The announcement of the Rune-Keeper class in the MMORPG video game The Lord of the Rings Online, a class that is structured around the lore, built around the lore, and even spoken by the developers of the game to be lore-driven, but has invoked a fury from players claiming to be scholars of Tolkien's work that insist that the class is impossible, despite the video game company's resident and certified Tolkien scholar saying otherwise.
For the uninitiated, the Rune-Keeper is essentially a Wizard. In the LOTR universe, traditionally, there are very few literal, magic-using wizards (as they are literally demigods descended to earth.) The creators of the game admit that this is a stretch of the Tolkien universe's rules, but feel that an MMORPG just isn't quite complete without a wizard class. They still went through the trouble of clearing it with the Tolkien estate and doing as much as possible to make it make sense, even though it's essentially a Hand Wave.
Well, there are some who think LotRO in general is an instance of Ruined FOREVER. Because it's all approved by Tolkien Enterprises (who bought most of the rights to adaptations away from the professor in the 1970s) and not by the Tolkien Estate (which is run by JRR's son and literary executor, Christopher Tolkien), it's all illegitimate creation in their mind. The Rune-Keeper was just seen as the last straw by quite a few people (regardless of the lightning-summoning, Ent-controlling, fireball-throwing class that the game already included).
That is not entirely true. The elves have some... inherent abilities, which are not quite Functional Magic, but surely supernatural. For example, Glorfindel, Luthien, or the King of Mirkwood.
Although the introduction of the Rune-keeper class with the launch of the expansion Mines of Moria brought the biggest Ruined Forever complaints, the plot line of Moria itself got a lot of heat as well - with some complaining that since Tolkien said that Moria was never retaken, having it in-game was blatantly against lore, and thus ruined the game forever.
More recently, the move to add a "Free-to-play" option has also gotten cries of "Ruined Forever!" - starting at the exact moment this was announced - which came several months before any players had a chance to see it in action.
To put this in perspective, many gamers thought that Final Fantasy was dead when it was finally released on a non-Nintendo console... back in 1997.
Which is kinda hilarious considering the first game in the series was originally a multiplatform release.
There are arguments that are valid against the multiplatform decision, though, such as the lead version having to be delayed even moreso to have a simultaneous release (when the game was already delayed as it was). Plus, the game did have a lot of content cut out so it would be the same experience across both platforms (not to mention the controversy surrounding Microsoft acquiring third party titles for little more than money was at its worst around this time). So it's not like people didn't have valid reasons to call foul on such a decision, but still...
Every single new Final Fantasy game is the one that ruined the franchise forever, and this is obvious the second they announce the title.
Every game after Final Fantasy VII (especially Final Fantasy IX and Final Fantasy XII, because they're based on medieval times) has been accused of not "looking like a Final Fantasy game" despite that fact that: a) each of the worlds that appear throughout the series have no continuity with each other and thus never look alike and b) Most (9 out of the current 13) FF games have been in a medieval setting (what fans are criticizing).
Their complaints seem egregious when one considers that FFIX was meant to be a throwback to more old school Final Fantasy (at least in terms of setting), and FFXII is take place in an updated version of the same setting used in the Final Fantasy Tactics series. The latter may have its detractors, but both IX and XII specifically resemble previous Final Fantasy games in a series where resembling previous games isn't popular.
Don't forget that Final Fantasy is basically a medieval time game before VII came out. Therefore, VII and VIII doesn't follow the traditional Final Fantasy.
Basically, anything that has to do with Final Fantasy post VI will have some fans cry this while calling fans who don't whine emo-gays.
Speaking of Final Fantasy VII, many fans felt the compilation games and movies ruined the game's storyline forever. Despite the fact the compilations were a response to the original, "RUINED FOREVER!" by fans which happened after Final Fantasy VII's original ending. This was especially true for those invested in the love triangle between Cloud, Tifa, and Aerith after Advent Children settled the debate once and for all much to the disappointment of Cloud/Aerith fans.
Michael Ironside isn't returning as Sam Fisher in Splinter Cell: Blacklist? UNACCEPTABLE!
Samus Aran's non-Suit appearance in the Metroid Prime series. The first Metroid Prime game had Samus's first appearance in 3D, and they chose to use a more realistic and older appearance that had actually never been used in the series before. In Prime 2, her look drastically changed to her Zero Suit look based on Metroid Zero Mission that was more standard with her other appearances in the series. Fans cried that Samus looked like a plastic Barbie doll, clashed with the overall realism of the rest of the game, and was bastardized by "animu", therefore ruining Metroid FOREVER. Metroid Prime 3 still used the Zero Suit look, just better-rendered, so the complaints didn't end either. You can compare the different suitless Samus endings in this video.
Now some people are pissed off at her new look in Metroid: Other M. But after release, there are several other aspects causing these cries that it's best not to bring up here.
Everyone went batshit over Metroid Prime 2 and Hunters having multiplayer. It turned out to be pretty damn harmless. Then there are the people who complained about Prime 3 not having multiplayer.
There's also the group that believes Samus is not a real female role model anymore because of Nintendo's depiction of her in her Zero Suit for Brawl. Never minding that even the original Metroid showed her in a skimpy bikini (Nintendo has actually "added" clothes to her since then).
Samus' BSOD in Other M caused many fans to declare it the lowest point of the franchise.
"Pokémon was always better before (insert current generation here)". Usually either centered around complaints that new Pokemon are not as "cool" looking as older ones, or complaints that adding extra evolutions have ruined that Pokemon forever. (Never mind that giving a Pokemon an evolved form makes it stronger and more worthwhile to use.) Diamond/Pearl also had the usual complaints, plus claims that a dramatic re-balancing of all the moves (creating special and physical categories) ruined competitive battling forever.
The main reaction to HeartGold and SoulSilver seem to be "They replaced Kris with Lyra! I hate her!"
When people saw Pokemon from 3rd and 4th Gen: A few Pokemon look like robots instead of animals?! Say WHAT?!
It's even more hilarious when you consider that there were some robotic and unnatural-looking Pokemon in the first two generations too. Just look at Magnemite, Porygon, Voltorb, and Skarmory, among others.
The titles of the new games are BLACK and WHITE?! Oh no the, series is now absolutely going emo/racist by the NAME ALONE!
Hilariously enough, people said Ruby and Sapphire onward ruined Pokémon FOREVER because their names were gems instead of colors and Game Freak was "running out of ideas." (Nevermind that Gold and Silver are also precious metals and Crystal is... well, a gem). With Black and White, they went back to colors, and people are saying they're ruined FOREVER because they went back to colors, clearly indicating that they ran out of places to look for ideas.
The starters for Black and White have been revealed. People are, you guessed it, screaming 'RUINED FOREVER!'
The in-battle sprites are now animated. But the back-view sprites look low-res and blown-up! Nintendo doesn't care about Pokémon anymore!
The legendaries for Black and White were just revealed. What?! Black on white and white on black?! The black legendary ''slightly resembles Palkia?!! More cries ensued.
The English names are somewhat cornier than the last four gens! NINTENDO IS RUNNING OUT OF IDEAS! (Of course, the Nostalgia Filter prevents anyone from realizing that even Gen 2 had names like Feraligatr...)
Amusingly enough, as you may note from the above screams, most people don't really care (or bother to research, ironically) that Game Freak is the one that actually makes the games. People just want to blame Nintendo for everything, it seems.
