'''After the Bomb''' is a RolePlayingGame by Creator/PalladiumBooks set in the [[AfterTheEnd post-apocalyptic]] future of Earth that started out as a supplement published by Palladium Press in 1986 for ''TabletopGame/TeenageMutantNinjaTurtlesAndOtherStrangeness''. A second edition was published in 2001 as a stand-alone product and, like the first edition, is considered part of the Palladium Books [[TheMultiverse Megaverse]] that includes ''TabletopGame/{{Rifts}}''. Both editions of the game were written by Erick Wujcik, with the second edition having Kevin Siembieda credited with "additional text and ideas."

The main storyline is centered on the Eastern United States now mostly inhabited by [[SlidingScaleOfAnthropomorphism mutant animals]] and a few human survivors of a worldwide nuclear war that killed nearly 99% of humanity. Though the second edition of After the Bomb has gone through a rules change and entirely updated the back-story, it remains compatible with the following previously released expansions:
* Road Hogs (October 1986) – Expands the setting to cover the west coast of the United States.
* Mutants Down Under (June 1988) – Expands the setting to cover Australia.
* Mutants of the Yucatan (July 1990) – Expands the setting to cover Mexico's Yucatán Peninsula.
* Mutants in Avalon (January 1991) – Expands the setting to cover Great Britain.
* Mutants in Orbit (March 1992) – A dual Rifts/After the Bomb title, it covers colonies in orbiting space stations, the moon and Mars.
!!!Tropes in this game:
%%* [[AfterTheEnd After the Crash]]
* AlternativeCalendar: Most dates are given as After the Crash.
* AnimalSuperheroes: Depending on the rolls and point-buy, you can end up with such a character.
* ApocalypseHow: The Crash is a Class 3a, while the current setting is mostly in Class 2.
* BeastMan: Characters with "Partial Human Looks" tend to be either this or PettingZooPeople.
* ButWhatAboutTheAstronauts: ''Mutants In Orbit''. Earth had several populated satellites and even colonies on the Moon and Mars at the time of the Big Death. They survived, and are trying to cope with the fact the only really habitable planet in the Solar System has turned into a house of freaks. Mars was marginally terraformed, but thanks to a MadScientist, it's now overrun with mutant BeePeople.
* {{Camp}}: Given randomization in the character creation rules, you can end up with some very...interesting results.
** ''“The players in my group ended up a tiny psionic bat, a huge kung-fu kicking frog and a four-feet tall elephant powerhouse.”'' [[http://www.rpg.net/news+reviews/reviews/rev_5823.html]]
* CarnivoreConfusion: Semi-{{Averted}} in the second edition rules as it's possible to take a disadvantage that limits your character to being exclusively a carnivore, herbivore, insectivore, or a ruminant.
** And handwaved in the original with modified meat-equivalent vegetables that carnivores could eat.
* CreatorProvincialism: The main setting is the East Coast of America. Later supplements expand the game to other parts of world.
* ClosedCircle: The oceans of post-Crash Earth are extremely dangerous, making cross Atlantic and cross Pacific travel effectively impossible.
* DepopulationBomb: In the backstory, around 74% of all humans on Earth are killed off by a man-made super virus.
** NukeEM: What kills off the other 25% of humanity.
* TheEmpire: It's even ''called'' “The Empire of Humanity”, which bear some similarities to the Coalition from TabletopGame/{{Rifts}}, with a militantly pro-human/anti-mutant stance, mutant dog soldier, and being one of the more technological advanced civilization still around. Unlike the Coalition, however, the Empire has been much less successful in their campaigns, up to being called the political “Sick Man” of post-Bomb North America in the second edition's fluff.
** The nation of Jakarta from ''Mutants Down Under'' is this for the post-Crash South Pacific, with shades of DeadlyDecadentCourt due to [[PresidentForLife President]] [[TheGeneralissimo Suharno-Sukarto]] and [[BigScrewedUpFamily his family's]] [[TheStarscream constant in-fighting]].
* EverythingsSquishierWithCephalopods: ''Road Hogs'' expands the character options to include mutant octopi.
* FantasticRacism: The Empire of Humanity and Jakarta have being militant anti-animal/anti-mutant human supremacists as their [[PlanetOfHats Hat]]. There are also groups who are anti-human and some Purebreeds are described as being biased against those who aren't members of their group.
* FunnyAnimal: Most characters are either these or CivilizedAnimal.
* GameOfNerds: The skill description for "Baseball" reveals that not only is The Game still popular, it's practically a religion.
%%* GeneticEngineeringIsTheNewNuke
* HappinessInSlavery: There's a character trait available to formerly domesticated animals that causes them to feel this way towards humans or [[LittleBitBeastly human-looking mutants]].
** This gets taken UpToEleven with [[CanineCompanion domesticated dogs]], who can that take a disadvantage that makes them a fawning, [[UndyingLoyalty loyal]] [[NonHumanSidekick sidekick]] willing to die for their human “[[MyMasterRightOrWrong master]]”, no matter how they are [[ExtremeDoormat treated]]. The text also points out that a dog with this trait might also take [[PsychoSupporter actions against those they perceive as threats]]to their master or [[MurderTheHypotenuse rivals]].
* InterspeciesRomance: Mentioned in both editions, with some [[BestialityIsDepraved rather interesting]] [[HalfHumanHybrid points]] being brought up by the second.
* LittleBitBeastly: Possible when combining "Full Human Looks" with various animal abilities such as claws or [[CuteLittleFangs fangs]], though not as pronounced as with most uses of this trope.
* MadScientist: [[MorallyAmbiguousDoctorate Professor]] [[FatBastard Sybeck]], Emperor Christian's second-in-command.
* MixAndMatchCritters:
** Spider Goats, based on RealLife transgenic goats [[http://en.wikipedia.org/wiki/BioSteel]], along with other Chimera animals.
** Averted in the first edition, which points out that while InterspeciesRomance happens, offspring are only possible between animals of similar species (such as dogs and wolves). It's also [[BestialityIsDepraved emphasized]] that humans cannot interbreed with other animals, thereby preventing HalfHumanHybrid. [[spoiler: Second Edition does away with this last part, at least as far as mutant pigs and primates are concerned...]]
* NobleDemon: Depending on the Game Master, General Ulster could be this.
* NonMammalMammaries: Shows up in the artwork, up to and including what look like ''nipples'' on a (presumably) male bird.
* PointBuySystem: Part of the character creation involves using Biological Engery (BIO-E) Points to purchase features for your character, such as claws, flight, more [[PettingZooPeople humanoid features]], and even psychic powers.
* PuttingOnTheReich: The Empire of Humanity, to the point that it can come across as a poor man's version of the Coalition from TabletopGame/{{Rifts}}.
* {{Retcon}}: The second edition backstory elaborates on the original by having the nuclear war that destroyed the world set off due to a [[DeadlyPrank high-school prank gone wrong]].
* TwentyMinutesIntoTheFuture: The setting takes place a few decades after the 21st century.
* TooDumbToLive: The genetic hackers prior to the Big Death created “prankster diseases”, potentially lethal viruses, as an extreme sport. Somewhat [[JustifiedTrope justified]], in that humanity had developed cures for all existing diseases and could handle the average "prankster disease" within minutes. Unfortunately, some prankster (whose name would be cursed were it known) managed to create something so virulent that not even ''that'' level of medical science could handle it.