This game is the subject of an ongoing LP and translation effort. This is the spoiler-free page, designed to follow along with the English translation of the game. Please do not post spoilers here for events that have not yet been translatednote (as of this writing, the LP is currently at the start of Chapter 3). If you're looking for the place to trope those events, go to the main work page HERE. Be warned, though, for that page has no spoiler restrictions.Super Dangan Ronpa 2: Good Bye Academy of Despair is the sequel to Danganronpa, released in 2012.
Much like its predecessor, the game begins with a new student starting their first day at Hope's Peak Academy, an elite private school that only accepts the best of the best of the best, no matter how eclectic their field. Hajime Hinata, the new guy, has always admired the school and is eagerly looking forward to attending... that is, until he arrives at the school for his first day and suddenly falls unconscious.
When he wakes up, Hajime finds himself trapped in a classroom with fifteen other new "Super High-School Level" students. They are greeted by a strange rabbit-like doll called "Usami", who promptly announces that they'll be going on a field trip. With a wave of her wand, the walls to the classroom fall apart to reveal that they have all been stranded on the tropical resort island of Jabberwock. Under Usami's instructions, the students must bond with each other to gain the "Fragments of Hope" needed to leave the island.
All of this is sadly for naught when Monobear suddenly shows up and violently usurps control of the island from Usami. He then reinstates the same "School Life of Mutual Killing" rules from the first game, meaning that the only way off the island is for one of the students to commit a perfect murder and sacrifice the other students so that they alone can leave. While the flow of the game remains largely unchanged, the dynamics of certain mini-games have been drastically changed and new ones have been added to the mix as well: for example, some segments of Non-Stop Debate task you with finding the right statement to agree with, and other classmates can now interrupt you with an objection.
Like with the previous game, a translated Let's Play of the game is underway at the Something Awful forums.
The game contains examples of:
Absence of Evidence: Used to corner the first culprit. Hanamura claims to have been in the dining room with the others, but made no mention of Mikan tripping. This being Hanamura, the fact that he can't recall it is very suspicious indeed, combined with the fact that his voice was heard during the blackout...
Amnesiac Hero: Hinata, who's most upset by the fact he can't even remember his talent.
Anyone Can Die: It's more a matter of when, and guessing who the final group of survivors are.
Asshole Victim: In Twilight Syndrome Murder Mystery, both murderers view their victims this way. More specifically, F-suke's sister was seen as a selfish Spoiled Brat who used her parents' connections to avoid any punishment for her cruelty, and F-suke wanted to make certain her murderer was punished.
Bait and Switch: The nature of the game itself. Usami reassures everyone that they've been invited to an island to make friends with each other...and then Monobear shows up and everything goes straight to hell when he defeats Usami and switches it back to the "murder" format.
Beach Episode: During the Prologue, Hinata doesn't fully relax until Usami gives everyone school swimsuits and encourages them to play on the beach.
Broken Bridge: The Monobeasts serve this purpose, blocking off access to the other islands. After each chapter, Monomi clears away one of the beasts, allowing access to another island.
Call Back: In the beginning of Chapter 2, Sonia mentions Genocider Syo.
Chekhov's Gun: Near the beginning of Chapter 2, Sonia mentions a masked serial killer known as "Kira-Kira" who kills for justice. The next body to be found has a mask next to it, which is used by the murderer to impersonate the serial killer in order to disguise her true motives.
Cheat Code: In Chapter 2, Nanami reveals that the cryptic message at the end of Twilight Syndrome is actually a hint to a cheat code that can be entered at the title screen. It's required to beat the game and reveal the "motive".
Class Trip: The reason why the class has ended up on the island.
Closed Circle: An isolated chain of islands, where there's no boats and the only planes in the airport are missing their engines.
Cruel and Unusual Death: The Executions, just like last game. So far, they include Hanamura getting covered in oil and flour and deep fried alive in a volcano, and Pekoyama getting controlled like a puppet to fight off an endless horde of Mooks until she accidentally severely injures Kuzuryuu and is stabbed to death repeatedly.
Deserted Island: The Jabberwock Islands. Subverted in that the islands aren't entirely devoid of civilization - there's a hotel and other buildings built there. However, other than the students, there are no other people around.
Drawing Straws: Komaeda suggests this as a way to determine who gets to clean up the lodge. He ends up with the short straw. It was all part of his plan, too. However, when this is exposed, Komaeda claims that he didn't rig the straws in any way to ensure he would be picked...
Empty Chair Memorial: Just like the first game, dead students are replaced during School Trials with a "memorial" picture that has their face crossed out.
Eye Scream: Monobear inflicts this on Usami when he takes over, then mocks her about it, calling her Monomi from then on.
Later on, Kuzuryuu loses an eye when he tries to stop Peko's execution.
During the first trial, Komaeda presents himself as an increasingly obvious candidate for being the culprit. Helps that he really was planning to cause a murder...
Twisted all around during the second trial, where Pekoyama claims after the trial that the murder she committed was really planned by someone else, thus making them the true culprit who she was taking the fall for.
Gainax Ending: The initial ending to the Twilight Syndrome game (at least until the secret code at the end is entered at the title screen to unlock a second part that explains a lot more.)
Game Within a Game: The "Twilight Syndrome" game in Chapter 2. Completing the game is supposed to reveal that chapter's motive. However, when Hinata plays it, it doesn't make any sense to him. There is, however, a secret ending to the game that makes things a lot clearer.
Lost Forever: On a given playthrough, you obviously can't spend Free Time with someone after their death. In addition, if the player doesn't spend time with Nagito Komaeda during the first two free time opportunities in Chapter 1, you can still spend time with them but cannot get their actual Free Time events.
Mythology Gag: "Or, in other words… that one of us is a serial killer? That sounds like a plot twist from some kind of weird game or something…" referencing Fukawa's split personality as Genocider Syo.
Nebulous Evil Organisation: In Chapter 2, Monobear mentions an evil organization known as the "World Destroyers" who were responsible for destroying the world. He implies that they're the ones responsible for bringing the students to the island. Of course, knowing how the first game ended, it's likely that Monobear is part of the same group, if the World Destroyers and SHSL Despair are one and the same.
