Trivia / Soul Series

Games with their own page:


  • Actor Allusion: In Soulcalibur IV, Darth Vader fights Mitsurugi in his intro and as a Destined Battle. Toshiyuki Morikawa, Mitsurugi's voice actor, is also the Japanese dub voice of Obi-Wan Kenobi.
  • B-Team Sequel: Soulcalibur V was the first game not created under the lead of founder Hiroaki Yatoriyama. Instead, it was led by Daishi Odashima, resulting in why V was so different from the other games in tone, story, and characters. Odashima would step down at an unspecified point after V, replaced by Masaki Hoshino, who created the spin-off installments Lost Swords and Unbreakable Soul. Then Hoshino himself departed from Project Soul sometime in 2017, leading Soulcalibur VI to be helmed by Motohiro Okubo, one of the producers of Tekken 7.
  • Creator Backlash: Namco threw Patroklos Alexander under the bus during the popularity poll, saying that they were "impressed" that the hero of SCV placed so low, even below characters like Dampierre. For the record, he placed #37 out of 45 characters with only 32 votes received out of over 10000 that were cast. What this says about his chances of returning in future installments remains to be seen.
  • Creator's Favorite:
    • Animator Tomoe Yamashita said that Sophitia was his favourite character to design.
    • Daishi Odashima said, to the surprise of many, that Setsuka was his favorite character. This didn't save her from getting the axe in V.
    • VI lead Motohiro Okubo stated that Mitsurugi is his favorite, as he pertains heavily to Japanese culture.
  • Executive Meddling: The reason we didn't get to see Project Soul's vision for V come to fruition. A few years in, Namco cut PS's funding and staff and then forced Project Soul to release SCV early in order to capitalize on the relatively weak end-of-January market. What Could Have Been, indeed...
  • Exiled from Continuity: The main reason Necrid never appeared after II. The rights to the character are shared between Namco and Todd McFarlane, creating copyright issues that prevent him from returning in future games.
  • Fan Nickname:
    • There are quiet a lot of these made up by the fandom — "Sieg/Sieggy," "Soph/Sophie," "Cass/Cassie," "Raph," and "Mitsu" are some prominent examples. Xianghua is often just called "X" due to the difficulty in spelling and pronouncing her name.
    • Courtesy of 8WayRun, Cervy Beards for Cervantes. It hasn't quite caught on outside of their forums, however.
    • As a carryover from Tekken, Yoshimitsu is usually called Yoshi for short, but his successor, Yoshimitsu the Second from SCV, is alternatively known as Yoshi II or, for extra punnage, Yoshimitwo. (You can thank 8WayRun for that last one, by the way.)
    • The quartet of Maxi, Natsu, Xiba and Leixia in V has been nicknamed The Scooby Gang.
    • Also in V, fans came up with "Patsuka/Petsuka" for Alpha Patroklos (who uses Setsuka's iaijutsu and was originally trained by her in-canon) and "Oprah" for Pyrrha Omega.
  • The Other Darrin:
  • Relationship Voice Actor: Ryoko Shintani (Xianghua in IV) and Yukari Tamura (Talim) were together in Galaxy Angel.
  • Running the Asylum: One could argue that a major factor in the series' steady decline has been the departure of its founder Hiroaki Yatoriyama and Project Soul's subsequent reshaping in the wake of his absence.
    • Soulcalibur V, being the first game whose creation was not led by Yatoriyama, definitely had this feel. His successor, Daishi Odashima, was noted to be a tournament player back during the days of the original Soulcalibur and an avid fan of Street Fighter III: 3rd Strike. His envisioning of the revival of Soulcalibur involved the decision to carry out a 17-year Time Skip (one admitted to be arbitrary by Odashima himself), which replaced many longstanding and popular veterans with younger, more anime-inspired successors (many of whom were criticized for being one-note), and the story revolved around Patroklos, son of Sophitia, in his quest to save his sister Pyrrha. Many pointed out that it felt more like personal fan fiction becoming reality, as opposed to being a true sequel to Soulcalibur. (He did want to call it Soul Edge 2, after all.) SCV also relied heavily on Street Fighter-influenced mechanics, most notably the inclusion of meter and Supers and alterations to the Guard Impact mechanics, changes that proved controversial. Odashima would leave Project Soul after the game's lukewarm reception, with Masaki Hoshino taking his place as the new series director.
    • Meanwhile, the Hoshino-led Project Soul has tried its hand at rectifying some of the controversy by bringing back several of the omitted warriors, but their marketing is centered around sex appeal, and in volumes far beyond previous installments; even Soulcalibur V wasn't as blatant, and two of its posters featured nothing but Ivy's barely covered ass and fur-wrapped breasts. Neither Lost Swords nor Unbreakable Soul were received favorably by the fanbase, and Hoshino would also leave the team in 2017, making it hard to gauge his impact on the franchise as a whole.
  • Sequel Gap:
    • The gap between V and VI is the longest in series history, spanning six years.
    • In another sense, as VI is more of a sequel to the original Soulcalibur games (and Soul Edge) than the Soft Reboot that was V, one could say it's been ten years since the last "main" installment Soulcalibur IV.
  • Talking to Himself: While mostly averted (as most characters have their own distinct voice actor), there are some exceptions.
