Series: Shop 'Til You Drop
Long-running Game Show franchise created by Stone Stanley Entertainment where two teams of two players competed for prizes by completing various stunt/trivia games. Round 1 stunts were worth 100 points, and Round 2 was worth 200; winning a stunt also allowed the team to pick a prize from one of the mall's stores.The maingame ended with the Shopper's Challenge Round, a 90-second rapid-fire Q&A with correct answers worth 50 points. After time expired, the team in the lead played the bonus round.The show is notable for having been Un-Canceled twice, with each uncancellation also involving a Channel Hop — it aired on Lifetime from 1991-94, The Family Channel from 1996-98 (during that run, the show was officially titled The New Shop 'Til You Drop), and PAX beginning in 2000. Pat Finn hosted until 2002, when the show went into repeats for a year; it returned in 2003 with JD Roberto as host, running until 2005. GSN has aired nearly all of the PAX era, beginning in December 2013.Compare and contrast Supermarket Sweep, which it was paired with during the Lifetime and PAX eras.
Game Show Tropes in use:
- Bonus Round: Shop 'Til They Drop; the team was given a set of six "gifts" that one person opened; they could either keep the prize, or "take it back" to any store in the mall (all of which had gift boxes in front). In either case, the runner had to take the gift to a table on the other end of the stage and hit a bell sitting atop a podium before the opener could continue. After that, the gifts would be revealed; everything on the table was theirs, no matter what. If the team managed to get at least $2,500 in prizes ($1,000 during Season 1), they won a "dream vacation".
- Bonus Space: One store in each episode was the "Shopper's Special", which awarded a mini-trip.
- Celebrity Edition: An hour-long Christmas special was done in December 1993 with four teams (including one team of three) playing for charity and a far larger budget than the norm. Cash was used instead of points (Shopper's Challenge awarded $500 per correct answer), and the bonus round target was increased to $5,000 with victory awarding a further $10,000.
- Speed Round: Shopper's Challenge.
- Zonk: Gag prizes worth between 49 cents and $50 were among the gifts in the bonus round during Seasons 1-2. They were removed when the goal was increased to $2,500.
This show provides examples of:
- Christmas Episode: The aforementioned 1993 special.
- Hostile Show Takeover: Dee once attempted this by (apparently) knocking out Pat and tying him up; it was a joke, of course.
- Minigame Game: The show in a nutshell.
- Recycled Soundtrack: The bonus round music and the original theme song were recycled from College Mad House.
- Tempting Fate: Until the 2003 overhaul, Shop 'Til They Drop used both floors of the two-story mall. As such, contestants typically had to run down a flight of stairs holding a very large, vision-obstructing box.
- X Meets Y: The Price Is Right meets Beat the Clock, to an extent