Poor Communication Kills: Basically the theme of Chapter 2, where the murder occurs because Pekoyama fails to understand what Kuzuryuu wants from her. Koizumi also falls victim to this as well, yelling and chastising Kuzuryuu for his role in Twilight Syndrome when she wanted to atone for her actions.
Relationship Values: Like the first game, the protagonist can hang out with the other students and give them presents. This time, you'll be rewarded with Hope Shards which can be exchanged for skills during the trial sequences.
Also, like the first game, there's a limited number of free time segments in each chapter, and you can't hang out with someone if they're dead. There are also certain characters who are unavailable at certain times for plot reasons.
Sacrificial Lamb: Discussed. Hiyoko teases Souda by calling him a 'background character' who's doomed to suffer an early death. His profile on the official Japanese site even implies the exact same thing. Subverted. As of Chapter 3, Souda is still around.
Sadistic Choice: Kill one of your classmates, or spend the rest of your life in captivity - and when it comes down to the trial, fess up and receive a gruesome punishment, or escape with the blood of everyone else on your hands.
Shrine to the Fallen: Saionji builds one for Koizumi at the start of Chapter 3. Unfortunately, nearly everyone else thinks it's a tasteless insult to the deceased's memory as soon as they see it (the animal skulls and bone-shaped candlesticks just might have had something to do with that). They're all set to burn it down before Nanami intervenes and convinces them that the one who built the shrine truly meant well despite the clumsy execution.
Sock It To Them: A variant is used during Monobear's Twilight Syndrome scenario. The murder weapon is eventually determined to be a stolen swimsuit, stuffed with gravel from the broken aquarium near the body.
Stepping-Stone Sword: This is how Chapter 2's murderer managed to leave the scene of the crime without leaving any footprints behind - by using her wooden sword as a ladder to reach a window high up in the shower room.
Ten Little Murder Victims: Monobear may be trying to invoke this by announcing the presence of a traitor amongst the students, which even he doesn't know the identity of. Right now, it's unknown whether this will end up driving someone to murder.
This Is a Work of Fiction: Inverted in-series with the game Twilight Syndrome, which comes with a disclaimer that the events depicted are entirely factual.
The Mole: According to Monobear, there's a "student" on the island who isn't supposed to be there. Their identity and motivations are still unknown.
A young man who has always admired Hope's Peak Academy and finally achieved his dream of attending the school. Unfortunately, he has forgotten his past and the Super High-School Level talent that he was selected for. Hajime is a decent guy, but his personality is rough around the edges and he is very skeptical. Currently still alive in Chapter 3.
Amateur Sleuth: If the first game was any indication, Hinata will be pulling more than his weight when it's trial time.
Catch Phrase: "You've got that wrong!" when he points out a contradiction in court, just like Naegi in the original game.
To a lesser extent, "I concur!" when he agrees with someone else's statement in court.
There's also "I'll cut that claim to pieces!" when he win a Counterargument Showdown.
Contrasting Sequel Main Character: Compared to Naegi, Hinata is far more cynical and snarky. Despite not remembering his talent, he treats the other students more like his equals while at the same time trusting them far less. When Monobear reveals his game, Hinata almost immediately accepts the idea that anyone around him might be willing to kill to escape.
An utterly unremarkable Ordinary High-School Student who was only selected to attend Hope's Peak Academy through a random lottery, giving him the title of "Super High-School Level Good Luck". He's an affable and easygoing guy, though he tends to be quite self-effacing towards his own "talent", claiming that it's not a real talent at all (at least compared to the other students). He has an obsession with Hope which drives him to madness. In order to prove hope superior to despair, he planned to commit the first murder, not caring whether or not he was executed. However, Togami foiled his plans for murder, which ironically saved him from Hanamura's murder attempt. Currently still alive in Chapter 3.
Born Lucky: Like Makoto in the first game, he was accepted into Hope's Peak as a result of being chosen through a lottery.
Born Unlucky: Of course, there's signs that his luck may be just as fickle as Naegi's was, since he ended up getting stuck with cleaning duty. In this case, though, getting stuck with cleaning duty was exactly what he wanted.
Break Them by Talking: Disturbingly good at reading others and getting into their heads, as he proves in Chapter 2. When called on this, however, he insists 'trash like him' couldn't possibly influence others.
Consummate Liar: Under the effects of Despair Fever. Not that Komaede is not a big liar normally though.
Detective Mole: In Chapter 1, Nagito is eager to help Hinata with the investigation, but it soon becomes apparent that he's hiding something. He also seems oddly insistent that none of the students could have committed the crime. Ultimately played with; he isn't the culprit of the case, but he was covering for the real culprit during the trial.
Devil's Advocate: He's more than willing to help the murderer try to get away with it, in order to truly challenge the others and see whose Hope is stronger.
Dissonant Laughter:He's oddly cheerful about murder. Midway through the first trial, it becomes clear that he's overjoyed to witness what he sees as a unique opportunity for the Hope's Peak students to demonstrate the ability of hope to overcome any challenge.
He and Makoto Naegi have similar fashion sense, the talent of Super High-School Level Good Luck, and little confidence in themselves compared to the other students. Heck, they even have the same voice actress, and Komaeda's full name is an anagram of a phrase meaning "I am Makoto Naegi."! However, Komaeda is much more cheerful and laid-back than Naegi was, and Naegi didn't take his unshakable hope to unhealthy levels like Komaeda does.
He also shares some characteristics with Sayaka Maizono. Both of them quickly took a liking to the protagonist, but for reasons of their own decided to kill someone, leading to a failed murder involving a knife. Unlike Maizono, though, Komaeda survives the first chapter.
Light Is Not Good: His ramblings about hope indicate that he's dangerously obsessed with it. So obsessed that he's willing to kick-start the mutual killing by trying to cause the first murder, just to challenge everyone's hope so that it can become stronger. During the trial it doesn't take long to discover that he's not entirely stable.
Hope Freak: Acts like this both when Monobear reveals the "murder" game, and when Togami is murdered, and Komaeda swears to prove none of the students is a murderer. He isn't taken seriously either time.
Nice Guy: Komaeda is in some ways a deconstruction of a Nice Guy - he seems to genuinely care about his friends, and always acts kind and polite, but he's deeply convinced of his own worthlessness and inferiority, and wants nothing more than to sacrifice himself so that the others' hope can shine brighter by having overcome greater despair.