    • In IV, Nightmare and Astaroth are both voiced by Michael McConnohie in English.
    • Also in IV, Heather Hogan voices Amy and a custom voice.
    • V gives Nightmare a new voice, but his time around he shares his actors (Yasunori Masutani and Charles Klausemeyer) with Raphael in both versions. This is likely because Raphael (or at least his body) is all but said to be Soul Edge's new host.
    • V also has Siegfried sharing his English voice actor Roger Craig Smith with Guest Fighter Ezio, due to a Role Reprisal from his own series.
  • What Could Have Been:
    • A guest character named Azola was planned for the first game — as a palette swap of Sophitia. During development, she was scrapped and her design just became Sophitia's 2P costume. This explains why the first game is the only time Sophitia's 2P costume is a brunette. Azola eventually appeared in IV, as a Create-a-Soul character that features in Sophitia's story and uses her weapon style.
    • Li Long was originally planned to initially return in Soulcalibur alongside with his fellow cast members of the first game and that his storyline would've followed the official canon of the Soul series itself, in that Li Long had survived his battle with Cervantes and spent the next three years recovering before resuming his personal mission, culminating with his emotional reunion with Chie and their son Riki. However, the developers had decided to focus in creating a new character for the game, who would be named Maxi and that Li Long himself would end up being the only original and starting playable character of Soul Edge not to return for Soulcalibur, only making a cameo appearance in "The Tale Begins: Prologue" Art Gallery and being mentioned in Maxi's backstory under the alias Zhang Wu.
    • According to II's localization producer, Nao Higo, Cloud Strife was originally supposed to be the guest character for the PlayStation 2 version of the game. However, the deal with Square Enix fell through at the last minute, resulting in Cloud being replaced with Heihachi.
    • Project Soul originally wanted a Dead or Alive character, likely Kasumi, to be exclusive to the Xbox version of Soulcalibur II as the DOA series was exclusive to the brand at the time, but couldn't get the rights due to Itagaki's feud with Namco over the Tekken series. As a result, they got Spawn to be the Xbox guest character, since they were already partnered with Todd MacFarlane to create One-Shot Character Necrid.
    • Dante was supposed to be a Guest Fighter in III.
    • A new character named Edgardo was going to be introduced in III alongside Zasalamel, Setsuka, and Tira, but was cut before they could develop his fighting style due to time constraints. Notably, Algol bares a striking resemblance to him. Whether elements of his character were added to Algol is unknown.
    • There is a substantial amount of dialogue that was Dummied Out from IV, with many of the quotes being the characters' reactions to various items sold within the shop. This suggests that the mode was originally more complex and interactive, akin to how III had the shopkeeper trio.
    • Soulcalibur V was originally going to be called Soul Edge II in order to mark Daishi Odashima's new direction for the franchise. However, Namco wasn't having it, and forced him to continue the Soulcalibur name.
    • Due to Executive Meddling, as mentioned above, Soulcalibur V was only ¼ finished when it was released. The resulting Obvious Beta was met with a great deal of backlash.
    • Zasalamel's SCIV model was found on-disc when V was hacked, hinting that he may have been in the game before being removed due to time constraints.
    • Daishi Odashima originally wanted Bangoo to return as the successor to Rock. However, due to V's rushed development, this never came to be.
    • V, whilst praised for its great gameplay and visuals, was met with criticism (justifiably so) for the fact that the Story Mode only concentrated on and showcased the fate of a handful of characters. Even Arcade Mode has no endings for any of the characters, leaving a good deal of storyline elements hanging. Annoyingly, when this was brought up in an interview with game director Daishi Odashima, he stated that "Our first plan on the storyboard was that we had every character's story, and actually we do have it in the studio, but time-wise, man power-wise we weren't able to do it and only one fourth of what we planned to do is in the game"...
  • You Look Familiar:
    • Talim was voiced by Kate Higgins in III and IV, who then voiced Natsu in V.
    • Yuri Lowenthal was one of the custom voices for CAS in IV, and returned as Patroklos in V. He also voiced Michael in Legends, a character who was noted to have a similar disposition to that of Patroklos.
    • Hitomi Nabatame (Japanese) and Heather Hogan (English) voiced Amy in III and IV, and then voiced Viola in V. However, this is instead a Role Reprisal if the generally agreed theory that Amy is Viola ever turns out to be true.
    • Despite being two different people sharing the same identity, Yoshimitsu II shares his both his Japanese and English voice actors (Norio Wakamoto and Mitch Urban note ) with his predecessor, making him somewhat difficult to distinguish apart from him introducing himself as Yoshimitsu the Second (and reinforcing the implication that Becoming the Mask is in effect for each successive Manji Clan leader).


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