Type 0: Ordinary citizens, Regent Cid, Queen Brahne, soldiers of each kingdom, post-Heroic BSOD Dagger.
Type 1: Members of Tantalus .
Type 2: Steiner, most Qus, Zidane, Choco (without upgrades), weak monsters, Dagger (without Eidolons).
Type 3: Qu Blue Mages, Amarant, Freya, Beatrix, Dagger, Eiko, Black Mages (especially Black Waltzes), Vivi, Yans, weaker Eidolons, Choco (fully upgraded), Garland, Kuja, most of the main characters while in Trance, Zidane and Mikoto's full potential.
Type 1: Laguna, most Manikins. Yuna, as she fights with Summon Magic rather than directly.
Type 2: Characters with basic magical abilities: Firion, Onion Knight, Bartz, Cloud, Squall, Tidus, Kain, Tifa, Gilgamesh. Ultimate Manikins.
Type 3: Characters with strong magical abilities: Warrior of Light, Cecil, Zidane, Yuna with Aeons, Prishe, Vaan, Lightning, Garland, Golbez, Exdeath, Sephiroth, Kuja, Jecht.
Type 4: Terra, Shantotto, The Emperor, Kefka. Everyone reaches this level in EX Mode, exact level along Type 4 varying and some bordering on Type 5.
Type 5: Cloud of Darkness, Ultimecia.
Type 6: Cosmos, Chaos, Cid. Most likely the Moogles, possibly reaching into Type 7note The KP they trade for items is planetary energy they collect for an unknown reason, they somehow exist outside the cycles of war and are implied to retain their memories through them, and not even Cid is sure how they operate or where they came from.
Type 3: Dubhe, Merek, Phecda, The Anguished One, Demon Tamersnote Largely thanks to their phones being able to imitate demon skills and provide them a way to stand toe-to-toe with demons, Io when possessed by Lugh.
Type 2: Non-persona users who can perceive the Dark Hour, physically-oriented Persona users (bordering on 3), Namatame.
Type 3: Persona users focused on magic, Aigis, Metis, Labrys, Kunino-Sagiri.
Type 4: The main characters, any persona user who can cast almighty spells, residents of the Velvet Room, Most boss Shadows, the Arbiter of Death, Ameno-Sagiri, Shadow Labrys, Kusumi No Ookami.
Type 5: Nyx Avatar, Izanami, Minato and Yu when unleashing their Eleventh Hour Superpowers, as well as the Casts of Persona 1 and 2 in their final battles, Marie as Izanami No Mikotonote Possibly Type 6 due to affecting the real world as opposed to just an alternate dimension directly more akin to the 3 below.
Type 5: Dracula, Death, Galamoth, Chaos, Godnote confirmed to exist but never seen; the reason He isn't higher is that Dawn of Sorrow states that Dracula is His equal and opposite, and Dracula has yet to demonstrate powers that affect more than the planetary scale.
Type 3: Most overlords, Flonnenote Possibly a high Type 2 as an Angel Trainee, Vulcanus, Fake Zenon, Desco, Des X, President Hugonote Possibly a Type 4 or Type 5 when he fought Tyrant Valvatorez, most Spell Keepers.
Type 4: Laharl, Etnanote After regaining her magic. Type 3 without it, Mao, Valvatorez, King Krichevskoy, Seraph Lamington, Mao's Dad, Super Hero Aurum, The Diez Gentleman, Alex, Pram, Salome, Seedle, Prier, Gig.
Type 7: The Sacred Tomenote Provided someone with a strong enough mana is around, Sacred Tome Zettanote Again, provided someone with enough mana is around, The One, God, Pleinairnote Thanks to her fanbase. How a character acts towards her can determine his or her very existence.
Type -1: Children, small animals (cats), vermin, creatures like plump helmet men.
Type 0: Civilians, recruits, thieves, medium sized animals (dogs, wolves).
Type 1: Soldiersnote ignoring equipment; strong armor and weapons can make a soldier equal to a Type 3 or even 4, veteran. miners/hunters/woodcutters, raiders, stronger animals (war dogs, bears).