Ordinary High-School Student: In contrast to the other students, since he was only accepted into Hope's Peak as the result of a lottery, rather than because of any sort of extraordinary, practical talent.
The Pollyanna: Though he freely acknowledges when things are going badly, he keeps a positive attitude about it, and tries to inspire others to do the same. Unfortunately, this tends to creep them out more than it inspires them, especially when he's waxing harmonic about how people dying will just make everyone else's Hope shine even brighter...!
Psycho Supporter: He idolizes his other SHSL classmates and would love nothing more than to see them excel, even at the cost of his own life, which is what leads to him trying to cause the first murder.
Self-Deprecation: He describes his good-luck talent as not as special as the talents of the other students. He starts taking it to disturbing lengths once he's found out.
Stepford Smiler:Type C - he's genuinely happy, but his cheerfulness hides a very twisted worldview.
Villainous Breakdown: In chapter 1, when Hinata shows he's the only one who could've gotten to the table with the knife, he has a Laughing Mad-type outburst complete with spiral eyes.
You're Insane!: By the end of the first trial, every other student thinks this of him. Some have even said several variations of the phrase to him by this point.
A mechanical genius with the ability to fix anything. In spite of his scary appearance, Souda is actually rather timid and is prone to freaking out at the drop of a hat. Currently still alive in Chapter 3.
Bad Liar: Tends to fall very quickly into Implausible Deniability when he tries, such as when Nidai reveals they tied up Komaeda or when trying to get invited to the girls' beach party.
Butt Monkey: A common target for Monobear and Saionji, his tendency to end up the butt of jokes.
Compressed Hair: That wild mane in his official art is normally hidden under a simple black cap.
Covert Pervert: In chapter 2, the girls decide to have a girls-only "beach party", and Souda goes to quite a lot of trouble to figure out a way to get himself and Hinata invited to the party as well since the girls will all be in swimsuits. In Sonia's case he's disappointed, however, because she shows up in a wetsuit instead, and a wetsuit covers the entire body except the head. He's surprised for like two seconds before deciding he's totally okay with this.
Freak Out: Does this a lot after Monobear shows up.
The Engineer: Technically he's actually a mechanic, but this trope is essentially his role in the game.
Expy: His angular, wild-haired design makes him resemble Leon, and he shares several speech patterns with him. This is combined with Ishimaru's extreme expressiveness and Inelegant Blubbering.
Face of a Thug: He might look like a punk, with his narrow eyes and shark's smile, but that doesn't match his personality at all.
Fashionable Asymmetry: Keeps his sleeves and pant cuffs rolled up at different lengths. Wears a braid over his left ear while the right side looks like it's growing back from being partly shaved, along with a massive 'fin' over the top and growing out long on the other side and back.
Green-Eyed Monster: He seems to have taken a liking to Sonia, if his reaction to the affection she shows Gundam and his hamsters is any indication.
Hormone-Addled Teenager: Not to the extent of Teruteru Hanamura, but in Chapter 2, the girls decide to have a girls-only "beach party", and Souda goes to quite a lot of trouble to figure out a way to get himself and Hinata invited to the party as well since the girls will all be in swimsuits. In Sonia's case he's disappointed, however, because she shows up in a wetsuit instead, and a wetsuit covers the entire body except the head. He's surprised for like two seconds before deciding he's totally okay with this.
A highly eccentric and narcissistic individual who is rumoured to be able to speak to animals. Gundam talks like a cartoon supervillain and aspires to use the dark arts to rule the world. He keeps a colony of hamsters, who he has dubbed the "Four Dark Gods of Destruction", under his scarf. Currently still alive in Chapter 3.
Antiquated Linguistics: He talks in the manner of a stereotypical "evil-overlord-to-be," which is why it comes as a shock to Hinata when his special skill turns out to be "Animal Breeder."
Black Magic: Claims to be a practitioner of black magic, and that his "Animal Breeder" title is merely a front.
Bunny-Ears Lawyer: Despite his eccentric appearance and personality, it's clear that Gundam really is a SHSL Animal Breeder. During his first Free Time event, Hinata learns that Gundam even runs his own blog advising others how to properly care for animals.
Cloudcuckoolander: Half the time he seems to be stuck in his own world and not paying as much attention to the events around him as he should.
Creepy Cool Crosses: It's difficult to tell due to his scarf, but there's a cross on his shirt.
Shout Out: Individually, his hamsters are all named after the four biggest-selling Shōnen manga magazines: "Mirage Silver Falcon" Jum-P (Shonen Jump), "Star-destroyer Grey Fox" Sun-D (Shonen Sunday), "Invading Black Dragon" Cham-P (Shonen Champion) and "Steel Red Elephant" Maga-G (Shonen Magazine).
Determinator: Gundam refuses to give up on recovering his earring(which he claims is instrumental to the fate of the world), even if it has fallen under the floorboards. Hinata wishes he'd use his determination for something more constructive to the investigation, though. Ultimately, it does prove to be relevant, since if Tanaka could find a way under the floorboards, so could the killer...
Mark Of The Supernatural: Gundam has a few noticeable features that fit this trope such as his Mismatched Eyes, his black and gray hair, and the scar over his left eye. Of course, these features are most likely not natural.
The Nicknamer: While he usually refers to people by their surnames, he'll sometimes call the other students by monikers such as "the pretentious one" (Hanamura), "the substantial one" (Togami), or "the thoughtful one" (Nanami).
A legendary coach with a knack for taking terrible teams and turning them into champions. Though he looks more like an athlete than a coach, Nidai burns with intensity and passion, and has a massive voice to match his massive stature. When Akane attempts to fight Monobear in Chapter 3, he takes a shot intended for her and is mortally wounded. Status unknown in Chapter 3.
Antiquated Linguistics: In the Japanese version he speaks using an archaic dialect, and like a professor on top of that.
Battle Aura: Seems to have one at all times, and emits lightning from his eyes.
Made of Iron: The guy takes a rocket to the chest and is only severely injured in the process. The fact that it didn't kill him outright is impressive by itself.
Potty Failure: Played for laughs in chapter 1 during Togami's big party. Nidai needs to use the restroom, but cannot because someone is already inside. Then, given his Hot Blooded tendencies, he apparently decides that his inability to "hold it" is something he needs to SHOUUUUUUT ABOOOOOOOUUT!
