The green player is not having a good day.
Tile-based boardgame (and its numerous sequels) in which players compete to control and complete cities, roads and fields. Part of the Euro Game
It takes place in the southern France medieval city of Carcassonne
, with each player representing the land developers responsible for the city's famous architecture and layout.
The gameplay has players drawing tiles with roads, cities, fields, and farms on them, and placing them on the table to match other tiles. When a player places a tile, they can put one of their "meeples" (small wooden pieces representing workers) on one of its features. When a given feature is completed (trails having two end points, cities being completely enclosed, etc.), the player with a meeple on it scores points and retrieves their meeple. The game ends when every tile has been placed, and the player with the most points is the winner.
This Euro Game provides examples of the following tropes:
- Art Evolution: Compare the art of the original to the art of New World. The latter is much more vibrant and detailed.
- Artifact Title: Several expansions and sequels don't have much to do with the eponymous city anymore. One reason for the Market-Based Title below may have been to avoid this.
- Bizarrchitecture: Despite tiles having to match previously placed ones (see Patchwork Map, below), the random nature of the game can lead to cities that have very strange shapes or roads that loop pointlessly or wind in odd ways.
- There is also no obligation to finish features, so dead end trails and cities with missing walls can show. Even more common in New World
- Expansion Pack: The original game has 20 expansions of varying size and complexity; some just add new tiles, while others add whole new mechanics and pieces.
- Loophole Abuse: Players are not allowed to put a meeple on a feature if it already has one there. There is no rule, however, preventing you from putting them on different features and connecting them later for double points. The rulebooks even explicitly mention how to score such situations.
- Market-Based Title: Carcassonne: Mayflower—which takes place in freshly colonized America—was renamed New World: A Carcassonne Game when it was exported to the states.
- Patchwork Map: Averted. The board is built from randomly-drawn tiles, but the features on each newly placed tile have to match the ones on the previously-played adjacent tiles.
- Nice Hat: Every meeple in New World has a top hat.
- Volcano Lair: Whenever a volcano is placed, the dragon flies towards it.