One particular troper got so annoyed with the whining that he wrote this.
The sad part? If one reads through the thread linked to above, some fans either agreed with it being RUINED FOREVER, or pointed out that the fan who ranted was wrong and it was only ruined around one of the more recent generations, both parties missing the blatant sarcasm.
Triple Battles have been confirmed from Black and White on serebii.net. Hilarity is bound to ensue.
The evil team for Pokemon Black and White was revealed on Oha Suta recently. The fan reaction? Cries of "The villains are named Team Plasma!?" or "They dress like KNIGHTS!? They don't look evil!" have rung out across the internet.
The most amusing part of this is that, while people are screaming "RUINED FOREVER!!!" at all moments, the amount of Pokemon fans doesn't lower at all. It seems that many of the people screaming about the Pokemon Apocalypse still play the new games anyway.
The English names are normally whined about, but Pokémon Black and White has been hit especially hard thanks to a different company handling the translating and getting ripped into for every last name. "They changed Touya to Hilbert?", for example.
And now there are people complaining that Black and White tried too hard with its plot and that the series would be better off going back to a bare bones plot where all you do is collect badges and beat the Pokémon League. Keep in mind, these are the same people who complained that the series was getting stale and that the villain teams should be more fleshed out.
The "third versions" are called Pokemon Black 2 and Pokemon White 2? By this time, fans were expecting a "Gray Version" instead, so this was unexpected.
The Black/White 2 legendaries are black and white versions of Kyurem? The region appears to be iced-over? The new main characters? Yep..
There has also been major backlash because of the profanity filter, which stops you from naming your Pokemon anything sexual or rude. This also stopped you from trading certain Pokemon without a nickname because they have a rude word hidden in their name. (for example Probopass and Cofagrigous).
Mewtwo's rumored strange new form caused a ruckus among many fans.
OMG JUST LOOK AS THOSE UGGGGLLLLYYY (Gen 6) STARTERS!11!!
The announcement of a new Fairy-type was met with boatloads of complaining, a lot of it from Dragon trainers up in arms about Dragons looking pathetic now that they're weak to Fairy attacks — despite the fact that Fairy was added to balance the Dragons that practically became Expies of Generation 1 Psychics. The rest were mostly purists and people thinking of fairies as cutesy and harmless. (Obviously people have not heard about fairies from the old days.)
Mega Evolutions. More or less just a fancy term for an alternate forme, but damned if it isn't a controversial one. The general sentiment among the antis is "We can do a whole lot better than to steal fromDigimon!"
"Stat Levels?!"note What was thought to be Gen 6's term for a species' initial stat basis; apparently that term has no "official" name Those Game Freak guys don't know theirRole-Playing Game Terms! Also, they've harshed our Woolseyisms.note "Base Stats", which apparently is a term for Specific Encounter-based Stats instead of the species modifier as was previously thought, is a lesser offense insofar as a "Base Stat" could be zeros across the board, but no gamer would refer to their pre-roll stats as "base".note And, of course, on Bulbapedia, term names areSerious Business.
"The Exp. Share gives EXP to everyone on the team now? This makes it too easy! I want to grind for hours and hours!" Especially ridiculous when one considers the Exp. All, from way back in the fan base's precious Gen I, works the exact same way.
Well, not the exact same way, but still.
Whenever Blizzard Entertainment releases a new game, patches a game, announces a game, announces a patch, does nothing for a while, has one of their customer reps post on a thread, a large and vocal portion of Blizzard'sfanbase denounces the game and the whole of Blizzard as ruined forever, says that Blizzard has sold out to Activision, and threatens to Rage Quit on the forums to anyone who thought the game was good or even okay. Strangely enough, those same fans pop up on the forums and repeat the cycle every time something happens or doesn't happen with Blizzard.
Wait, Diablo III is going to have PVP ARENAS!?! IT'LL RUIN DIABLO LIKE IT RUINED WORLD OF WARCRAFT!!!
Diablo III won't have skill points?! Diablo III will have an auction house?? Etc. Ironically, when later it was announced that the PVP arenas are replaced with a PVP closer to original, a good chunk of the fanbase was complaining the same.
World of Warcraft. Any and every change to any gameplay mechanic, class, dungeon, mob, weapon, talent, or artstyle will be greeted by copious amounts of this trope, and at least 20 people declaring that they are cancelling their subscriptions, with 50 more breathing a sigh of relief. For example...
The very fact of World of Warcraft's existence was decried as "ruined forever" - some people preferred it when Blizzard made RTS games.
The Burning Crusade: I thought we blew up the Dark Portal already! Illidan is evil? WHAAAAAA??? Wait, Illidan isn't the real final final boss of the expansion? Kael'thas is evil? WHAAAAA???? Shamans can't tank anymore? Alliance getting Shamans and Horde getting Paladins? Blood Elves are only there to reel in the anime crowd! That's not how Draenei are supposed to look like! Ruined. Forever.
Wrath of the Lich King featured tons of shifts in gameplay plus reusing a raid instance that very few people got to experience, a decision both praised and sneered at. (It also sunk the Jaina x Arthas ship. Forever.)
Cataclysm changed all of the Classic zones and cities, had a lame endgame villain, and totally redid the skills/talents system,thus ruining it forever. Oh, and being able to play as a Worgen was obviously an attempt to reel in the Twilight crowd.
Mists of Pandaria, the recently announced new expansion pack. Pandaren are becoming playable race. BLIZZARD RUINED THE GAME!!11!!!ONE!
As a corollary, every. single. time. a new MMO is announced, the World of Warcraft forums become lousy with people who will loudly announce how much they're looking forward to it and talking about how this new game will be the one that'll finally kill of World of Warcraft once and for all. Every. Single. Time.
This got so bad on the forums, that at one point a Forum MVP made a list of everything that has "ruined" the game.
And it's split up into three separate games, each with it's own gameplay mechanics! You can still make maps where all three sides are playable, but still, DOUBLE DOOMED!
And every other video game sequel ever. This trope might be why sequelphobics exist.
The remake of Metal Gear Solid for the GameCube is seen as this by some fans. This is due to Naomi and Mei Ling losing their accents and many of the cutscenes were modified.
Raiden. and him being the main character of MGS2 instead of Snake, caused a huge amount of this.
Metal Gear Solid 4 again, has been criticized for being too much like an action game, for numerous amounts of retcons, and for explaining every plot hole, twist and unanswered question with nanomachines.
When the first trailer for Metal Gear Rising: Revengeance was shown, it got lots of criticism for being such a departure from the main series, despite it being a spin-off and therefore supposed to be different. It was also criticized for "drastically changing the tone of the series" and being "too cheesy". However, when the "Wrong" trailer was released, most of the hate died off, and then when people found out that it was indeed a stealth game, just with hack-and-slash elements, most people agree that it's a pretty good game.
The whole controversy regarding Kiefer Sutherland voicing Big Boss in Metal Gear Solid V: The Phantom Pain. This was so big that, prior to the announcement of who would be replacing David Hayter as the voice of Big Boss, some of the series' voice actors were requesting fans to sign a petition in order to have Hayter reprise his role.
