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** The tag-team battle against N. Brio and N. Tropy tag team wouldn't be itself very difficult. You have to only defeat N. Tropy, while him having three hit points, and for each there are two phases, with the first being enough to run in circles and second to jump between [[TemporaryPlatform sinking platforms]] while N. Tropy hitting the closer ones to him until his shield wears off, at which point you spin into him. Basically, this would normally take a few tries at most. The main problem is it comes at the end of [[MarathonLevel incredibly long level]] which has ''another'' boss and a [[CameraScrew chasing sequence]] in it, so most probably you'll be down on few lives, and losing them all here sends you at the beginning of the entire deal.

to:

** The tag-team battle against N. Brio and N. Tropy tag team wouldn't be itself very difficult. You have to only defeat N. Tropy, while him having three hit points, and for each there are two phases, with the first being enough to run in circles and second to jump between [[TemporaryPlatform sinking platforms]] while N. Tropy hitting the closer ones to him until his shield wears off, at which point you spin into him. Basically, this would normally take a few tries at most. The main problem is it comes at the end of [[MarathonLevel incredibly long level]] which has ''another'' boss and a [[CameraScrew [[EventObscuringCamera chasing sequence]] in it, so most probably you'll be down on few lives, and losing them all here sends you at the beginning of the entire deal.
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** [[TheDragon N. Brio]] has the most health of any boss in the game, even [[FinalBoss Neo Cortex]]. He starts by throwing exploding chemical filled beakers at you which you have to dodge, and then hit the green remains back at him, then after he loses enough health he TurnsRed and drinks a special potion which causes him to transform into a giant [[ComicBook/IncredibleHulk Hulk-like]] creature who tries to cause the roof to fall on top of you. The only way to damage him at this point is to was to dodge the falling debris, stand on top of it, and wait for him to charge at you so you can jump on top of his head. You have to do this this several times before he finally gives up, and due to the difficulty of this fight, it almost puts [[FinalBoss Neo Cortex]] straight into AnticlimaxBoss territory.

to:

** [[TheDragon N. Brio]] has the most health of any boss in the game, even [[FinalBoss Neo Cortex]]. He starts by throwing exploding chemical filled beakers at you which you have to dodge, and then hit the green remains back at him, then after he loses enough health he TurnsRed and drinks a special potion which causes him to transform into a giant [[ComicBook/IncredibleHulk [[ComicBook/TheIncredibleHulk Hulk-like]] creature who tries to cause the roof to fall on top of you. The only way to damage him at this point is to was to dodge the falling debris, stand on top of it, and wait for him to charge at you so you can jump on top of his head. You have to do this this several times before he finally gives up, and due to the difficulty of this fight, it almost puts [[FinalBoss Neo Cortex]] straight into AnticlimaxBoss territory.
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I've seen other tropers do this for other That One Boss pages so…

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'''NOTE:''' {{Superboss}}es are always banned. Also, for a FinalBoss or WakeUpCallBoss to be allowed here, they must be overly difficult by their standards.
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Apologies, Oxide isn't a base-game boss, but an event-tied battle.


* Nitros Oxide in ''VideoGame/CrashOnTheRun'' is easily a contender for that game's most infuriating boss battle, but the version that takes place on The Great Gate is the straw that breaks the camel's back; while he's somewhat difficult already, with two kinds of attacks that occupy two lanes (one being a vehicular ram, and the other an earth-shaking rev that causes the track to splinter, both requiring blink-of-an-eye reflexes to dodge), the stage's arrangement only worsens matters. A pair of passages, in which only the middle lane is open, both guarantee that the player will need Aku-Aku to stand a chance against the Gasmoxian.
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Added the Oxide boss fight from Crash on the Run to the page

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* Nitros Oxide in ''VideoGame/CrashOnTheRun'' is easily a contender for that game's most infuriating boss battle, but the version that takes place on The Great Gate is the straw that breaks the camel's back; while he's somewhat difficult already, with two kinds of attacks that occupy two lanes (one being a vehicular ram, and the other an earth-shaking rev that causes the track to splinter, both requiring blink-of-an-eye reflexes to dodge), the stage's arrangement only worsens matters. A pair of passages, in which only the middle lane is open, both guarantee that the player will need Aku-Aku to stand a chance against the Gasmoxian.

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The final boss cannot be an example of this trope unless its difficulty is notorious, which is not the case here. Also deleting Word Cruft and chained sinkholes. Cutting duplicate example about Drain Damage.


** There's [[TheDragon N. Brio]], who has the most health of any boss in the game, even [[FinalBoss Neo Cortex]]. He starts by throwing exploding chemical filled beakers at you which you have to dodge, and then hit the green remains back at him, then after he loses enough health he TurnsRed and drinks a special potion which causes him to transform into a giant [[ComicBook/IncredibleHulk Hulk-like]] creature who tries to cause the roof to fall on top of you. The only way to damage him at this point is to was to dodge the falling debris, stand on top of it, and wait for him to charge at you so you can jump on top of his head. You have to do this this several times before he finally gives up, and due to the difficulty of this fight, it almost puts [[FinalBoss Neo Cortex]] straight into AnticlimaxBoss territory.
** To certain fans, Ripper Roo is a pretty tough boss the first time around, thanks to having to memorize his patterns, falling off the platforms and into the water causing an instant death and having to time your TNT explosions just right. Thankfully you can just take away his first 2 health points by spinning a TNT that's directly next to him, since you get a golden Aku Aku at the beginning of the battle, but good luck taking his last health point and finishing him off.

to:

** There's [[TheDragon **[[TheDragon N. Brio]], who Brio]] has the most health of any boss in the game, even [[FinalBoss Neo Cortex]]. He starts by throwing exploding chemical filled beakers at you which you have to dodge, and then hit the green remains back at him, then after he loses enough health he TurnsRed and drinks a special potion which causes him to transform into a giant [[ComicBook/IncredibleHulk Hulk-like]] creature who tries to cause the roof to fall on top of you. The only way to damage him at this point is to was to dodge the falling debris, stand on top of it, and wait for him to charge at you so you can jump on top of his head. You have to do this this several times before he finally gives up, and due to the difficulty of this fight, it almost puts [[FinalBoss Neo Cortex]] straight into AnticlimaxBoss territory.
** To certain fans, Ripper Roo is a pretty tough boss the first time around, thanks to having to memorize his patterns, falling off the platforms and into the water causing an instant death and having to time your TNT explosions just right. Thankfully you can just take away his first 2 health points by spinning a TNT that's directly next to him, since you get a golden Aku Aku at the beginning of the battle, but good luck taking his last health point and finishing him off.



