Super Weight / Literature
Animorphs Type -1: Karen/Aftran, Gedds, Yeerks without hosts.
Type 0: Normal humans, Principal Chapman, Tom ( pre-50), Visser Four, Visser Two.
Type 1: Taylor, Visser One.
Type 2: The Animorphs, David, Tom (.
morpher) Type 3: Ax, most Andalites, Hork-Bajir, The Inspector.
Type 4: Visser Three, Erek King and the other Chee, Howlers.
Type 5: Father, the Drode, probably the One.
Type 6: The Ellimist, Crayak.
Type 7: The "greater power" referenced in #26 The Attack.
The Belgariad/The Mallorean Type 0: Most humans.
Type 1: Mandorallen, Hettar, other elite warriors.
Type 4: Belgarath, Polgara, and the other Disciples of Aldur; Zedar, Ctuchik, and the other disciples of Torak.
Type 5: Aldur, Torak, and the other gods.
Type 6: The Purposes of the Universe, the Universe itself.
Type 7: UL.
BIONICLE Type 0: Some Rahi (like ussal crabs), most Matoran from the rest of the universe.
Type 1: Most Mata Nui matoran, Some Rahi, Bohrok Va.
Type 2: Bohrok, Vahki, Voya Nui Matoran, weaker Dark Hunters, Vezon (post unpowering), stronger Rahi (like Nui Jaga), Turaga, Rahaga, a shadow kraata, Visorak, Matoran of Light or Shadow.
Type 3: Bohrok Kaita, Krekka and Nidikhi, Most other Dark Hunters, wild Rahkshi, Muaka, Toa nuva without elemental powers, Maskless Toa, Keelorak, Exo Toa on autopilot, Toa Hordika .
note Type 4: (Low): Most Toa (including the Toa Mata, Metru, and Inika), Borok-Kal, Sidorak (Mid): the Toa Nuva, Takanuva, Toa Lhikan, Shadow Kraata Rahksi, Keetongu, Roodhaka, Krahka, The Piraka, most of the Baraki, Most Makuta, Nocturne, Helryx (High) Makutas Teridax, Icarax, and Miserix, Tahtorak, Zivon, Fenrahk, Empowered Vezon, Krahka's full potential, Axxon, Brutahka, Kane-Ra, The Shadowed One, The Bahrag.
Type 5: (Low): The great beings, Takutanuva, Tren Krom. (Mid): Golden Armor Tahu, Nui Stone Tuyet, the Energized protodermis entity. (High): Mata Nui and any other Great Spirit bodies.
The Chronicles of Narnia Type 0: All humans characters entering Narnia; Polly, Diggory, the Pevensies initially, Eustace and Jill.
Type 1: The Pevensies (returning to Narnia), Eustace (when returning to Narnia), Dryads, Naiads, Centaurs, Gryphons, Reepicheep.
Type 2: Ramandu, Coriakin, Eustace (as a dragon).
Type 3: The River God/Water Elemental (in Prince Caspian), The Lady of the Green Kirtle.
Type 5: Aslan, Tash, Father Time, Jadis/The White Witch .
note Type 7: The Emperor Over the Sea.
Chronicles of Thomas Covenant Type -1: Covenant himself in the Real World, the jheherrin.
Type 0: Most humans, Covenant and Linden Avery in the Land, Lena.
Type 1: Most warriors, the Ramen, Cavewights, most ur-viles and Waynhim.
Type 2: Ordinary haruchai, ordinary giants, the ranyhyn.
Type 3: Gravelingases and Hirebrands, the Bloodguard, giant warriors, ur-vile loremasters .
note Type 4: The Lords, the Ravers, Kasreyn of the Gyre, most Insequent, ur-vile loremasters , note sandgorgons, Roger Covenant .
Type 5: Lord Foul the Despiser, the Elohim, Covenant as White Gold Wielder, Linden as the Sun-Sage.
Type 6: The Worm of World's End.
Type 7: The Creator, Lord Foul (if freed from the Arch of Time).