If you register in the forums of No Mutants Allowed, never EVER say that Fallout 3 was a good Fallout game or even a good game at all. The game is in First Person View instead of periferic that doesn't cause camera screws that much? RUINED FOREVER! The game has bugs? Even though the first two games were buggy as all hell and they were 2d emm RUINED FOREVER! People outside of our niche now know about Fallout? RU... you know the rest, the worst part is that this ruined forever thing started as early as Fallout 2, The games has humor? RUIIIIIIIIINED! New Reno? What the fuck? I want things to be the same!
Incidents that caused DOOMCON 1, by the way: the introduction of diminishing returns on enhancements, the universal nerfing of defensive powers, beneficial class changes, normalization of any kind, relatively small adjustments to singular powers...
The really amusing thing is there's a new one of these at least once a year when the new round of veteran's rewards are announce. Generally one of them will be some new bonus power/ability/in-game discount, and whether it's underpowered, overpowered, or carefully balanced, it will still ruin the entire game forever.
Mass Effect: When the first sequel was announced, several things were seen as possible causes for the franchise jumping the shark: A darker and edgier story, FPS style combat (this would stop the game from being a "true RPG"), different squadmates, etc.
Mass Effect 3 also suffered from this pre-release: The inclusion of multiplayer and the game appealing to a wider audience were supposed to be a sign of EA's greed affecting the franchise.
The DLC "From Ashes" being released at day one was another controversial issue, especially because it is suspected that the new party member was just cut from the main game.
And yet again when the PC version was revealed to need Origin, EA's digital distribution and DRM system / supposed malware.
Amazingly, there are even people complaining about the free DLC multiplayer expansions; apparently, Bioware is obsessing over their new feature and neglecting the rest of the game in their mad rush to win over Call of Duty fans.
A leak of story elements from Mass Effect 3 also raised some alarms about the possibility of the plot not meeting the quality that everyone expected...
It got worse; after the game was released, every criticism that came before became utterly insignificant compared to the outcry over the ending. Bioware polls showed that very, very few of the people who played the game liked the ending, and a Child's Play charity drive intended to get Bioware's attention ended up earning over $80,000. Many articles were written (including some from Forbes). Bioware claimed that they won't alter their "artistic vision", which added oil to the flames, but they promised a 'Mass Effect 3 Extended Cut' intended to provide some closure and "clarification" to the ending. It satisfied some people, though of course, not all. The general consensus was that if the game had been released with the scenes added by the Extended Cut to begin with then the outcry wouldn't have been anywhere near as bad as it was.
Ace Combat: Assault Horizon is coming to the PS3 as well as the Xbox 360... then the trailer revealed that the game will be set in the real world and will have some light rail shooting segments. The fandom promptly declared Assault Horizon to be a Franchise Killer... all off of a single trailer.
A number of fans have also claimed that having a multiplayer option in BioShock 2 has, despite the fact that it is being developed by an outside developer and the fact that it is completely separate from the main story, destroyed the "single player"-ness of the game, and thus BioShock is Ruined FOREVER.
For that matter, BioShock supposedly ruined System Shock forever by containing a similar plot twist to System Shock 2, having less character customization options, and making permanent death impossible. Given that this is the sort of Ruined Forever that creates a best-selling, critically acclaimed game that increases awareness of the previously obscure original series, there are probably many developers hoping they can similarly "ruin" their own franchises.
Some of this isn't so much Ruined FOREVER as it is people not seeing a sequel as entirely necessary, given that the appeal of the first game's story would be hard to replicate.
And what kind of Insane Troll Logic is that? A sequel is not "necessary" because it might not be as good as the first game? That's like parents saying they shouldn't have a second child, because it might not be as "good" as the first one.
Ditto that for the System Shock to BioShock crowd, though they should really be complaining about a PREQUEL if they even take place in the same timeline, shouldn't they?
And, on the other hand: BioShock Infinite won't be taking place in Rapture? It takes place in an American Sky-City?! It has really nothing to do with BioShock 1 & 2? The main character speaks? You have to devise different strategies, as opposed to just making one combination of plasmids?! BioShock is Ruined FOREVER!!!
The players can actually survive by trying to use their weapons instead of saving every bullet? Stuff happening in DAYTIME!? Resident Evil has been ruined FOREVER!
On an even bigger note, many fans believed that Capcom ultimately ruined the franchise forever with the supposedly "confirmed" death of Albert Wesker as many believed him to be the best developed character in the series and not to mention it's main villain as well. Then again, some would say he was a Jerk Ass that deserved to be Killed Off for Real.
A lot of PKers in RuneScape considered the game Ruined FOREVER after Jagex removed PvP, due to real-world trading. However, Jagex did introduce PvP worlds...
Every update introduced to stop real-world trading was met with this reaction, the 12/10/07 ones were just met with the most of it. Actually, scratch that, Every update EVER will have at least a few people complaining the game has been ruined forever, like the WoW example above. Sometimes, the complaint is just that it wasn't a specific update a person wanted, and that person or people will complain endlessly about every update that is NOT the update they want.
Non-members updates: 'Why should you make updates for peasants, Jagex? We PAY you! Updates should be for members only! RUINED FOREVER!!!'
Improved weapon designs and animations: 'Why do we need shinier weapons? These look retarded! Jagex, you're wasting time you could spend on new quests and skills! RUINED FOREVER!!!'
The original PvP Wilderness is back (restored on February 1, 2011) along with the originalunlimited Free Trade restrictions? RUINED FOREVER!!!
The "biggest update to Runescape ever", Evolution of Combat, turns the robotic combat system into one that requires more action. Runescape is going to end! Everyone is quitting! The game is now Wo W Scape! The new animations suck! RUINED FOREVER!!!
EVE Online has an Unpleasable Fanbase to begin with, but even so. Every time something is changed/balanced, be it the mechanics of a weapons system, putting breaks on 3/4 of kilometer-long battleships going 10+ kilometers per second, or making the game a bit easier to get into, Eve has inevitably been Ruined FOREVER. As EVE has roughly two expansions and numerous major and minor patches per year, it has been Ruined FOREVER scores of times since release.
After several years in Development Hell, when Team Fortress 2 was unveiled with cartoonish graphics and over-the-top characters, a huge change from the "100% realism" touted in its early development stages, many fans cried foul. Of course, even after the players actually got their hands on the game, many swore off the game because of the graphics.
Again when one of the Heavy's unlocks was revealed to be a sandwich for regaining health. The Sandvich went on to be the most-used secondary item for the Heavy.
The announcement of the random item drop and backpack system had many complaining that the game was starting to become like World of Warcraft.
In the same vein as above, one of the Sniper unlocks was a jar of pee to be thrown at enemies, which got to the point where fans petitioned to have it removed. Much of the hate seems to stem from the fact that Jarate was first advertised as an April Fool's Day joke, and, as with the Sandvich, is the most frequently equipped secondary weapon for the Sniper.
And... you know what, let's just say that EVERY major update (and a few minor ones) has invoked cries of Ruined FOREVER.
The same happened with the halos meant to reward people for not idling to effortlessly gain items. People began refusing to help teammates depending on whether or not said teammate had the halo.
And again with the release of the Mann Co. Store, which allows you to buy items - and some of the new (still very rare) hats which give a set bonus with certain other weapons.
The newest round of Ruined Forever is the Australian Christmas Update. May as well be called the Mann Co. Update part 2, for new item sets with bonuses and all new items to buy. Approximately 3.45 seconds after the update was released, the steam forums were flooded with cries of "Valve Sold their souls!" and "The Mann Co. store was just the beginning!"
