Series: Rescue Sentai GoGoFive
aka: Kyuukyuu Sentai Go Go Five
Save the Earth! (Save the Earth!) Kyūkyū Sentai Gogo V
Save a life! (Save a life!)
Hurry, Kyūkyū Sentai Gogo Five!
(Rescue Squadron Gogo Five) is the twenty-third installment in the Super Sentai
series, running from 1999 to 2000.
In the year 1999, the Tatsumi siblings, a family of rescue workers, is contacted by their long-absent father
, Mondo Tatsumi. He tells them of the coming invasion of the evil Saima Clan, and gives them the means to fight them. Now, as the Rescue Sentai GoGoFive, the Tatsumis must stop the Saima from resurrecting their Queen, Grandiene.
The Tatsumi Family:
The Saima Clan:
Adapted as Power Rangers Lightspeed Rescue
Recurring Super Sentai tropes:
- Alas, Poor Villain: Despite them demons bent on killing us, it's hard not too feel sad for the Saima children, except for Salamandes, when they die.
- All Your Powers Combined: The Life Bird, which transforms from flying bird drone to blaster. It is composed of five different weapons. These do not have a set member, meaning anyone can use them.
- By the Power of Grayskull!: It must be the shortest one ever: "Suit up!"note
- Calling Your Attacks
- Combination Attack
- Cool Bike: Go Red's sidecar-equipped Command Attacker.
- Crossover: Gogo-V vs. Gingaman.
- Custom Uniform: The first Sentai series to legitimately use this trope, though they were only a slight step up from the uniforms of Ohranger.
- Eleventh Hour Deadly Humongous Mecha: Max Victory Robot Sigma Project a Black Palette Swap from Max Victory Robot created from Mondo Tatsumi, but the mecha consume mental energy.
- Finishing Move: "Sword, call upon the light! Victory Prominence!"
- "Raging Fists, call upon the firestorm! GRAND... STORM!"
- Five-Man Band: There are two Big Guys in the team. note
- Home Base: Super Rescue Labs; consists of the Tatsumi household and mainly the Bay Areas.
- Humongous Mecha
- A Mech by Any Other Name: The 99-Machinesnote (the rescue vehicles that form the Victory Walker and Victory Robo), the Go Liners (the train cars that form the Five Liner and the Grand Liner) and the Mars Machines (the component of the Victory Mars)
- Combining Mecha
- Blue Thrower + Yellow Armor + Pink Aider = Victory Walker
- Red Ladder + Green Hover + Victory Walker = Victory Robo
- Go Liner 1 + 2 + 3 + 4 + 5 = Five Liner (the train mode that carried each of the 99-Machines) or Grand Liner (robot mode)
- Red Mars 1 + Blue Mars 2 + Green Mars 3 + Yellow Mars 4 + Pinks Marks 5 = Beetle Mars, which transforms into the Victory Mars
- Transforming Mecha: The Liner Boy, which can transform into a train car called the Max Liner, which can then transform into a spacecraft called the Max Shuttle. The Victory Mars is a transformed version of the Beetle Mars.
- Mecha Expansion Pack: Liner Boy serves this function to both Victory Robo and the Go Liners.
- Victory Robo + Liner Boy = Max Victory Robo
- Max Liner + Five Liner = Max Go Liner
- Max Shuttle + Five Liner = Space Go Liner (which serves as a carrier for each of the Mars Machines)
- Idiosyncratic Episode Naming: "Missions".
- In the Name of the Moon: A pretty simple one.
Matoi: "The lives of people are the future of this planet!"
Nagare: "Burning Rescue spirits!"
Sho: "KyuKyu Sentai - !"
Daimon: "Go - !"
Matsuri: "Go - !"
- Lampshaded in the second episode.
- They do a combined roll call with Timeranger during its team-up movie.
: "The lives of people are the future
of this planet!"
Matoi: "Burning Rescue spirits!"
GoGo Five: "Kyukyu Sentai - !"
Matoi: "Go! Go!"
All: "Five!" "Timeranger!"
- Law of Chromatic Superiority: Matoi gets his own motorcycle, the Command Attacker. The others, meanwhile, get no individual means of transport.
- Make My Monster Grow: Pierre's responsibility; he does this by tossing the Saima Cards at the monster's remains and chanting a magic spell.
- Mook: The imps.
