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Trivia / Marvel vs. Capcom 2

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  • Acting for Two: Mostly from the Canadian side of the cast.
    • Catherine Disher as Storm, Psylocke, Spiral and Jill Valentine
    • Cal Dodd as Wolverine, Captain America and Iceman
    • Andrew Jackson as Hulk and Thanos
    • Lorne Kennedy as Magneto and Dr. Doom
  • Cross-Regional Voice Acting: As with the previous titles in the franchise, the voices are split between Japanese and Canadian voice talent.
  • Keep Circulating the Tapes: Infamously so.
    • While the game was acclaimed back in its day and saw releases on the Sega Dreamcast, PlayStation 2, and Xbox, it didn't sell as well as Street Fighter II or Super Smash Bros. Melee (which came out a year later), possibly due to the Dreamcast being discontinued a year after the game's release and Capcom losing the Marvel license soon after porting it to PS2 and Xbox and were forced to pull the game from shelves. This is especially notable for the Dreamcast version of the game, which is widely considered to be the best version of it and the port most commonly used for Tournament Play. The game didn't see a rerelease for years until 2009, where it was remastered and rereleased onto XBLA and PSN... only for it to be delisted only four years later in 2013, along with many other Marvel games thanks to Disney, who now owned the Marvel brand and its associated properties. Nowadays, the only way to play the game legally is to buy second-hand copies, and it is not uncommon to find said copies going up to triple digits in terms of cost. This all came to a head in 2021, where Marvel vs. Capcom fans (and the Fighting Game Community at large) began the #FreeMVC2 movement, petitioning Disney and Capcom to rerelease the game onto modern platforms.
    • At EVO 2022, an Arcade1Up arcade cabinet featuring the entire Marvel vs. Capcom series up through Marvel vs. Capcom 2 was announced. This is so far the only modern re-release, with no clear statement about any of the games being made available on consoles again.
  • Killer App: One for the Sega Dreamcast, for being an Arcade-Perfect Port and for keeping its console alive years after it was discontinued, as Dreamcast consoles are the standard for Marvel vs. Capcom 2 tournaments.
  • Pop-Culture Urban Legends: There are two rumors for the character Amingo. One is that he was the main character of his own game which, unfortunately, got canceled and his inclusion in the roster was to hype said game before its release. The other is that, like with Ruby Heart, he was a Darkstalkers character that got rejected, with some pointing out how his non-human appearance and shapeshifting attacks wouldn't be out of place in the franchise. However, Capcom has neither confirmed nor denied either of these rumors, leaving them stuck as speculation.
  • What Could Have Been:
    • Ruby Heart was a Darkstalkers character concept that got rejected, which likely explains why she has a variation of Jon Talbain's Beast Cannon as part of her movelist. She was also supposed to appear in a Capcom mobile game known as Dai Koukai Frontier as one of the main characters before the game was canceled in 2020 and no longer promoted.
    • Mr. Fantastic, Doctor Strange and Silver Surfer were all considered for the game, but were dropped for various reasons. Doctor Strange because it was felt he'd be too similar to Doctor Doom, Silver Surfer because it was hard to adapt his board and high-speed movements to a fighting game, and Mr. Fantastic because capturing his stretchiness with hand-drawn sprites would've been difficult and time-consuming. Doctor Strange himself would eventually join the series in Ultimate Marvel vs. Capcom 3, while Mr. Fantastic's stretching abilities were represented through the inclusion of Super-Skrull.
    • Other proposed characters were Daredevil and Black Widow (rejected due to worries their Badass Normal movesets wouldn't be compelling enough), Hawkeye (rejected due to the perception that his abilities were too limited) and Scarlet Witch (rejected due to fears she'd be too overpowered). Both Widow and Hawkeye later made it into future installments of the series.
    • A port for the Wii was considered, but the game couldn't be made small enough for Virtual Console limitations and had to be canned as a result.

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