10 Hours Left to Support a Troper-Created Project : Personal Space (discuss)

Trivia / beatmania

  • beatmaniaIIDX Music Compilation for javascript/CSS is a site dedicated to documenting as many IIDX charts as possible. Many options are available, such as having the turntable column on the left (for player 1) or right (for player 2), note spacing, and chart shuffling (e.g. Mirror and Random).
  • The concept for "A", a well-known boss song from beatmania IIDX 7th Style, was conceived as early as 3rd Style, but Konami held off because they worried that it would be too challenging of a boss for players at the time.
  • Unlike most other active BEMANI series, which have ceased the practice of numbered installments, beatmania IIDX alongside Sound Voltex still uses numbers.
  • System music for the beatmania IIDX sub-series remained absent on original soundtracks until beatmania IIDX 20 tricoro, although tricoro's system music would not appear until the soundtrack to beatmania IIDX 21 SPADA. SPADA itself continued the trend, having its system music appear also on its respective soundtrack.

  • Executive Meddling: Bemani is Deader Than Dead in the US because of Konami's incompetence and feet-shuffling, as well as the fact that they were too busy suing Activision and Harmonix to release their own product.
  • Fan Nickname:
    • Amongst Japanese-speaking players, the game is also known as "nidera" (弐寺). Ni is one pronunciation for the number 2, and dera is short for "deluxe" / "derakkusu" (デラックス).
    • Amongst less-wholesome English-speaking players, the game is known as "Two Dicks".
    • Players who can complete the single-play 8th Dan course but not 7th Dan are known as Safari nanmin (サファリ難民), or "Safari Refugees".
    • Another difficulty is sometimes known simply as ana (穴). It happens to be a Double Entendre, as the character is sometimes used to mean "butt".
    • Rche is known amogst Japanese fans as 傲慢ちゃん (gouman-chan, or "Pride-chan"), after his status as Lincle Kingdom's representative of Pride.
  • Marth Debuted in Smash Bros.: Some IIDX songs (especially the ones that crossed over on Extreme, which despite still being an import, is still a more common find than any IIDX machine) are a lot more popular or well-known on Dance Dance Revolution than IIDX. Specific examples have included "A", "Twin Bee(Generation X)", "Xepher", "Last Message", "V" and "Xenon". The fact that most of them are rated 8 and 9 on Heavy or Challenge probably helps.
  • No Export for You:
    • The series' releases are relegated only to Japan and South Korea. The 5-key beatmania series had a few US releases, under the name hiphopmania. IIDX had a shot in the US with one console release. which tanked. It did, however, come with an improved version of the Japanese official controller, and had a dedicated 5-key mode with classic songs from the original beatmania series as well. The arcade version of IIDX 14 GOLD had a couple location tests in the US, but that was the closest Westerners got to an arcade release.
    • Importers began to be screwed over further by e-Amusement (Konami's online system, which allows users to use a smart card and user account to save stats/unlocks/the like on games) beginning on 9th Style (as if that version had enough bugs already), leading to only the initial content being available to offline machines due to the e-Amusement dependencies imposed on the unlock system.
      • Finally, starting with beatmania IIDX 20 tricoro, the game needs a connection to Konami's eAMUSEMENT network for authorization purposes or the game will refuse to run, so even if you somehow import the game hardware, you won't be able to run it. However, there are private third-party servers that allow tricoro to be played without connecting to the official network.
    • As for the soundtracks, finally averted with tricoro's first soundtrack, which is available outside of Japan on iTunes.
    • If you're in the US, Round One Amusement, a Japanese company, has exported a few locations there with up-to-date IIDX cabinets that have e-Amusement access.
    • INFINITAS is IP-locked to Japan, requiring overseas players to use a VPN to get around it.
  • Promoted Fanboy: One of the top ranking players, DJ DOLCE., has appeared on a video special for IIDX 16 Empress, won two out of the four official tournaments, and has met some of the most known Bemani artists (e.g. DJ Taka) along the way.
    • DM Ashura got his start by remixing music from Dance Dance Revolution among other bemani games. As he's won several contests to have his songs included in the DDR, he was asked to make a song in EMPRESS.
  • Schedule Slip: Up until 6th Style, PS2 ports of IIDX games were generally good with being released within one year of their arcade counterpart. However, 6th Style took about a year for a home release, and 7th Style infamously took two years. Fortunately, the home IIDX titles started being released with regularity again afterwards... until Empress.
  • Sequel Gap: The arcade releases have always stayed on schedule, but INFINITAS was released seven years after the PS2 port of EMPRESS.
  • What Could Have Been:
    • Due to its large number of new songs, beatmania IIDX 20 tricoro was originally going to have its soundtrack split into two volumes—this is evidenced by the title of tricoro's soundtrack, beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK vol. 1. However, volume 2 never came to be; the tracks that were to be on it ended up in the soundtrack for beatmania IIDX 21 SPADA instead.
    • DJ Troopers has Dummied Out English textures, plus some leftovers from the English GOLD beta build...