* ''Videogame/CrashBandicoot3Warped'':
** [[TheDragon N. Gin]] makes a return appearance with a ''new and improved spaceship'' which [[ActionGirl Coco]] [[CuteBruiser Bandicoot]] must use her plane to destroy. It has the most health of any boss, even more than [[FinalBoss Neo Cortex]], and will continue to BeamSpam, shoot missiles, and more projectiles than his first ship in the second game. The best part about this fight is when you destroy the first ship, N. Gin escapes into a smaller ship which is even faster and fires ''more projectiles'', and you have to beat ''both'' of these ships consecutively on ''one bar of health.'' If someone in the ''VideoGame/CrashBandicoot'' series has [[ThemeNaming N. Something]] as their name, you know they're going to be extremely tough.
** Cortex in the same game is actually fairly difficult this time around, though most of it comes from Aku Aku and Uka Uka fighting one another at the same time as Crash is fighting Cortex, meaning you won't be having any extra hit points. Hit one of Cortex's laser blasts, you die. Hit Aku Aku or Uka Uka, you die. Hit one of the mines that Cortex throws after his forcefield fades, you die. Oh, and if you fail to smack Cortex into that small hole in the middle, you have to start that phase of the battle all over again.
* ''[[VideoGame/CrashBandicootTheWrathOfCortex The Wrath Of Cortex]]'''s second boss stage, Drain Damage. This is Crunch using the power of the water elemental mask, Wa-Wa. You'll lose many, many extra lives to this insanely hard hurdle puzzle - and to make it worse, it's only the second boss in the game.
** "Drain Damage" has FOUR STAGES. Each of these stages have you crossing some platforms suspended in the water that sink (thus killing you) if you stay on them for too long. In the first stage, Crunch fires blue lasers that you must jump over and spin-attack Crunch when you reach the end of the platforms. In the second stage, he continues using the blue lasers but also introduces green fire that you must duck or slide under. In the third stage, he introduces an attack where he pounds the ground with his fists, causing the platforms to shake which makes it easier for you to fall off. In the final stage, he uses all of his attacks in a rapid-fire movement. And remember that it's Crash Bandicoot, so one hit and you have to start all over. Good luck!

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* ''Videogame/CrashBandicoot3Warped'':
**
''Videogame/CrashBandicoot3Warped'': [[TheDragon N. Gin]] makes a return appearance with a ''new and improved spaceship'' which [[ActionGirl Coco]] [[CuteBruiser Coco Bandicoot]] must use her plane to destroy. It has the most health of any boss, even more than [[FinalBoss Neo Cortex]], and will continue to BeamSpam, shoot missiles, and more projectiles than his first ship in the second game. The best part about this fight is when you destroy the first ship, N. Gin escapes into a smaller ship which is even faster and fires ''more projectiles'', and you have to beat ''both'' of these ships consecutively on ''one bar of health.'' If someone in the ''VideoGame/CrashBandicoot'' series has [[ThemeNaming N. Something]] as their name, you know they're going to be extremely tough.
* ''VideoGame/CrashBandicootTheWrathOfCortex'':
** Cortex in the same game "Drain Damage" is actually fairly difficult this time around, though most of it comes from Aku Aku and Uka Uka fighting one another at the same time as Crash is fighting Cortex, meaning you won't be having any extra hit points. Hit one of Cortex's laser blasts, you die. Hit Aku Aku or Uka Uka, you die. Hit one of the mines that Cortex throws after his forcefield fades, you die. Oh, and if you fail to smack Cortex into that small hole in the middle, you have to start that phase of the battle all over again.
* ''[[VideoGame/CrashBandicootTheWrathOfCortex The Wrath Of Cortex]]'''s second boss stage, Drain Damage. This is Crunch using the power of the water elemental mask, Wa-Wa. You'll lose many, many extra lives to this
an insanely hard hurdle puzzle - and to make it worse, it's only the second boss in the game.
** "Drain Damage" has
with FOUR STAGES. Each of these stages have you crossing some platforms suspended in the water that sink (thus killing you) if you stay on them for too long. In the first stage, Crunch fires blue lasers that you must jump over and spin-attack Crunch when you reach the end of the platforms. In the second stage, he continues using the blue lasers but also introduces green fire that you must duck or slide under. In the third stage, he introduces an attack where he pounds the ground with his fists, causing the platforms to shake which makes it easier for you to fall off. In the final stage, he uses all of his attacks in a rapid-fire movement. And remember that it's Crash Bandicoot, so one hit and you have to start all over. Good luck!



** The final boss fight, "Crunch Time", is also exceedingly difficult. You are guaranteed to die multiple times until you can memorize all of the patterns and dodge all of the attacks, and even then good luck dodging once Lo-Lo starts attacking you.



** Surprisingly Dingodile, the easiest boss fight in ''Warped'', akesa level in badass and is arguably the hardest boss fight in the entire game. His flame attacks are hard to avoid, especially his spinning move where he not only stops half way through and starts spinning in the other direction, but also lowers and raises his flamethrower periodically, meaning you are going to have to run, jump and duck all the time. And if you fail to belly flop the buttons that activate the sprinklers and hit Dingodile, you'll have to repeat that phase all over again.

to:

** Surprisingly Dingodile, the easiest boss fight in ''Warped'', akesa takes a level in badass and is arguably the hardest boss fight in the entire game. His flame attacks are hard to avoid, especially his spinning move where he not only stops half way through and starts spinning in the other direction, but also lowers and raises his flamethrower periodically, meaning you are going to have to run, jump and duck all the time. And if you fail to belly flop the buttons that activate the sprinklers and hit Dingodile, you'll have to repeat that phase all over again.



* In ''VideoGame/CrashOfTheTitans'', Uka Uka is That One Boss. He fires volleys of shots at Crash, who is usually trying to fight (or run from) Ee-lectrics and Battlers. And, like every other Titan in the game, he heals stupid-quick. Good luck stunning him with one blow.

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* In ''VideoGame/CrashOfTheTitans'', Uka Uka is That One Boss. He fires volleys of shots at Crash, who is usually trying to fight (or run from) Ee-lectrics and Battlers. And, like every other Titan in the game, he heals stupid-quick. Good luck stunning him with one blow.
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N. Tropy is a Bonus Boss that can only be fought after obtaining all the Gem Shards in the game. Deleting per instructions in the trope page.


