On the 2K forums, any reference to Blaster Launcher always mentions that it's GLORIOUS.
Running the Asylum: Pretty much everyone on the development team adored the original. Enforced for those who hadn't played it before; every other Friday, time was set aside to play the original. All of them became addicted.
A story Quentin Smith of the "Sit Down and Play" site told was that in the early stages of development, the developers couldn't figure out how the new XCOM was supposed to play. So they went to the house of Sid Meier and used dice, paper and wooden tokens as a bare-bones XCOM to get a feel of it. An XCOM board game... Wouldn't you wanna get your friends around a table to give it a shot?