Codex Alera Type 0: Tavi in the first book, Alerans who have yet to come into their furies, Vord Takers outside of a host body
Type 1: Tavi in the second and third books, Marat who have yet to bond a totem, Canim makers
Type 2: Most adult Alerans, most Marat, most kinds of Vord, Canim warriors (the strongest verge on a low type 3)
Type 3: Tavi and Kitai in the fourth and fifth books, most Aleran Knights and Citizens, Canim ritualists, the Icemen, immature Vord Queens
Type 4: Most Aleran High Lords, mature Vord Queens, Canim ritualists can reach this level with enough blood stockpiled, Tavi and Kitai in the final book
Type 5: Great Furies, the original Vord Queen
Type 6: Alera
Instrumentality of Man stories.
Cordwainer Smith Type -1: The Dead Lady of Clown Town. Criminals condemned to Shayol. Habermans and Scanners.
Type 0: Most humans and Underpeople. Scanners when cranching.
Type 1: Norstrillans. Eleanor, C'Mell. Manshonyagger.
Type 2: D'Joan, The Hunter. Dragons. Mother Hitton's Littul Kittons. The Vomachts.
Type 3: Lords of the Instrumentality. Casher O'Neill. Santuna, Sun-Boy. Rod Mc Ban.
Type 4: T'ruth. Lord Jestocost.
Type 5: The Instrumentality, as an institution.
Cthulhu Mythos Type 0: Humans in general, with only a few exceptions.
Type 1: Armitage and his fellows at Dunwich.
Type 2: Wilbur Whateley, Innsmouth folk, men of Leng, Deep Ones, Elder Things, Mi-Go, Serpentmen.
Type 3: Great Race of Yith, Shoggoths, Moonbeasts.
Type 4: Colour Out Of Space, Flying Polyps, Star Spawn of Cthulhu, Dunwich Horror, Yig, Ithaqua, Dagon and Hydra, Abhoth.
Type 5: Great Old Ones ( Cthulhu and his family, Tsatthogua, Hastur, etc.), Elder Gods (Hypnos, Nodens, Bast, etc.).
Type 6: Outer Gods ( Ghroth, Shubb-Niggurath, Yog-Sothoth , note Nyarlathotep , etc.).
note Type 7: Azathoth.
The Culture Type -1: Some Mind avatars.
Type 0: Most humans and sentient aliens.
Type 1: Special Circumstances Agents.
Type 2: Idirans, Affronters.
Type 3: Some Drones, Knife Missiles, people in Culture-level combat armour, Androids.
Type 4: Combat Drones, the Iln Worldkiller, some Mind avatars.
Type 5: The Lords of Pavuelean Cyberhell , Culture Minds and equivalent Alien note AIs.
Type 6: The Excession, the Sublimed.
Discworld Type -1: Early Twoflower, swamp dragons, small gods, any particularly weak human.
Type 0: Later Twoflower, Rincewind, Nobby, Colon, ordinary humans.
Type 1: Sam Vimes, Captain Carrot, Lady Sybil, Vetrinari, Cohen the Barbarian, The Silver Horde, The Librarian, most assassins.
Type 2: Susan Sto Helit, most competant wizards and witches, lesser gods and anthropomorphic personifications, elves, Nac Mac Feegle, werewolves, vampires, trolls.
Type 3: Granny Weatherwax, Nanny Ogg, (eventually) Tiffany Aching, the Queen of the Elves, the Luggage, most gods.
Type 4: Death, other high level Anthropomorphic Personifications (e.g. Time) high level gods (e.g. Fate and the Lady), The Auditors of Reality, Sourcerors, noble dragons.
Type 5: Great A'Tuin.
Type 6: Azreal and the other Old Ones.
The Death Gate Cycle Type -1: Gegs, older cadavers.
Type 0: Most mensch.
Type 1: Skilled mensch warriors such as Hugh the Hand, more powerful cadavers.
Type 2: Most human or elf wizards.
Type 3: Powerful human or elf wizards (such as mysteriarchs or Kenkari Keepers), weaker Sartan and Patryns.
Type 4: Ordinary Sartan or Patryns, lazar, most Labyrinth monsters, the tytans.
Type 5: Lord Xar, Samah, Kleitus, Alfred, individual Pryan Dragons and Serpents.
Type 6: Pryan Dragons (collectively), Serpents (collectively), anyone who uses the Seventh Gate.
Type 7: The One/Elihn/The Higher Power, the Omniwave.
The Dresden Files Type 0: Average humans.