Whenever a promotional tie-in item for another game gets thrown in, expect such cries to be seen on many threads at Steam Forums.
It's now free to play. While others rejoice, oldbies are definitely moaning, most along the lines of "Oh no, the n00bz are coming! It's not fun anymore!"
Worse than that, some people are demanding refunds and calling this a huge slap in the face to anyone who paid for the game. To put this in perspective, this is like getting mad at Michael Bay because you bought Transformers on DVD or Blu-ray and then saw it airing on TV three years later.
While Meet the Pyro was positively received by most fans, other fans thought that it ruined Pyro's character, and that his view of the world was "too colorful and childish". They fail to realize that that's what made the short so funny.
And now we have the "Magical Mercenary", a hat that resembles a unicorn from My Little Pony, complete with new pony-related lines. Many cried afoul and released game mods to remove it and the lines, and even a freakin' petition to have it removed. It seems the anti-Bronies will never let anybody enjoy their pony in any way.
Never mind that Valve head Gabe Newell is a brony.
The November 21, 2013 update patch lead to Item Set users screaming and crying about their nerfed sets, while players rejoiced. There were also massive outcries about certain weapons being nerfed or buffed.
And in the aftermath of the update, lots of players are complaining about the L'Etranger or Winger being "Overused" because they were buffed.
Never mind that. Rock Band was already ruined when they announced Country and hip-hop DLC. What is this, Country Band? For the uninitiated, every week some songs are added to the RB "music store". You can buy the songs you want and not buy the songs you don't. Thus, these country songs don't appear in your game unless you buy them. Where was I? Oh yes. Ruined FOREVER!
Or the new revelation that in the third installation, there won't be an option to specifically assign band members to instruments, and the ability to use a ridiculously fast scrolling speed in Practice Mode is gone. Fans already reported pulling out of purchases and many facing severe disappointment and extreme RAGE.
Frequent fan responses to announced DLC give this impression. Not to mention just about every setlist since Guitar Hero 3.
(After being asked about the possibility of B-K TV show) Never say never to a TV show — VP [Viva Pińata] transferred pretty well — but you must realise that if people thought chucking some cars and planes into the mix was akin to us taking a lead pipe to the Banjo franchise then stamping and urinating on the broken pieces, there would probably be some kind of localised internet apocalypse if Banjo and his fellow freaks started enunciating proper wordsin human voices.
Made even funnier by the fact that, originally, Banjo and the others were going to speak English in Nuts and Bolts, before Rareware decided against it.
"Left 4 Dead 2? Released a year after the first game and still no signs of a SDK? Oh no, Valve have sold their souls to the money-printing machines!"
Of course the SDK was in open beta at the time of the announcement and came out of open beta two weeks later, with cross-compatibility into Left 4 Dead 2 no less. The fact that this was an actual complaint only further underscores the general ignorance of the boycott movement.
The boycott with more than 40,000 users. Enough said.
Of course, when Left 4 Dead had sold, as of May 2009 (six months both after L4D1 and before L4D2), 2.5 million copies... 40,000 complainers doesn't really add up to much.
Complainers, by the way, who were complaining about not being able to download stuff with points they got by playing games and would instead have to spend actual money on a full game. Yeah, Valve is the greedy one, here.
Left 4 Dead was then ruined forever by the announcement that one of the original survivors would be killed off for "The Passing".
And The Passing was ruined because it didn't have an 8 vs 8 mode or let you play as the original survivors.
The Left 4 Dead 1 forums were screaming ruined forever following the announcement of 'The Sacrifice' DLC, which includes content for both games; one of those being a full port of No Mercy (characters and all) from 1 to 2. One has to go to the forums to see the attitudes of these people. It makes the Left 4 Dead 2 forum pale in comparison.
Adding to this, Valve disabling custom vocal binds (Left 4 Dead 2 only for some reason) to prevent people from spamming them in-game has also generated many ruined forever complaints.
Not anymore. With the release of the latest trailer, hardcore opinion has changed from Ruined Forever to "Could be a good, great even, game, but it doesn't seem to fit in with the universe."
Except in the original game, there was an upgrade that let you... oh, whatever.
The developers are quite aware of the health regen issue, and the majority of the hands-on previews and interviews go out of their way to mention that the health regen is nothing like a certaingameseries.
That, and much of the so-called strategical thinking took a back seat in the original game when you got a hold of the Dragon Tooth Sword in the middle of the game, or even the GEP at the very beginning of the game. Both allowed you to breach almost all locked doors and safes with ease, making lockpicks and multitools almost worthless.
When some clips of gameplay leaked out, the reaction by some fans were: The takedowns are nothing but an I win button! They're pandering to the casual audience!!! Third-Person cover system? This is what happens when you make games for the peasants!!! Cutscenes??? It is disrupting the flow of the game!!! Deus Ex is officially for the COMMON MASSES NOW!!
Story, atmosphere, sound and graphics design, exploration, puzzles, and general gameplay are all nothing next to the horror of being able to see your character climb a ladder in third-person.
Ads were added to the game. Specifically, for the loading screens. Fans complained that they ruined the aesthetic of the game—yes, in the loading screens—and even accused Eidos of deliberately lengthening loading screens so players will be "forced" to look at the ads. While the loading had been a common complaint on release, it had long since been reduced by a patch before the ads were introduced. Many of these players said that they had no problem with in-game billboards (as long as the ads were context-appropriate), but the loading screen ones destroyed the game for them.
For others, it's the Unexpected Character fighters appearing in the game, such as the Fugitoid, Nightwatcher, and Utrominator; special mention for the Fan Dumb complaining there are no 80's characters in the game.
After several years in development, it was announced that Dragon Quest X would be an MMO. The ensuing RAGE was also driven by factors such as a planned release in 2012 (very late in the Wii's lifecycle), the number of Wii games with low quality online play, the number of other Square Enix games with delays and setbacks, and the uncertainty of whether the Wii or the Wii U version will be translated.
Crash Bandicoot after they turned Tiny from a giant beast into a scrawny pacifist. Oh hell, everything after the PS1 series (when Naughty Dog left the series to publisher Vivendi Universe), it just went downhill and started numerous cry's of Ruined FOREVER by purists.
Fox has a GIRLFRIEND?!? NOOOOOO NOW HERE COME TUH FURRIEZ!!!note Needless to say they've been there since 1993.
Ironically if pressed, those who remember the Nintendo Power comics will state Fara Phoenix is their choice of half-canon girlfriend for Fox and was much more worthy than Krystal...despite being just as terrible a pilot* Dogfighter - her piloting skills weren't that bad. Perhaps it's all down to Krystal's strange fur colouring, which kind of brands her as a sci-fi cliché (what with blue apparently being THE go-to default colour of sci-fi hacks everywhere.) Based upon their personalities, Krystal is indeed worse, but when the most vocal portion of your tribe tells Nintendo that's what they LOVE about her (next to the Fanservice* and naturally Rule 34 kicked in - better not look it up, don't expect any changes down the line. Yep, you got it, Star Fox will continue to be Ruined FOREVER for some time to come.
Square Enix is publishing Modern Warfare 2 in Japan!? Now the series is tainted by the gay emo girly men that are gay and have gay spiky hair! The series is DOOOOOOOMED!
