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You could throw a pebble into him and watch the ripples go through him.
Describe Yarrunmace Here
No, I refuse.
Do you really think that I can cram 17 years of my life into a few lines of text? No...I can't.
Ramblings:
- The universe of Kingdom Hearts is only slightly kudzu upon closer inspection, and while taking sufficient leaps of faith. And (insert character's name here)'s choice in sexuality is often not reflected by most of the fanbase
- I find that fantasy and sci-fi writers have a bit more work than realistic writers. It’s hard enough to write believable characters, deep concepts and funny dialogue, but fantasy and sci-fi writers have to make worlds. I mean, sure, the lazy ones will just tack on fantasy sci-fi elements onto the existing world, but let’s just ignore those.
- Segata Sanshiro > Chuck Norris.
- We all become Adult Children when our favorite nostalgic show is mentioned.
- According to the second law of thermodynamics, the universe is dying. Eventually, suns will become unable to produce energy, and the whole The Stars Are Going Out thing will actually happen. Eventually.
- We need to cry at simple sorrows. It reminds us that we're human.
- One should not judge a book by its cover. Likewise, one should not insult Christian Rock without actually listening to, at least, some of it (hint: there are many subgenres, and great differences in qualities between various bands; of course, it still takes a while to find the good stuff).
- You know how with lenses, the real image is always upside down, and the virtual image is right-side up? Think of it this way: The real world is messed up and upside down, and the way things are supposed to be is a virtual idea
- Pop culture views Satan as hideous or some loser in a red suit, and Jesus as a paragon of good looks. Actually, Satan's ridiculously handsome and Jesus is basically your average Jew. We're supposed to choose our masters by nature, not by good looks!
- Also, see this
for other things about Christianity pop culture screwed up.
- Simple should be the least used word in the English language. As you read this, walls of smooth muscle, millions of nerves, miles of mazes of arteries and the big coordinating brain allow you to do it without dying. Add a few more muscle fibers for every time you move the mouse. The air you're breathing has millions of nitrogen atoms, protons, neutrons, quarks and leptons. Tell me, does any of this sound simple to you?
- Simply, on the other hand, has to be used often, because no one wants to spend the necessary time to explain all this. That would just be silly.
- The only reason that Love at First Sight hasn't resulted in a ridiculously high divorce rate in fantasy universes is Beyond the Impossible sheer luck.
- I suspect that anyone who makes a living on a right-brain activity is insane, or at least unstable. That would explain the drug overdoses, the paparazzi-attracting scandals, and all the strange things that are synonymous with the life of an actor or a rock star. This is in writers also; JD Salinger was a recluse, and Plath was suicidal after all. So, art begets madness, and writing stories beget madness. What that says about tropers, I leave to your own interpretation.
- Humanity's fear of darkness and silence can be explained by examining the purpose of our senses. We use our senses to learn about the world around us, specifically the world in close proximity to us. If a man didn't have working senses, he would have no idea that there's a world around him. He, and only he, would exist. That's why we're afraid of the dark, or silence. What we don't hear or see doesn't exist, so if we see and hear nothing, we don't know for sure whether anything exists except for what we're touching. We are left almost completely alone.
- Any project that asks you to create a concluding chapter after the actual concluding chapter is stupid. It's like an unplanned sequel made only for the money. The story is already resolved; the hero's won, the villain's dead, and the UST is broken. Adding something after that is just prolonging a story that already ended, like puppeteering a corpse. The only way that such a project would work is if the ending was left relatively open or if there is a lack of a resolution.
- Language is inherently democratic. If a language was a country, it would be ruled equally by everybody who speaks it fluently. New words and phrases are introduced when enough of the "leaders" accept them. That's why one person, working alone, can't change a language.
- If someone is actually chosen to do some great thing and receive eternal praise, they can do anything. After all, if you're eventually going to stop the apocalypse or overthrow the Eternian dictatorship, it doesn't really matter if you rob the country's citizens blind or fill your apparement with hookers and blow. History will still remember you as a hero.