Type 1: Murphy, Marcone, Hendricks, Charity Carpenter, Daniel Carpenter, White Court Vampires
note Type 2: Molly, Knights of the Cross , young Red Court vampires, members of the Fellowship of Saint Giles (when tapping into Vampire powers), Ghouls, Sigrun Gard, Hexenwulfen, Werewolves, Mouse note , Kincaid.
note Type 3: Harry, most White Council Wardens, the nobility of the Red Court, the Knights of the Faerie Courts, most Denarians, Faerie Nobles, Corpsetaker, Super Ghouls, Loup Garou, the Nightmare, young Black Court vampires.
Type 4: The Senior Council, Cowl, Maeve and Lily, Lea, Knights of the Cross 'on the clock', Odin, Murphy at Chichen Itza, Bob, Evil Bob, Nicodemus, most Angels, Harry from , the Lords of the Outer Night, the Red King, elder Black Court vampires, Skinwalkers, Changes onwards as the Winter Knight Outsiders (or at least the Walkers), the Archive, Eldest Gruff, the Erlking, Molly as the Winter Lady, Dragons.
Type 5: Mab, Titania, Ferrovax , the Darkhallow can raise someone to this level, Demonreach within its boundaries.
note Type 6: Uriel, other Archangels (Fallen and otherwise), The Mothers of Winter and Summer, Mister .
note Type 7: The Almighty .
The Elenium/The Tamuli The Empire of the East and
The Books of Swords Type -1: Mark in The First Book of Swords, Adrian in most of Woundhealer's Story.
Type 0: Most civilians, Rolf, Princess Kristin.
note Type 1: Ben of Purkinje, General Rostov, Jord, Denis, Yambu, Zoltan, Sir Andrew, Duke Fraktin, Baron Doon, Mewick, Chup.
Type 2: Mark later on , John Ominor, Som the Dead note , anyone wielding a Sword would fall at least here.
note Type 3: Most wizards, with heavy variation ; Loford, Vilkata, Radelescu, Mitspilier, Blue-Robes, Dame Yoldi.
note Type 4: Elementals, djinni, most demons , Draffut, ARDNEH before it acquires the note magnetohydrodynamic core of the fusion power lamp, the gods.
note Type 5: ARDNEH after it gets the gem, Orcus.
Type 6: The Emperor.
Everworld Type -1: Aztec civilians, Viking prisoners, Hel's victims, Red Wings.
Type 0: David Levin, Jalil Sherman, Christopher Hitchcock, April O'Brien, Trolls.
Type 1: Aztecs, Knights of the Round Table, Eunuchs, Vikings, Mermen, Coo-Hatch, Keith, the Sennites.
Type 2: Senna Wales in the Old World, Fairies .
Type 3: Dragons, Anica, Merlin, Senna Wales in Everworld.
Type 4: Gods, Nidhoggr, Fenrir, the Midgard Serpent, Ka Anor Senna in the eleventh book.
Type 5: The Great Scroll of the Gods.
/ Galactic Milieu
Saga of the Exiles Type 0: Normals. Uncle Rogi as he appears
Type 1: Felice Landry before acquiring a torc. Most metapsychic operants, some latents, grey torcs, many silver torcs, chalikos, bear-dogs. The non-Remillard Hydra units.
Type 2: Most Tanu and Firvulag, some operants and silver torcs, Squishy Wizard masterclass operants and Grand Masters who only specialise in farsense. Most gold torcs. Remillard Dynasty members and senior associates.
Type 3: High ranking Firvulag (Sharn, Pallol, etc.), high ranking Tanu (Nodonn Battlemaster, Kuhal Earthshaker, etc.), some gold torcs (Mercy Rosmar, Gomez Nolan, especially Aiken Drum, and Felice in their early stages), Brede Shipspouse, some masterclass operants. Hydra as a unit, Grand Masters.
Type 4: Paramont Grandmasters, Fury, Marc Remillard, Jack the Bodiless, Diamond Mask, Elizabeth Orme, Aiken Drum at the start of Book 3 and ESPECIALLY late in Book 4, Lylmik, Living Ships.
Type 5: Exceptionally large metaconcerts. Marc Remillard in his x600 psycho-enhancing cryogenic suit, Marc Remillard as Atoning Unifex, Felice Landry at peak power. Uncle Rogi at peak output, only achieved a few times under extreme duress.
Type 7: The Cosmic All.
Good Omens Type 0: Ordinary humans (Mr. Young, Newt, Witchfinder Sergeant Shadwell).
Type 1: The Other Bikers of the Apocalypse.
Type 2: Agnes Nutter, Anathema Device.