* In ''VideoGame/CrashBandicoot2NTranced'', the final boss of the game, N. Tropy, is a very good candidate for this trope. Throughout the battle, he has two attacks: A ball of matter that is required to jump to avoid, and a wave of energy that requires one to duck. The first phase is easy, but the second and third phase get tricky. He can fire one ball then two without warning and fire two waves of energy without warning. Beating N. Tropy requires nerves of steel to beat due to his lack of pattern in the final round.
Is there an issue? Send a MessageReason:
None


** [[TheDragon N. Gin]] makes a return appearance with a ''new and improved spaceship'' which [[ActionGirl Coco]] [[CuteBruiser Bandicoot]] must use her plane to destroy. It has the most health of any boss, even more than [[FinalBoss Neo Cortex]], and will continue to BeamSpam, shoot missiles, and more projectiles than his first ship in the second game. The best part about this fight is when you destroy the first ship, N. Gin escapes into a smaller ship which is even faster and fires ''more projectiles'', and you have to beat ''both'' of these ships consecutively on ''one bar of health.'' If someone in the ''VideoGame/CrashBandicoot' series has [[ThemeNaming N. Something]] as their name, you know they're going to be extremely tough.

to:

** [[TheDragon N. Gin]] makes a return appearance with a ''new and improved spaceship'' which [[ActionGirl Coco]] [[CuteBruiser Bandicoot]] must use her plane to destroy. It has the most health of any boss, even more than [[FinalBoss Neo Cortex]], and will continue to BeamSpam, shoot missiles, and more projectiles than his first ship in the second game. The best part about this fight is when you destroy the first ship, N. Gin escapes into a smaller ship which is even faster and fires ''more projectiles'', and you have to beat ''both'' of these ships consecutively on ''one bar of health.'' If someone in the ''VideoGame/CrashBandicoot' ''VideoGame/CrashBandicoot'' series has [[ThemeNaming N. Something]] as their name, you know they're going to be extremely tough.
Is there an issue? Send a MessageReason:
None


** There was [[TheDragon N. Brio]], who had the most health of any boss in the game, even [[FinalBoss Neo Cortex]]. He starts by throwing exploding chemical filled beakers at you which you have to dodge, and then hit the green remains back at him, then after he loses enough health he TurnsRed and drinks a special potion which causes him to transform into a giant [[ComicBook/IncredibleHulk Hulk-like]] creature who tries to cause the roof to fall on top of you. The only way to damage him at this point was to was to dodge the falling debris, stand on top of it, and wait for him to charge at you so you could jump on top of his head. You had to do this this several times before he finally gave up, and due to the difficulty of this fight, it almost put [[FinalBoss Neo Cortex]] straight into AnticlimaxBoss territory.
** To certain fans, Ripper Roo was a pretty tough boss the first time around, thanks to having to memorize his patterns, falling off the platforms and into the water causing an instant death and having to time your TNT explosions just right. Thankfully you can just take away his first 2 health points by spinning a TNT that's directly next to him, since you get a golden Aku Aku at the beginning of the battle, but good luck taking his last health point and finishing him off.

to:

** There was There's [[TheDragon N. Brio]], who had has the most health of any boss in the game, even [[FinalBoss Neo Cortex]]. He starts by throwing exploding chemical filled beakers at you which you have to dodge, and then hit the green remains back at him, then after he loses enough health he TurnsRed and drinks a special potion which causes him to transform into a giant [[ComicBook/IncredibleHulk Hulk-like]] creature who tries to cause the roof to fall on top of you. The only way to damage him at this point was is to was to dodge the falling debris, stand on top of it, and wait for him to charge at you so you could can jump on top of his head. You had have to do this this several times before he finally gave gives up, and due to the difficulty of this fight, it almost put puts [[FinalBoss Neo Cortex]] straight into AnticlimaxBoss territory.
** To certain fans, Ripper Roo was is a pretty tough boss the first time around, thanks to having to memorize his patterns, falling off the platforms and into the water causing an instant death and having to time your TNT explosions just right. Thankfully you can just take away his first 2 health points by spinning a TNT that's directly next to him, since you get a golden Aku Aku at the beginning of the battle, but good luck taking his last health point and finishing him off.



** [[TheDragon N. Gin]] had a powerful spaceship you had to destroy by throwing Wumpa Fruit at it. It didn't help that the ship took a huge amount of hits before it lost one part of its health bar, and all the while you had to avoid massive amount of lasers, missiles, and other nasty projectiles while you were trying to hit it. The best part is during the last phase of this battle, N. Gin will temporarily destroy one of the three platforms you can stand on, making this sequence much harder than it should be. Just like the last game, this fight pushes [[FinalBoss Neo Cortex]] into being AnticlimaxBoss territory.
** Tiny Tiger followed in similar wake to Ripper Roo from the first game, except without [=TNTs=] or Aku Akus, and instead of jumping in a fixed pattern he would follow you. He can even jump diagonally and skip platforms.

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** [[TheDragon N. Gin]] had has a powerful spaceship you had need to destroy by throwing Wumpa Fruit at it. It didn't doesn't help that the ship took takes a huge amount of hits before it lost loses one part of its health bar, and all the while you had have to avoid massive amount of lasers, missiles, and other nasty projectiles while you were you're trying to hit it. The best part is during the last phase of this battle, N. Gin will temporarily destroy one of the three platforms you can stand on, making this sequence much harder than it should be. Just like the last game, this fight pushes [[FinalBoss Neo Cortex]] into being AnticlimaxBoss territory.
** Tiny Tiger followed follows in similar wake to Ripper Roo from the first game, except without [=TNTs=] or Aku Akus, and instead of jumping in a fixed pattern he would he'll follow you. He can even jump diagonally and skip platforms.



** [[TheDragon N. Gin]] makes a return appearance with a ''new and improved spaceship'' which [[ActionGirl Coco]] [[CuteBruiser Bandicoot]] must use her plane to destroy. It has the most health of any boss, yes even more than [[FinalBoss Neo Cortex]], and will continue to BeamSpam, shoot missiles, and more projectiles than his first ship in the second game. The best part about this fight is when you destroy the first ship, N. Gin escapes into a smaller ship which is even faster and fires ''more projectiles'', and you have to beat ''both'' of these ships consecutively on ''one bar of health.'' If someone in the ''VideoGame/CrashBandicoot' series has [[ThemeNaming N. Something]] as their name, you know they're going to be extremely tough.

to:

** [[TheDragon N. Gin]] makes a return appearance with a ''new and improved spaceship'' which [[ActionGirl Coco]] [[CuteBruiser Bandicoot]] must use her plane to destroy. It has the most health of any boss, yes even more than [[FinalBoss Neo Cortex]], and will continue to BeamSpam, shoot missiles, and more projectiles than his first ship in the second game. The best part about this fight is when you destroy the first ship, N. Gin escapes into a smaller ship which is even faster and fires ''more projectiles'', and you have to beat ''both'' of these ships consecutively on ''one bar of health.'' If someone in the ''VideoGame/CrashBandicoot' series has [[ThemeNaming N. Something]] as their name, you know they're going to be extremely tough.



