- Hey, It's That Voice!:
- What Could Have Been: according to the developers. Rage was intended to be have five or six smaller wastelands rather then two large ones, at least with the overall memory size, but it wound up being cut down due to consoles much more limited storage space(the 360 version already had three discs and the PS3 struggled to fit everything on just one disc) With each new DVD, the distribution costs rise even higher per unit, so iD Software was forced to restructure the game's content to fit within three DVDs for the Xbox version and one for the PS3 version. It should be noted that the developers clarified that no content was actually cut from the game , as the content that was supposed to be in the other wastelands was integrated into the two wastelands that made it into the final game.