Type 3: Crowley and Aziraphale.
Type 4: Metatron, Beelzebub.
Type 5: The Four Bikers of the Apocalypse.
Type 6: Adam Young.
Type 7: God.
Harry Potter Type -1: Disembodied Voldemort, many non-magical creatures.
Type 0: Muggles, of course.
Type 1: Dudley Dursley in the later books.
Type 2: Most young wizards, Seers, Half-Giants, Centaurs, ghosts, many magical creatures.
Type 3: Harry Potter, Hermione Granger, Ron Weasley, most adult wizards, some magical creatures, Dementors.
Type 4: Voldemort, Dumbledore, Grindelwald, Obscurials, House-elves , note Basilisks, Acromantulas, Giants, Nundus and other extremely dangerous creatures, the Four Founders, anyone who wields the Elder Wand, Merlin.
Type 6: Death , Love.
Heralds of Valdemar Type -1: Herald-Chronicler Myste, Kechara, Karal (post-Mage Storms).
Type 0: Ordinary Valdemarans.
Type 1: Shin'a'in, battlesteeds, soldiers, mercenaries.
Type 2: Heralds (with useful Psychic Powers), Bards, priests, Change-children, Companions, Shin'a'in Swordsworn, Tarma, Alberich (before and after being Chosen), Karal, Kerowyn.
Type 3: Mages, Healers, Talia (when using her Mind Rape abilities), Firecats, Solaris, Grove-born Companions, divine avatars, Thalhkarsh, gryphons, any wielder of Need, colddrakes.
Type 4: Vanyel Ashkevron, Mornelithe Falconsbane, high-end Adept-level mages, the Guardian of Iftel, Lavan Firestorm, Thalhkarsh during his ascension to divinity.
Type 5: Urtho, Ma'ar in prehistory, Emperor Charles during his Final Strike.
Type 6: The Goddess, Vkandis Sunlord, the Wind Lords of Iftel (according to earlier books, it gets more complicated later).
The Hitchhiker's Guide to the Galaxy Type -1: Marvin.
Type 0: Humans, Arthur Dent initially, Trillian.
Type 1: Ford Prefect, Zaphod Beeblebrox, Vogons, Slartibartfast.
Type 2: Arthur Dent later in the story once he learns to fly.
Type 3: The Ravenous Bugblatter Beast of Traal, Dolphins, Arthur's brain.
Type 4: Mice.
Type 6: Deep Thought, Earth.
Type 7: The Guide Mark 2.
Hyperion Cantos Type -1: Rachel with Merlin's disease, Bikura.
Type 0: Most humans.
Type 1: Brawne Lamia, Fedmahn Kassad.
Type 2: Some Ousters.
Type 3: FORCE:GROUND soldiers.
Type 4: Pax Swiss Guard soldiers.
Type 5: Nemes Siblings.
Type 6: The Shrike, the TechnoCore.
Type 7: The Ultimate Intelligences.
The Iliad Type 1: Regular soldiers (Note: men were stronger in the Heroic Age of Greek mythology)
Type 2: Mortal heroes: Odysseus, Aias and Aias, Hector, Patroclus, Achilles.
Type 3: Centaurs, demigods, and typical gods: Herakles, Aphrodite, Athena, Ares, Apollo.
Type 4: The strongest Olympian gods: Poseidon, Hades, Zeus.
Type 6: The Fates.
Inheritance Cycle Type -1: Worshipers of Helgrind.
note Type 0: Carvahall townsfolk, Jeod Longshanks .
note Type 1: Eragon early on, Nasuada, Orrin, Varden and Imperial soldiers, Hrothgar, Orik , note Urgals, Roran Stronghammer, Murtagh early on.
Type 2: Elva, The Laughing Dead, werecats, most of Du Vrangr Gata, Eragon after learning magic.
Type 3: Kull, imperial magicians, Urgal shamans, Trianna, the Twins, the High Priest of Helgrind, the Ra'zac, dwarven assassins, Lethrblaka, Angela, Tenga, Brom, Human Riders, most elves and dragons, Shades, Eragon after his transformation, Arya, Lord Barst.
note Type 4: The Forsworn, Murtagh later on, the Menoa Tree, Shruikan, the dragons' minds, Eragon and Arya at the end of the series, King Galbatorix.
Type 5: The Grey Folk, the Gods, the Giants .
note Type 6: .