* ''[[VideoGame/CrashBandicootTheWrathOfCortex The Wrath Of Cortex]]'''s second boss stage, Drain Damage. This is Crunch using the power of the water elemental mask, Wa-Wa. You'll lose many, many extra lives to this insanely hard hurdle puzzle - and to make it worse, it was only the second boss in the game.

to:

* ''[[VideoGame/CrashBandicootTheWrathOfCortex The Wrath Of Cortex]]'''s second boss stage, Drain Damage. This is Crunch using the power of the water elemental mask, Wa-Wa. You'll lose many, many extra lives to this insanely hard hurdle puzzle - and to make it worse, it was it's only the second boss in the game.



** Surprisingly Dingodile, the easiest boss fight in ''Warped'', took a level in badass and is arguably the hardest boss fight in the entire game. His flame attacks are hard to avoid, especially his spinning move where he not only stops half way through and starts spinning in the other direction, but also lowers and raises his flamethrower periodically, meaning you are going to have to run, jump and duck all the time. And if you fail to belly flop the buttons that activate the sprinklers and hit Dingodile, you'll have to repeat that phase all over again.
** The battle against both N. Brio and N.Tropy tag team wouldn't be itself very difficult. You have to only defeat N.Tropy, while him having three hit points, and for each there are two phases, with the first being enough to run in circles and second to jump between [[TemporaryPlatform sinking platforms]] while N. Tropy hitting the closer ones to him until his shield wears off, at which point you spin into him. Basically, this would normally take a few tries at most. The main problem is it comes at the end of [[MarathonLevel incredibly long level]] which has ''another'' boss and a [[CameraScrew chasing sequence]] in it, so most probably you'll be down on few lives, and losing them all here sends you at the beginning of the entire deal.

to:

** Surprisingly Dingodile, the easiest boss fight in ''Warped'', took a akesa level in badass and is arguably the hardest boss fight in the entire game. His flame attacks are hard to avoid, especially his spinning move where he not only stops half way through and starts spinning in the other direction, but also lowers and raises his flamethrower periodically, meaning you are going to have to run, jump and duck all the time. And if you fail to belly flop the buttons that activate the sprinklers and hit Dingodile, you'll have to repeat that phase all over again.
** The tag-team battle against both N. Brio and N. Tropy tag team wouldn't be itself very difficult. You have to only defeat N. Tropy, while him having three hit points, and for each there are two phases, with the first being enough to run in circles and second to jump between [[TemporaryPlatform sinking platforms]] while N. Tropy hitting the closer ones to him until his shield wears off, at which point you spin into him. Basically, this would normally take a few tries at most. The main problem is it comes at the end of [[MarathonLevel incredibly long level]] which has ''another'' boss and a [[CameraScrew chasing sequence]] in it, so most probably you'll be down on few lives, and losing them all here sends you at the beginning of the entire deal.



* In ''VideoGame/CrashBandicoot2NTranced'', the final boss of the game, N.Tropy, is a very good candidate for this trope. Throughout the battle, he has two attacks: A ball of matter that is required to jump to avoid, and a wave of energy that requires one to duck. The first phase is easy, but the second and third phase get tricky. He can fire one ball then two without warning and fire two waves of energy without warning. Beating N.Tropy requires nerves of steel to beat due to his lack of pattern in the final round.

to:

* In ''VideoGame/CrashBandicoot2NTranced'', the final boss of the game, N. Tropy, is a very good candidate for this trope. Throughout the battle, he has two attacks: A ball of matter that is required to jump to avoid, and a wave of energy that requires one to duck. The first phase is easy, but the second and third phase get tricky. He can fire one ball then two without warning and fire two waves of energy without warning. Beating N. Tropy requires nerves of steel to beat due to his lack of pattern in the final round.
Is there an issue? Send a MessageReason:
None


The ''VideoGame/CrashBandicoot'' series may be known for not having [[HardLevelsEasyBosses the hardest of bosses]], but then once in a while you'll get [[ThatOneBoss these tough guys]]. Prepare to exclaim "WOAH!" many times when you fight these bosses.

to:

The ''VideoGame/CrashBandicoot'' series may be known for not having [[HardLevelsEasyBosses not having the hardest of bosses]], but then once in a while you'll get [[ThatOneBoss these tough guys]]. Prepare to exclaim "WOAH!" many times when you fight these bosses.
Is there an issue? Send a MessageReason:
None


The ''VideoGame/CrashBandicoot'' series may be known for not having [[HardLevelsEasyBosses the hardest of bosses]], but then once in a while you'll get [[ThatOneBoss these tough guys]]. Prepare to exclaim, "WOAH!" many times when you fight these bosses.

to:

The ''VideoGame/CrashBandicoot'' series may be known for not having [[HardLevelsEasyBosses the hardest of bosses]], but then once in a while you'll get [[ThatOneBoss these tough guys]]. Prepare to exclaim, exclaim "WOAH!" many times when you fight these bosses.
Is there an issue? Send a MessageReason:
None


The ''Franchise/CrashBandicoot'' series may be known for not having [[HardLevelsEasyBosses the hardest of bosses]], but then once in a while you'll get [[ThatOneBoss these tough guys]]. Prepare to exclaim, "WOAH!" many times when you fight these bosses.

to:

The ''Franchise/CrashBandicoot'' ''VideoGame/CrashBandicoot'' series may be known for not having [[HardLevelsEasyBosses the hardest of bosses]], but then once in a while you'll get [[ThatOneBoss these tough guys]]. Prepare to exclaim, "WOAH!" many times when you fight these bosses.