Forget that, they don't know how publishing games outside of their home country works. The real example here is the lack of dedicated servers in the PC version. However, there's at least a more sensible explanation to the feelings of ruin as, compared to most other examples here being petty changes affecting only a single series, the PC gamers fear that this act, if it catches on with other developers, could effectively change all of online PC gaming. Hell, even the developers of the Battlefield seriesare shocked with that decision.
Speaking of Square Enix: Square Enix is publishing Supreme Commander 2? Oh well, we'll have to wait and— YOU MANIACS YOU BLEW THE RESOURCE SYSTEM UP FORGET YOU PEOPLE! SCREW YOU ALL! EVERY ONE!
Skyrim is getting hit hard by this. There hasn't been a single scrap of information that hasn't made the official forums explode. That's not a joke. Every scant plot point has been met with "they're making a generic fantasy plot!" and every gameplay element has scores of "they're taking the Elder Scrolls out of The Elder Scrolls!"
The way people insult the games are even worse. "Fallout 3 was just Oblivion with guns!" That made some kind of sense, but now we have "Skyrim is just Fallout 3 with swords!" So, Skyrim is Oblivion with more swords?
With the announcement of The Elder Scrolls Online, the fanbase has exploded into screams of "Online play in my Elder Scrolls? RUINED FOREVER!" Many people now swear that they will never play any future games in the series, multiplayer or not.
The full extent goes that with the announcement of an MMO, no matter who is saying what the series is dead. When the fans say "Bethesda shouldn't spend time and money on this, the single player series is never going to come back!" they are usually met with "it's a different studio and Pete Hines says it won't effect the Single Player games." The normal response to that is that Pete's lying and that they are setting out to kill TES and replace it with a World of Warcraft clone.
Bethesda ported Morrowind to consoles. Therefore every TES game after Daggerfall is a dumbed down action hack-and-slash that's beneath the tan-skinned, blond haired PC gaming master race's time, so therefore said master race must spend days and days bashing Skyrim on the Bethesda forums for being an action shooter with swords and insulting Bethesda itself for selling out on its "real fans" in exchange for those console monkeys, going so far as to call the whole company incompetent for taking a long time to give the fanbase a screenshot half the forum were enraged at getting (a Dunmer thief while the forum wanted an Argonian).
It's often said that there are no fans of The Elder Scrolls, only fans of a particular game (or maybe two) in the series. All the ones before their favourite are outdated crap, and all the ones after it are "not real Elder Scrolls anymore".
Speaking of Castlevania, there's the Castlevania: Symphony of the Night redub, this has even gotten to the point of fans making parodies of the original dialog. A good example would be, "There words are as empty as their souls. Castlevania ill needs voice actors such as these.
The very day that Natsume (not Square Enix) made an official statement that it would localize the DS version of Lufia II, there were RUINED FOREVER style comments on sites such as Siliconera.
Mega Man 10 has an easy mode, some people are rather pissed about this, because it's "ruining" the game, um, did anybody tell them it's completely optional?
What makes this even funnier is...Mega Man 2 had an easy mode, and everyone loves 2! (Okay, technically it had a "Normal" and "Difficult" mode, but Difficult mode was equivalent to the only difficulty of the Japanese game, so Normal mode was really easy mode.)
The Wing Commander movie is often accused of killing the franchise. Never mind, of course, that the entire genre of space sims was in a decline, in terms of sales, at the time for various reasons.
Likewise, Electronic Arts buying Origin Systems Inc was cited as the doom of WC (and other Origin titles), even though it was EA's money that made the switch to FMV possible, spawning three of the best selling individual titles in the entire series and boosting Origin out of the "niche provider" position they were holding (and not that strongly, fiscally speaking) prior to that point.
BUT FMV RUINED WING COMMANDER FOREVER!!!
Poor Mega Man Star Force fell victim to this trope; being Darker and Edgier apparently wasn't enough to keep the fans of the prequel series from crying foul, mostly due to the difference in gameplay and the perceived simplification of the old chip system. While the first game did well enough, 2 was absolutely hated, and despite a much-improved 3, the series seems to be finished, making it one of the shortest spin-off series of all time.
The inclusion of an obese version of Bad Boxart Mega Man in the PlayStation 3 version of Street Fighter X Tekken caused many Mega Man fans to say that Capcom officially hates the franchise and is trolling them - despite the fact that many were excited that BBA Mega Man was to be included in the now-cancelled Mega Man Universe, and that BBA Mega Man was included at Keiji Inafune's request.
Funny thing is, there were a lot of things that were objectively wrong with Street Fighter X Tekken. Input issues for Xbox360 owners, deceptive advertisement of multiplayer for Xbox360 owners, numerous bugs that, as late as July of 2012, render the game unplayable. What do people complain about: the DLC. This has led some gamers to suggest that Capcom themselves could be fueling the DLC complaints on purpose, as it takes attention away from truly broken features of the game, and downright illegal actions, and places it on something that legally, every company has the right to do.
Some Street Fighter fans complained that Street Fighter IV was ruined because it was 3D. Other, better-informed fans pointed out that the hitboxes were still 2D, meaning the gameplay was effectively the same.
The current gripe now is: Hakan, Turkish Oil Wrestler in SSFIV? Ruined FOREVER!!
The changes from Super Turbo to HD Remix seem to take the cake in this department.
HDR has compressed tiers? It's less interesting since it's more balanced therefore it's Ruined FOREVER!!
Move execution in HDR is easier than in Super Turbo (but still harder than in other Street Fighters)? Ruined FOREVER!!
Samurai Warriors 3 announced as a Wii-exclusive? No! It should be on 360/PS3, it's supposed to be Next-Gen like Dynasty Warriors 6! The outcry got worse as the release date grew near with further announcements... Three characters (Musashi, Kojiro, Gracia) are cut, despite having six new characters and one returning character? Seven Characters (Ranmaru, Okuni, Yoshimoto, Katsuie, Toshiie, Kotarou, Nouhime)are without Musou (story) modes? NOOOO! This has gotten worse since reports came in that SW3 didn't sell well in Japan, with the fans blaming it on the Wii, either not realizing or just didn't care that it was likely because it was released within the same period as other games with a larger fanbase.
The worst part about all this is that every time a new game comes out, people look at whatever new innovations are included and bitch about them, occasionally even bringing back old examples (like Generals' builders, holy hell that's seen mileage thanks to CnC4) to talk about how it's done right.
And now there's the argument about the new C&C being a Free to Play game, with many fans going as far as calling it "Pay 2 Win" with very little information about the game to go on. Then again, it's EA, so they have someprecedent for expecting this.
And again after EA announced that Generals 2 would have no single-player component.
The X-Com series was a Strategy game series with RPG Elements set in modern times and the future. The reboot, as announced by 2K, will be an FPS with set in the 60s—with appropriate cultural attitudes—and is an Action RPG more akin to Mass Effect. Both games feature government agencies which fight alien invasions by reverse-engineering their technology. Fans of the original series were quick to declare it an In Name Only cash-in...on a series that hasn't had a new entry since 1998, despite both games sharing the same fundamental premise. Not to mention the fact that this game will increase interest in the older games. There may be some bad memories of X-COM: Enforcer, but the knee-jerk complaints are drowning out legitimate criticism with incessant whining.