Gûntera, if the ambiguous specter was indeed Him
John Carter of Mars Type 0: Earthmen, Dejah Thoris, Valla Dia, Thuvia, Phaidor, Sanoma Tora, Tul Axtar, Therns , note Xaxa, Ras Thavas
Type 1: John Carter while on Earth, Tan Handron, Tavia, Llana of Ganthol, Solan, Red Martian soldiers, First-Born raiders and Yellow Martian warriors.
Type 2: Green Martians, calots, white apes, apts, banths.
Type 3: John Carter while on Mars, Ulysses Paxton, the Lotharians , note the Tarids.
Type 4: The Atmosphere Factory.
Keys to the Kingdom Type -1: People infected with the Grey Spots.
Type 0: Humans, Arthur Penhaligon (starting out).
Type 1: Human soldiers.
Type 2: Ordinary Denizens and Piper's Children, Raised Rats, Not-Horses, most creatures employed by the Denizens, pieces of The Will.
Type 3: Sorcerers, several specialised types of Denizens, Captain Feverfew, Nithlings, soldiers in the Army Of The Architect, most of Arthur's companions by the end of the series, anyone with a Key.
Type 4: Powerful Sorcerers, Dawns, Noons and Dusks, the Doorkeeper, Dame Primus, Arthur by the end of the series, the Ancient Mariner.
Type 5: Trustees (with their Key), the Piper, Dame Primus (later on).
Type 6: Lord Sunday, Nothing, The House itself, the Old One.
Type 7: The Architect, Arthur as the New Architect.
Mistborn Type 0: Skaa, Nobles.
Type 1: Hazekillers, elite soldiers, Koloss.
Type 2: Kandra (OreSeur, TenSoon), Mistings (Breeze, Hammond, Clubs), fully-grown Koloss, Ferrings.
Type 3: Mistborn (Kelsier, Vin, Elend), Feruchemists (Sazed, Tindwyl), Inquisitors (Kar, Bendal, Marsh), some Twinborn and all Compounders (Wax, Wayne, Miles).
Type 4: The Lord Ruler, Ruin's Inquistors, Vin, while drawing upon the mists.
Type 5: The Well of Ascension, Ruin and Preservation, Vin when she draws upon all of Preservation's power and takes His place.
Type 6: Sazed, as Harmony.
Monster Hunter International Type -1: Gnomes, Zombies (though their bite will inevitably turn their victims into zombies except Owen).
Type 0: Iliana Pitt, Mosh Pitt.
Type 1: Most Monster Hunters, most MCB agents, Auhangamea Pitt.
Type 2: Owen Pitt, Julie Shackleford after receiving the Guardian's mark, Orcs, Renfroe.
Type 3: Werewolves (including Earl Harbinger), Wights, Vampires, Gargoyles, soldiers of the Old Ones, Agent Franks, Nemesis soldiers.
Type 4: The Shadow Lord ( Martin Hood), Master Vampires, Thrall, Koriniha, the Nachtmar.
Type 5: Old Ones, Lord Machado or Owen Pitt with the full power of the Kumaresh Yar.
Type 6: The World Maker (who does not appear to be omnipotent, so not Type 7).
The Mortal Instruments Type 0: Mundies, Simon as a human being, servant of vampires.
Type 1: Very strong mundies, untrained shadowhunters, ifrits, half-werewolves, Mortmain.
Type 2: Trained shadowhunters, most fairies and half-fairies, weak warlocks, most werewolves, most vampires, weak demons, the steampunk robots from Mortmain, weak angels.
Type 3: Very strong shadow creatures, powerful warlocks, strong demons, strong angels, Johnathan Morgenstern, Jace and Clary, Simon as a "daywalker"-vampire.
Type 4: Demon lords, very strong angels.
The Neverending Story Type -1: Bastian in the real world before reading the eponymous book, the princess of Luna.
Type 0: Bastian's father, Carl Conrad Coreander, Gluckuck, Whooshwoozool, Engywook, Urgl, Yikka, Querquobad, Yskalnari.
Type 1: Atreyu, Cairon, Hykrion, Hysbald, Hydorn, Hynreck, Illwan.
Type 2: Pyornkrachzark, Uyulala, Gmork, Gaya, Iron Giants.
Type 3: Bastian in Fantastica, Falkor, Smerg, Ygramul the Many, Xayide.
