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Thank you for taking interest in TV Tropes The TV Show. This page is to help you, the new or returning contributor, to get caught up on the setting, characters, and plot of TV Tropes The TV Show without having to worry about a Continuity Lock-Out due to a Jigsaw Puzzle Plot where mysterious events wouldn't even be addressed for seasons after they happened. Fortunately for you, the number of plot threads has been cut down considerably, and you now have this guide to help you out.
The General SettingTV Tropes The TV Show takes place in the very near future, beginning in 2013, to be exact. As the show opens, the world is very much like our own...but then came the event that would be later (inaccurately) known as the Convergence. The Fourth Wall separating Reality from Fiction broke open, spilling fictional beings (fictites) into our world. While some places were hit hard (London, Tokyo, Los Angeles, and New York City, to name a few), most of the world was relatively safe, at least in the immediate aftermath. When the story picks up again five months later, there are four types of regions:
TV TropesOn the show, TV Tropes was founded shortly after the Convergence to catalog the behavior of fictional characters from television. Contributors from all over the world added to the Database, the organization's repository of fictite-related knowledge in the Bahamas. After the incredible success of their initial program, the organization expanded to cover all media. Realizing that their information gave them an edge, Fast Eddie and Janitor (the founders and heads) decided to start recruiting people, particularly Empowered, to deal with rogue fictites that were beneath the notice of the larger and more influential organizations. Though TV Tropes is not a major player in the first season, it is the primary protagonist organization from then on out. There will be frequent cameos (and minor appearances) by actual TV Tropes members (mainly people who help out on the project).The Main CharactersThe story follows a team of vigilantes who get recruited by TV Tropes.
The Dark LodgeThe Dark Lodge is an alliance of Evil Overlord types who are trying to collectively take over the world, at which point they all plan to turn on each other to be the one true world leader (assuming they don't stab each other in the pack before then). They are all also Emotion Eaters, feeding primarily on despair. The members are (with associated minions):
The PlotSpoilers abound here, so things will be kept in folders. Season 1
The first season is effectively the origin story for the team. Rather than going through the events that got them together, we instead begin with the last member joining and continue to the point where they make their first big impression on the world by defeating the Wicked Witch of the West. This season is really where we get to establish the tone, setting, and characters* . The team spends the season traveling in a loop that takes them through Baton Rouge, along the Gulf Coast, inland to Ft. Knox, out to Kansas, and back to Louisiana.
We can have all sorts of US-based villains in this season, but The Big Bad is the Wicked Witch of the West, with Ganondorf as The Dragon and Tybalt a general flunky. Also appearing are the Huntsmen of Annuvin as her Elite Mooks, the occasional flying monkey, The Heartless as both mooks and a source of extra energy, and a hydra bewitched for use in terrorizing towns (lured to Louisiana along the coast from Virginia by the Wicked Witch, defeated by the team in the pilot, and recovered to be regrown).
Some antagonists/subplots that have been brought up:
Season 2
The second season opens with the introduction of a few new faces for both the heroes and the villains. The team goes to the TV Tropes HQ in the Bahamas, where Fast Eddie and Janitor welcome them and explain the history of the organization. After the Convergence they decided to start observing cataloging information about fictites (from the source material) in order to aid in fighting with/bargaining with/evading them. They started with Television, later expanding to other media once they realized how successful their project was. With their Database quickly growing due to the contributions of numerous normal people, they decided to use their information to strike back against rogue fictites. Korgmeister was one of a few federal agents unofficially assigned to the organization to help with training, recruitment, and general support; the main characters were his first big catch.
Meanwhile, on the villain side of things, the sinister Dark Lodge (finally revealed in this season premiere) is in disarray over the loss of one of its members. Previously, it had been in a bit of an unstable equilibrium because its membership of five always ensured that any alliance could be squashed by the other three, while any group of three would never be able to stay loyal. The loss of the Wicked Witch disrupted this balance, leaving the Lodge in danger of tearing itself apart. Fortunately (or unfortunately, really), Tybalt arrives an announces the ascension of a new Lodge member: Ganondorf, who replaces his former boss.
Back with our heroes, the team is sent to discover what they can about the dealings of the Wicked Witch in order to identify the other members of the Dark Lodge. Helping them along are three TV Tropes members:
Season 3
With all 11 of the main characters already established, Season 3 focuses quite a bit more on plot. Following the events of Season 2, the Fairy Godmother has taken Ganondorf's remaining Heartless and miscellaneous minions to Europe for an unknown purpose. The team heads off to Europe, where it encounters Sherlock Holmes. The famous detective is on the trail of his nemesis, Professor Moriarty, in France, having been forced to flee England due to the Master's totalitarian rule.