Underdogs Never Lose: Nekomaru Nidai causes this trope to happen, which is why he got the title of Super High-School Level Sports Manager. Specifically, in his backstory he's frequently taken teams of terrible players and used his superior management skills to take them to national tournaments.
What Could Have Been: One of his early designs was a Long-Haired Pretty Boy. Another was done in the more cartoonish style that was ultimately used for Hanamura, depicting him as a rail-thin teenager with a shaved bald head, oval eyes and buck teeth.
The babyfaced successor to the infamous Kuzuryuu family, the largest criminal enterprise in Japan. Fuyuhiko's small stature hides a powerful temper and a large chip on his shoulder, and he has no interest in making friends with his classmates. In Chapter 2, he discovers that Mahiru was involved in the cover-up of his sister's murder, and Pekoyama (his loyal hit-woman/bodyguard) kills her on his behalf. However, it soon turns out she acted on her own, and while he got angry enough to want to commit the murder himself, he denies having ordered Peko to kill for him. Afterward, he attempts to stop her execution, but gets injured in the process. Currently still alive in Chapter 3.
Berserk Button: Don't bring up how cute he looks if you know what's good for you.
He does not take what happens in Chapter 2 well. Specifically, the implication that his sister may have been killed, and that Mahiru covered up for the murder. But what really sets him off is when Mahiru chastises him for killing Girl E, saying that he had no right to take revenge in that way (despite that fact that "an eye for an eye" is the norm in Kuzuryuu's mafia family).
Break the Haughty: The aftermath of Chapter 2's trial. He learned his sister is probably dead, which he didn't even remember thanks to having his memories erased, and his revenge plays right into Monobear's paws, leading to losing Pekoyama and knowing it's completely his fault.
Cynicism Catalyst: The murder of his sister, and Mahiru covering for the murderer, which leads to him seeking revenge...
Expy: Of original-game-era Byakuya Togami, both being blonde-haired, ruthless and socially powerful. They also both immediately declare I'm Not Here to Make Friends and refuse to obey the group dynamic (e.g. Togami disobeying the "Night Time" rule the students had imposed upon themselves; Kuzuryuu refusing to go to the "mandatory" party).
Eye Scream: When Kuzuryuu forces his way through the samurai Pekoyama is fighting during her execution in chapter 2, Pekoyama ends up slicing him in the eye.
The Napoleon: He may be short and harmless-looking, but he's a temperamental jerk.
Pyrrhic Villainy: Avenges the coverup of his sister's murder... at the cost of Pekoyama's life.
Seppuku: Attempts this while apologizing to the survivors for his actions during Chapter 2.
Tsundere: A male version towards the rest of the group. It's painfully clear that he wants to be involved in the group activities, but furiously denies it because he has his "hardass mob boss" image to maintain. He actually starts participating following his breakdown in Chapter 2.
Villainous Breakdown: When Pekoyama reveals her intention to help him graduate, and that it hinges on him calling her a tool, the strain of the whole chapter's events makes him break down, declaring that he never needed or wanted her as a tool — all he ever wanted was her.
A master of the culinary arts, who prefers to be called a "Super High-School Level Chef" because he thinks it sounds more sophisticated. Hanamura has as much passion for romance as he does for his cooking, and spends most of his time on the island chasing skirts. He's the true culprit of Togami's murder and is executed by Monobear after the trial. He discovered Nagito's plans and attempted to kill him before he could kill anyone else, but hit Togami by mistake.
Absence of Evidence: This is what screws him over in chapter 1's trial: Mikan trips and makes a fanservice pose while doing it, and he doesn't comment on it despite supposedly being in the room to see it. He of all people should be able to remember that.
And You Thought It Was a Game: Hanamura still refuses to believe that Monobear's game is real. He's sure to take it well once someone actually turns up dead. When he found out that Komaeda was planning a murder, he hatches a plot of his own.
Anything That Moves: He may be a creep, but he's an equal-opportunity creep: he'll go after the guys with as much gusto as he does with the girls.
Bi the Way: When Nidai's the only one who responds to his offer to apply suntan lotion, his reaction is basically "Sure, why not?"
Black Bead Eyes: Has these, in contrast to the other characters. They do get bigger if he's acting especially perverse and they go white when he gets mad and starts ranting in court.
Cruel and Unusual Death: His execution involves him being bound to a pole, pelted with missiles containing cooking oil and breadcrumbs by Monobear, before being dragged off above an active volcano and dropped into it; deep-frying him alive.
Gratuitous English: Along with Gratuitous French. He even uses gratuitous English during the final Machine Talk Battle; Hinata has to shoot down arguments like "NONSENSE!" to break Hanamura.
Hormone-Addled Teenager: Unlike most examples of this trope, however, he gets hormone-addled over pretty much anybody, girl or boy, including obese Togami.
Ill Girl: Not Hanamura himself, but his mother, who has worked herself to the point of illness and exhaustion to keep the Hanamura restaurant afloat. Teruteru worries that she'll keep overworking herself in his absence.
Inelegant Blubbering: His reaction to Hinata managing to figure out that he's the one who murdered Togami.
Insistent Terminology: He prefers to be called a Super High School Level Chef. Because he's afraid if he's called a "Cook", others will find out he actually grew up in a rural area, and not an urban area as he claims he did.
Last Request: After his motive to get back to his mother is exposed, he begs Monobear to confirm what happened to her. Monobear ignores him.
Hanamura: Hoh hoh... I may be a pervert, but I'm the lovable type of pervert that people just can’t bring themselves to hate!
Manslaughter Provocation: He tries to claim this because he knew that Komaeda was planning murder. However, the other characters immediately point out that he could have told anyone else when he found out, and worked with everyone to neutralise Komaeda in a non-lethal manner.
Momma's Boy: It's even stated in his profile. And it's what makes him decide to plot murder.
Nosebleed: A fairly common expression, combined with a minor Art Shift where he gets bigger, determined eyes. Like the rest of the blood in the game, his nosebleeds are pink.
Ooh, Me Accent's Slipping: When put on the spot, his voice slips into a "rural" dialect so impenetrable that Monomi needs to translate for him.