** [[TheDragon N. Gin]] makes a return appearance with a ''new and improved spaceship'' which [[ActionGirl Coco]] [[CuteBruiser Bandicoot]] must use her plane to destroy. It has the most health of any boss, yes even more than [[FinalBoss Neo Cortex]], and will continue to BeamSpam, shoot missiles, and more projectiles than his first ship in the second game. The best part about this fight is when you destroy the first ship, N. Gin escapes into a smaller ship which is even faster and fires ''more projectiles'', and you have to beat ''both'' of these ships consecutively on ''one bar of health.'' If someone in the ''Franchise/CrashBandicoot' series has [[ThemeNaming N. Something]] as their name, you know they're going to be extremely tough.

to:

** [[TheDragon N. Gin]] makes a return appearance with a ''new and improved spaceship'' which [[ActionGirl Coco]] [[CuteBruiser Bandicoot]] must use her plane to destroy. It has the most health of any boss, yes even more than [[FinalBoss Neo Cortex]], and will continue to BeamSpam, shoot missiles, and more projectiles than his first ship in the second game. The best part about this fight is when you destroy the first ship, N. Gin escapes into a smaller ship which is even faster and fires ''more projectiles'', and you have to beat ''both'' of these ships consecutively on ''one bar of health.'' If someone in the ''Franchise/CrashBandicoot' ''VideoGame/CrashBandicoot' series has [[ThemeNaming N. Something]] as their name, you know they're going to be extremely tough.
Is there an issue? Send a MessageReason:
None


The ''Franchise/CrashBandicoot'' series may be known for not having [[HardLevelsEasyBosses the hardest of bosses]], but then once in a while you'll get [[ThatOneBoss these tough guys]]. Prepare to exclaim, "WOAH!" many times when u fight these bosses.

to:

The ''Franchise/CrashBandicoot'' series may be known for not having [[HardLevelsEasyBosses the hardest of bosses]], but then once in a while you'll get [[ThatOneBoss these tough guys]]. Prepare to exclaim, "WOAH!" many times when u you fight these bosses.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

The ''Franchise/CrashBandicoot'' series may be known for not having [[HardLevelsEasyBosses the hardest of bosses]], but then once in a while you'll get [[ThatOneBoss these tough guys]]. Prepare to exclaim, "WOAH!" many times when u fight these bosses.
Is there an issue? Send a MessageReason:
None


** Also in that game [[TheDragon N. Gin]] makes a return appearance with a ''new and improved spaceship'' which [[ActionGirl Coco]] [[CuteBruiser Bandicoot]] must use her plane to destroy. It has the most health of any boss, yes even more than [[FinalBoss Neo Cortex]], and will continue to BeamSpam, shoot missiles, and more projectiles than his first ship in the second game. The best part about this fight is when you destroy the first ship, N. Gin escapes into a smaller ship which is even faster and fires ''more projectiles'', and you have to beat ''both'' of these ships consecutively on ''one bar of health.'' If someone in the ''Franchise/CrashBandicoot' series has [[ThemeNaming N. Something]] as their name, you know they're going to be extremely tough.

to:

** Also in that game [[TheDragon N. Gin]] makes a return appearance with a ''new and improved spaceship'' which [[ActionGirl Coco]] [[CuteBruiser Bandicoot]] must use her plane to destroy. It has the most health of any boss, yes even more than [[FinalBoss Neo Cortex]], and will continue to BeamSpam, shoot missiles, and more projectiles than his first ship in the second game. The best part about this fight is when you destroy the first ship, N. Gin escapes into a smaller ship which is even faster and fires ''more projectiles'', and you have to beat ''both'' of these ships consecutively on ''one bar of health.'' If someone in the ''Franchise/CrashBandicoot' series has [[ThemeNaming N. Something]] as their name, you know they're going to be extremely tough.
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** [[TimeMaster N. Tropy]] could use his time powers to shift the position of the platforms you were jumping on to reach him, as well as [[ShockAndAwe shoot electricity]] and other projectiles to prevent you from reaching him easily. He also has a good amount of health, speed, and intelligence, so beating him usually took a few tries.

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** [[TimeMaster N. Tropy]] could use his time powers to shift the position of the platforms you were jumping on to reach him, as well as [[ShockAndAwe shoot electricity]] and other projectiles to prevent you from reaching him easily. He also has a good amount of health, speed, and intelligence, so beating him usually took a few tries.

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* ''Crash:N-Tranced'':
** The final boss of the game, N.Tropy, is a very good candidate for this trope. Throughout the battle, he has two attacks: A ball of matter that is required to jump to avoid, and a wave of energy that requires one to duck. The first phase is easy, but the second and third phase get tricky. He can fire one ball then two without warning and fire two waves of energy without warning. Beating N.Tropy requires nerves of steel to beat due to his lack of pattern in the final round.

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\n* ''Crash:N-Tranced'':
** The
In ''VideoGame/CrashBandicoot2NTranced'', the final boss of the game, N.Tropy, is a very good candidate for this trope. Throughout the battle, he has two attacks: A ball of matter that is required to jump to avoid, and a wave of energy that requires one to duck. The first phase is easy, but the second and third phase get tricky. He can fire one ball then two without warning and fire two waves of energy without warning. Beating N.Tropy requires nerves of steel to beat due to his lack of pattern in the final round.
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* ''Crash:N-Tranced'':
**The final boss of the game, N.Tropy, is a very good candidate for this trope. Throughout the battle, he has two attacks: A ball of matter that is required to jump to avoid, and a wave of energy that requires one to duck. The first phase is easy, but the second and third phase get tricky. He can fire one ball then two without warning and fire two waves of energy without warning. Beating N.Tropy requires nerves of steel to beat due to his lack of pattern in the final round.
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** Tiny Tiger followed in similar wake to Ripper Roo from the first game, except without TNTs or Aku Akus, and instead of jumping in a fixed pattern he would follow you. He can even jump diagonally and skip platforms.

to:

** Tiny Tiger followed in similar wake to Ripper Roo from the first game, except without TNTs [=TNTs=] or Aku Akus, and instead of jumping in a fixed pattern he would follow you. He can even jump diagonally and skip platforms.
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** There was [[TheDragon N. Brio]], who had the most health of any boss in the game, even [[FinalBoss Neo Cortex]]. He starts by throwing exploding chemical filled beakers at you which you have to dodge, and then hit the green remains back at him, then after he loses enough health he TurnsRed and drinks a special potion which causes him to transform into a giant [[ComicBook/IncredibleHulk Hulk-like]] creature who tries to cause the roof to fall on top of you. The only way to damage him at this point was to was to dodge the falling debris, stand on top of it, and wait for him to charge at you so you you could jump on top of his head. You had to do this this several times before he finally gave up, and due to the difficulty of this fight, it almost put [[FinalBoss Neo Cortex]] straight into AnticlimaxBoss territory.

to:

** There was [[TheDragon N. Brio]], who had the most health of any boss in the game, even [[FinalBoss Neo Cortex]]. He starts by throwing exploding chemical filled beakers at you which you have to dodge, and then hit the green remains back at him, then after he loses enough health he TurnsRed and drinks a special potion which causes him to transform into a giant [[ComicBook/IncredibleHulk Hulk-like]] creature who tries to cause the roof to fall on top of you. The only way to damage him at this point was to was to dodge the falling debris, stand on top of it, and wait for him to charge at you so you you could jump on top of his head. You had to do this this several times before he finally gave up, and due to the difficulty of this fight, it almost put [[FinalBoss Neo Cortex]] straight into AnticlimaxBoss territory.
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** The fourth boss stage, "Atmospheric Pressure", is infinitely worse, because you are in the plane and most of Crunch's attacks are nearly impossible to dodge. There's also the fact that the giant Crunch takes FOREVER to kill. You'll be constantly dodging his attacks and he'll still have three quarters of his health left. The only way to damage Crunch is by attacking whichever part of his body his attack is coming from. One has to be in the line of fire ''at all times'' to fight giant Crunch. It doesn't help that eventually Crunch starts to change his pattern of attack up after taking a sizable amount of damage.