In England, the team finds itself thrust into a war between the Master (also a member of the Dark Lodge) and the fey forces of Scotland, Wales, and Ireland. It turns out that the Fairy Godmother has always wanted the Fairytale land of the British Isles to herself, and has thrown her forces behind the rebels against her Lodge ally. Beyond that, the Master has been using Moriarty to prepare to take over the mainland via subterfuge. In the end, the Fairy Godmother and the Master are both defeated, and a much more benevolent ruler is found for the Brits.
Possible features:
Season 4
The fourth season follows the main team as they take on the next two members of the Dark Lodge: Dr. Doom and Professor Moriarty. Doom (actually a Doombot) plans to up the stakes by killing The World Tree and destroying the Fourthress. Plot-wise, this season isn't planned out much aside from what is listed above, though presumably there will be a lot of other missions in Europe.
The World Tree, it turns out, transcends the Fourth Wall, and thus destroying it will give those two a rift with which to make an army without having to go through Dracula. Given the World Tree's nature, it is rather difficult to kill, so the Tybalt captures Santa Claus so that they can hang him from the Tree and reawaken his Odin persona, which has the knowledge they seek. Fortunately for the world, the team manages to rescue Santa and save the Tree.
The Season 4 finale is the attack on the Fourthress, which fails in part because Doom decides that capturing Jinxed would be a good idea, not realizing that she can fry him. Oops!
Season 5
Season 5 ties up the Dark Lodge story, and would serve as a decent final season if we decide to cut off the project early. Sure, some of the character subplots wouldn't be resolved, and it would never be quite clear just what Tybalt was up to (though it is really easy to just write him off as being that insane—yay!), but the main plot would reach a satisfying conclusion. Anyway, the content:
The fifth season is all about Dracula. After the defeat of all of his rivals in the Dark Lodge, he has consolidated all of the remaining minions under his control and is amassing his power at Castlevania in Transylvania. Fortunately for our heroes, he isn't really doing much in the way of world-conquering at this point, after seeing just how much good an offense did for the Doombot. Rather, he plans to be more subtle about the whole thing, and realizes that he's quite safe in Castlevania. Why? Because Castlevania was produced by a rift in the Fourth Wall (of course) that makes its layout shuffle regularly, making it extremely difficult to capture. Additionally, while the rift is smaller than it once was, the sheer number of fictional beings congregating nearby is making it unstable, making something like bombing the place to smithereens out of the question. Just how are the forces of all that is good (and quite a bit that isn't) going to handle this?
Answer: by sneaking a team into Castlevania to kill the Count and redirect the rift back to the Fourthress, thereby allowing assorted armies to liquefy the place without any danger of the rift getting large enough to swallow up a small country. But wait, you say, how is the team going to manage that? After all, no outsider would ever be able to get through the castle if the layout constantly changes. The answer is Jareth, the Goblin King, master of mazes, he who never gets lost, etc.
Fortunately for our heroes, they ran into Jareth a while back (Season 2, maybe?) when he tried to capture Jinxed. The bad news is that he got tired of ruling a bunch of comic-relief characters, and decided to get into acting.* They track him to a theater that's being menaced by The Phantom of the Opera, who doesn't take kindly to the idea of the leading man leaving. (Cue musical episode.) Everyone (and I do mean everyone—the main character, Tybalt, Dracula, Sherlock Holmes, the Phantom, and Jareth) converge at a masquerade ball where Holmes fakes his death, both the Phantom and Tybalt kill people (complicating the mystery), and Dracula shows just how powerful he is.
Fortunately, our heroes escape with Jareth in tow and get his help navigating the labyrinthine corridors of Castlevania. There, the team encounters Death, The Dragon to Dracula. Fortunately for them, Death isn't at all interested in helping the Count and merely serves him because she is bound to him. (Yes, Death is a woman, specifically a perky goth chick who does the whole Grim Reaper shtick because that's what everyone expects, and she's one of the most powerful characters on the show.) Though he bond to Dracula prevents her from working against Dracula, she does give them tips for taking out the Vampire Council, Dracula's dysfunctional Quirky Miniboss Squad of assorted evil vampires who have been menacing the team throughout the season. Fortunately for the team, the Castlevania rift warps the laws of physics around it to match action-horror movies, making everyone into a Badass. Dracula is defeated, Death is freed, the rift is sealed, everyone can go home knowing that the Dark Lodge is no more, and Tybalt is still at large. That last bit is quite important for...Season 6.