Pet the Dog: He's presented as a pervert who keeps hitting on people, and he's chapter 1's murderer when his plan goes wrong and he ends up stabbing Togami instead of Komaeda. But just before he's executed, we get treated to a flashback of him worrying over his beloved mother (who, appearance-wise, he strongly resembles). He really seems to love and appreciate her, which makes him more sympathetic when he screams out to her just before Monobear executes him.
Strong Family Resemblance: We get a flashback of Hanamura learning his cooking skills from his mother. He looks almost exactly like her, because she happens to be cutely chubby and has an identical facial structure.
Supreme Chef: He's a Super High-School Level Cook. Of course, he prefers to be called a Chef. He prefers to be called a "Chef" because he's trying to pretend he grew up in a sophisticated urban neighborhood, in order to hide the fact that he actually grew up in a rural area.
The scion of the wealthy Togami family, and one groomed to become a success since childhood. Byakuya immediately takes the position of leader amongst the group, claiming that he will use his superiority to lead them all to safety. Intelligent, calculating and utterly ruthless, Byakuya is a force to be reckoned with. Also, he really likes food. The first victim of Chapter 1, stabbed by Hanamura during the party he set up.
Acrofatic: Hinata notes that he moves surprisingly fast for a person of his size. He also had to pull off some incredibly fast moving during the blackout.
Big Eater: Togami seems to have developed an obsession with food since the last game, which might explain his weight problem.
Blond Guys Are Evil: Subverted. This time Togami's heart seems to have grown along with his gut, and he takes charge to prevent his classmates from being murdered (which would have been unthinkable from him in the past).
Character Development: Compared to the first game(where he was an aloof jerk who cared only about himself), he appears to be a lot more proactive and willing to take charge to prevent people from being murdered.
Fat and Proud: He makes it quite clear that he gained all that weight between games on purpose. He never gets to explain why, though.
Fat Bastard: If it's really the same Togami we know and tolerate, it looks like he's really let himself go. Somewhat subverted, see Blond Guys Are Evil above.
Genre Savvy: Togami doesn't take any chances during the Chapter 1 party, and makes sure to lock up every single item that could conceivably be used as a weapon, right down to the utensils and food skewers. Being genre savvy helps him realize a murder plot was afoot right off the bat, and he succeeds in preventing Nagito's murder attempt. Unfortunately for him, Hanamura was also trying to stop Nagito by killing him, and this leads to Togami's end when he is mistaken for Nagito.
The Leader: A Type II who immediately steps up to take charge after Monobear takes over.
Man in White: Looks familiar, but there's something different about him... must be the suit.
Not So Different: Compares Kuzuryuu to how he used to act, and seems very amused by that. Kuzuryuu doesn't appreciate that.
Sacrificial Lion: He seems to have developed quite a bit from his first outing. Guess who gets killed first...
The Proud Elite: While still acting arrogant, he's very quick to declare that he will ensure everyone's survival, and is equally quick to recognize Hinata's potential and try to recruit him as his assistant.
Serious Business: During Free Time events, Hinata learns that the "body mass index" and the qualities (or lack thereof) of various kinds of meats is this trope to "fat Togami."
Taking the Bullet: Nanami suggests the possibility that he saw Hanamura moving under the floor with his night scope and actually moved to shield Komaeda from him with his own body. Komaeda laments the irony of this.
Tempting Fate: Declares that there will not be a single victim under his watch. This being the sort of game it is, it's only a matter of time until he's proven wrong. Guess who's the first victim?
An absent-minded girl who loves video games of all genres (even bad games) and is skilled at playing them. She tends to become so absorbed whilst playing that it's hard to hold a conversation with her, and has a habit of pausing for long periods of time while she mentally composes what she wishes to say. Currently still alive in Chapter 3.
Berserk Button: She drops the space cadet routine and gets very serious when mutual killing is involved.
Cloudcuckoolander: Seems a bit spacey when not playing games, though this could be attributed to fatigue.
Deuteragonist: Seems be shaping up to be the Kirigiri to Hinata's Naegi, when it comes to solving the murders.
Expy: Could be considered this game's version of Kirigiri, though some of Kirigiri's traits are divided up amongst the other students instead (Pekoyama's stoicism, Tsumiki being in charge of examining the victim.) Both are pale-skinned with light purple hair and eyes, tend to be the most professional and have the greatest handle on things when it comes time for investigations and trials, and have a specific Berserk Button that causes them to drop their key personality trait (Kirigiri's stoicism and Nanami's Cloudcuckoolander tendencies.)
Genre Savvy: Because of all the video games she plays. After the first murder, she is the first to suggest that someone be nominated to guard the body just because "that's the kind of thing that happens in closed-circle murder mystery games".
Hair Decorations: A hairclip shaped like a 2D spaceship sprite, in keeping with her status as gamer and "space cadet".
Hidden Depths: She proves remarkably competent at the trial despite her sleepy demeanor, being the one to both expose Komaeda's act and put forth the idea the killer wasn't under the table in the first trial. She also tells Komaeda to please stop talking, in a polite but firm tone, to finally cut off Komaeda's antics.
I Know Mortal Kombat: Her video game experience makes her surprisingly useful for investigating the game's murders.
Let's Get Dangerous: When Komaeda tries to get everyone to give up on the first trial by insisting there's no evidence and no way they can catch the killer, she suddenly stands tall and shoots back with a "You've got that wrong!" Even though she softens it a moment later by adding "...I think", it signals the start of a devastating counterargument.
Shout Out: Nanami carries on Yamada's legacy of regularly making video game references.
Sleepyhead: She has a habit of falling asleep in the middle of sentences.
A free-time conversation reveals that she frequently plays video games for so long that she forgets to sleep.
Why Did It Have To Be That One Genre?: Sort of. It turns out that there is exactly one genre of video games that Nanami isn't good at playing, as Hinata finds out during Nanami's first free time event. As of the current translation, it is unknown at this time which genre it is.
Verbal Tic: Has a habit of adding "...I think." to the end of her sentences.
Big Damn Heroes: During chapter 1's trial, Mikan saves the class from "death-by-convicting-the-wrong-murderer": they almost convicted Komaeda, but as Mikan suddenly shouts to everyone, the body's wounds don't match Komaeda's knife.
Chekhov's Gag: Her fanservice shots with her... interesting poses ended up being important. Namely, it's used to show that resident pervert Hanamura wasn't in the dining hall when the lights came back on, since he couldn't remember it happening.