Type 4: An individual's imagination and storytelling inside Fantasia, carriers of AURYN, the Wind Giants, Grograman, the Nine Powers, the Sphinxes.
Type 5: The Snake Guardians, the Neverending Story.
Type 6: The Nothing, The Childlike Empress, the Old Man of Wandering Mountain, the Manipulators.
Type 7: Human imagination itself.
Old Kingdom Type -1: Southerling refugees, Nick.
Type 0: Humans, Lesser Dead.
Type 1: Soldiers, weak Charter Mages.
Type 2: Ancelstierran Scouts, most Necromancers, Shadow Hands, the Clayr, Possessed!Nick, Lirael before becoming Abhorsen-in-Waiting, Guard Sendings, most Greater Dead.
Type 3: The Abhorsen, powerful Charter Mages, Mogget, Chlorr of the Mask, The Disreputable Dog a.k.a. Kibeth, Sam, King Touchstone.
Type 4: Kerrigor.
Type 5: The 7 Bright Shiners, Mogget Unbound a.k.a Yrael.
Type 6: Orannis The Destroyer.
Percy Jackson and the Olympians
note Type 0: Most mortals.
Type 1: Rachel, Sally Jackson, Paul Blofis.
Type 2: Most monsters and magical creatures, most half-bloods and magicians.
Type 3: Echidna's children, Lord Antaeus, Geryon, people who have dipped in the River Styx,, half-blood children of the Big Three magicians using the Divine Words.
Type 4: (Lower end:) Echidna, Scylla and Charybdis, (Higher end:) Gods, Titans, Giants
Type 5: Typhon, The Gods of Earth and Sky, The Sisters of Fate, Gaia, Tartarus, Apophis.
Type 7: Fate.
The Quantum Thief Type 0: Most unaugmented humans, Martians and Oortians.
Type 1: Isidore, Jean and Sumanguru pre-Collapse.
Type 2: Jean Le Flambleur, most Quiet, jinni, ursamorphs.
Type 3: Mieli, most Zoku.
Type 4: Raions, Hunters.
Type 5: Perhonen, Oblasts, Holeships.
Type 6: Founder Primes, Dragons, The All Defector.
Type 7: The Kaminari Jewel.
The Reckoners Trilogy
Revelation Space Series Type 0: Most of baseline humans.
Type 1: Main human characters, hyperpigs, Denizens.
Type 2: Military servitors, heavily modified Ultras.
Type 3: Captain John Brannigan, Clockmaster, Grubs, Aurora.
Type 4: Conjoiners, Jumper Clowns, Scuttlers, Shrouders.
Type 5: Inhibitors, Nestbuilders, Greenfly terraformers.
Type 6: Shadows, builders of Hades, Greenfly from Shadow universe.
The Riftwar Cycle Type 0: Any number of civilians, guards, and the like. Pug and Tomas at the start of 'Magician.
Type 1: Prince Arutha, Moredhel warriors, Baru the Hadati Warrior.
Type 2: Tomas after gaining Ashen-Shugar's armor. Most magic-users.
Type 3: Pug after his training as a Greater Path magician. Tomas after fully growing into the Valheru heritage provided by his armor. Most Greater Path and some Lesser Path magicians.
Type 4: Pug as of Shards of a Broken Crown. Miranda, Macros the Black, Nakor the Blue Rider.
Type 5: Pug as of Wrath of a Mad God. The combined power of the Valheru during the Chaos Wars.
Type 6: The Controller, Greater, and Lesser gods of Midkemia.
Saga of the Exiles Type 0: Most humans, the ramas.
Type 1: Silver-torc humans. The Firvulag. The Tanu. Most human metapsychics.
Type 2: Gold-torc humans. Tanu and Firvulag Lords. Human metapsychic masters.
Type 3: Elizabeth Orme, Aiken Drum, Marc Remillard, Mercedes Lambell, Tanu guildmasters, human Paramont Grandmasters.
Type 4: Felice Landry, Marc Remillard (cyber-enhanced), Brede Shipspouse, powerful metaconcerts.
The Secrets of the Immortal Nicholas Flamel Type -1: Dee after his punishment.
Type 0: Humani.
Type 1: Golems, Simulacra, Homunculi, the Torc Tribes, Anpu.
Type 2: Immortals, Vampires, most monsters.
Type 3: Most magic users, Next Generation.