Type 2: Elite soldiersnote while very strong fighters are not superpowered, strictly speaking, they are still able to perform feats that should be physically impossible for members of their respective race, like sending an elephant flying with one punch for example, dwarves entering martial trance, ogres, trolls, very strong mundane creatures (elephants, giant eagles), undeads, vampires, werebeasts, night creatures, the animal-men racesnote while most of those races are physically weaker than the big civilized races, some of them posses special traits like poison or the ability to fly, titans/forgotten beasts/demons with useless abilities (composed of snow/vomit, bite that causes mild dizzyness etc.).
Type 3: Semi-Megabeasts, necromancers, husks, fire imps, iron men, giant cave spiders, titans/forgotten beasts/demons with dangerous abilities (flight, dangerous poison etc.).
Type 4: Megabeasts (especially dragons and bronze colossi), titans/forgotten beasts/demons with extremely dangerous abilities (composed of iron and blood/dust that causes rotting sickness or complete paralysis etc.).
Type 0: Townspeoplenote Although every race has some sort of trait that would technically count as a superpower in any other setting.
Type 1: Most hostile animals, Goblins, Skeletons, guards, adventurers, Imperial, Stormcloak, and Aldmeri soldiers, Cyrus the Redguard (when not the HoonDing).
Type 2: Draugr, Ghosts, Trolls, other supernatural entities, Ulfric Stormcloak, lesser Daedra, heroes of Sovngarde, the Night Mother, Nightingales.
Type 3: The Eternal Champion, The Hero of Daggerfall, The Nerevarine, Potema the Wolf Queen, generic mages, Mercer Freynote due to the fact that he has all of the Agents, as well as the Skeleton Key, Gormlaith Golden-Hilt, Felldir the Old, and Hakon One Eyenote They can use shouts more effectively than Ulfric but less so than the Greybeards, each member of Ysgramor's Five Hundred Companions when outfitted with Ahzidal's equipment.
Type 5: The Champion of Cyrodiil(as Sheogorath), moderately-powerful Daedric Princes, the Nine Divines, Alduin, Ancano wielding the Eye of Magnus (if what he says about being able to unmake Mundus is true), ALMSIVI, Talos (pre-apotheosis. This includes Wulfharth, Zurin Arctus and Tiber Septim)note ALMSIVI referring to Almalexia, Vivec and Sotha Sil. Vivec and Tiber Septim both also gain power from CHIM. Wulfharth and Zurin Arctus gain theirs from being Shezzarine, aspects of Shezzar/Shor/Lorkhan..
Type 6: The Aedra (pre-Creation), the most powerful Daedric Princes, all Daedric Princes in their own realms, Sithis, Anuiel, Talos (post-apotheosis), Cyrus the Restless (when the HoonDingnote The make-way god of the Redguard, who can "make way" through anything.).
Type 7: Anunote Not the Anu referred to as the counterpart of Padomay, but the Anu who is the Godhead who dreams the Aurbis seen in the games.
Type 0: ATC soldiers, Replica soldiers, Nightcrawler regulars, Norton Mapes, Alice Wade, Harlan Wade, Genevieve Aristide, most ATC employees, ghosts.
Type 1: Unenhanced F.E.A.R. operatives (Jin Sun-Kwon, Spen Jankowski, Steve Chen), Colonel Richard Vanek, ATC Elite, Replica elite troops, cultists, Douglas Holiday, Kiera Stokes, Manny Vargas, Redd Jankowski, Foxtrot 813 (pre-possession).
Type 2: Replica Assassins, Replica Heavies, Abominations, Cannibals, Michael Beckett (pre-augmentation), Harold Keegan, Cedric Griffin, Replica Power Armor, Nightcrawler Elites, Phase Casters.
Type 3: Point Man, Paxton Fettel, Michael Beckett (post-augmentation), Foxtrot 813 (post-possession), F.E.A.R. Sergeant, Nightcrawler Commander, Alma Wade (child), Remnants, the Creep, Phase Commanders, Third Prototype, potentially.
Type 4: Alma Wade (adult, imprisoned).