Chekhov's Skill: Her talent as a nurse comes in handy during chapter 1's trial; the class almost convicts Komaeda of the murder, but Mikan suddenly pipes up that Komaeda's weapon was a knife, but the actual wounds on the body belonged to a different kind of weapon, so Komaeda couldn't have been the murderer.
Fanservice: Sometimes Mikan will trip under unusual circumstances, showing her butt up in the air for everyone to see, which embarrasses her and proves to be a friggin' clue! Specifically, it's used to poke a hole in the lies of a certain culprit who didn't comment on the fanservice when he normally would, and when called on this he claims he saw the pose but just "forgot", which given that Mikan got tangled up in food and looked very strange is quite a ridiculous statement for the culprit to make.
Fragile Flower: She's pretty much incapable of speaking to anyone without being on the verge of tears. Except during chapter 1's trial, when she saves Komaeda from a wrongful conviction by speaking up at a critical moment.
Hospital Hottie: It would seem this way at first, what with her dressing in a semi-short nurse's uniform, being wrapped in bandages, and having a large bust size. However, her hair is dishevelled and cut oddly, she's constantly crying or shrieking, or tripping and getting tangled in things and, in chapter one, covered in food.
The Medic: To the best of her ability. She's actually quite knowledgeable about human biology, which makes her essential for compiling autopsies about how the murder victims died. Which is why she knows, in chapter 1's trial, that Komaeda isn't the one who killed Togami: Komaeda used a knife, but the victim was killed with something much longer and thinner than a knife.
Self-Deprecation: It's hard for her to accept that anyone would be interested in talking to her or getting to know her at all.
Shrinking Violet: So timid, she can hardly hold a conversation without bursting into tears. She breaks her "Shrinking Violet" character very briefly in chapter 1's trial, when she shouts to her classmates that voting for Komaeda as the culprit would be premature.
A high-school girl who played guitar in a popular "light-music club" school band, whose hit single "After-School Poyoyon Hour" sold a million copies. However, she left the band due to creative differences and is now pursuing a solo career. Despite her punk-ish appearance, Ibuki is a very friendly and energetic person whose antics sometimes border the limits of comprehensibility. Currently still alive in Chapter 3.
Anime Hair: Dark purple-black with streaks of neon pink and blue, along with cones.
"Ibuki learnt that most murder investigations involve a lot of legwork. So she's been walking her legs up and down this corridor all day!"
Covert Pervert: A very, very minor example, but every time Mikan trips and gets herself into an embarrassing pose as a result, Ibuki asks Mahiru the photographer to take a picture since Mikan is so cute and "moe". (Mahiru naturally refuses.) She also openly invokesLes Yay.
Dye Hard: Thanks to hair dye, her hair is a bizarre combination of black, white, blue, and pink.
Genki Girl: She has a huge number of expressions/sprites, and she's extremely energetic in her speech.
Horned Hairdo: While her strange hairstyle does resemble horns, it's not because she's secretly evil; rather, it's supposed to make her resemble an oni. Of course, it remains to be seen whether or not she'll end up killing anyone.
Insert Song: She holds a concert during the game's third chapter. It's... special.
Pinocchio Nose: Since Ibuki's design is meant to resemble an "oni", one of Ibuki's sprites gets this kind of nose to match.
The Cuckoo Lander Was Right: Ibuki has a habit of going off on bizarre, unrelated tangents during trials. The funny thing is, sometimes she's right or her tangents lead to a critical breakthrough in the case. In Chapter 2, her sudden attempt to change the subject ("Let's talk about how she got hit with gravel instead.") turns out to be the breakthrough point of that Non-Stop Debate. Ibuki admits straight afterwards that she was just throwing stuff out there.
The Quincy Punk: Subverted. Despite her bizarrely dyed hair, torn stockings, many piercings and taste in music, she's a very cheerful and friendly person.
Scary Musician, Harmless Music: Considering that Ibuki is a walking Homage to K-On! (where the main band mostly play light and fluffy J-Pop), you would expect this to be the case. Nope. She's really closer to Sawako from that series: she's a delightful and peppy person to speak to but her repertoire (mostly Death Metal) is terrifying.
Shout Out: Ibuki is basically a walking Homage to K-On!. The kanji that spell out her name are each taken from the names of the four main characters (not including Azusa), and she used to be part of a light music club band.
Her name and design may also be a reference to Suika Ibuki from Touhou, an oni girl with horns similar to her hairstyle.
Super Senses: Super hearing, to be precise. Ibuki has the most talented "ears" of any of the cast. This proves instrumental to solving chapter 1's murder since she overhears what everyone's saying during a "blackout"...including the voice of the person who turns out to be the culprit.
A promising young photographer who has won many awards for her portraits. Though she can be a bit critical at times, Mahiru is one of the more sensible and level-headed students on the island. She is the victim of Chapter 2, bludgeoned with a baseball bat in the beach house by Peko on behalf of Kuzuryuu.
Cool Big Sis: While they're the same age, she acts as one toward Hiyoko such as helping her with her clothes and taking baths with her. She is also one of the very few students that Hiyoko doesn't insult and the one who she seems to genuinely adore.
Declaration of Protection: Inverted; she's the one who outright demands that Hinata promise to protect her. Not that it does any good, since Mahiru is murdered in chapter 2.
Destroy the Evidence: In Monobear's Twilight Syndrome game, she's the one who covered up the crime that E-ko/Satou committed. This ultimately provides the motive for her murder, since the victim was Kuzuryuu's sister, and he was not happy to find that out once he completed the game.
Fiery Redhead: She can get a bit pushy and argumentative when people don't live up to her standards.
Girl Next Door: A lot more down-to-earth, and with more common sense, than some of the other students.
Ordinary High-School Student: Well, not really of course since she's a Super High-School Level Photographer, but she is this trope in spirit, if not on the letter. Notably, her pose in her official art is a lot more casual and normal compared to the rest.
Pet the Dog: Mahiru can be a bit abrupt, but she's capable of being nice: when she finds out Hiyoko isn't taking baths because she can't re-tie her obi properly, Mahiru offers to help.
Tap on the Head: A lethal example of this trope, as Mahiru dies from being bashed in the head with a baseball bat.