Type 4: Powerful magic users, Elders, The Twins Of Legend, the most powerful monsters.
Type 5: Great Elders, Archons, Ancients, Earthlords (presumably), Abraham The Mage.
Type 6: .
The Silmarillion Type 0: Most humans, elves, dwarves, goblins/lesser orcs.
Type 1: Uruks and Uruk-Hai, some human and most elf or dwarf warriors, Durin's folk.
Type 2: Wraiths, wights, vampyres, skin-changers, High Elves.
Type 3: The Nazgul, elf-lords, lesser dragons and drakes. The Wizards. Hurin, Turin, Beren, Tuor, Earendil. Draugluin.
Type 4: The Witch King of Angmar, Balrogs, greater dragons, Maiar, Gandalf the White, Sauron. Feanor, Galadriel, Luthien. Huon, Carcharoth.
Type 5: The Valar
Type 6: Manwe, Varda, Melkor, Ungoliant
Type 7: Eru Iluvatar.
Skulduggery Pleasant Type -1: Remnants without hosts, Tesseract without his mask.
Type 0: Mortals.
Type 1: Cleavers, Rippers, Hollow Men, Batu.
Type 2: Untrained mages, magic-users with specific abilities (Teleporters, Sensitives, etc.), Ghastly.
Type 3: The majority of sorcerers and mages, most other people with supernatural abilities.
Type 4: Anyone who knows their True Name, anyone with the Sceptre Of The Ancients, Mevolent, the Grotesquery, Darquesse, Lord Vile, Melancholia as the Death Bringer, Argeddion.
Type 5: The true potential of Darquesse and the Death Bringer, Argeddion while using the Accelerator.
Type 6: The Faceless Ones.
Sten Type -1: Rykor (need for water limits her to places she can bring a tank), Cnidaria (same).
Type 0: Most humans, like Sam'l, Privy council members. While Sr Ecu, and other Manabi can fly, they are true neutral pacifists.
Type 1: Imperial Guardsmen, most elite Tahn, Cind, Mantis soldiers, The Jann, The Companions, Baron Thoreson, Lisa Haines.
Type 2: Guardsmen in power armor, Alex Kilgour, Bhor, N'ranya, Spindars, Pvt Kurshayne, and of course, The Eternal Emperor, Sten, (debatably because while Mantis members are BadassNormals, in-universe Sten is described as "the best there ever was").
Type 3: The Resurrection Ship's computer.
The Stormlight Archive Type 0: Ordinary humans.
Type 1: Most soldiers.
Type 2: Parshendi, Shardbearers with only blade or only plate.
Type 3: Shardbearers with plate and blade (Dalinar, Adolin), Surgebinders (Szeth, Kaladin, Jasnah, Shallan).
Type 4: The Heralds.
Type 5: The Shards of Adonalsium (Honor, Cultivation, Odium).
Sword of Truth Type -1: Rachel, Violet , note Bandakar.
Type 0: Michael Cypher.
Type 1: Richard (at first), heart hounds, long-tailed gars, Brophy, Imperial Order soldiers, D'Haren soldiers, Drefan and Oba Rahl, Sebastian, Demmin Nass, Chandalen, Baka Ban Mana, Chase.
Type 2: James, Jennsen, Mord-Sith, female Confessors, Kahlan Amnell , note Richard Cypher , short-tailed gars.
note Type 3: Male Confessors, most wizards and sorceresses (Zeddicus Zu'l Zorander, Adie, Verna, Warren, Annalina Aldurran, Nathan Rahl), Screelings, Spirits, Shota and Six, Keeper's Agent wizards, Sisters of the Dark ( Ulicia, Liliana, Nicci), Nicholas the Slide, the Blood Beast.
Type 4: Darken Rahl , note Jagang, the linked Sisters of the Dark, War Wizards.
Type 5: The Chimes of Death, the Power of Orden, Chainfire.
Type 6: The Keeper of the Underworld.
Type 7: The Creator .
Tairen Soul Type -1: Non-magical Fey women, Lillis and Lorelle .
note Type 0: Ellysetta in the first book, Lauriana and Sol Baristani, Den Brodson, Melliandra.
note Type 1: Celierian and Eld soldiers.
Type 2: Fey men in general, Celierians with Fey blood, Elves in general, hedge wizards and hearth witches.
Type 3: Fey warriors (Kieran, Bel, Shan), shei'dalins, dahl'reisen (Gaelan, Farel), Elvian warriors, Mages, revenants, Mharog, Light Warriors, dragons.
