Development Hell: That damned sequel. It's one of Silicon Knight's most well-recieved IP's, and they've wanted to do a new game for a while. But the GameCube has come and gone, the Wii is on its way out, and Too Human was an expensive flop. Maybe they're working on a sequel for the Wii U?
If you've played any of the Metal Gear games, some characters are going to sound eerily familiar. Jennifer Hale, David Hayter, Cam Clarke, Paul Eiding, Richard Doyle, Greg Eagles, Kim Mai Guest....the list goes on and on.
Entire sequences of play turn out to be hallucination, reverting to a prior point in play (side note: corridors, doors, windows, and environmental objects will often be located in different places or not at all the second time through these sequences) Usually in conjunction with another effect, including these:
Casting a spell and it causing the player's torso or head to explode, complete with game over music.
The player's head exploding for no reason, complete with game over music and gameplay continuing.
Limbs falling off one at a time.
Entering a room full of tiny monsters
Sinking into the floor
A room full of monsters that all die and disappear with a single hit.
There are four sanity effects where an image of Edward peers over Alex's shoulder and whispers to her as she's reading the Tome of Eternal Darkness, and while they can be triggered at any point in the game prior to the following points, they will inevitably be triggered at those points if they weren't already, regardless of your sanity level at the time:
1. "I will keep the darkness away." Karim's chapter, just before he gets the Ram Dao.
2. "You've been my little girl..." Edwin's chapter, as he starts going down the second large flight of stairs.
3. "I just wanted you to grow up, to grow up and leave me alone!" Roberto's chapter, I forget exactly where.
4. "You don't even know your own destiny..." Michael's chapter, a few rooms before his escape from the Forbidden City.