Tsundere: Harshly critical towards men in general, and keeps upbraiding people like Hinata and Souda for not acting the way she feels they should. Despite this, shows a softer side at times. For example, when Togami turns up dead in chapter 1, Mahiru's one of the first students to get upset about it, and she's one of the most upset, in fact.
A master swordswoman and kendo champion whose skill at swordplay surpasses even the strongest adult fighters. A stern yet polite woman, Peko carries herself with an intimidating aura. She's the true culprit of Koizumi's murder and is executed by Monobear after the trial. She initially claims to be the serial killer Kira-Kira, but this was just a smokescreen to hide her true motives. She was actually raised by the Kuzuryuu family as an assassin and bodyguard, and claims to have committed the murder on Kuzuryuu's orders, in order to avenge his sister's death. In truth, though, he never wanted her to get involved, and she was only acting on what she thought he wanted.
Actor Allusion: Peko is voiced by Kotono Mitsuishi, AKA Sailor Moon. When she masquerades as Kira-Kira, she wears a Magical Girl mask that greatly resembles Sailor Moon and makes a speech about punishing people with justice. Since Mitsuishi was one of the voice actors that the script writer specifically asked for, this was most likely done intentionally.
Cruel and Unusual Death: She's the second culprit. And she gets a cruel and unusual death both physically and emotionally: she is literally controlled like a puppet by Monobear and made to slash through an army of samurai, then he releases control of her just long enough for her instincts to kick in and accidentally slash Kuzuryuu, the boy she had sworn to protect.
Declaration of Protection: Towards Kuzuryuu, as she is his sworn bodyguard and self-proclaimed "tool". This comes back to bite her hard: instead of attempting to calm Kuzuryuu when he discovers a powerful motive for him to kill Mahiru, she actively plots a murder on his behalf, seeing herself as no more than an extension of his will. Her intention was to allow Kuzuryuu to escape the island by sacrificing herself and everyone else, but what she doesn't understand (under it's too late) is that Kuzuryuu did not see her as a "tool", but a cherished childhood friend he would never want to sacrifice.
Evil Albino: Sympathetic as she is, she did kill one student and attempt to condemn the others to death for the sake of her beloved master, Kuzuryuu, who didn't even want her to go through all that trouble. She even has the red eyes to go with her pale skin and white hair.
Just Following Orders: The lynchpin of her Thanatos Gambit, as the "mastermind" of a murder is considered the true culprit and she claims zero responsibility because she considers herself a "tool" without will of her own.
Taking You with Me: If Monobear ruled her just a tool and that Kuzuryuu was the true murderer, everyone else would be executed for getting it wrong and he would've won the game.
Thanatos Gambit: Waited until the others offically voted her the murderer before revealing that she was Kuzuryuu's tool, knowing that if Monobear ruled he was the true "mastermind" behind the murder, he would get to graduate while everyone else was executed.
Unreliable Expositor: After her conviction, she declares that Kuzuryuu ordered the hit, and flashes back to him smiling and congratulating her. When her gambit fails, another flashback shows him horrified and shocked.
Vigilante Man: Claims that she's the murderous superheroine Kira-Kira when exposed as a murderer. However, this is a calculated lie to prevent the others from suspecting her true motive until it's too late.
A royal princess from the small European country of Novoselic, who has come to Hope's Peak Academy as an exchange student. Sonia has all the beauty and grace that her title implies. However, she can be a bit naive and overly trusting, and her grasp of the native language is a bit... tenuous. Currently still alive in Chapter 3.
Cuteness Proximity: Starts cooing over Gundam's Four Dark Deva Lords the moment she sees them.
Genius Ditz: She is shown to be able to make smart deductions when the time calls for it, and has admitted to being able to speak and read over 30 different languages. The ditz part is more or less due to the language barrier, and her limited knowledge of Japanese culture, or society, in general.
Hidden Depths: Early in the game, she proves she is capable of complex political analysis when she gives a speech about how power and wealth gradually lead to the ruin of civilizations, and when she wants someone to take her seriously she strikes a dramatic pose and speaks with an "aura" of absolute authority. She also has no intention of either killing anyone or meekly being killed.
Micro Monarchy: Her native land of Novoselic appears to be one of these.
Never Speak Ill of the Dead: Sonia is one of the students who shows great respect to those who have died, and doesn't like it when their deaths are disregarded or they are insulted.
Nice Girl: She's polite and charming and gets along well with everyone, and she doesn't have a mean bone in her body.
Nightmare Fetishist: She likes the occult, and she studies serial killers in her spare time; she knows about Genocider Syo for example, and she admits in chapter 1's trial that she watches Friday the 13th with a gleam in her eye.
Omniglot: She can read, write and speak in over 30 different languages.
Serious Business: In Sonia's first "Free Time" event, Hinata learns that Japanese "TV dramas" are this to her.
Sheltered Aristocrat: Seems like this at first, but there's hints that she may be smarter than she lets on.
Shout Out: To Nirvana, oddly enough. Nevermind is the name of one of their albums, and Novoselic refers to the bassist, Krist Novoselic.
This would make Sonia's last name an ironic name, since Nirvana's Nevermind is a depressing album to the tune of humans being bastards; Sonia by contrast is cheerful and optimistic and loves everyone. The only similarity is Sonia's chapter 1 speech about how civilizations fall due to human greed.
Just as Nanami's a regular stream of video game references, Sonia frequently brings up Japanese TV dramas.
Sophisticated as Hell: Sonia talks using very formal and polite language, as expected of a princess... except in addition to that, she also sometimes peppers her speech with informal slang such as "hella" or "you betcha", as well as lots of references to outdated popular culture.
Verbal Tic: Sonia talks using very formal and polite language, as expected of a princess...except in addition to that, she also sometimes peppers her speech with informal slang such as "hella", "tomfoolery", or "you betcha" as well as lots of references to outdated popular culture.
Who Names Their Kid "Dude"?: It's unclear why Sonia's last name, while obviously a product of her foreign culture, is so similar to an English expression asking someone not to worry about it. See Shout Out above for the metagame explanation.