- The fact that racoons resemble robbers is a false herring, as they are obviously rogues. A robber, while just as heartless and determined as the average racoon, has no tact, no charm, and often lack boldness, only striking in the night. Racoons, while preferring the cover of darkness, do not require it, walking where they wish, when they wish, and winning the hearts of the easily disarmed tourists. They don't even need their masks; they just wear them to spite us. The term "Loveable Rogue" has never had a more fitting personage to be pinned to.
- Disney games, in general, are good...as long as they are not tie-ins. Will they be really good? Innovative? Gut-bustingly awesome? Probably not. The combat will probably be unimaginative, the controls may be weak, there'll be a few examples of horrible level design and, for some unusual reason, there will always be problems with the camera. Always. However, a Disney game always feels good. It always feels like someone put effort, time, and a bit of heart into it. The characters are always warm, the environment is alway awe-inspiring. When you play a Disney game, you explore a world of wonder and magic. Quite fitting, considering Disney's responsible for the "happiest places on earth".
- There are two types of actions within stories: things that the characters do, and things that happen to the characters. In general, characters usually do good things (from their perspective) while bad things happen to the characters. The former is to make the characters likable and the latter is to promote conflict. As such, good things usually happen to the characters at the end of the story, as no more conflict is needed.
- Absolutes are for optimists and pessimists. To the optimist, all is well. To the pessimist, all is horror.
- To write a journal is not pointless. It is not an exercise in futility. It is art. Artists, proud painters, the illustrator with his charcoal, the photographer with his lens, it is they who depict the human body. While anyone can come close to it, it is the poets and the musicians who can pull the human soul out and bring it to the light. The human mind, that is left to the writer. To write a journal is to paint a portrait of a human mind. The journal is the apex of realism. The journal is art
- The world is cyclical and ever-changing. Things happen, things cease, things happen again. This has been going on since the creation of life on this planet. It's older than me. I couldn't stop it if I tried
- If a no-brained, big-mouthed troglodyte starts arguing with you, mend his arguments. If he is inaccurate in his party's beliefs, or the facts of the world, or even the basics of vocabulary, educate him. Only when he is a formidable opponent do you defeat him. There is no more honor in out-arguing an idiot than in killing an unarmed man
- Human society is based on discontent. We do not act to improve ourselves unless we are displeased with how we are. If it wasn't for the inherent error/sin in the world, we never would have advanced out of the stone age.
- If the universe is the enabler for all sins committed, one must simply incarcerate the universe
- One cannot know a person. One can only gain a perception of a person through the sensation of a person. The person exists, though it cannot be observed directly. However, it exists independantly of what one sees of them. One can change while the other does not. One can cease while the other continues to exist. As such, the opinions of others should not be considered a part of the true essence of a person.
- While too much knowledge or too little knowledge is dangerous, too much knowledge and too little knowledge is even worse. You know just enough to get over your head in trouble, but not enough to dig yourself out.
- Somewhere, there's a real-life equivalent of Al Bundy, and every night, he cries himself to sleep at the thought that millions of people around the nation amused themselves with the torment that he has to deal with.
- I am a writer. So are you. So's the man who takes your garbage, the boy who plays basketball next-door, the teenager who said "your change is $.59" and popped a zit on her neck. We're all writing a story, on Macbooks and P Cs, carefully kept journals and beat-up spiral notebooks. It's called "I Am"
- A Word on Spongebob
- I think I've finally realized why Spongebob Squarepants was better before the movie. Namely, after the movie, it got stupid. Now, I'm not saying that stupidity in comedy is automatically a bad thing. It's practically necessary. Most forms of comedy have some form of stupidity in them, whether in the form of a bumbling fool or that of a silly situation. Yes, stupidity is absolutely necessary. However, there's a major difference in stupidity between the first three seasons of Spongebob Squarepants and the following seasons.
