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Trivia / Metroid Fusion

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  • Dummied Out
    • Several classic Metroid enemies such as the Skree and Geega can be found unused in the game's files. There's also data for the bugs that would come out of a Kago when you shoot one in Super Metroid, whereas in this game nothing happens.
    • There are several rooms leftover in the game. In the Debug Room, you can find sprites from Wario Land 4, since this game is built on a heavily modified version of that game's engine. There's also a modified Neo Ridley arena made to resemble his arena from Super Metroid.
    • The Debug Menu is left intact, but it requires cheats to access. Much like Super, you can toggle which upgrades to have on and/or off, like having just the Charge and Ice Beam.
    • There are unused sprites of the Scientist getting violently blown to the side upon getting shot. In the final, unaltered game, the Scientist calmly turns to the side before reverting to a Core-X.
  • First Appearance: Of the X-Parasites, who would go on to become major antagonist of the franchise after this game.
  • God Never Said That: When Metroid: Samus Returns was released, some fans cited a wasted opportunity to make a Call-Forward by showing bosses from Fusion, such as Serris and Yakuza, in their natural habitat. However, the creatures canonically native to SR388 are only found in Sector 1; most bossesnote  are of unknown origin. This confusion seems to stem from the fan-made Another Metroid 2 Remake, which includes Serris as a boss and provides lore referring to it as the apex aquatic predator of SR388.
  • What Could Have Been:
    • The 2001 E3 preview, at that point simply titled Metroid IV, looked quite different and had several gameplay mechanics that didn't make it into the finished game, including it apparently taking place on a moving space ship rather than a station, and Samus having the ability to walk on walls (possibly inspired by the Spider Ball from Metroid II: Return of Samus). The trailer drew a great deal of criticism for looking like it belonged more on the Game Boy Color than the Game Boy Advance. With that feedback, Nintendo went back to the drawing board, and at the next year's E3 ran a preview looking much more like the finished game.
    • There wasn't even a plan to develop a Metroid game for the GBA originally, until Nintendo saw the extremely positive Western reaction to the Metroid Prime Spaceworld 2000 trailer.
  • Word of Dante: In official media, the only Fusion enemy with "-X" attached to the end of its name is the SA-X. Yet, it seems almost universally accepted among the fandom (including major Metroid fan websites such as Metroid Database, Metroid Recon, Wikitroid, and Metroid Wiki) that creatures infected and/or mimicked by the X parasites follow that naming scheme (Hornoad-X, Arachnus-X, etc.). It's not clear if this originates from an obscure official source or if it is simply fanon that has become so well known that it's nearly indistinguishable from canon. Metroid Dread is inconsistent about whether it's now Ascended Fanon when referring to X-infected creatures.(spoilers) 

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