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Trivia / Age of Conan

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  • No Budget: Very apparent when the game first launched in 2008. Most of the world segments were beautifully designed and the storyline and quests were masterful up until level 40, at which point it became obvious to players that the money to develop the game had simply run out. There were practically no quests or playable content between level 40 and level 70 with a smattering of endgame quests filled out. This problem was alleviated by "Rise of the Godslayer" and further expansions that filled out the sorely needed mid level content.

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