Type 5: Alma Wade (adult, post-release).
Type 6: Alma Wade (adult, pregnant).
Fallout seriesnote The player character of any game can fall between 1 and 3 depending on the perks given to him/her
Type -1: Feral ghouls, children, Mr. Housenote although having considerable influence over New Vegas and the Mojave, he is substantially aged and relies heavily on machinery for life support and his own security, Caesar, The Think Tanks.
Type 0: Most of humanity (both civilian and combatant).
Type 1: Brotherhood of Steel, The Enclave, NCR Veteran Rangers, Legion centurions, Caesar's Praetorian Guards, Boomers, Fallout 1 companions, most Fallout 2 companions, Craig Boone, Rose of Sharon Cassidy, Arcade Gannon, Veronica, Vulpes Inculta, Legate Lanius, Ulysses.
Type 2: Mr. Handys, Securitrons, sapient ghouls, some mutant creatures, ED-E, Rex, Super Mutants/Nightkin, Deathclaws, Marcus, Fawkes, Lily.
Type 3: Magic-using player characters and bosses, laguz, anyone blessed by Ashera or Yune, including all the major villains by Part 4 of Radiant Dawn and anyone you take with you to the Final Boss battle.
Type 4: LaguzRoyals, the Black Knight/General Zelgius, Ike while empowered by Yunenote to deliver the final blow to Ashera.
Type -1: Children, the elderly, Nene, the Village Elder qualify, Val.
Type 0: Many NPCs, Mei and Maya.
Type 1: Stronger NPC's who don't wear Seru, most non-Seru enemies fit here, Vahn and Noa at the start of the game.
Type 2: Most Biron Monks and wearers of Seru, Gala and Songi at the start of the game, at least in terms of storylinenote Gameplay-wise, he is The Load at first, Seru and Seru monsters vary from Types 1 to 3, but average around a 2.
Type 3: Most of the main antagonists. The protagonists after getting their Ra-Seru.
Type 4: The main party near the end of the game, Cort and Songi by the end of the game, Rogue is either here or a Type 5.
Type 5: Roguenote if not a Type 4, Juggernaut.
Type 6: Tieg, as the in-universe equivalent of God, is either here or a Type 7.
Type -1: Link shrunk down to Minish size, Minish Vaati.
Type 0: Hylian, humannote Hylians are seen as a subset of humans and Kokiri bystanders, Aryll, ranch workers, Niko (in Spirit Tracks), Armogohma (without its shell), Shad, Telma, Tingle, Anju, Kafei, Saria (pre-awakening), Linebeck.
Type 1: Castle guards, pirates (including Tetra), Alfonso, Orca, the Gerudo, Dark Link/Shadow Link, Rusl, Auru, Ashei, Saria, the Yeti tribes.
Type 3: (Lower End:) Link (with magic and/or his three major transformation masks), Zelda, most bosses and villains, awakened Sages, Midna, Anjean, the Deku Tree, the Maku Tree, Jabu Jabu, Jabun, the King of Red Lions, Giant Link, the Hero's Spirit, Valoo, the Moon Children, Great Fairies (Higher End:) Agahnim, Zant, Vaati, Ganondorf (before getting the Triforce of Power), some bosses.
Type 4: (Lower end:) The Light Spirits, the Three Dragons, the Four Giants, the Ocean King, The Imprisoned (Higher end:) Ganon with the Triforce of Power, Fierce Deity Link, Demon Lord Ghirahim, the Seven Sages working together, Midna with the Fused Shadows, Vaati with the Light Force, Bellum, the Spirits.
Type 0: Most humans, quarians, batarians and salarians.
Type 1: Armed and trained humans, quarians, batarians, salarians.
Type 2: Commander Shepardnote When Shepard is rebuilt by Cerberus, they built him/her to be as close to human as possible, but his/her synthetic upgrades are noted to slightly increase strength and speed beyond human standards., Alliance Soldiersnote their eyes and reflexes are technologically enhanced, krogan, turiansnote They are stated to be slightly stronger and tougher than humans, quarians with specific cybernetic augmentations, humanoid geth, drell, hanar (in water), vorcha, yahg, Collectors, Husks in the first game, Abominations, LOKI mechs and FENRIR mechs.