- Motif: Boy, is there a lot!
- Rescue, of course! In fact, Mission 8 reveals that the Tatsumi family line goes way back to the Edo era as firefighters, so assumingly, the rescue spirit runs in the family.
- And it's not just a visual motif either; the series tries to emphasize the spirit and essence of rescue work and workers whenever possible. Missions 8 and 11, for example, put focus on this.
- The letter "V"; both as the Roman numeral for "5", as a visual motif, and also possibly referring to "Victory". As if to keep the motif clean, there wasn't even a Sixth Ranger.
- And V for Victory, of course, the resident Combining Mecha being known as Victory Robo. And more subtly with the team's ally and fellow superhero Demon Hunter Sieg, whose named means victory in German.
- And "Kyukyu"/"Rescue" and "99", to a lesser extent.
- Which turns into Fridge Brilliance when you consider that the series with the Rescue motif was released in 1999
- Parent-child relationship, reflected by both the Tatsumi family and Saima clan. And the vast contrast between the head, and sole, parent's disposition and affection towards the children.
- While we're at the topic of "Family": Sibling bond. This is a major theme also reflected by both sides, though unlike the absolute polarity with parent-child relationship, both sides exhibit the same nature of closeness between the siblings, with slightly varying degrees, of course.
- Ironically for a Super Sentai title, the series has quite a bit of realism scattered throughout; character and setting realism for the most part, but arguably, also due to the "Earth Technology" motif. Then again, we're talking about the technology which created an underwater train station,sentient robots and a gigantic train holding several Combining Mecha components, which, in addition, can be launched into space...
- The Movie: Gogo-V: Gekitotsu! Aratanaru Chōsenshi ("Clash! The New Super Warrior", also known as Gogo-V vs. Zeek on the DVD back cover). Unlike previous movies, this was a straight-to-video release and it's officially counted as the fifth Sentai Vs. movie, despite not being an actual crossover (since Zeek was a new character made for the film).
- "On the Next Episode of..." Catch Phrase: "Emergency Signal!"note
- Robot Buddy: LinerBoy.
- The Smurfette Principle: Dr. Mondo only made enough suits for his five children, leaving Go Pink as the only female member. However, Kyoko, the self-proclaimed sixth member of Gogo-V, does get the chance to help out the team as a legitimate heroine when she dons the Zeektector armor, if only for the movie.
- Super Mode
- Supervillain Lair: Saima Paradico, located in the North Pole.
- Theme Music Power-Up
- Transformation Trinket
- Weapon of Choice:
Tropes specific to Rescue Sentai GoGo Five:
- Back from the Dead: Zylpheeza; multiple times.
- Badass Creed: "Sword - Call upon the light! Victory Prominence!"
- "Raging fists - Call upon the firestorm! Grand Storm!"
- And Victory Mars' improvised finisher: "Sword - Call upon the crimson flames! Mars Prominence!"
- Badass Family: The father made all the equipments, the base and the Humongous Mechas; the kids beat the snot out of an invading demon clan. Badass Family indeed!
- Brother-Sister Team: Notably, the series pits two Brother Sister Teams against each other: the GoGoFive VS the Saima siblings.
- Catch Phrase: "Mission Complete!". Also used as one of the "The End" phrases at the end of each Mission, which can vary depending on how the episode ended.
- Cool Train: The GrandLiner; oh, so very, very cool.
- Darker and Edgier: This is one hell of a darker show. Hints of this are on:
- Rather nightmarish disaster settings, with fire, car accidents and rather claustrophobic ambience.
- Gruesome depiction of the victims injuries, to showcase the horrors rescue workers have to live with in their jobs.
- The monsters' design and what they do to people. Special mention goes to the Tree Monster from episode 5 and the Spider Monster from episode 18.
- Very mature themes and plots. Ranging from a kid surviving while lost in a mountain to regaining power after being crippled.
- And Grandienne, aka the bitchiest big bad on Sentai ever.
- Demon Slayer: Zeek.
- Distaff Counterpart: Denus' personal imps are dressed in "skirts", and are assumingly females. Then again, the Imps are directly stated as Familiars, so it's questionable whether they have genders to begin with.
- Elemental Powers: Most of the Saima Clan each have one.
- Exactly What It Says on the Tin: The team's Finishing Move, the Calamity Breaker - it breaks (demons which create) calamities.