Season 6
So, everything is fine and dandy after the defeat of the Dark Lodge, right? Wrong! Right off the bat, the Data Vampires attack the Database (causing the Great Crash), Kara gets poisoned, and it becomes clear that it was an inside job. It turns out that it was Matrix, who had a nice long chat with Tybalt at the end of last season and has become the villainous Darth Matrix (dying his fur accordingly). The team tracks him down and is able to extract information about the poison from him and runs off to China to find the antidote. The question is raised: why use a poison that doesn't kill?
The answer: because Tybalt is planning to attack the Bahamas HQ with the remaining Dark Lodge minions and wants everyone as distracted as possible. Of course, Tybalt's small army isn't enough to defeat TV Tropes, even with many of its key members on missions and demoralized; Tybalt has an ace in the hole: Eddie.
Yes, it turns out that Eddie was an AI programmed for a purpose not immediately known, but later reprogrammed to be the benevolent leader of TV Tropes. The Data Vampires wiped some of Eddie's programming during the attack on the Database, creating a hybridized version that strongly resembles the original. Eddie the Corrupted has been working with Tybalt, and will subvert the base's security system during the attack. Helping Eddie along in this is Ironeye, who in earlier seasons already showed his willingness to take secret orders from multiple superiors.
With Kara cured, the season finale focuses on Tybalt's attack. A lot of the secondary characters come out of the wordwork to take on Tybalt's forces. Ironeye and Janitor, having realized Eddie's treachery, take Jinxed to go fry him, but they are interrupted by Tybalt and Matrix. Jinxed stays behind to try and convert Matrix back to team good while Janitor fights Tybalt and Ironeye pushes on to overheat Eddie's hardware (see: every time the team has fought a robot and Korg has told him to use his power on the heat sinks). Jinxed convinces Matrix that the team does take like him for more than just his comic relief (awwwww!), but Tybalt manages to capture Janitor (booo!).
Season 7
Season 7 opens with the tropes in their trashed HQ now having to face Tybalt's bosses: Org &&& (no, seriously, we don't have a name for this organization yet, so I'll be using the triple @ until we do). Org &&& is an organization of both humans and fictites (including David Xanatos) that has been manipulating events from the start. Subordinates include Dark Lodge agents Revolver Ocelot (who is promptly executed after helping Tybalt attack the troper base—these guys are Genre Savvy enough to realize that he's bad news) and Tybalt, the mysterious Section IV (which recruited Gabriel to spy on the main characters back in Season 2), the Data Vampires, and even the TV Tropes leaders. It turns out that Eddie and Janitor were sent to found TV Tropes as an organization to help Org &&& catalog fictites, but they decided to take advantage of their resources to actually do something about the fictite problem.
Org &&& was actually manipulating the Dark Lodge all along. The plan was to use the Dark Lodge (and similar organizations, none of which are dealt with by this particular team) to secure sections of the world before using other agents to topple the Lodge members and establish puppet governments that would act for the greater good. Yep, Well Intentioned Extremists ahoy! Org &&& tolerated the actions of Janitor and Eddie (and even helped the team out indirectly, particularly against the Doombot) so long as TV Tropes didn't interfere with their plans. Dropping Dracula too early was the last straw, though, so Org &&& used Tybalt and the Data Vampires to bring down Eddie and capture Janitor, not minding the loss of the Database because they had a copy.
As the tropers struggle to put things back together in the aftermath of Season 6, Kara has a breakdown caused by her brush with death in that season. Unable to help her (as opposed to last season, when he could search for the antidote) and still reeling from realization that he wasn't helping the Eddie he knew, Ironeye cuts himself off from everyone else and starts becoming more of a Jerkass. He eventually gives Hikari a "The Reason You Suck" Speech,toys with Hikari in a fight when the latter gives into his rage, and is only stopped by Fawriel and Murky stepping in. Faced with his frustration at the team being crippled (in more ways than one), he joins Org &&& to help them restore order to the world.
Meanwhile, the team tries to bring down Org &&& in a case of Grey and Gray Morality, particularly the Ironeye vs. Kara fight. In the finale, Section IV (and some other Org &&& agents) betray Org &&& and begins the final stage of its plan to take over the world.
Season 8
Season 8 brings the show back to some good old Good versus Evil action. The villains clearly must be stopped, and the heroes now have the support of Org &&& (or, really, what's left of it) as they try to bring down the biggest bads of them all. The villain roster includes:
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