No mention of Chrono Cross? Before and after it was released, most Trigger fans have been screaming that the Chrono series is ruined, because Chrono Cross has things like different main characters, different art style, the amount of party members that you can have... basically, everything. The only thing most Trigger fans will admit to is that it does have fantastic music, but some even refuse to admit that much.
What? No Phoenix Wright? Don't they realize how popular he is? ...Fine, maybe he'll be available via DLCnote He was added as a character in UMvC3 though—What? X isn't in the game either, despite how much he's been requested? Fuck this game...
And now the confirmation that Strider Hiryu would not be on the roster has upset plenty of people. The justification for his absence doesn't help:
"Strider Hiryu is popular overseas as well, we took him out of Marvel vs. Capcom 3, because he didn't fit in with its concept."
And then, it turns out that "there's no character that really doesn't fit" the concept of the game. Apparently, they just don't want Hiryu back. Cue fan rage and lots of people calling out Capcom on their hypocritical bullshit.
You thought X-23's welcome was less than pleasant? Enter M.O.D.O.K. Since his reveal, gamers have been raging about his "goofy" appearance and unconventional playstyle. It seems that most of the complaints come from people totally unfamiliar with his character at all.
And it turns out that Ghost Rider, Iron Fist, and Black Panther were excluded because they were "punchy dudes". Hence, forums the net over explode with fury, claiming that Seth Killian has no clue as to what the hell he's talking about in regards to the abilities of certain individuals, asking how other characters got the pass with this reasoning, and giving the community a new meme: "Too punchy."
The reveal of Akuma is yet another splinter in the Broken Base. One side believes him to be nothing more than a Shotoclone wasting space on the roster and preventing a legitimate SFvillain (most are quick to say Bison or Juri), while others claim that Akuma is the reason the Vs. series even got off the ground and is a cool guy who makes Ryu look obsolete.
Read this tidbit from the aforementioned interview and then apply it to Akuma above.
"We didn't want you to be able to say, 'this guy is just another one of this guy but a little faster or with a different fireball'."
Some of this has been remedied by the announcement ofUltimate Marvel vs. Capcom 3. Ghost Rider and Strider Hiryu are among the first reveals and leaks indicate that Phoenix Wright and Nemesis will be joining the fray as well. However, the fact that this title was announced little over five months after the release of vanilla MvC3, coupled with some boneheaded decisions by Capcom (namely regarding Resident Evil: The Mercenaries 3D and the cancellation of Mega Man Legends 3), is causing yet another point of contention among the fans.
Unfortunately however, some simply do not comprehend the distinction between announcement and public release date.
However, there are many who feel that if Capcom was going to come out with an Updated Re-release a mere eight months after vanilla MvC3, they should have just waited and released a more complete game from the beginning (no matter how much time it would've taken) instead of trying to make a quick buck off of Ultimate. It doesn't help that, according to Niitsuma, 8 additional characters were cut from the game in order to get it out on time to capitalize on the holiday rush... a tactic which ended up backfiring (due to the aforementioned window between releases, as well as the negative rep Capcom had slowly been building up in the meanwhile), as Ultimate only ended up moving 600K copies in three months as opposed to vanilla selling over 2 million in that same amount of time.
The DLC costumes get "leaked"/revealed according to screencaps from the game's official strategy guide. While many people are happy with retro outfits or whole character swaps like Yellow Iris or Jean Grey, the one being singled out causing the most controversy is Zero's, who is none other than... X. After months of incessant, near tumor-inducing whining, he's finally in here. You'd think the whining would have quelled by now. It didn't.
It's also amusing that these same people won't feel like they're actually playing as X, ignoring the instances of X actually ended up playing just like Zero near the end of half of his games, right down to the very weapons themselves.
It's important to remember though that although X and Zero had very similar abilities up to X4, in X4 and beyond Zero's gameplay style was completely revamped in order to make him more distinct from X (which is even accurately reflected on how Zero plays in both TvC and MvC3). Despite this, some people still incorrectly believe that they're interchangeable ability wise.
Sengoku Basara 3 has been receiving this within each new information revealed, mostly due to the large number of NPC characters (especially those who are new characters) compared to playable characters (due to the "one character per clan" rule), including regulating fan favorite characters (like Sasuke and Kojuurou) to NPC status.
And with the game's sequel released, plus the revelation of a few important gameplay changes, some fans are already starting to decree that BioWare has ruined the franchise. Which was proven correct as the various sites across the internet were quick to decry the series for a variety of flaws and scored quite poorly by reviews (Not Hyperdimension Neptunia level of bad though).
With the release of an unconfirmed rumor that Dragon Age might have a separate release that included multiplayer, BioWare's fans once again reacted with shrieks of Ruined FOREVER.
Both the Nintendo Wii and Xbox 360/Playstation 3 fans are like this to the most recent NBA Jam game. For the Wii fanboys, they not only did it lose exclusivity, but it would have a Campaign mode, but no online play, while the Xbox 360/Playstation 3 would not only have to buy NBA Elite 11, but they also would have online play, but no Campaign mode. MAKE UP YOUR FREAKING MINDS ALREADY, EA!! Do you want the Wii to have everything around, or do you want the Xbox 360/Playstation 3 to have the stuff?
Now Elite 11's been delayed and NBA Jam for Playstation3/Xbox 360 is now a standalone downloadable title. The fandom appears to have rejoiced about not being able to buy Elite 11 just to get NBA Jam. Also Playstation 3/Xbox 360 version has now became a full title (Wii version plus Online). Cue "Ruined FOREVER!" for Wii owners.
The trailer for the new DmC: Devil May Cry game, which is set to reboot the series, and particularly the character design for the new Dante, already has much of the fanbase declaring that the series has been Ruined FOREVER.
Considering that, for a time, the game was touted as a prequel despite blatantly contradicting previous canon at every single turn, as well as a lack of faith in Ninja Theory's ability to properly carry the burden of such a prestigious series given their previous efforts (comments from both Capcom and Ninja Theory writing off skeptics as loony fanatics didn't help in either case), probably not. While there are fans hung up only on Dante's hair, there are also fans who have more legitimate concerns about the direction the series is heading in.
Any rejoicing for Steel Battalion: Heavy Armor's unveiling turned to this shortly after seeing squat VTs that looked less like giant robots and more like tanks on legs, a world with no more new microprocessors, and most of all, the touting of Kinect support. That's right-this game went from requiring an expensive peripheral loaded with buttons and switches to an expensive peripheral with NO buttons. This YouTube response to the trailer sums it up.
Call of Duty: Black Ops seems to be getting this after the latest reveal that Quick-Scoping with Sleight of Hand is going to be gimped for sniper rifles, meaning that people can't tap Aim followed by Shoot and get a relatively easy kill while jumping in the air and spinning around. Although people who hated this tactic are rejoicing. Obviously.
Tim Schafer accuses would be "fans" and reviewers of spewing "Ruined FOREVER!" over Brutal Legend being a multiplayer focused Action/RTS and not a single player platformer, while those who actually tried the multiplayer saw it for what it was and enjoyed it the most, and that reviews not only reflect it, but remain high regardless.