A superb athlete with an unusually large bust for a high-school girl. She has a remarkable talent for inventing her own moves, but tends to under-perform when she's in a bad mood. A brash and argumentative girl with a love of food and fighting, Akane isn't quite the sharpest thinker on the island. Her brashness leads to disaster when she attempts to challenge Monobear in Chapter 3, and is nearly killed before Nidai takes the bullet meant for her. Currently still alive in Chapter 3.
Is It Something You Eat?: During chapter 1's trial, at one point Akane asks what "aspersion" is and whether or not it's something you eat. This trope annoys Hiyoko enough for Hiyoko to suggest Akane should try also eating asbestos.
The Nose Knows: In chapter 1, this is how Akane discovers Togami's stabbed-to-death body underneath the table, since Akane was able to smell Togami's spilled blood.
Ore Onna: She refers to herself with the very masculine and informal "ore".
Slasher Smile: When she gets a Battle Aura as described above, she also has this kind of smile.
A rising star in the art of traditional Japanese dancing. Hiyoko is popular for her youthful appearance and grace, but conceals an abrasive personality and a nasty mean streak. Currently still alive in Chapter 3.
Blondes are Evil: At the very least, she's a bratty jerk who likes squishing small critters and verbally abusing others.
Hidden Depths: Once the first murder victim turns up dead, Hiyoko's the one who gives everyone a wake-up call that they need to start investigating immediately, and not just assume (as Usami/Monomi does) that none of them could possibly have been the murderer.
Kids Are Cruel: Subverted, she looks like a kid and her introduction features her squishing ants just because, but she is actually the same age as everyone else. This makes her behavior come off as quite unsettling.
Meta Girl: Occasionally. She points out Souda as the sort of person who dies first in horror stories, and refers to Mikan's clumsy tripping as "fanservice".
No Sympathy: Displays none for victims or murderers... or, well, anyone.
With the exception of Koizumi, who she appears to get along very well with. In Chapter 3 Hiyoko even takes the time to build a memorial in the dining hall for Koizumi after she is murdered, such as putting all the pictures she took up on a board so everyone can see them and placing rows of candles on an alter. Though the memorial doesn't look very...Inviting.
Older than They Look: Looks and acts like a small child, but she appears to be the same age as the others.
Pet the Dog: There is in fact one student she's nice to on a daily basis: Mahiru Koizumi (the two even take a bath together at Hiyoko's insistence).
Sweet Tooth: Doesn't see anything weird about eating candy for breakfast.
Monobear & Pals
The Headmaster of Hope's Peak Academy
voiced by: Nobuyo Ōyama
Everyone's favorite homicidal stuffed toy is back! The self-proclaimed headmaster of Despair Academy, Monobear is very eager to see society's biggest hopefuls start killing each other. So he heaps psychological torture on the students at every turn in his quest to spread despair. This time, he's hijacked Usami's "field trip", transformed her into his "little sister" Monomi, and started up another despair game of mutual killing where the students must kill each other to escape the islands.
All Crimes Are Equal: Upon hearing that someone might have (but actually didn't) break the rules by changing in the beach house shower room, Monobear quickly shows up on the scene toting a machine gun.
Curb-Stomp Battle: How he usurps Usami's position. He shows up and beats Usami in a fight by breaking Usami's magical staff so she's powerless against him, and then uses a friggin' giant robot with a machine gun to repeatedly shoot Usami into defeat.
Dub Name Change: The Let's Play refers to him as "Monobear".note Kuma means bear
Knight of Cerebus: Minor example since it happens early. At the beginning of Dangan Ronpa 2, the students are led to the island because Usami is taking them on a "class trip" to help them develop their friendships, complete with things to collect to make the "game" complete. Then Monobear shows up and sends everything straight to hell, back to the "murder" format because he thinks Usami's game is boring.
A stuffed rabbit that claims to be the students' teacher, Usami is responsible for bringing the students to the island on a class trip. Unlike a certain stuffed toy from the last game, she's very horrified at the thought of killing and violence, and hopes to grow "a big hope" inside the students' hearts. But is that really her true agenda? After Monobear hijacks her field trip, she is transformed into his "little sister" Monomi. Though she appears to take the side of the students, she is rather ineffectual in stopping the monochromatic maniac from turning the trip into a game of mutual killing.
Baby Talk: She has a very childish way of speaking, often including chu sounds in her speech.
Boke and Tsukkomi Routine: Often acts as the tsukkomi to Monobear's boke. Of course, since this is Monobear we're talking about, he ends up violencing on Usami anyway instead of the other way around.
Butt Monkey: As soon as Monobear shows up, Usami gets turned into this, from getting regularly assaulted by him, to getting her name changed against her will and getting a makeover that puts her in a diaper. The students don't seem to have much respect for her, either.
Unexplained Recovery: Even after being pumped full of lead by Monobear, she returns in the next chapter with little explanation besides claiming that she cannot die. Presumably, like Monobear, she has backup copies in case she's destroyed.
Well-Intentioned Extremist: Apparently has the means to get the students off the island, but is instead keeping them there, supposedly to combat the aftereffects of The World's Most Despair-Inducing Incident.
A collection of animal-themed giant robots used by Monobear to keep the students in line. After they're introduced, they rip Monomi to shreds and then take up residence in front of the bridges on the central island, blocking the students from crossing them to the other islands until Monomi starts destroying them one by one.
Living Statue: They're initially disguised as the statue in the center of Jabberwock Park, until the statue part breaks away to reveal what they really are (though the gorilla Monobeast is still wearing part of the statue on its head.)
Other (MAJOR SPOILERS)
A student at Hope's Peak and friends with a few of the students that made it onto the island (especially Koizumi.) After numerous threats made by Kuzuryuu's sister towards Koizumi, Satou confronts her about it, though the conversation eventually turns violent, with Satou eventually killing Kuzuryuu's sister and pinning the blame on a pervert who'd been in the news lately. Though Koizumi knows who the real culprit is, she keeps Satou's identity a secret, though Kuzuryuu finds out anyway and kills her. The whole story is eventually recreated in Monobear's Twilight Syndrome game, causing Koizumi's murder as Satou's accomplice.
The Faceless: There's only one picture of her so far, and her face isn't shown.
One Degree of Separation: Satou hung out with Koizumi, Saionji, Mioda and Tsumiki and killed Kuzuryuu's sister, causing Kuzuryuu to kill her in turn. And finding out about this information is what caused Pekoyama to kill Koizumi.