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Roleplay / Vatheon

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You open your eyes, and the first thing you notice is that you're wet. Well, wasn't that a nice sleep?

Welcome to Vatheon, a humongous Underwater City surrounded by a clear barrier. You find a tiny fairy hovering somewhere near you, a strangely-colored starfish on your person. Aside from that, you arrive with what you had on you when you fell asleep. The residents greet you with smiles and towels, eager to help you get dry and start your new life in Vatheon. In fact, they're so helpful, they won't let you leave. The barrier that has protected Vatheon for over a hundred years has begun to fail, and left with no other choice, the priestess has decided to call for power from other worlds: you.

But really, Vatheon is a great place. Friendly locals, great atmosphere, curses that sweep through the city ever so often; it's wonderful. Mingle with the other foreigners, pulled from their own worlds. Start a business, make new friends, explore, get a house. Whatever you do, just don't drink the water.

Vatheon was a crossover Journal Roleplay, first ran on LiveJournal and then on Dreamwidth. However, it hasn't been updated for years.

Compare to The Wake.


Vatheon provides examples of:

  • Actual Pacifist: Aziraphale. Even when Naoya did his best to goad him into attacking, he still restrained himself to brandishing a flaming sword.
  • Big Damn Heroes: These moments seem to happen a lot.
  • Ghost Pirate: A group of spectral pirates have been around Vatheon ever since their ghost ship managed to crash into the barrier separating the city from the rest of the world.
  • Locked Out of the Loop: All foreigners are all kept in the dark by the local population. Information stolen from the church and the charred remains of a section of the church that caught fire suggest something big is going on behind the scenes.

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