The original Game:
- Fail to save someone from their predicted death? Their send-offs can be downright tragic. Some of the worst ones are Makoto, Jungo, Joe, Otome and Io.
Io: "No... This can't be happening... Makoto... Makoto's dead..."
- Failing to prevent Tuesday's Death leads to Fridge Sorrow concerning Daichi. He's traumatized enough when you save Jungo; if you fail, then he has to deal with watching him get beaten to death right in front of him, not fighting back for fear of endangering the hostage — i.e. him. No wonder he slips back to Cowardly Lion afterward.
- If :Otome is burned to death by Bifrons then Koharu is orphaned. Worse if you remember the scene where you promise to adopt her if anything ever happens to Otome. Woof...
- If you let Io die as a result of the ritual of summoning Lugh, her actual death turns out WORSE than her death clip predicts. To wit: First, Io starts convulsing with green fire spewing out of her mouth. Then it violently bursts out of her chest, along with what appears to be a huge amount of blood. A pool of said blood forms around her, lingering long enough to mortify Daichi before she finally fades away, leaving everyone positively dumbfounded. The very next scene is one long You Bastard to the player (disguised as a My God, What Have I Done? scene) for not getting her to at least Fate Stage 3 and comforting her after it's revealed that she will be Lugh's medium. As if that wasn't enough, she's heavily implied to have a crush on, if not fully in love, with the protagonist.
- Many of the 5th FATE Rank events as well:
- Io finds a little boy contemplating suicide after losing his whole family. She talks him down, revealing she seriously considered killing herself as well, but found comfort in her friends. It works.
- Joe discovers that his girlfriend was hiding just how bad her condition was when she abruptly passes away. He resolves to NEVER be late again.
- Jungo decides to set his cat free in a safe place with other cats so that it won't be in danger. That alone is sad enough, but Jungo running off after while his kitty frantically looks and cries for his friend... The noises it makes are fairly accurate, too.
- Why is Keita so dead-set on not having friends? Because in the past, his father tried to help his friends, only to get betrayed and stuck with their debts.
- If you weren't able to prevent Jungo's death, Keita's Fate Events reveal more about this. Eventually, he learns that his father died in the earthquake protecting a coworker, and doesn't take the news well.
- The. Anguished. One. Full stop. Christ, he is 161% on humanity's side and he gets killed by you on every route but his own. Raise his FATE rank to level 4 and you tell him you're his friend. Then choose to follow a different path. You Bastard.
- The Anguished One/Alcor/Al Saiduq ending. Holy shit, talk about a Bittersweet Ending. Alcor becomes God after killing Polaris and recreates the world anew. The Bittersweet part comes from the fact that Alcor BECOMES the world, losing his physical form and his ability to speak with Hiro and his other friends, but he can watch over the humans he loves so much. SOB.
- There's also the fact that you're creating a new world from scratch i.e. a primeval world before humanitie's involvement. seeing as there's no mention of administrative authority or the things you can do with it in the Septentrione arc, it's likely that Alcor didn't use it to make the new world a modern one. you've essentially set humanity back centuries for true freedom. The best part case from this situation at least due to how it was used the new world exists outside the system, so Canopus or the other Administrators cannot interfere.
- Record Breaker makes it a bit better, by making the cannon ending a mix of Triumphant and Kingmaker. Al Saiduq takes the throne, but retains his form because he is asked to reset the world, rather than choosing to become the new world.
- Record Breaker's Al Saiduq ending is equally heart-wrenching, though. You become the new Administrator, protecting Earth from future attacks, at the cost of no longer being able to live on Earth with your friends. Al Saiduq's happy to become your Sword and eternal friend, at least, and switches his striped suit for a bunny jacket.
- Yamato's Heroic Sacrifice in Ronnie's ending, especially if you got his FATE to 5 he tells Hiro that he's the only person he would consider a friend and equal.
- No matter what path you take,SOMEONE is gonna die. Going for Yamato's merit systemending? Well, look forward to witnessing Ronaldo's Last Stand and poor Alcor's death. What? You want a world where everyone's equal? Get ready for a REAL big Tear Jerker... Yamato of all people Taking the Bullet for you. Alcor dies too, but is mourned by Ronaldo and the others. Going for The Alcor/Good ending? BOTH Yamato and Ronnie die. In Daichi's endings, everyone but Alcor lives. Though one of these endings Fucks things up. BADLY.
- Its actually implied that Alcor may have been revived as well in the true ending. YAY!!
- Whether or not the Black Frost you fight is the same one from Devil Survivor, the thought of having to kill one of the few kind (outside the overlord evil path) demons is devastating.
- The credits song on certain endings, Beyond the firmament. Especially because we see that Alcor got his wish granted.