- In the first three seasons of Spongebob Squarepants, stupidity usually occured in the form of Spongebob doing something childlish. This was enjoyable because, essentially, Spongebob was a child. Sure, he was old enough to get a license and live on his own, but he thinks how you'd expect a child to think. An adult would call the police on Flats the Flounder, a one-episode bully at Spongebob's driving school, instead of freaking out and making a will. An adult would watch a brand-new TV instead of buying one and playing with the box it came in. An adult would know about things like tying shoelaces or bad word #11. And Spongebob is a good child. Sure, he does a lot of things that he's not supposed to, but, in the end, he learns that worshipping a professional jellyfisher is wrong, or that jellyfish aren't to be taken home, or what have you. This makes him an enjoyable character, someone that children can relate to and adults can support.
- The actions of the other characters support Spongebob's childlike nature. Patrick, while equal to Spongebob in emotional maturity, knows a bit more than he does. As such, Patrick serves as Spongebob's more knowlegeable friend, the go-to guy for advice. Of course, a lot of his advice is riddled with inaccuracies due to Patrick's childlike nature (e.g. Patrick's negative perception of the doctor's office), but the inaccuracies only help to emphasize the connection between the two. They're two children trying to figure out their way in the world. Sandy and Squidward serve as Spongebob's older siblings. Squidward, who's practically an adult, holds some affection for Spongebob, but he finds Spongebob's antics disruptive to his more mature way of life. Sandy, in contrast, isn't so caught up in her own affairs and enjoys spending time with Spongebob (though she keeps Spongebob away from her interest in technology). Krabs, with his obsession with money, is a full-fledged adult. As such, he occasionally serves as, well, the adult, protecting him from the hooks and taking care of his daughter. The entire supporting cast serves as a supportive community for Spongebob
- Spongebob's childlike nature also drives many of the antagonist-driven conflicts. Antagonists, like Plankton and occasionally Krabs and Squidward (i.e. the more mature characters), usually drive conflict by taking advantage of Spongebob and Patrick's candidness. Krabs usually does it for greed, Squidward for personal pleasure and Plankton for superiority over Krabs. When they fail, it's often just providence intervening on the ingenue's side (though Squidward often dooms himself by his own actions). When they end the episode on a happy note, it's usually because they stop manipulating Spongebob's nature and respect his innocent nature. Such conflicts support Spongebob's innocent, childish nature, symbolizing its importance in the show
- After the movie, the natures of the characters change, most notably Spongebob and Patrick's. Though the extent of their foolish natures was never constant, their baseline intelligences were at least that of an 8-year-old. However, that changes after the movie. More and more plots force Spongebob's intelligence into the drain. From The Lost Mattress in Season 4, Spongebob and Patrick are easily manipulated by Squidward into putting themselves in danger. By Season 5, Patrick can barely dress and feed himself in the morning and Spongebob is incapable of recognizing an angry mob for an angry mob. Krabs also changes. He loses much of the occasional bits of fatherliness that made him likable. His character becomes consumed by his job. At most, there's no more than 1 episode featuring Krabs that doesn't center around his obsession with money or his hatred towards his business rival, Plankton. Squidward becomes a punching bag. Punishment against him is disproportionate to his actions. Sandy remain the same, but Sandy rarely appears after the movie. The show's childlike innocence turns to emotional immaturity. The community breaks apart
- This brings me to the movie. The movie brings the child vs. adult conflict into full view as Spongebob finally comes to a point where his childishness is not only ineffectual but hazardous. Because he's childish, he didn't get the promotion he wanted. Because he drank himself into an ice-cream hangover, Spongebob inadvertently sentences Krabs to death. Because he loves bubbles, he nearly gets beaten senseless by a bunch of bikers. Because he ignored a field of bones in favor of ice cream, he's almost eaten alive. This encourages Spongebob to obtain a false sense of maturity via fake moustache. When it's destroyed by Dennis, who is arguably the second-most intimidating adult in the entire series (the first being the 'cyclops'), it's obvious that wasn't the right solution. In the end, Spongebob's innocence is what saves him. As such, providence saves Spongebob from Dennis twice, and defeats the cyclops. Even if you didn't get the point before, it spells it out near the end of the climax, and Spongebob gets the promotion he wanted.
