Trivia: Pokémon Red and Blue

Trivia for Red and Blue:

  • Breakthrough Hit: Game Freak made a few games before this like Mendel Palace and Pulseman, but didn't achieve success until Red and Blue.
  • Killer App: This game singlehandedly revived sales for the aging Game Boy, which ended up getting an upgraded version the same year as the North American versions of the games.
  • Sleeper Hit: Nintendo of Japan actually said It Will Never Catch On while releasing Japanese Red and Green and writing it off as a loss. It didn't top the sales charts, but it kept selling steady in a market where 80% of sales are made in the first two weeks. Game Freak made a few tweaks, released Japanese Blue and Nintendo got their cash cow.
  • Urban Legend of Zelda:
    • There's a rumor that's been floating around since these games came out about a hacked version known as Pokémon Black (not to be confused with Pokémon Black and White ), found on a black-painted cartridge. The player is given a Pokémon known as 'Ghost' instead of one of the starters, and it cannot be put into the PC. It attacks opponents with Curse, and if you return to an area after beating a trainer, it's indicated they died as there's a tombstone present. After beating the game, the player character's Pokémon are all gone and the sprite is swapped for an old man sprite. Going back to Pallet Town results in the character being attacked by the spirits of the Pokemon they killed on their way to beating the game, with the character using Struggle until they die. Its existence is questioned, but a ROM like this does exist online. Article here
    • A rumor has always been around that when the games were first released in Japan, loads of little children got ill and committed suicide because of the Lavender Town music. Some people thought this was why the music was subtly changed to remove some of the high pitched notes in the American remakes. In reality, the music was changed because people in Japan had been getting headaches from the shrillness of it.
    • The Missing No (or Missing Number) has had a number of rumors around it, some said catching it would damage your cartridge others say that it would erase your data.
    • There's a truck sprite that only appears once in the game. The only way to see it is to go way out of your way to avoid triggering a certain plot event that closes off the area and returning when you can travel on water. People believed that it had to have been put there for a reason, leading to hundreds of rumors about this thing. As it turns out, it's just a truck.
    • Then there's all the rumors about how to catch Mew. Humorously, it's actually possible to catch it by abusing glitches, just not the way many of rumors stated.
    • Speaking of Vermilion City, the S.S. Anne was said to return there after the player beat the Elite Four so many times.
    • Averted in that exploitation of how the game engine processes data will allow you to encounter any monster of your choosing...including Mew.
  • What Could Have Been:
    • There once was a female protagonist. She was excluded presumably due to a lack of space for her data and reused for FireRed and LeafGreen as "Leaf". Her design was used for the character Green (known as Blue in Japan) in Pokémon Adventures.
    • Gyarados was originally going to be Water/Dragon, but Game Freak went with Water/Flying instead because the former effectively had no weaknesses.
    • There were originally going to be 190 Pokémon, but they were cut for space. According to Bulbapedia, all 39 of the cut Pokémon would later end up in Pokemon Gold And Silver. This also explains Ho-oh's Production Foreshadowing in the anime, as well as the lack of Suspiciously Similar Substitutes in Generation II, as many of them were made alongside the originals.
    • Cutting Pokémon for space is also why Mewtwo is in the Pokedex before Mew; there originally wasn't enough space until the debug tools were removed late into production. Had there been enough room it is conceivable that Mew would have been placed before Mewtwo in the Pokédex.
    • During development, the Sevii Islands were considered. But, due to a lack of cartridge space and time limits, they were dropped. They were added in the remakes FireRed and LeafGreen.
    • Trainer battles were originally going to trigger every time you entered line-of-sight instead of just the first time.
    • Professor Oak was going to be battled at some point late in the game. He uses a high-level team that's very similar to Blue's final one and includes the fully evolved form of the starter that wasn't picked. The data is still in the game and he can be fought via glitches or a cheat device.
    • The HMs were originally going to be normal TMs that could be purchased and sold just like the others.
    • Looking at the index numbers of the HMs reveal that there's an empty slot between Fly and Surf, suggesting that another was planned but never implemented.
    • The ability to travel across water was originally allowed by a key item instead of a field move, and didn't require any Badges to use. It's entirely possibly that this was meant to be a debugging tool, as it's called "?????".
    • Many Pokémon had different names planned for them in the English translation. These changes range from minor (i.e. Pidgey was going to be Pidge), slightly different versions of their original names (i.e. Kakuna was Kokoon, a corruption of its Japanese name Cocoon), completely different names (i.e. Tentacruel was Man O War), or direct translations of their original Japanese (i.e. Chansey was going to be Lucky).

Trivia for Yellow:

  • Recursive Adaptation: It's a game based on The Anime of the Game, and in addition to some Canon Immigrants, there are some touch-ups on sprites and Pokémon used in Gym battles: Brock and Misty wear their respective outfits from the anime (in the original games, Brock was shirtless and Misty wore a bikini), and Lt. Surge only uses Raichu in battle, which is what he also did in the anime.note .

Trivia for FireRed and LeafGreen

  • What Could Have Been: LeafGreen was originally considered to be retitled to "WaterBlue" for the international releases to match how Red and Blue were the versions released outside of Japan instead of Red and Green. However, it was ultimately decided that the international releases would be titled the same as the Japanese release, as the Leaf in the title was supposed to symbolize peace in a world of friendly competition, and they also did not feel like redesigning the box art.