- The scenes are VERY easy to miss but if you follow along the Dera Deka sidequest He tries to summon a demon to help you and your friends save the world...But summons Jikoku of all this and is mortally wounded. You have to defeat the demons as Dera Deka bleeds out muttering how he's been watching over his daughter even though he's in hiding. The daughter in question is Airi and he begs you to keep his second death a secret.
- "I always had a line...In case I was killed on the job...But I can't re...mem...
- ...You leave the garage in a respectful silence...
- The nightmare sequence. It starts with a pan across a ruined battlefield, showing major characters dead on the ground in small groups. It soon focuses on the still living Daichi, pulling himself along the ground and calling for anyone else still alive, looking in different directions to show that there doesn't seem to be anyone left. Except Yamato, who seems to have softened significantly. Then Daichi shifts onto his back for a Mortal Wound Reveal, wondering whether the absent Main Character could have made a difference, and stating his faith that Yamato can still stop the appocalypse in his last breath. Yamato doesn't think he'll last long either, but the scene seems to end with him departing with Alcor. And then Daichi wakes up screaming.
- Other characters have their own perspective on this sequence, but Airi's is particularly worth noting here. Hinako was the first fatality Taking the Bullet for her. Note that one of Hinako's fans was left next to Airi while Hinako herself was on a separate part of the battlefield. Airi meanwhile was too torn up over Hinako's sacrifice to contribute further to the fight and was cut down soon after. In the present time, Airi is still torn up about this and doesn't think she was worth Hinako's sacrifice. Furthermore, it's implied that Jungo tried to save her from the next attack heading her way but got there too late, so she doesn't remember his attempt.
- The Guardian ending. The Hero becomes the new Administrator in place of Polaris, and with a human on the Heavenly Throne mankind will no longer need to fear attacks by the other Administrators. However, he must remain in the Akasha Stratum for all eternity, never again able to interact with his friends or the rest of the human world. After regressing the world he erases the party's memories of him, but they will likely still experience deja vu, as seen by Daichi trying to remember "something important" when he and Io graduate high school without their friend. On the bright side, at least Al Saiduq is still around to keep the Hero company.
The world goes on.
- This ending's final Nicaea message drives the point home:
- While it's actually a happy situation, Koharu's parents did not die in the regressed world and Otome did not adopt her. But being confronted with the situation of the world and not having Koharu as a sort of 'limiter' on Otome, she now works herself to the bone and even begins to suffer from stress-induced Anemia. Otome also admits that she feels horribly lonely. The last situation goes more into a Heartwarming territory, though, when Otome realizes that, even if Koharu is not her adoptive daughter in this world, she still has friends and comrades she can lean on.
- Episode 3. The look on Keita and Hibiki's faces right before Keita is fatally electrocuted and knocked down the stairs.
- Oh good lord, Episode 8. Otome, Joe, and Ronaldo are killed by Megrez Buds right after it appears they won, with only Airi and Jungo escaping. Cue shots of everyone breaking down after again failing to save their friends from the Death Clip. Even worse is that Otome's step-daughter is orphaned again if she's even still alive.
- Special mention for Airi's screams.
- In Episode 9, Hibiki vowing to kill Yamato if necessary and Yamato goading him to that point can be this to the gamers who remember how close their relationship can get even at its worst. In fact, their relationship (or lack of one) in general.
- The massacre Benetnasch inflicts on the remaining survivors in Episode 11. Daichi's awesome soon after is dampened by the fact he most likely managed to achieve such power by enduring the horror of surviving while others could not. Incidentally, the end credits are quite horrible, with just the initial Power Trio at the beginning, and the longest shot of nothingness where so many figures once stood...
- Made worse on how the entire series Jungo is always saving Airi at the cost of getting injured. Even during their final moments, he tried to get Airi out of danger but failed to do that. You can see the look of horror in Jungo's eyes when they're cornered and just before the explosion. To make matters worse, there was no time for them to have any final words to each other given the two were isolated from the group during the explosion.
- The fact that Hinako, Jungo, Airi, Daichi, and Io just introduced themselves to each other makes it worse, especially since when they did that, it's the first time we hear the opening theme in a while.
- Just as bad is that besides Jungo, everyone else was guaranteed to be safe in the game.
- Io and Daichi go against Nebiros and Zaoh Gongen to allow Hibiki to follow Yamato into the Akasha Stratum, knowing the Void will soon erase them. And to ensure that extra edge, they lose their memories as they are erased by the Void. Daichi even manages to struggle a bit, remembering Hibiki. In the end they both forget, Daichi even whimpering in fear.
- Episode 12's end credits. Everyone is gone in them but Hibiki and Yamato.