Questions, comments, theories on the nature of reality? Put them right below here.
- Salutations, Yarrunmace! — Flanker 66
- Huh? You're a girl?
Sorry, just did not expect that. ~Kuro Fox
- Good to see you here. What are you currently reading? ~ Aliroz The Confused.
- Something some guy with a hat wrote on my page.
- Another Secret Rings fan, eh? Jolly good. Sonic and the Black Knight was quite a disappointment, huh? - Komodin
- You can feel the lack of effort coming out of that game. One of the best things Sonic Team had going for it, and they screwed up.
- For a sheet of paper, you're quite active. Good day, sir! - MadeOfAxes
- Nah, I'm not the sheet, I'm the troper! Hikaru Yarrunmace can't type!
- Do you have a favorite Shoot 'Em Up game that isn't Touhou? - AttObl227
- FOOLISH FOOL! Segata Sanshiro does not equal Chuck Norris! He only equals... A-CHUCK-A NORRRIS! RIDING-ON-A-SHARK-THATS-AS-BIG-AS-JAAAWS!.. There is a power level difference.-rifflet
- Teacher! I noticed you marked something wrong when it was right. Can you bump my grade from an A+ to an A++?
- ... No. -shoots- -rifflet
- -dodges bullet- Don't. That may have worked in a forum thread, or in real life, but this is my page. -gives rifflet a cup of tea- Now, let's settle this peacefully, shall we?
- ... Fine. We shall discuss this like mentle-gen.
- The tea is poiso(is shot) ~ Aliroz The Confused.
- WHAAAAAAAAA-oh hi there Yarrun! - Game Chainsaw
- Oh, Chainsaw! Here, tea?
- 'Lo, yarrun. You're quite entertaining. Stay cool. Or something. - Gentlemanorcus
- Hey, Orcus. Keep playing them forum games.
- Vandalism is my middle name >:D - A Crack In Time
- A Crack Vandalism in Time? Has a nice ring to it.
- What's this? FREE popcorn!? Color me intrigued! — Sean Murray I
- Free? No, I give out donations of popcorn. Free popcorn will cost you YOUR SOUL, which I will then fill with liiiiiiight!
- Fridge Logic: If it's free, then why does it cost MY SOUL? — Sean Murray I
- ...Sunspots, Yukari, Nemisis Plot, The Warp, the island, Superboy Punch, Hypertime, The Force, or Haruhi. Pick one that satisfies you.
- Sorry, I can't give you that cookie. Shame, too, I thought you'd be the one. But, I can give you this! -tosses yarrun another bag of popcorn- You'd better be happy, because I've just used all my popcorn-spawning spells for the entire week... -Midnight Velvet
- -gives MV a week's supply of pocorn-
- Godot Was Here.
- People do read contributor pages, you know. They also vandalise them. —a vandal
- Thank you for reminding me.
- You have no idea how happy it makes me seeing not just one but two tropes that I've created in another troper's post signature. It makes me feel Bigger Than Jesus. I could almost explode! —Sean Murray I
- Don't. Where am I going to get my inspiration from?
- Do you see this? This is where you impose1QQ$#@%#Q%$QRR2#$E#$ET. —Snicklin
- You're older than you've ever been and now you're even older... —Imipolex G
- Random squiddleTron edit! 8] Also trick or treat!
- Trick or Treat! -Ozbourne
- Trick or Treat! -Milos Stefanovic
- Trick or treat! -Haldo
- Haven't seen you around for awhile, or at least not in BANNED! Wassup? Also, awesome stuff up there. I'll read it sometime when it isn't three and a quarter in the morning. —Artemis92
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