Tabletop Game: Makruk
Makruk is how Chaturanga evolved in Southeast Asia, and is the closest extant game to the original.
- The King moves like in Chess.
- The Queen moves one square diagonally.
- The Bishop moves one square diagonally or one square forward, like in Shogi.
- The Knight moves like in Chess.
- The Rook moves like in Chess.
- The Pawn starts on the third rank, moves one square forward, captures one square diagonally, and Queens on the sixth rank.
- If there are two rooks left: 8 moves
- If there is one rook left: 16 moves
- If there are no rooks left, but there are two bishops: 22 moves
- If there are no rooks or bishops left, but there are two knights: 32 moves
- If there are no rooks left, but there is one bishop: 44 moves
- Otherwise: 64 moves
This game contains examples of:
- Gambit Pileup
- Glass Cannon: The Rooks
- The Makruk Master: You, if you're good enough.
- Oh, Crap / Didn't See That Coming
- One-Hit-Point Wonder
- PVP Balanced
- Spanner in the Works: From time to time
- Took a Level in Badass: Pawn promotion has never been easier.