Tim Schafer:: When we showed the game to EA, they were interested but wanted to test the concept. In focus tests, the stage battles rated high. What's interesting is the people in those groups aren't told anything about the game and have no expectations for it. One of the things you notice looking at Metacritic ratings is that the highest scores come from those who really enjoyed the stage battles, and when you get down to the critics who didn't like the stage battles those reviews often center around their expectations about what we were going to make, instead of looking at the stage battles for what they are in a fresh way.
The characters in the new GoldenEye Wii speak? Some fans ain't happy about that.
Daniel Craig is James Bond in the game's remake? Ruined FOREVER!
It's ported to XBOX. Nintendo is the only system it should belong to!
Dos-gamers who used to play Gobliiins trilogy seems to be enraged by the fact that the recent new sequel was created in 3D.
While two main BioWare series have been mentioned, the company itself gets this for pretty well every move they make. The fact that people like BioWare despite all the changes have had some of the more extreme Fan Dumb claim that they are ROONIN MAH GAMES for pandering to the console kiddies and dumbing down their RPGs into "mindless shooters" or "mindless hack-and-slash." Then they buy the games anyway.
THE iDOLM@STER 2. Bishounen? In mygirl idol sim game? FFFFFFFFFFUUUUUUUUUUUUUUUU—
When the first teaser trailer for Mortal Kombat vs. DC Universe was released, fans went ballistic about how DC was forcing Midway to remove fatalities and pretty much strip away everything that makes Mortal Kombat what it is. A few months later, Ed Boon did an interview to provide more details; and he thought it was hilarious how much hard fact was being attached to something that basically just said "We're making DC vs Mortal Kombat." They hadn't even talked about what kind of restrictions DC wanted on their characters at that time.
When Freddy announced as a guestfighter as DLC for Mortal Kombat 9 fans complained that he didn't fit in. Never mind the fact that as mentioned above in TMNT Smash Up you don't have to play as him and in Guitar Hero section you don't have to buy him
When Telltale Games first showed the art direction and later the gameplay style (which is fairly similar to their Tales of Monkey Island game) for their Back to the Future video game, a sizable portion of the movie's fanbase loudly cried out that the game was Ruined FOREVER because the art direction wasn't realistic, that the gameplay wasn't exactly like Grand Theft Auto and/or because none of the original movie cast aside from Christopher Lloyd (and now also Claudia Wells) would be returning to do voice work (never mind that some of the people clearly forgot that Michael J Fox has retired from acting due to his health). Some even went so far as to say the game was also ruined because the interior of the De Lorean didn't match up to the letter with the ones shown in the movies. Great Scott!
Zelda tends to get this a lot. The Legend of Zelda: Spirit Tracks got flack for having trains, which apparently is sending the series into too futuristic territories, and that by developing a new game for the DS, they weren't paying attention at all to the Wii one, which is what we deserve.
The Legend of Zelda: Skyward Sword, despite having an initial piece of art-work that looked darker and grittier than The Legend of Zelda: Twilight Princess is also cel-shaded? Here We Go Again... Oh, and the problems with the game during Miyamoto's E3 presentation were CLEARLY not, despite his insistance, due to the interference of hundreds of wireless devices being in one room, but because they were preparing a horribly messed up project that wouldn't work because Nintendo is lazy! Oh...later playthroughs in the booths show that the tech does work...well, we'll find some new flaw soon!
Don't forget that Skyward Sword also breaks from the series tradition of Link being left-handed, making him a righty by default, with no option to select left-handedness, despite the fact that it should have been extremely simple to add such a feature (as well as considerate to left-handed users of the wiimote). NERD RAGE!
FUCK YOU! FUCK YOU TF2 TEAM, YOU RUINED TF2 WITH THE HATS AND NOW YOUR NUINING PORTAL 2 WITH THEM! I HOPE YOU FEEL HAPPY ABOUT YOURSELVES!
Lampshaded on the official Valve site; when it was announced, the post was written as the TF2 guys wanting to add extra multiplayer content, the Portal guys saying "you'll just put a bunch of hats in it," and the TF2 guys breaking in at night and doing just that out of spite. Your move, fanbase.
Killing Floor was hit with a similar argument once - at least one fan was under the impression that the game was on the verge of being ruined simply because one of the new weapons for the 2011 Christmas update, a claymore sword, vaguely resembled Team Fortress 2's Eyelander.
Smackdown Vs RAW gets hit with this EVERY YEAR. Just about anything that gets changed is met with backlash. Yet, of course, the games still do well in sales every year.
Minecraft has been achieving this trope to a degree that would shock even Blizzard, and has been doing so pretty much ever since it existed, from "A survival mode is being added? RUINED FOREVER!" to (insert most recent patch here).
It was also this simply because it was ported to the Xbox360 while the game had been a PC exclusive before. That's right, it's ruined because more people get to play the game.
A lot of PC series get this. Once it goes on console, clearly it's an inferior product that's been DUMBED DOWN FOR THOSE EVIL RETARD CONSOLE MONKEYS!
Someone on the MC forums made a thread titled "Mojang's long history of killing Minecraft", detailing a list of things that have ruined Minecraft forever. The third item on the list reads "Minecraft is released to the public (AKA n00bs and posers) for the first time ever. Everybody quits playing Minecraft so they won't be mistaken for a n00b or poser; Mojang goes bankrupt."
The fact that there will be no decapitations in Ninja Gaiden 3, only one ninpo and one type of weapon, no shops or upgrades, no healing items, stealth kill mechanics, QTEs, humanized enemies and apparently a toned down difficulty (for Normal mode at least) is enough for some hardcore fans to have this reaction. Note that it will still be a brutal game, that the stealth kills are optional, the QTEs rare and minor, and that from the point of view of newcomers it's still pretty difficult; but some seem to think that these changes retroactively ruin the previous episodes.
This was also previously the case with the PS3 port Ninja Gaiden Sigma 2 that had NG2's dismemberments but with much less blood and dramatically reduced the number of ennemies compared to the Xbox 360 title, making it generally easier on lower difficulties (though one might argue whatkind ofdifficulty was mostly reduced). Needless to say, even those who hadn't really played Sigma 2 quickly started to declare it was for wusses and that Itagaki's games were the only true worthy ones for hardcore gamers. Hell when you look at some comments, the mere fact that Tomonobu Itagaki is no more in charge of the series seems enough to make it Ruined FOREVER.
The cancellation ofMega Man Legends 3 has not been doing Capcom any favors of late, especially considering the amount of hype raised for the project, a sequel to a Cult ClassicMega Man sub-series over a DECADE in the making. Capcom's unceremonious canning of the title makes many suspicious of the act being a cheap-shot done in response to Keiji Inafune's resignation from from Capcom. The rage-fueled flames don't look like they'll be subsiding any time soon.
Rayman: Raving Rabbids ended up becoming a mini-game collection instead of a platformer, and fans were not happy. Then pretty soon, the Raving Rabbids games started focusing way too much on the Rabbids and barely any Rayman, and then went to the point where they kicked him from the series all together so it was ONLY the Rabbids. Fans were even angrier at Ubisoft. So finally, after all the requests to bring Rayman back, Ubisoft announced Rayman Origins, a game showing Rayman's origins, how he came to be, and how he evolves from an uncivilized, immature idiot to the gaming hero he is today, so you'd think the fandom would rejoice, but..."WHAT!?!!!! RAYMAN USED HIS HELICOPTER HAIR TO LOOK UP BETILLA'S DRESS!!! WHY DID YOU MAKE RAYMAN INTO A PERVERT, UBISOFT??? I HOPE YOU ALL DIE!!!!" And then "NOOOOOOOO! YOU MADE RAYMAN AND GLOBOX INTO COMPLETE RETARDS WHO SLAP EACH OTHER WHEN THEY FIRST MEET!!!! SCREW YOU UBISOFT!!!! SCREW YOU ALL!!!!"
