* BreakthroughHit: ''Morrowind'' was the first mainstream hit for Creator/BethesdaSoftworks.
* CultClassic: Although a hit when it was first released, ''Morrowind'' was eventually eclipsed by its sequels in popular eyes (arriving at Stage 6a of the FandomLifeCycle). Nonetheless, it is still actively played and modded by a fiercely dedicated and very militant fandom core to this day.
* ImageSource: The netch give us LivingGasbag.
* MultiPlatform: For both {{UsefulNotes/Xbox}} and PC, making it the first game in the series to be multi-platform. This allowed the game to get into the hands of a wider audience, helping make it a BreakthroughHit for Bethesda and introduce a massive NewbieBoom.
* NewbieBoom: The six-year gap between ''VideoGame/TheElderScrollsIIDaggerfall'' and ''Morrowind'' meant that ''Morrowind'' was the first game in ''Franchise/TheElderScrolls'' series for many fans. ''Morrowind'' was both a critical and commercial success, as well as one of the first major {{Western RPG}}s to be released on consoles, establishing the fanbase that would go on to make ''VideoGame/TheElderScrollsIVOblivion'' and ''VideoGame/TheElderScrollsVSkyrim'' even bigger hits.
* SequelGap: The six-year gap between ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' and ''Morrowind'' is the longest between games in the main series to date.
* UrbanLegendOfZelda: There were supposedly a number of ways to join Dagoth Ur and/or the Sixth House, most of which were debunked rather quickly. As you can see in the below entry, this one was almost a real part of the game...
* WhatCouldHaveBeen: The blight was to originally be an expanding threat, and Dagoth Ur was originally to be joinable. Technical limitations axed the former, and time limitations axed the latter.
* WordOfDante[=/=]WordOfSaintPaul: Some of the game developers have posted [[http://www.imperial-library.info/content/obscure-texts "obscure texts"]] on the official forums regarding a number of in-game topics and characters. They are generally regarded by the fandom as canon. Michael Kirkbride, in particular, wrote a number of them which fill in gaps around The Tribunal, Vivec, and the Dwemer. (Kirkbride is also the author of many of the in-game books, including most-famously the ''36 Lessons of Vivec'' series.)
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