to:

** The fourth boss stage, "Atmospheric Pressure", is infinitely worse, because you are in the plane and most of Crunch's attacks are nearly impossible to dodge. There's also the fact that the giant Crunch takes FOREVER to kill. You'll be constantly dodging his attacks and he'll still have three quarters of his health left. The only way to damage Crunch is by attacking whichever part of his body his attack is coming from. One has to be in the line of fire ''at all times'' to fight giant Crunch. It doesn't help that eventually Crunch starts after you do a damage equal to change 25% of his total health to certain part, he stops using it, meaning his attack pattern of attack up after taking a sizable amount of damage.will change and you cannot defeat him by attacking him uniquely during easier to avoid attacks.



** The battle against both N. Brio and N.Tropy tag team wouldn't be itself very difficult. You have to only defeat N.Tropy, while him having three hit points, and for each there are two phases, with the first being enough to run in circles and second to jump between [[TemporaryPlatform sinking platforms]] while N. Tropy hitting the closer ones to him until his shield wears of, at which point you spin into him. Basically, this would normally take a few tries at most. The main problem is it comes at the end of [[MarathonLevel incredibly long level]] which has ''another'' boss and a [[CameraScrew chasing sequence]] in it, so most probably you'll be down on few lives, and losing them all here sends you at the beginning of the entire deal.

to:

** The battle against both N. Brio and N.Tropy tag team wouldn't be itself very difficult. You have to only defeat N.Tropy, while him having three hit points, and for each there are two phases, with the first being enough to run in circles and second to jump between [[TemporaryPlatform sinking platforms]] while N. Tropy hitting the closer ones to him until his shield wears of, off, at which point you spin into him. Basically, this would normally take a few tries at most. The main problem is it comes at the end of [[MarathonLevel incredibly long level]] which has ''another'' boss and a [[CameraScrew chasing sequence]] in it, so most probably you'll be down on few lives, and losing them all here sends you at the beginning of the entire deal.
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** The battle against both N. Brio and N.Tropy tag team wouldn't be itself very difficult. You have to only defeat N.Tropy, while him having three hit points, and for each there are two phases, with the first being enough to run in circles and second to jump between [[TemporaryPlatform sinking platforms]] while N. Tropy hitting the closer one to him until his shield wears of, at which point you spin into him. Basically, this would normally take a few tries at most. The main problem is it comes at the end of [[MarathonLevel incredibly long level]] which has ''another'' boss and a [[CameraScrew chasing sequence]] in it, so most probably you'll be down on few lives, and losing them all here sends you at the beginning of the entire deal.

to:

** The battle against both N. Brio and N.Tropy tag team wouldn't be itself very difficult. You have to only defeat N.Tropy, while him having three hit points, and for each there are two phases, with the first being enough to run in circles and second to jump between [[TemporaryPlatform sinking platforms]] while N. Tropy hitting the closer one ones to him until his shield wears of, at which point you spin into him. Basically, this would normally take a few tries at most. The main problem is it comes at the end of [[MarathonLevel incredibly long level]] which has ''another'' boss and a [[CameraScrew chasing sequence]] in it, so most probably you'll be down on few lives, and losing them all here sends you at the beginning of the entire deal.

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* In ''VideoGame/CrashTwinsanity'', surprisingly Dingodile, the easiest boss fight in ''Warped'', took a level in badass and is arguably the hardest boss fight in the entire game. His flame attacks are hard to avoid, especially his spinning move where he not only stops half way through and starts spinning in the other direction, but also lowers and raises his flamethrower periodically, meaning you are going to have to run, jump and duck all the time. And if you fail to belly flop the buttons that activate the sprinklers and hit Dingodile, you'll have to repeat that phase all over again.

to:

* In ''VideoGame/CrashTwinsanity'', surprisingly ''VideoGame/CrashTwinsanity'':
** Surprisingly
Dingodile, the easiest boss fight in ''Warped'', took a level in badass and is arguably the hardest boss fight in the entire game. His flame attacks are hard to avoid, especially his spinning move where he not only stops half way through and starts spinning in the other direction, but also lowers and raises his flamethrower periodically, meaning you are going to have to run, jump and duck all the time. And if you fail to belly flop the buttons that activate the sprinklers and hit Dingodile, you'll have to repeat that phase all over again.again.
** The battle against both N. Brio and N.Tropy tag team wouldn't be itself very difficult. You have to only defeat N.Tropy, while him having three hit points, and for each there are two phases, with the first being enough to run in circles and second to jump between [[TemporaryPlatform sinking platforms]] while N. Tropy hitting the closer one to him until his shield wears of, at which point you spin into him. Basically, this would normally take a few tries at most. The main problem is it comes at the end of [[MarathonLevel incredibly long level]] which has ''another'' boss and a [[CameraScrew chasing sequence]] in it, so most probably you'll be down on few lives, and losing them all here sends you at the beginning of the entire deal.
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** "Crashes to Ashes", the third boss, is no slouch either. It starts off with you running away from Crunch, similarly to the chase levels from the first three games, except Crunch can also throw flaming hot boulders at you. Once you get to the end, you board a robot with a water gun attached, so you can finally attack Crunch. You're not safe, however, as Crunch starts leaving exploding rocks behind him to hit you. Things are at their worst in the third phase, where Crunch's boulders split in two, making them harder to avoid!
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** Drain Damage has FOUR STAGES. Each of these stages have you crossing some platforms suspended in the water that sink (thus killing you) if you stay on them for too long. In the first stage, Crunch fires blue lasers that you must jump over and spin-attack Crunch when you reach the end of the platforms. In the second stage, he continues using the blue lasers but also introduces green fire that you must duck or slide under. In the third stage, he introduces an attack where he pounds the ground with his fists, causing the platforms to shake which makes it easier for you to fall off. In the final stage, he uses all of his attacks in a rapid-fire movement. And remember that it's Crash Bandicoot, so one hit and you have to start all over. Good luck!
** The fourth boss stage, Atmospheric Pressure, is infinitely worse, because you are in the plane and most of Crunch's attacks are nearly impossible to dodge. There's also the fact that the giant Crunch takes FOREVER to kill. You'll be constantly dodging his attacks and he'll still have three quarters of his health left. The only way to damage Crunch is by attacking whichever part of his body his attack is coming from. One has to be in the line of fire ''at all times'' to fight giant Crunch. It doesn't help that eventually Crunch starts to change his pattern of attack up after taking a sizable amount of damage.
** The final boss fight, Crunch Time, is also exceedingly difficult. You are guaranteed to die multiple times until you can memorize all of the patterns and dodge all of the attacks, and even then good luck dodging once Lo-Lo starts attacking you.
* In ''CrashTwinsanity'', surprisingly Dingodile, the easiest boss fight in ''Warped'', took a level in badass and is arguably the hardest boss fight in the entire game. His flame attacks are hard to avoid, especially his spinning move where he not only stops half way through and starts spinning in the other direction, but also lowers and raises his flamethrower periodically, meaning you are going to have to run, jump and duck all the time. And if you fail to belly flop the buttons that activate the sprinklers and hit Dingodile, you'll have to repeat that phase all over again.
* In ''CrashOfTheTitans'', Uka Uka is That One Boss. He fires volleys of shots at Crash, who is usually trying to fight (or run from) Ee-lectrics and Battlers. And, like every other Titan in the game, he heals stupid-quick. Good luck stunning him with one blow.

