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Here. Characters find themselves in Balamb Garden twenty-one years after the events of Final Fantasy VIII. Thanks to the sorceress Ultimecia's attempts to make time one single moment, people from different worlds were drawn into the unnamed world of FFVIII thanks to the resulting "Time Compression."As either Cadets, Instructors, or SeeDs, characters are expected to learn the rigors and rules of a top-notch mercenary organization and accordingly work with it until they can find a way back to their homeworlds. That, however, is much easier said than done.
This game provides examples of:
A Degree in Useless: Averted: every major (even the less physically-dependent ones like Intelligence) is important in some way.
Academy of Adventure: Even without the shenanigans of time compression, Garden teaches kids how to use magic and mystical forces as well as the usual Spy School fare.
All Elections Are Serious Business: Grell threatens to kill people who don't vote for her for Homecoming Princess; Tom thinks something would have exploded if she or Sharpay hadn't won their respective titles. Subverted by all the other SeeD candidates, who didn't care about or want their titles.
Amazon Brigade: The game roster consists of a disproportionate number of cute, friendly, capable girls.
Bag of Sharing: If the school has access to one canon Guardian Force, every character can junction it.
Boss in Mook Clothing: Averted. Most of the cast slaps the crap out of the poor T-Rexaurs in the training center without breaking a sweat.
Class Trip: While Garden is on break in Esthar, students are invited to the presidential palace and to Odin's laboratory.
Competence Zone: Subverted. The minimum age for taking the SeeD field exam is 15, which many of the younger kids, heroes or deadly assassins in their own canons, are not impressed with. The maximum age for attaining SeeDship is 25, but the Headmaster seems to have turned a blind eye to several of the older characters, and some of the immortals are outright lying about their ages.
Food Fight: During the superpowers event, fuelled by Zephyr's sudden ability to generate baked goods and Kiden's sudden invisibility.
Fundraiser Carnival: Subverted: The carnival was originally just part of homecoming, but then the Garden Festival Committee decided to give the funds to charity.
Global Airship: Besides the Ragnarok, Espio has donated his own airship to Garden. On the other side, an old-school Final Fantasy style airship — a literal ship with propellers instead of sails — has fallen into the hands of a different faction.
Informed Islam: Subverted with Damian Razem. Although he seems like a Muslim who's more show than tell, his constant use of Arabic and subtle obedience towards his religion indicates that he's more than just talk.
Military Superhero: Played straight for any of the characters from either the DC Universe or Marvel Universe, as they're superheroes who have graduated or will graduate and work for Garden as part of its mercenary force.
Mistaken for Pregnant: Espio leaves his turnip stash in Marco's dorm room without telling him; Marco leaps to the conclusion that it is a message from Grell in vegetable language.
The Napoleon: Zim, since his classmates are mostly normal-human-sized... and he ran into Snow not long after enrolling.
Reality Subtext: Until the game's move to Dreamwidth, when the characters receive wireless-capable laptops and much of the world outside Garden also gets a technological upgrade.
Organization with Unlimited Funding: Now that students are sponsored by outside groups, Garden has the money to quickly build an adults' lounge on a newcomer's request while they have the dorms renovated.
Averted when for some reason that surely has nothing to do with things like building adult lounges on request, Balamb Garden ends up so broke it has to bring in a new Commander to clean up the mess and make missions profitable.
Super Powers For A Month: The focus of an event - some powerless characters received powers, some had new powers swapped for their old ones, some swapped powers with other people, and some unlucky sods were Brought Down to Normal. Powers received include:
Espio has an obsession with turnips. He'll eat them, hoard them, steal them, talk to them, threaten people with them and generally takes it to a ridiculous level. Even the Headmaster has noticed that he loves the things.
Done again when Seifer takes The Slow Path to returning, as a gunbladesmith rather than a student.
Youth Is Wasted on the Dumb: Applies to practically half the cast, but special mention goes towards Zim for publicly asking for people's DNA samples on the BBS where the teachers could spot him... and Damian for hitting a weapon at Souless!Colette and getting attacked with freaking Judgment in retaliation.