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LEGO Agents is a LEGO Theme
beginning in 2008 and continuing into 2009, revolving around a team of secret agents
who foil the dastardly plans of Dr. Inferno
, a Mad Scientist
who wants to Take Over the World
In the first wave of sets, the Agents went on eight missions across the globe, tracking down the activities of Dr. Inferno's henchmen and foiling their plots, all the while trying to figure out Dr. Inferno's master plan. Their mission eventually leads them to Dr. Inferno's secret Volcano Base
, where they must shut down the giant laser cannon before time runs out.
The second wave of sets is retooled as Agents 2.0 and is centered in LEGO City
as part of a multi-theme crossover
. After his first defeat, Dr. Inferno claims to go clean and uses his fortune to fund a racing championship, hoping to distract the populace while his henchmen continue carrying out crimes. Eventually, the Agents uncover Dr. Inferno's plot to unleash his robot mech
to terrorize the city.
LEGO Agents is often considered a Spiritual Successor
to LEGO Alpha Team
. Compared to its predecessor, LEGO Agents places less emphasis on individual characters and, rather spending a full year devoted to each mission in a single environment, depicts multiple global missions in a single year. LEGO Agents also goes for a more undercover approach to the secret agent theme, while LEGO Alpha Team focused more on the team's search for Ogel's bases.
In mid-2014, LEGO Agents received a Spiritual Successor
of its own, LEGO Ultra Agents
LEGO Agents contains examples of:
- Artificial Limbs: Dr. Inferno, Saw Fist, Fire Arm, Claw-Dette, and Magma Commander all have robotic right arms. Spy Clops has six robotic Spider Limbs.
- Badass in Distress: Agent Trace in Mission 4: Speedboat Rescue, and Agent Fuse in Mission 8: Volcano Base.
- Base on Wheels: The Mobile Command Center.
- Big Bad: Dr. Inferno.
- The Cameo: Agent Chase is a secret unlockable character in LEGO Battles. In its sequel, LEGO Battles: Ninjago, Chase is an alternate form of the Police Officer.
- Card-Carrying Villain: Dr. Inferno and his crew, falling under the Control sphere.
- Chainsaw Good: Saw Fist, as his name implies, has a chainsaw in place of his right arm.
- Chuck Cunningham Syndrome: Of Dr. Inferno's original crew of henchmen, only Gold Tooth returns for Agents 2.0.
- Convection Schmonvection: The Volcano Base is full of lava and even features a lava pit over which Agent Fuse is held, yet nobody ever gets burned.
- Cool Boat: The Agents have the Speedboat and Tactical Operations Sub. Dr. Inferno's crew has Break Jaw's boat and the Super Airboat.
- Cool Car: The Agents' Turbocar and 4-Wheeled Truck.
- Cool Plane: The Agents' Supersonic Jet.
- Crossover: Agents 2.0 featured a crossover with LEGO City and LEGO Racers, and an online game combining the three known as The Robot Chronicles.
- Cyborg: Most of the named villains.
- Demolitions Expert: Dyna-Mite.
- Emperor Scientist: Dr. Inferno is halfway there; it's up to the Agents to ensure that he never fulfills the "Emperor" requirement.
- Evil Genius: Dr. Inferno.
- Evil Laugh: What else would you expect from the villains of a spy theme?
- Evil Plan: To Take Over the World, of course!
- Frickin' Laser Beams: On cyborg sharks!
- Good Scars, Evil Scars: Dr. Inferno has a nasty scar over one eye.
- Humongous Mecha: Dr. Inferno's robot mech.
- Mad Scientist: Dr. Inferno and Dr. D. Zaster.
- Meaningful Name: Most of the villains. Gold Tooth has a golden tooth, Saw Fist has a chainsaw arm, Slime Face has a slimy face, Fire Arm has a firearm for an arm, Claw-Dette has a robot claw, Dollar Bill steals from banks, Dyna-Mite is a Demolitions Expert, and Magma Commander commands magma-drones.
- Mission Briefing: Can take place inside the Mobile Command Center.
- Mooks: Dr. Inferno's henchmen.
- Elite Mooks: Since there are a few generic unnamed mooks in a few of the sets, the named villains are generally considered to be these.
- Mecha-Mooks: The magma-drones.
- Mutants: Slime Face and Dr. D. Zaster.
- Never Smile at a Crocodile: Remote-controlled crocodiles, no less.
- Obviously Evil: Everything that has to do with Dr. Inferno.
- Power Crystal: Saw Fist steals one.
- Punny Name: Spy Clops and Dr. D. Zaster.
- Red Right Hand: Or rather, Robotic Right Hand. It's telling that the heroic Agents are all normal-looking people whereas Dr. Inferno and his villains are Cyborgs or Mutants.
- Robot Antennae: The magma-drones have these.
- Sixth Ranger: Agents Swift and Swipe in Agents 2.0.
- Slasher Smile: Many of the villains, including Dr. Inferno himself, wear this expression constantly.
- Slippy-Slidey Ice World: The setting of Mission 1: Jetpack Pursuit, though Agent Chase wisely averts the slipperiness with a jetpack.
- Snow Means Cold: Again, the Jetpack Pursuit setting.
- Speaking Simlish: In The Robot Chronicles.
- Spider Limbs: Spy Clops has these of the robotic kind.
- Spiritual Successor: To LEGO Alpha Team. LEGO Agents later received its own successor, LEGO Ultra Agents.
- The Squad: The Agents.
- Sub Story: Mission 7: Deep Sea Quest.
- Supervillain Lair: Dr. Inferno's Volcano Base is his main lair, though his henchmen operate smaller bases such as the secret swamp base overseen by Break Jaw.
- Suspiciously Similar Substitute: Dr. D. Zaster to Slime Face. The only difference between the two is that one has Einstein Hair and the other wears a diving helmet and air tank.
- Take Over the World: Dr. Inferno's ultimate goal, of course!
- Threatening Shark: Laser-guided cyborg sharks, no less.
- Under the Sea: Again, the setting of the Deep Sea Quest mission.
- Volcano Lair: The Volcano Base.