Type 3: Commander Shepard (Biotic and Tech classes), biotics in general, Saren, Reaper avatars, most mechs, Legion, Geth Primes, krogan battlemasters, asari, Kai Leng (by Mass Effect 3), Scions, Praetorians, EDI in the third game, everyone in the Synthesis Ending.
Type 4: Thresher Maws, the Thorian, just about all warships of all sorts, EDI in control of the Normandy.
Type 3: Ninjas/Cyber-ninjasnote Female ninja possess weaker core abilities, but have Kisses Of Death and other powers. Male ninjas like Subzero and Scorpion possess extremely versatile and powerful abilities. Cyber ninja are one step below Type 4, Shaolin Monks, Goro, Kintaro, Motaro, Sindel, Shang Tsung, Quan Chi, Shujinko.
Type 4: Most lesser gods, such as Raiden and Fujin, Shao Kahn, Onaga.
Type 5: Blaze.
Type 6: The Elder Gods, including Shinnok. Likely Onaga when he had the Kamidogu.
Type 7: The Councilnote the Jagex staff's unseen avatars in the world of Gielinor; they're rarely mentioned anymore, but it's implied by the old God Letters that not even the gods can get around their decisions.
Type -1: Chao, Wisps, most Badniks, Bomb, Flickies, Froggy, animal friends.
Type 0: Dr. Eggman Nega, Orbot And Cubot, Maria and Gerald Robotnik, GUN troopers, Professor Pickle, ordinary people, ,some Badniks, early Amy
Type 1: All three Babylon Rogues, Big, Vector, Chip (dog), Marine, Captain Whisker, Pachacamac.
Type 2: Charmy, Cream, Rouge, Eggmannote he outran Sonic in each Genesis game, and was able to backhand trains in the Riders games, Tikal, Babylon Guardian, Ray, Heavy, Espio, current Amy, Shahra, All bosses from Sonic 3 And Knuckles, Nack/Fang.
Type 3: Sonic, Tails, Knuckles, Shadow, Chaos, Silver, Blaze, Metal Sonic, Omega, Mighty, Gamma, Beta.
Type 0: Minor characters such as Eliza, Guile's wife and child, Blanka's mother, Mikhail Gorbachev, and others.
Type 1: Retsu, Geki, Lee, Birdie, Eagle, Joe, Mike, Adon, Haggar, Zangief, E. Honda, Balrog, Vega, Cammy, T. Hawk, Karin, Elena, the "Dolls", Maki, Rainbow Mika, Sodom, Rolento, Rufus, El Fuerte, Hakan, Dudley, Yun, Yang, Makoto.
Type 2: Dan, Sean, Blanka, Dee Jay, Guile, Charlie, Q, C. Viper, Ibuki, Fei Long, Guy, Remy.
Type 3: Ryu, Ken, Chun Li, Sagat, Dhalsim, Gennote Although, he's supposedly in the same class as Akuma, he is terminally ill. Also, none of the abilities we see are explicitly based on ki, magic, or superpowers, but he has the ability to counter those of others., Sakura, Rose, Necro, Twelve, Urien, Gouken note Though he's presumably stronger, we never see it in action., Juri, Cody note Character specific dialogue with Oni suggests that if Cody stopped holding himself back, he would be a match for him, which places him at least in this tier .
Type 4: Bison, Akuma, Gill, Seth, Evil Ryu, Oro, Oni.
Type 5: Ingrid note She is professed to be the owner/creator of Psycho Power, Soul Power, and Pandora. Given that she also has the ability to Time Travel at her leisure, she is bordering on—and might actually be—a Type 6.
Type 2: Some Koopalings, Magikoopas, minor bosses, Petey Piranha when he's a Warm-Up Boss, Yoshi.
Type 3: Mario and Luigi in most games, Wario, Peach, Daisy, Toad (character), Blue Toad, Yellow Toad, Kamek, Donkey Kong, Lumas, Petey Piranha when he's not a Warm-Up Boss, Some Koopalings (Bowser Jr included), Mallow, Geno.