to:

** Drain Damage "Drain Damage" has FOUR STAGES. Each of these stages have you crossing some platforms suspended in the water that sink (thus killing you) if you stay on them for too long. In the first stage, Crunch fires blue lasers that you must jump over and spin-attack Crunch when you reach the end of the platforms. In the second stage, he continues using the blue lasers but also introduces green fire that you must duck or slide under. In the third stage, he introduces an attack where he pounds the ground with his fists, causing the platforms to shake which makes it easier for you to fall off. In the final stage, he uses all of his attacks in a rapid-fire movement. And remember that it's Crash Bandicoot, so one hit and you have to start all over. Good luck!
** The fourth boss stage, Atmospheric Pressure, "Atmospheric Pressure", is infinitely worse, because you are in the plane and most of Crunch's attacks are nearly impossible to dodge. There's also the fact that the giant Crunch takes FOREVER to kill. You'll be constantly dodging his attacks and he'll still have three quarters of his health left. The only way to damage Crunch is by attacking whichever part of his body his attack is coming from. One has to be in the line of fire ''at all times'' to fight giant Crunch. It doesn't help that eventually Crunch starts to change his pattern of attack up after taking a sizable amount of damage.
** The final boss fight, Crunch Time, "Crunch Time", is also exceedingly difficult. You are guaranteed to die multiple times until you can memorize all of the patterns and dodge all of the attacks, and even then good luck dodging once Lo-Lo starts attacking you.
* In ''CrashTwinsanity'', ''VideoGame/CrashTwinsanity'', surprisingly Dingodile, the easiest boss fight in ''Warped'', took a level in badass and is arguably the hardest boss fight in the entire game. His flame attacks are hard to avoid, especially his spinning move where he not only stops half way through and starts spinning in the other direction, but also lowers and raises his flamethrower periodically, meaning you are going to have to run, jump and duck all the time. And if you fail to belly flop the buttons that activate the sprinklers and hit Dingodile, you'll have to repeat that phase all over again.
* In ''CrashOfTheTitans'', ''VideoGame/CrashOfTheTitans'', Uka Uka is That One Boss. He fires volleys of shots at Crash, who is usually trying to fight (or run from) Ee-lectrics and Battlers. And, like every other Titan in the game, he heals stupid-quick. Good luck stunning him with one blow.

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Plenty of indentation violations. There are other issues in the page, too, but I\'ll fix them when I return


* In the first ''[[VideoGame/CrashBandicoot1996 Crash Bandicoot]]'' game there was [[TheDragon N. Brio]], who had the most health of any boss in the game, even [[FinalBoss Neo Cortex]]. He starts by throwing exploding chemical filled beakers at you which you have to dodge, and then hit the green remains back at him, then after he loses enough health he TurnsRed and drinks a special potion which causes him to transform into a giant [[ComicBook/IncredibleHulk Hulk-like]] creature who tries to cause the roof to fall on top of you. The only way to damage him at this point was to was to dodge the falling debris, stand on top of it, and wait for him to charge at you so you you could jump on top of his head. You had to do this this several times before he finally gave up, and due to the difficulty of this fight, it almost put [[FinalBoss Neo Cortex]] straight into AnticlimaxBoss territory.

to:

* In the first ''[[VideoGame/CrashBandicoot1996 Crash Bandicoot]]'' game there game:
** There
was [[TheDragon N. Brio]], who had the most health of any boss in the game, even [[FinalBoss Neo Cortex]]. He starts by throwing exploding chemical filled beakers at you which you have to dodge, and then hit the green remains back at him, then after he loses enough health he TurnsRed and drinks a special potion which causes him to transform into a giant [[ComicBook/IncredibleHulk Hulk-like]] creature who tries to cause the roof to fall on top of you. The only way to damage him at this point was to was to dodge the falling debris, stand on top of it, and wait for him to charge at you so you you could jump on top of his head. You had to do this this several times before he finally gave up, and due to the difficulty of this fight, it almost put [[FinalBoss Neo Cortex]] straight into AnticlimaxBoss territory.



* ''Videogame/CrashBandicoot2CortexStrikesBack'' had [[TheDragon N. Gin]], who had a powerful spaceship you had to destroy by throwing Wumpa Fruit at it. It didn't help that the ship took a huge amount of hits before it lost one part of its health bar, and all the while you had to avoid massive amount of lasers, missiles, and other nasty projectiles while you were trying to hit it. The best part is during the last phase of this battle, N. Gin will temporarily destroy one of the three platforms you can stand on, making this sequence much harder than it should be. Just like the last game, this fight pushes [[FinalBoss Neo Cortex]] into being AnticlimaxBoss territory.

to:

* ''Videogame/CrashBandicoot2CortexStrikesBack'' had ''Videogame/CrashBandicoot2CortexStrikesBack'':
**
[[TheDragon N. Gin]], who Gin]] had a powerful spaceship you had to destroy by throwing Wumpa Fruit at it. It didn't help that the ship took a huge amount of hits before it lost one part of its health bar, and all the while you had to avoid massive amount of lasers, missiles, and other nasty projectiles while you were trying to hit it. The best part is during the last phase of this battle, N. Gin will temporarily destroy one of the three platforms you can stand on, making this sequence much harder than it should be. Just like the last game, this fight pushes [[FinalBoss Neo Cortex]] into being AnticlimaxBoss territory.



