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Trivia / Pac-Man World Rally

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  • Dummied Out: Particularly in the GameCube version.
    • An older version of the game's intro video is still left in. It's actually the same as the final version, with the only difference being the presence of a temporary title card and company logos at the beginning instead of a short animation of Pac-Man being chased by Blinky.
    • There are two audio files that are unused. One features dialogue from Snoopy vs. The Red Baron with different voices and a poor microphone quality, the other is the early version of Arctic Iceberg's music.
  • Follow the Leader: To Mario Kart... quite blatantly. Take a look at those colored Pac-Bombs for instance. But other than that, the game uses the Pac-Man-inspired game mechanic faithfully (including a Mythology Gag where you unlock shortcuts using fruits, much like Pac-Man World's fruit-for-door "lock and key" puzzles).
  • What Could Have Been: Comparing the trailer and opening video to the actual game will result in many differences, as several aspects were either changed or taken out from the final product.
    • The speedometer HUD was noticeably different as seen in the trailer, as it uses a numeric counter instead of a colored gauge.
    • Neither of the opponent sets seen in the trailer and opening video are used in the actual game, no matter which platform.
    • A few tracks looked visually different compared to the final product, as seen here, for example.
    • Pac-Dots used to have its own counter. Now the only usage of said counter is in a Battle mode involving collecting the most Pac-Dots to win.
    • Guardian was originally part of item box roulette. Now it can only be obtained from powersliding and won't appear behind the racer.
    • As seen in the opening video, there exists an indicator that helps players know how close their opponents are to them. In the final product, it only appears in the Battle mode.
    • An early character selection screen features 12 playable characters (3 of them are locked) instead of 14 (16 in PSP version) in the final product. Also, stats had numerical display instead of using a gauge system. Interestingly enough, the ghosts' portraits are featured in photographs in the Ghost Mansion track probably as Development Gag.
    • A version for Xbox was planned at one point, but was ultimately cancelled.

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