Type 4: Bowser, Waluiginote He easily bested Bowser in a fight and has minor reality warping powers,most non-Bowser Final Bosses, Mario and Luigi in some games, every Bonus Boss, (including Bowser Jr, but only that one time), any Type 3 character with the right powerupsnote Note that not all Mario characters are capable of using powerups.
Type 5: Rosalina, Lumas (as suns), the Beanstar, Super Dimentio, Dreamy Bowser, King Boo, Waluigi with the Music Keysnote In DDR: Mario Mix, Waluigi would have used all of the Music Keys in order to become the best dancer of all time and hypnotize the entire world into obeying him and spread chaos. He could have succeded if he didn´t send the music keys away.
Type 6: The Chaos Heart, the Dream Stone.
Type 7: The Force/Gentle Pullnote Rosalina refers to an outside "force" in Super Mario Galaxy that defies time and space and can do as it pleases. It is the same force that manipulated fate so that Bowser would lose agaisn´t Mario.
Type 1: Sanji, Sonja (aka Irene), Bayman, Leon, Tina Armstrong, Bass Armstrong, Jann Lee, Hitomi, Eliot, Brad Wong, Gen-Fu, Helena, Lei-Fang, Zack, Lisa, Rig, Mila, Christie, Ein.
Type 2: Muramasa, weaker ninja, lesser demons, Hayate, Kasumi, Ryu Hayabusa at game start, Rachel, Momiji.
Type 3: Ryu Hayabusa at full power, elite ninja, demon mooks, cyberized ninja and demons, Nicole.
Type 4: Ayane note As the most proficient ninpo user in the setting, she has been shown capable of demolishing entire city blocks if given sufficient casting time. She is Type 3 otherwise., Tengu, Genru, Alpha-152, Greater Fiends, Buddha Statue, the Statue Of Liberty, Ultimate Ninpo.
Type 0: G-Corporation executives, Mishima High students, Jane, other humans.
Type 1: Marshall Law, Paul Phoenix, Wang Jinrei, Michelle & Julia Chang, King, Armor King, Lee Chaolan, Anna & Nina Williams, Baek Doo San, Lei Wulong, Ganryu, Ling Xiaoyu, Hwaorang, Bruce Irvin, Eddy Gordo, Tiger, Christie Montiero, Steve Fox, Craig Marduk, Lili, Sergei Dragunov, Leo, Bob, Miguel, Miharu, Sebastian, Roger Jr., Tekken Force soldiers, G-Corp soldiers.
Type 2: Jun & Asuka Kazama, Zafina, Kunimitsu, Kuma, Panda, Roger, Alex, Mrs. Roger, Jin Kazama, Kazuya Mishima, Heihachi Mishima, Lars Alexanderssen, note All of the Type 1 characters when really pushing it.
Type 3: Yoshimitsu, Raven, Bryan Fury, Combot, Alisa Bosconovitch, P. Jack, Jacks I-VI, Mokujin, Tetsujin, NANCY, Ogre.
Type -1: Nanjo, Hideyoshi, Maria, Gohda, Kumasawa.
Type 0: Kinzo, Natsuhi, Lion, Eva, Genji.
Type 1: Krauss, Jessica, George, Rudolf, Ange, Rosa.
Type 2: Battler, Erika, Kyrie, all of the Goats.
Type 3: Shannon, Kanon, The Seven Stakes.
Type 4: Beatrice, Eva-Beatrice, Virgilia, Sorcerer-Goldsmith, Ronove, Chiesters, Dlanor.
Type 5: Ange-Beatrice, Willard.
Type 6: Witch of the Truth Erika.
Type 7: Lambdadelta, Bernkastel, Sorcerer-Battlernote All three were throwning around big bangs and crunches, and can create universe-spanning stories involving the above characters where they are the author-god at a whim, Featherine Augustus Auroranote Is to the Type 7s above as they are to Type 5s and 6s, creating stories where they are just characters on the page of her books.