Totems of the Dead is a {{Heroic Fantasy}} RPG setting inspired by the Ancient Americas.

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!!This Tabletop RPG provides examples of:
* ActionGirl: Present on the cover art.
* AllMythsAreTrue: Particularly Native American, Aztec, and Norse myths. [[OurCryptidsAreMoreMysterious Cryptozoology]] is also referenced occasionally.
* AlternateHistory: Not a historical setting, but draws a lot of inspiration from history.
* AncientAstronauts: As seen in the adventure "The Star Being from Yog."
* {{Atlantis}}: In this case it is an evil dystopia and {{Advanced Ancient Acropolis}}.
* UsefulNotes/AztecMythology
* {{Badass}} heroes.
* BigBad "Wildcard" villains.
* BigBadassBirdOfPrey: Thunderbirds and a number of other giant deadly avians.
* BlackMagic: Called "sorcery" or "following a black road."
* BloodMagic: Used mainly by the Maztlani.
* {{Chupacabra}}
* CoolPet: As seen on the cover and some of the interior art/Edges.
* DistressedDamsel: Present on the cover art.
* DreamingOfTimesGoneBy: In the Obsidian Shadows adventure.
* EldritchAbomination: With the possibility of {{Did You Just Punch Out Cthulhu}} in some adventures.
* EverythingsBetterWithDinosaurs: With a nod or two to {{Dinosaurs are Dragons}}.
* EverythingsBetterWithPrincesses: And why not?
* EverythingsSparklyWithJewelry
* EvilSorcerer: Can't have swords and sorcery without them!
* FamedInStory
* {{Fanservice}}: Not as much as in some other sword and sorcery titles, but it is in there, both male and female.
* FantasyCounterpartCulture: Most cultures in the Untamed Lands have a real world analogue.
* GiantSpider
* GodOfEvil: There are several, particularly the ones worshiped in {{Atlantis}}.
* HeroicFantasy: A.k.a. swords and sorcery.
* HumanSacrifice
* Myth/IncaMythology: As seen in the Yaurcoan Empire.
* IntoxicationEnsues: In the "God in the Pit" adventure.
* KillItWithFire: Most spirit creatures are susceptible to fire damage.
* LegCling: Present on the cover of the Player's Guide.
* MysteriousMist: Masnifest in the "spirit mist."
* NativeAmericanMythology
* {{Necromancer}}
* TheNeedForMead: Most (sucessful) adventures end in carousing and revelry.
* NobleSavage: AvertedTrope
* NorseMythology
* OurDemonsAreDifferent: Demons based on Native American legend.
* OurVampiresAreDifferent: Scaled vampires.
* PantheraAwesome: See the panther animal companion on the cover.
* PhysicalGod: Human god-kings, as well as gods, demons and other spirits taking physical form.
* {{Pirate}}s are present in both Type I and II.
* RandomEventsPlot
* RatedMForManly
* ReligionOfEvil: As seen in the religion of {{Atlantis}}.
* ReptilesAreAbhorrent: As with the Sheti serpent men.
* RunOrDie: One adventure starts like this.
* ScaledUp: Several varieties of giant animal.
* SceneryPorn: The art features some dramatic cityscapes.
* Shapeshifting abounds, particularly VoluntaryShapeshifting.
* ShroudedInMyth
* SilverHasMysticPowers: As does turquoise and jade.
* SkinWalker: As a player race.
* SorcerousOverlord: Several sorcerer kings.
* TomeOfEldritchLore: Or birchbark scrolls, petroglyphs, or a runestone in some cases.
* TheTrickster: Manifests in several forms, from Coyote to Mudhead Kachinas.
* VisionQuest: Game contains rules for embarking on one of these.
* {{Wendigo}}
* WildChild: This trope is turned into an entire player race as seen in the Feral Ones.
* WorldHalfEmpty: War, invasions, rampaging monsters, awakening eldrich horrors, environmental and social decline.
* AWorldHalfFull: Thanks to the heroes, there is still hope.
* WretchedHive: Vidar, city of thieves. Also the Pirate Isles.
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