nintendo for a cancelled SNES CD-ROM add-on. Their Deranged Animation cutscenes are a popular source of YouTube Poop, lending them Watch It for the Meme status (and overshadowing aspects of these games that were legitimately good).
Hardware, Processors and Memory