- Femme Fatalons: Grand Witch Grandiene.
- Feuding Families: The Tatsumis vs. the Saimas, of course.
- Giant Robot Hands Save Lives: The Red Ladder mecha's ladders form the arms of Victory Robo, so the giant hands of said robot come in handy to pull civilians out of the danger zone.
- The Heartless: Denus once said to the Gogofive that Saima Beast doesn't have such a thing called heart. Of course, since the Monster of the Week Thanatos does have heart, she rectified that even if he had one, she will destroy it.
- Hoist by His Own Petard: MaxVictoryRobo's solar panels can absorb, in addition to sunlight, also (light and/or energy from) flames and explosions the Saimas throw at it, and return full-force with Max Nova.
- Homage: The entire premise, possibly. Five siblings recruited by their father to operate massive rescue-themed vehicles, plus the antagonist(s) living in a pyramid..
- Hot-Blooded: Particularly during the Mecha Finishing Moves.
- I Want My Beloved to Be Happy: Matsuri was briefly involved in a Love Triangle with her best friend and another guy, but conceded to let him marry her friend for this reason.
- Instant Expert: Subverted; Dr. Tatsumi already installed the instruction database in the suits beforehand.
- Oddly Named Sequel: Until the premiere of Tokumei Sentai Go-Busters, this was the last Sentai season to have a non-standard title (i.e., one without the "-(ran)ger" or "-man" suffix).
- Oh, Crap: Zylpheeza, when he realizes that the Max Victory Robo just ate his explosion for breakfast.
- One, Two, Three, Four, Go!: The title of the show, GoGo-V is literally "555".
- Parental Abandonment: Their father vanishes for ten years to develop the means to fight evil demons, and their mother vanishes in a plane crash. He comes back in the first episode, she comes back in the last episode.
- As such, Dr. Tatsumi spent a good part of the plot trying to reconnect with his children again, often resulting in awkward moments.
- The Saima also spend the first half of the show without their mother's physical presence.
- Parental Favoritism: Zylpheeza, then Salamandes earned the right by their mother to be called the Dark King. In the end though, she reveals she never gave a damn about her kids at all.
- Sixth Ranger: Averted in the actual series. The creative team avoided adding a recurring sixth member since they wanted to stay true to the show's title and its five-member motif. In the DTV movie, Kyoko temporarily becomes a sixth member of sort when she inherits Zeek's armor after he dies.
- Spiritual Successor: To Chikyuu Sentai Fiveman.
- Given the name, it seems that the upcoming Ressha Sentai Tokkyuger will be this, having a train motif and falling on the 15th anniversary of this season.
- Stealth Pun: "Kyukyu" means "Rescue", yes, but with different kanji, it can also mean "Nine-Nine". Guess which year GoGoFive ran in.
- Mint's name is also one, according to its image song; the song title is written in Kanji as "5 people".
- Team Dad: Mondo Tatsumi, by virtue of being their father.
- Theme Naming: According to The Other Wiki, the Tatsumi siblings are all named after traditional firefighting equipments.
- "Matoi" means "to wind"—as in "winding things up in a rope"—and refers to the ropes used in rescues.
- "Nagare" means "to flow"—as in "flowing water"—and refers to the water used to douse fires.
- "Shou" means "bell"—as in "big ones that tolls"—and refers to the bells tolled to warn people of dangers.
- "Daimon" means "big door"—as in "gate"—and refers to the gateway to safety.
- "Matsuri" means "festivals"—as in "the banner hoisted in festivals"—and refers to the ceremonial banners (usually used in festivals) that were raised to mark a safety exit.
- And since we're at the spot, the Saima siblings are named after the mythological creatures associated with the four elements.
- "Zylpheeza": Sylph, the spirit of wind.
- "Cobolda": Kobold.
- "Denus": Her name is a bit special, it come from Undine, the water spirit and Venus, goddess that was born from waves. As for why they chose a name of a goddess for demon? Well, take a guess.
- "Salamandes": Salamander, obviously.
- Tragic Monster: Thanatos
- Underwater Base: Bay Area 55note and Max Area.
- Villain Song: "Denus Syndrome" by Denus and Pierre's "Tango Sai Ma".
- When the Planets Align: The first half of the series has the Saima preparing for the planets to align into the Grand Cross so they may bring back Grandiene.