Syndicate is finally getting a game after talks of a new game being in the works. This trailer makes it out to be a first person shooter in the vein of Call of Duty, unlike the other games which were RTS-based. Cue the rage and ire of older fans calling the sequel In Name Only.
Whenever a patch is released for League of Legends, any amount of change, regardless of how insignificant in nature it is, will be met with immediate crys of "RUINED FOREVER!!!!!! OMG ROIT, HO DARES YOU!!!!!!" on the forum, from what is potentially the most childish community in all of video gaming.
The Warhammer40000 MMORPG Dark Millennium: Online got hit with this with every single piece of information - confirmed or rumor - to come out about it since its ANNOUNCEMENT being decried as HERESY! The factions will be aligned "Order vs. Destruction" instead of a 4/6/8 way brawl? HERESY! The Imperium will be one faction rather than splitting into Space Marines, Guardsmen and Mechanicus? HERESEY!! Any given race will or won't be involved and/or will or won't be playable? The game will feature real-time point and shoot firing and reloads instead of (or alongside) clickable actions? You won't be able to have dedicated vehicle classes? You can have vehicles at ALL besides Titans!? YOU CAN'T DIRECTLY CONTROL TITANS?!? BURN THE HERETICS!!! Then THQ announced that, due to financial concerns and the current state of the marketplace, Dark Millennium won't be an MMO, but instead a "rich, detailed single player game with in-depth multiplayer experience", because they've devoted too much time and effort to make the game as epic and astounding as the setting deserves to just let it die completely. The only reason there hasn't been an Exterminatus called is because the fans can't decide whether THQ is more guilty of "dumbing down what could have been" or "planning this from the start and just teasing us with an MMO".
The sour grapes directed towards the announcement that Bayonetta 2 would be a Wii U exclusive are a spectacle to behold. Many individuals claimed that Nintendo/Platinum had literally ruined Bayonetta forever by preventing it from being on their Microsoft or Sony based system of choice.
Rockman Xover was only recently announced. Capcom hoped people would see "New Mega Man Game." Instead, the fans only see "Social RPG on iOS", despite Mega Man having several different genres in the past, like card RPG, board game, and FMV game.
The biggest problem here is that, after what has been a very trying time for Mega Man fans (the worst of it all being the one-two cancellation punch of Mega Man Universe and Mega Man Legends 3; the very likely No Export for YouRockman Onlineseems to be sharing their fate), the idea of the 25th anniversary celebration for Capcom's mascot being a social RPG doesn't seem like a good idea, if not an outright slap to the face to the franchise given that Mega Man 2 was more or less the game that put Capcom on the map. The situation will undoubtedly worsen if this game turns out to bethe "surprise" Capcom was telling Mega Man fans to wait for. Allegedly, even the Japanese fanbase has not taken lightly to the game. It doesn't help that the game is modeled after the terrible iOS port of Mega Man X. And although the series has been known to branch out into other genres frequently in the past, there has been a severe drought of "regular" Mega Man games to supplement this, unlike back then. When the only rays of hope for a disillusioned fanbase aside of widely-anticipated fan games (such as Mega Man X: Corrupted) are X's appearance in Project X Zone and a stellar line of comics from Archie, you know something is inherently wrong with how a series is being treated by the higher-ups. That being said, with such limited information available at the moment, only time will tell how the finished product will pan out, quality-wise.
We're allowed to talk about MechWarrior Online now, right? It's still in beta. Every week or so a new patch comes out, fixing bugs, correcting previous adjustments, nerfing this, buffing that... every last one to a massive cry of "it's ruined FOREVER!!" Add in the tabletop purists for whom every deviation from the original rules is anathema...
The backlash was nothing compared to the outcry against Dead Space 3. "Co-op doesn't belong in Dead Space!" "It's being dumbed down into a typical action game!" Admittedly, starting the game off by having you fight terrorists with guns & grenades did not make a good first impression on these people.
Quite a few Dead Rising fans had this reaction to the E3 reveal of Dead Rising 3, upset at the absence of the wacky tone that characterized the first two games, as well as the subdued, brown color palette. The pessimism wasn't helped by the devs admitting that they're moving in a more serious direction, and going after the Call of Duty player base.
After the fandom came about with the DS re-releases of the first three games featuring Phoenix Wright, there was a lot of backlash when the fourth Ace Attorney title was announced to feature a new rookie lawyer that hadn't appeared in the previous games. And when people found out that in it Phoenix had been disbarred from court...
Then there was the Spin-Off series featuring Phoenix's Friendly Enemy Miles Edgeworth. The problem came with a change in game mechanics, where the first-person visual novel style during investigations were removed in favor of third-person sprites in an overworld. Many fans were uncomfortable as they felt it wouldn't have the same feel as the original Ace Attorney games. Others simply bitched about it.
The cancellations of Investigations 2 outside of Japan certainly has something to do with it. Capcom's initial claim was that it would be too expensive, followed by a backtrack saying they just didn't think it would sell. Granted, Ace Attorney, despite what the Internet might have you think, is actually fairly obscure outside of Japan. This didn't stop anyone for saying that without it, the rest of the series would make no sense.
Star Trek Online, just like the City of Heroes example above, suffers from the DOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM bug (mostly because they're both made by Cryptic Studios). In this case, due to the fact that this is also a beloved franchise, the DOOM factor is really kicked up here. This includes the lack of love towards Galaxy-class ships, the long grinding Reputation Systems and, most recently, adding in dinosaurs. Dinosaurs with frickin' lasers on their heads.
Things really kicked into high gear with the reveal of the Arc browser and the fact that PWE wants to make it mandatory to play all of their games. Many players have donned their tin-foil hats and are attempting to scare players with the tales of how it's spyware, malware, a torrent device and a resource hog and that it is the end of all PWE games.
on Jimquisition, escapist reviews editor Jim Sterling moans about the Ruined FOREVER! cries from Sonic fans who say "we're not buying Sonic 4 because the Physics isn't proper!" in his "Boycott" episode, along with boycott Diablo III because it's too colourful, and not because of horrible DRM, and boycott Fallout3 because it's not likethe first one. In fact They Changed It, Now It Sucks seems to be the attitude of some of the people who scream boycott, at least according to Jim Sterling.
When Activision acquired the rights to the Spyro characters and came out with Skylanders featuring some of the Spyro characters in it, some of the Spyro fans were prone to say this.
Super Smash Bros..: "They cut out Roy and Mewtwo in Brawl?!""They went ahead and put fucking Wii Fit Trainer in over the likes of Ridley, King K. Rool or Takamaru!?!?!?" "Enjoy your failing consoles Nintendo, this looks like it's just going to be Brawl in HD, but with Mega Man." As you can see, Smash speculation is rife with character requests and whether they're going to be included or not. But it doesn't just apply there, some people cried foul over the emphasis on casual gameplay in Brawl over Melee, which was highly regarded by competitive players for its fast-paced nature and use of combos.