Type 4: Tairen and Tairen Soul, the dragon queen, Rainier, Ellysetta, Vadim Maur, The Eye of Truth, Grandfather, the Tairen of Light.
Type 5: Seledorn.
Type 6: Adelis.
Tolkien's Legendarium Type 0: Hobbits, Men, Orcs, Goblins.
Type 1: Some Men, Some Hobbits, Dwarf warriors, Some Orcs, Uruk-hai.
Type 2: Ents, Trolls, most Elves, Wargs, Mûmakil, Eagles, Giant Spiders, Nazgûl, Fell Beasts, Werewolves, Beorn.
Type 3: High Elves, Istari, Huan, Carcharoth, Shelob, Sauron (after downfall of Númenor), the One Ring.
Type 4: Maiar, Balrogs, Dragons, Ungoliant , Tom Bombadil, Sauron note with the One Ring.
Type 5: Valar, Morgoth.
Type 6: The Ainur before becoming Valar.
Type 7: Eru Ilúvatar.
Tortall Universe Type 0: Ordinary Humans.
Type 1: Raoul of Golden Lake, Keladry of Mindelan, Queen Thayet, weakly Gifted humans, Spidrens, most trained soldiers, George, Coram.
Type 2: Gareth of Naxen the Elder, Faithful, Aly, Nawat, Ochobu, Centaurs, Griffins, moderately Gifted humans.
Type 3: Duke Roger, King Jonathan, Alanna, Thom, Daine, Ozorne, Tristan.
Type 4: Numair, Dragons, Daine (with the power of Hag), King Jonathan with the Dominion Jewel.
Type 5: Weaker Gods.
Type 6: Greater Gods.
Whateley Universe Type -1: Puppet
Type 0: Most baselines
Type 1: Bladedancer (without the Tao's assistance), Jobe (outside his lab), Aquerna, Loophole (unarmored), Jericho (same)
Type 2: Generator, Shroud, Murphy, Heyoka
Type 3: Chaka, Phase, She-Beast, Silver Ghost, Loophole (armored), Diamondback, most of the Alphas
Type 4: Lady Astarte, Fey, Totem, Deathlist, The Necromancer, Bladedancer (with the Tao), Jobe (with his full lab), Nimbus, the New Olympians
Type 5: Tennyo, Carmilla, BKCRMWDJVG and other mid-tier demons, Aunghadhail (prior to the Sundering)
Type 6: Gothmog and other major demons/minor gods, The Star Stalker (prior to being bound)
Type 7: Tao, Outer Gods.
Wheel of Time Type -1: Tinkers.
Type 0: Most normal people.
Type 1: Ogier, Trollocs, Tam al'Thor and the other Emond's Fielders, Aiel, Borderlanders.
Type 2: Warders, Fades, Perrin Aybara, Mat Cauthon (the last two have aspects of type 4 due to being ta'veren), Min, Bair.
Type 3: Channelers (Moiraine, Siuan, Elaida, and others), gholams, Padan Fain/Mordeth.
Type 4: Powerful channelers (including Rand al'Thor , Mazrim Taim, Egwene, Elayne, Nynaeve, and others), note the Forsaken, The Green Man , anyone who channels the One Power with an angreal or sa'angreal, Shaidar Haran, Perrin in the World of Dreams.
note Type 5: The Dark One bound, Rand with one of the keys to the Choedan Kal.
note Type 6: The Dark One unbound, Rand with the full power of the Choedan Kal .
note Type 7: The Creator.
Xeelee Sequence Type -1: Neutron star humans, Sculptor 872, Cilia of Gold.
Type 0: Most humans.
Type 1: Spinner of Rope, Jim Bolder, Pirius.
Type 2: Silver Ghosts, Qax.
Type 4: Spline without starbreakers.
Type 5: Spline with starbreakers, Photino Birds.
Type 6: Nightfighters, the Anti-Xeelee, the Transcendence, Callisto Microbes.
Type 7: Monads.
Young Wizards Type 0 or Type 1: Non-wizardly sentients of various kinds.
Type 3: Most wizards, most of the time.
Type 4: Especially powerful and skilled wizards, groups of wizards working together.
Type 5: Planetary wizards, abdals.
Type 6: The Powers That Be, including the Lone Power.
Type 7: The One.