* ''Videogame/CrashBandicoot3Warped'' had [[TimeMaster N. Tropy]] who could use his time powers to shift the position of the platforms you were jumping on to reach him, as well as [[ShockAndAwe shoot electricity]] and other projectiles to prevent you from reaching him easily. He also has a good amount of health, speed, and intelligence, so beating him usually took a few tries.

to:

* ''Videogame/CrashBandicoot3Warped'' had ''Videogame/CrashBandicoot3Warped'':
**
[[TimeMaster N. Tropy]] who could use his time powers to shift the position of the platforms you were jumping on to reach him, as well as [[ShockAndAwe shoot electricity]] and other projectiles to prevent you from reaching him easily. He also has a good amount of health, speed, and intelligence, so beating him usually took a few tries.
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** To certain fans, Ripper Roo was a pretty tough boss the first time around, thanks to having to memorize his patterns, falling off the platforms and into the water causing an instant death and having to time your TNT explosions just right. Thankfully you can just take away his first 2 health points by spinning a TNT that's directly next to him, since you get a golden Aku Aku at the beginning of the battle, but good luck taking his last health point and finishing him off.


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** Tiny Tiger followed in similar wake to Ripper Roo from the first game, except without TNTs or Aku Akus, and instead of jumping in a fixed pattern he would follow you. He can even jump diagonally and skip platforms.


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** Cortex in the same game is actually fairly difficult this time around, though most of it comes from Aku Aku and Uka Uka fighting one another at the same time as Crash is fighting Cortex, meaning you won't be having any extra hit points. Hit one of Cortex's laser blasts, you die. Hit Aku Aku or Uka Uka, you die. Hit one of the mines that Cortex throws after his forcefield fades, you die. Oh, and if you fail to smack Cortex into that small hole in the middle, you have to start that phase of the battle all over again.


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** The final boss fight, Crunch Time, is also exceedingly difficult. You are guaranteed to die multiple times until you can memorize all of the patterns and dodge all of the attacks, and even then good luck dodging once Lo-Lo starts attacking you.
* In ''CrashTwinsanity'', surprisingly Dingodile, the easiest boss fight in ''Warped'', took a level in badass and is arguably the hardest boss fight in the entire game. His flame attacks are hard to avoid, especially his spinning move where he not only stops half way through and starts spinning in the other direction, but also lowers and raises his flamethrower periodically, meaning you are going to have to run, jump and duck all the time. And if you fail to belly flop the buttons that activate the sprinklers and hit Dingodile, you'll have to repeat that phase all over again.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In the first ''[[VideoGame/CrashBandicoot1996 Crash Bandicoot]]'' game there was [[TheDragon N. Brio]], who had the most health of any boss in the game, even [[FinalBoss Neo Cortex]]. He starts by throwing exploding chemical filled beakers at you which you have to dodge, and then hit the green remains back at him, then after he loses enough health he TurnsRed and drinks a special potion which causes him to transform into a giant [[ComicBook/IncredibleHulk Hulk-like]] creature who tries to cause the roof to fall on top of you. The only way to damage him at this point was to was to dodge the falling debris, stand on top of it, and wait for him to charge at you so you you could jump on top of his head. You had to do this this several times before he finally gave up, and due to the difficulty of this fight, it almost put [[FinalBoss Neo Cortex]] straight into AnticlimaxBoss territory.
* ''Videogame/CrashBandicoot2CortexStrikesBack'' had [[TheDragon N. Gin]], who had a powerful spaceship you had to destroy by throwing Wumpa Fruit at it. It didn't help that the ship took a huge amount of hits before it lost one part of its health bar, and all the while you had to avoid massive amount of lasers, missiles, and other nasty projectiles while you were trying to hit it. The best part is during the last phase of this battle, N. Gin will temporarily destroy one of the three platforms you can stand on, making this sequence much harder than it should be. Just like the last game, this fight pushes [[FinalBoss Neo Cortex]] into being AnticlimaxBoss territory.
* ''Videogame/CrashBandicoot3Warped'' had [[TimeMaster N. Tropy]] who could use his time powers to shift the position of the platforms you were jumping on to reach him, as well as [[ShockAndAwe shoot electricity]] and other projectiles to prevent you from reaching him easily. He also has a good amount of health, speed, and intelligence, so beating him usually took a few tries.
** Also in that game [[TheDragon N. Gin]] makes a return appearance with a ''new and improved spaceship'' which [[ActionGirl Coco]] [[CuteBruiser Bandicoot]] must use her plane to destroy. It has the most health of any boss, yes even more than [[FinalBoss Neo Cortex]], and will continue to BeamSpam, shoot missiles, and more projectiles than his first ship in the second game. The best part about this fight is when you destroy the first ship, N. Gin escapes into a smaller ship which is even faster and fires ''more projectiles'', and you have to beat ''both'' of these ships consecutively on ''one bar of health.'' If someone in the ''Franchise/CrashBandicoot' series has [[ThemeNaming N. Something]] as their name, you know they're going to be extremely tough.
* ''[[VideoGame/CrashBandicootTheWrathOfCortex The Wrath Of Cortex]]'''s second boss stage, Drain Damage. This is Crunch using the power of the water elemental mask, Wa-Wa. You'll lose many, many extra lives to this insanely hard hurdle puzzle - and to make it worse, it was only the second boss in the game.
** Drain Damage has FOUR STAGES. Each of these stages have you crossing some platforms suspended in the water that sink (thus killing you) if you stay on them for too long. In the first stage, Crunch fires blue lasers that you must jump over and spin-attack Crunch when you reach the end of the platforms. In the second stage, he continues using the blue lasers but also introduces green fire that you must duck or slide under. In the third stage, he introduces an attack where he pounds the ground with his fists, causing the platforms to shake which makes it easier for you to fall off. In the final stage, he uses all of his attacks in a rapid-fire movement. And remember that it's Crash Bandicoot, so one hit and you have to start all over. Good luck!
** The fourth boss stage, Atmospheric Pressure, is infinitely worse, because you are in the plane and most of Crunch's attacks are nearly impossible to dodge. There's also the fact that the giant Crunch takes FOREVER to kill. You'll be constantly dodging his attacks and he'll still have three quarters of his health left. The only way to damage Crunch is by attacking whichever part of his body his attack is coming from. One has to be in the line of fire ''at all times'' to fight giant Crunch. It doesn't help that eventually Crunch starts to change his pattern of attack up after taking a sizable amount of damage.
* In ''CrashOfTheTitans'', Uka Uka is That One Boss. He fires volleys of shots at Crash, who is usually trying to fight (or run from) Ee-lectrics and Battlers. And, like every other Titan in the game, he heals stupid-quick. Good luck stunning him with one blow.
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