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Trivia: Castlevania: Symphony of the Night
  • Beam Me Up, Scotty!: Whenever Dracula's famous question is quoted, the word "little" is commonly forgotten.
  • Disowned Adaptation: Castlevania producer Koji Igarashi wasn't very fond of the Sega Saturn port, which was developed by a different team (Konami Computer Entertainment Nagoya), as noted in the June 2007 issue of Play Magazine:
    "I understand why fans who've never played the Saturn version would be interested in those features, but I really, really don't feel good about them. I couldn't put my name on that stuff and present it to Castlevania fans." — Koji Igarashi
  • Dueling Dubs: The PSP version vs. the original PS1 version, which can be now found in the Playstation Store.
  • Hey, It's That Voice!: Several.
  • Sequel First: Unless you count the SNES version.
  • Shaft Debuted in Symphony of the Night: Shaft was cut out from the SNES version of Dracula X despite appearing in the original PC Engine game, so most players outside Japan first knew about him in this game.
  • Shout-Out: Someone, presumably on the original U.S. localization team, is a big fan of The Silmarillion. Weapons include the game-breaking Crissaegrim (named after a mountain range in the book), the Mormegil (a black sword featured in one of the major tales) and the Fist of Tulkas (one of the more powerful gods).
  • What Could Have Been: Unused voice acting featured in the sound files of the PS version reveals an unmade ending in which Maria becomes a demon, much like Annette did in Rondo.

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