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* IKnewIt: Most fans have guessed that Psi Operatives will become the 5th class way before the official reveal.

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* AscendedMeme: around the time of the first game,the community came up with [[https://docs.google.com/document/d/1BqoEJUWKVRFSKXOA2Ks3Ce7Kvphmg0kAFKcuXJHgmr0/edit a list of zany things XCOM operatives weren't allowed to do.]] One of them (Nr. 17) was "DO NOT USE THE GRAPPLING HOOK TO DRAW YOUR ENEMIES TOWARD YOU (even if it worked the first time)". Along comes War of the Chosen, where one of the new skills is to do exactly that.

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* AscendedMeme: around Around the time of the first game,the community came up with [[https://docs.google.com/document/d/1BqoEJUWKVRFSKXOA2Ks3Ce7Kvphmg0kAFKcuXJHgmr0/edit a list of zany things XCOM operatives weren't allowed to do.]] One of them (Nr. 17) was "DO NOT USE THE GRAPPLING HOOK TO DRAW YOUR ENEMIES TOWARD YOU (even if it worked the first time)". Along comes War of the Chosen, where one of the new skills is to do exactly that.that.
* AuthorsSavingThrow: The frequent [[TimedMission Timed Missions]] that the game employs were a very contested feature among players. Some thought that it can lead to some tense situations and forces you into a more proactive playstyle, while others considered it to be an outright ScrappyMechanic that ruined much of the game's enjoyment by punishing more careful approaches. While ''War of the Chosen'' doesn't allow you to disable them outright, it added an option that doubles the time you have available before failure, which gives a lot more breathing room without losing the tension factor. There's even an option to double the work needed to complete the Avatar Project, allowing for more tactical freedom on the campaign map.
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* AscendedMeme: around the time of the first game,the community came up with [[https://docs.google.com/document/d/1BqoEJUWKVRFSKXOA2Ks3Ce7Kvphmg0kAFKcuXJHgmr0/edit a list]] of things XCOM operatives weren't allowed to do. One of them was "DO NOT USE THE GRAPPLING HOOK TO DRAW YOUR ENEMIES TOWARD YOU (even if it worked the first time)". Along comes War of the Chosen, where one of the new skills is to do exactly that.
** Creator/MichaelDorn [[Series/StarTrekTheNextGeneration voices an alien warrior]] with a penchant for using blades who in his introduction mission gets hit with a serious case of TheWorfEffect.

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** Creator/MichaelDorn [[Series/StarTrekTheNextGeneration voices an alien warrior]] with a penchant for using blades who in his introduction mission gets hit with a serious case of TheWorfEffect.
* AscendedMeme: around the time of the first game,the community came up with [[https://docs.google.com/document/d/1BqoEJUWKVRFSKXOA2Ks3Ce7Kvphmg0kAFKcuXJHgmr0/edit a list]] list of zany things XCOM operatives weren't allowed to do. do.]] One of them (Nr. 17) was "DO NOT USE THE GRAPPLING HOOK TO DRAW YOUR ENEMIES TOWARD YOU (even if it worked the first time)". Along comes War of the Chosen, where one of the new skills is to do exactly that.
** Creator/MichaelDorn [[Series/StarTrekTheNextGeneration voices an alien warrior]] with a penchant for using blades who in his introduction mission gets hit with a serious case of TheWorfEffect.
that.
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* AscendedMeme: around the time of the first game,the community came up with [[https://docs.google.com/document/d/1BqoEJUWKVRFSKXOA2Ks3Ce7Kvphmg0kAFKcuXJHgmr0/edit a list]] of things XCOM operatives weren't allowed to do. One of them was "DO NOT USE THE GRAPPLING HOOK TO DRAW YOUR ENEMIES TOWARD YOU (even if it worked the first time)". Along comes War of the Chosen, where one of the new skills is to do exactly that.
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** Creator/MichaelDorn [[Series/StarTrekTheNextGeneration voices an alien warrior]] with a penchant for [[KnifeNut using blades]] who in his introduction mission gets hit with a serious case of TheWorfEffect.

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** Creator/MichaelDorn [[Series/StarTrekTheNextGeneration voices an alien warrior]] with a penchant for [[KnifeNut using blades]] blades who in his introduction mission gets hit with a serious case of TheWorfEffect.
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** Jake Solomon has explicity stated that the alien invasion didn't last very long:
--->When the aliens showed up, XCOM suffered massive casualties, and governments around the world crumbled in face of popular support to surrender. Then, the Earth was quickly overrun.
** This game's Easy difficulty level is equivalent to ''XCOM: Enemy Unknown'''s Normal.
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* ActorAllusion: Creator/JohnDeLancie [[VideoGame/StarCraftIILegacyOfTheVoid voices the sinister sounding leader of a group of soldiers who dual wield wrist-mounted psionic blades]]. To further the ties with Starcraft, his faction are called the Templars.
** Creator/MichaelDorn [[Series/StarTrekTheNextGeneration voices an alien warrior]] with a penchant for [[KnifeNut using blades]] who in his introduction mission gets hit with a serious case of TheWorfEffect.

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* ActorAllusion: Creator/JohnDeLancie [[VideoGame/StarCraftIILegacyOfTheVoid voices the sinister sounding leader of a group of soldiers who dual wield wrist-mounted psionic blades]]. To further the ties with Starcraft, his faction are called the Templars.
Templars. And for the cherry on top, Creator/BrianBloom is now voicing TheCaptain NumberTwo FourStarBadAss [[VideoGame/StarCraftIIWingsOfLiberty of a rebellion hosted aboard a repurposed enemy starship where he serves directly under The Commander.]]
** Creator/MichaelDorn [[Series/StarTrekTheNextGeneration voices an alien warrior]] with a penchant for [[KnifeNut using blades]] who in his introduction mission gets hit with a serious case of TheWorfEffect.



* TheOtherDarrin: In this game, Braford is voiced by Creator/BrianBloom, replacing David Hoffman who voiced the character in Enemy:Unknown.

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* TheOtherDarrin: In this game, Braford Bradford is voiced by Creator/BrianBloom, replacing David Hoffman who voiced the character in Enemy:Unknown.
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** There was originally 4 Chosen instead of 3. Just as how the Assassin, Hunter and Warlock correspond to XCOM's Assault, Sharpshooter and Specialist respectively, the 4th Chosen was supposed to mirror the grenadier.

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** There was originally 4 Chosen instead of 3. Just as how the Assassin, Hunter and Warlock correspond to XCOM's Assault, Sharpshooter and Specialist respectively, the 4th Chosen was supposed to mirror the grenadier. This is further reinforced by the mention of a "Chosen Cannon" and "Chosen Mortar" in the games files.
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Fan Nickname is now an Audience Reaction per TRS, moving example from Trivia to YMMV


* FanNickname: "Pectoids" for the new-and-improved Sectoids, on account of their newfound musculature.

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